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tuningxtreme

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Fix-list:

 

1411 - added staktayp with 11,534 and 11,764

1557 - added staktayp with 11,288, changed TARGET_ALL_SUMMONED_CREATURES on TARGET_SERVITOR

10017 - added limit damage taken, consumption MP

10024 - added limit damage received

11,062 - removed when damaged

11,063 - trigger for the previous

11 256 - change points call from 3 to 2

11 272 - is working properly but reduces the distance by 40 due to the nature TargetToOwner

11288 - added staktayp, change the Target to TARGET_SERVITORS

11533 - added staktayp with 11,544 and 11,545, a fixed recovery time, caste

11534, 11764 - added staktayp, replaced effect debuffresist debuffimmunity 100 per

11,544, 11545 - added staktayp, fixed recovery time, caste

11,560 - added fixed time rollback

11,562 - no music (can be canceled), removed the penalty rate, removed the requirement of dual weapon

11567 - now adds resistance (before consuming)

11765 - changed staktayp was turn_stone became paralyze (have the same effect in 1540 Turn Stone was staktayp paralyze)

11,773 - now works (there are minor inaccuracies)

11,808 - trigger the poison from the disc Lakis

11809 - trigger healing of the disc Lakis

 

Items:

Fixed scroll 100 million SP (30,275)

10,000 Implemented roll 00 SP (17277)

Implemented scroll 5000 00 SP (17276)

Implemented scroll 1000 00 SP (17 185)

500 00 scroll implemented SP (17184)

100 00 scroll implemented SP (15439)

Added the ability to open the cell coat ® (13 063) to not raspechatanoy top armor

 

Skills:

Fixed passive skills adds strength or INT (previously added Equip necessary items, add now always)

Skills Warrior Tyre added requirements for most weapon skills also added MP consumption

Fixed type target with the ability to have a burst of energy TARGET_ONE> TARGET_AURA

Added ability to abnormal thunder

Fixed ability powerful provocation, change the Target TARGET_MULTIFACE> TARGET_AURA

Fixed Berserk ability, inclusion at 60% health, modified duration of 30> 60 seconds

Fixed skill Roar Bear (10,291), Howl Ogre (10,292), Cougars Roar (10,293), Yelp Rabbit (10,294), Cry Hawk (10295) no longer requires the use of weapons for their

ability Fixed Call Sweet Midvezhonka (11,256) consumption points call 3> 2

Fixed skill Summon Barrier, no longer applied to the servants, fixed ways of improving Power HP, MP Power

Fixed skill Great Possession light armor (11,295) now adds a 4151 x

Fixed skill Theft Mana (11,549) now only with swords / dual swords / dual blunt weapon

skill Fixed Light cleaning (11,763) now removes all negative skills with 100% chance

Fixed skill merit (11,770)

Fixed the ability to focus the Force (50)

Fixed ability to sound focus (8)

Fixed the ability to limit Focus Force (918)

Fixed the ability to limit sound focus (919)

 

Miscellaneous:

Modified dialog NPC 30727, added the line teleport Surroundings Ivory Tower

New effects and options for skills

Fixed reload skill

Fixed quest Please Ranger

Added spawn NPC Atran

quest to fix bloodhound _10365_SeekerEscort

implementation quest _10363_RequestOfSeeker

Improved package of new Multi selector, were sometimes hanging client.

Improved Quest Seeker Book of Giants

Fixed quest From Practice to Action The guards and monsters are now fighting

Fixed Shimmering Crystal Quest Shadow of Fear, a dark red mist

Number fowl for Summoner Veno reduced from 4 to 2

Fixed Last skills division of Destiny and Separation of Powers

Fixed Improved bracelet Taut, Bracelet Oktavisa Superior, Superior Bracelet Isthiny

Fixed Bracelet Taut

Added support for Russian names

Fixed RB Spiked Darkreaver and Mighty Blaster

Kookaru Fixed

 

Fixed Skill:

Aura of Wrath

Challenge Aura

Aura Steel

Resistance Aura

Aura Endurance

Aura Spirit

 

Fixed 100,000,000 SP scroll

Added crystallization items P, P95, P99

Fixed character leap from 93 to 95 level

Fixed RB Antharas acc with Glory chronicles Daisy

Bug Super attributes

Completely redesigned macro system

Fixed RB Isthina

 

Fixed quest in search of fresh blood.

Fixed weapon Taut. Not improve, the element of darkness 450 active skill knocks. Also now it gives stats.

Fixed mascots Seed.

Added skill true Vanguard and the Grand Inquisitor.

Renaissance Light now takes mana.

Fixed skill enchant emblem of Salvation.

Added monster Skaldisekt Hellfire

Fixed Superior and Superior Isthiny Bracelet Bracelet Oktavisa

 

added items:

Puffin Requiem Part

Material Immortality Gauntlet

Recipe - Puffin Phantasms (60%)

Recipe - Kadeyry Gauntlet (60%)

 

Fixed mascots:

R Talisman - Repulsion resistance

R Talisman - Knockdown resistance

R Talisman - Resistance fetters

R Talisman - Resistance attraction

R Talisman - Resistance exile

R Talisman - Resistance Mutations

 

Fixed monsters on the 2nd floor of the Tower and the Marshlands in the Garden of Genesis

Fixed monsters on the 3rd floor of the Underground Ruins Harnack

Fixed section Career Community Board

Added dialog and shop for the seller of paints for the 4th profession.

Fixed all colors

Added NPC Managing Talisman Seed in Aden

Refined shops namely Exchange Item

Added drop monsters Smoothie and Ctalker

Fixed Blessed Scroll of Escape

implemented skills for tattoos 4 professions

Fixed Raid Bosses Iris and Goya

added quests for the third profession for all races

Fixed quest Shadow of Fