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Como Adcionar um MOD Simples


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  • 1 month later...

Veja a vídeo aula, "meu microfone não é reliquia portanto se o áudio ficar rium não posso fazer nada.."

 

Vídeo Aula Download - Como add mod para os characters já nascer nobless!

Vídeo Aula Download - Como nao perder buffs ao morrer sem nobles

 

ADCIONANDO .VIP

 

http://www.youtube.com/watch?v=8swuOS_Pmys

 

 

Todas as video aula q eu fazer estarei postando aqui

 

@se alguém tiver conhecimento em java, e tiver enteresado em ajudar no meu projeto que tou fazendo manda mp.

Tenho uma Rev high five teria como postar uma video aula dessa --> Como nao perder buffs ao morrer sem nobles que vc Fez para o H5?

a e tambem tenho Esse mod ele ativa o efeito glow vitality no set quando ele esta inteiro +6 poderia postar mais uma video aula como Add na rev H5 isso seria muito legal.

Tenho mais coisas que talves enterece pro pessoal tb.

 

CODIGO

Spoiler

### Eclipse Workspace Patch 1.0

#P Gameserver

Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java

================================================== =================

--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4519)

+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy)

@@ -59,6 +64,7 @@

import com.l2jserver.gameserver.communitybbs.Manager.Regi onBBSManager;

import com.l2jserver.gameserver.datatables.AccessLevels;

import com.l2jserver.gameserver.datatables.AdminCommandAc cessRights;

+import com.l2jserver.gameserver.datatables.ArmorSetsTable ; //added Armor effect by Annu and mvaios

import com.l2jserver.gameserver.datatables.CharNameTable;

import com.l2jserver.gameserver.datatables.CharTemplateTa ble;

import com.l2jserver.gameserver.datatables.ClanTable;

@@ -379,6 +393,7 @@

}

}

 

+ private int abnormal = AbnormalEffect.VITALITY.getMask(); //added Armor effect by Annu and mvaios

private L2GameClient _client;

 

private String _accountName;

@@ -7458,7 +7482,169 @@

checkPetInvItems();

}

+

+ // //added Armor effect by Annu and mvaios

+ public void checkForVitalityEffect()

+ {

+

+ boolean getVitalityEffect = false;

+ try

+ {

+ if (

+ ArmorSetsTable.getInstance().getSet(9417).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9418).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9419).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9420).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9426).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9427).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(10126).isEncha nted(6, this)

+ || ArmorSetsTable.getInstance().getSet(10127).isEncha nted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9433).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9434).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9435).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9436).isEnchan ted(6, this)

+ )

+ {

+ getVitalityEffect = true;

+ }

+ }

+ catch (Exception e)

+ {

+ _log.log(Level.WARNING,"Armor exception message: " + e.getMessage(),e);

+

+ }

+

+ if (getVitalityEffect)

+ {

+ startAbnormalEffect(abnormal);

+ }

+ else

+ {

+ stopAbnormalEffect(abnormal);

+ }

+ }

+

+ // end added

+

+

+ /**

* Restore recipe book data for this L2PcInstance.

*/

private void restoreRecipeBook(boolean loadCommon)

Index: java/com/l2jserver/gameserver/model/L2ArmorSet.java

================================================== =================

--- java/com/l2jserver/gameserver/model/L2ArmorSet.java (revision 4519)

+++ java/com/l2jserver/gameserver/model/L2ArmorSet.java (working copy)

@@ -195,4 +195,35 @@

 

return true;

}

+

+

+ //added Armor effect by Annu and mvaios

+ public boolean isEnchanted(int enchantLevel, L2PcInstance player)

+ {

+ // Player don't have full set

+ if (!containAll(player))

+ return false;

+

+ Inventory inv = player.getInventory();

+

+ L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);

+ L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);

+ L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);

+ L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);

+ L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);

+

+ if (chestItem == null || chestItem.getEnchantLevel() < enchantLevel)

+ return false;

+ if (_legs != 0 && (legsItem == null || legsItem.getEnchantLevel() < enchantLevel))

+ return false;

+ if (_gloves != 0 && (glovesItem == null || glovesItem.getEnchantLevel() < enchantLevel))

+ return false;

+ if (_head != 0 && (headItem == null || headItem.getEnchantLevel() < enchantLevel))

+ return false;

+ if (_feet != 0 && (feetItem == null || feetItem.getEnchantLevel() < enchantLevel))

+ return false;

+

+ return true;

+ }

+ //end added

}

Index: java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java

================================================== =================

--- java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java (revision 4519)

+++ java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java (working copy)

@@ -537,6 +538,7 @@

_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getEnchant6skillId()+".");

}

}

+ player.checkForVitalityEffect();//added Armor effect by Annu and mvaios

}

}

else if (armorSet.containShield(item.getItemId()))

@@ -615,6 +617,9 @@

 

if (remove)

{

+ ////added Armor effect by Annu and mvaios

+ player.checkForVitalityEffect();

+ //added

if (skills != null)

{

for (String skillInfo : skills)

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Tenho uma Rev high five teria como postar uma video aula dessa --> Como nao perder buffs ao morrer sem nobles que vc Fez para o H5?

a e tambem tenho Esse mod ele ativa o efeito glow vitality no set quando ele esta inteiro +6 poderia postar mais uma video aula como Add na rev H5 isso seria muito legal.

Tenho mais coisas que talves enterece pro pessoal tb.

 

CODIGO

Spoiler

### Eclipse Workspace Patch 1.0

#P Gameserver

Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java

================================================== =================

--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4519)

+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy)

@@ -59,6 +64,7 @@

import com.l2jserver.gameserver.communitybbs.Manager.Regi onBBSManager;

import com.l2jserver.gameserver.datatables.AccessLevels;

import com.l2jserver.gameserver.datatables.AdminCommandAc cessRights;

+import com.l2jserver.gameserver.datatables.ArmorSetsTable ; //added Armor effect by Annu and mvaios

import com.l2jserver.gameserver.datatables.CharNameTable;

import com.l2jserver.gameserver.datatables.CharTemplateTa ble;

import com.l2jserver.gameserver.datatables.ClanTable;

@@ -379,6 +393,7 @@

}

}

 

+ private int abnormal = AbnormalEffect.VITALITY.getMask(); //added Armor effect by Annu and mvaios

private L2GameClient _client;

 

private String _accountName;

@@ -7458,7 +7482,169 @@

checkPetInvItems();

}

+

+ // //added Armor effect by Annu and mvaios

+ public void checkForVitalityEffect()

+ {

+

+ boolean getVitalityEffect = false;

+ try

+ {

+ if (

+ ArmorSetsTable.getInstance().getSet(9417).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9418).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9419).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9420).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9426).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9427).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(10126).isEncha nted(6, this)

+ || ArmorSetsTable.getInstance().getSet(10127).isEncha nted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9433).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9434).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9435).isEnchan ted(6, this)

+ || ArmorSetsTable.getInstance().getSet(9436).isEnchan ted(6, this)

+ )

+ {

+ getVitalityEffect = true;

+ }

+ }

+ catch (Exception e)

+ {

+ _log.log(Level.WARNING,"Armor exception message: " + e.getMessage(),e);

+

+ }

+

+ if (getVitalityEffect)

+ {

+ startAbnormalEffect(abnormal);

+ }

+ else

+ {

+ stopAbnormalEffect(abnormal);

+ }

+ }

+

+ // end added

+

+

+ /**

* Restore recipe book data for this L2PcInstance.

*/

private void restoreRecipeBook(boolean loadCommon)

Index: java/com/l2jserver/gameserver/model/L2ArmorSet.java

================================================== =================

--- java/com/l2jserver/gameserver/model/L2ArmorSet.java (revision 4519)

+++ java/com/l2jserver/gameserver/model/L2ArmorSet.java (working copy)

@@ -195,4 +195,35 @@

 

return true;

}

+

+

+ //added Armor effect by Annu and mvaios

+ public boolean isEnchanted(int enchantLevel, L2PcInstance player)

+ {

+ // Player don't have full set

+ if (!containAll(player))

+ return false;

+

+ Inventory inv = player.getInventory();

+

+ L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);

+ L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);

+ L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);

+ L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);

+ L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);

+

+ if (chestItem == null || chestItem.getEnchantLevel() < enchantLevel)

+ return false;

+ if (_legs != 0 && (legsItem == null || legsItem.getEnchantLevel() < enchantLevel))

+ return false;

+ if (_gloves != 0 && (glovesItem == null || glovesItem.getEnchantLevel() < enchantLevel))

+ return false;

+ if (_head != 0 && (headItem == null || headItem.getEnchantLevel() < enchantLevel))

+ return false;

+ if (_feet != 0 && (feetItem == null || feetItem.getEnchantLevel() < enchantLevel))

+ return false;

+

+ return true;

+ }

+ //end added

}

Index: java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java

================================================== =================

--- java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java (revision 4519)

+++ java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java (working copy)

@@ -537,6 +538,7 @@

_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getEnchant6skillId()+".");

}

}

+ player.checkForVitalityEffect();//added Armor effect by Annu and mvaios

}

}

else if (armorSet.containShield(item.getItemId()))

@@ -615,6 +617,9 @@

 

if (remove)

{

+ ////added Armor effect by Annu and mvaios

+ player.checkForVitalityEffect();

+ //added

if (skills != null)

{

for (String skillInfo : skills)

 

 

 

Bom eu só trabalho com Interlude, veja com alguém que meche com H5 para fazer uma vídeo aula para ti.

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  • 5 months later...
  • 2 weeks later...
  • 1 month later...

Vo tenta coloca no youtube ´pra ver se melhora imagem do video se Nao sabe tanto que quero aprende adiciona mods

Editado por naelson

Tudo depende de você mesmo!

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  • 2 years later...
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private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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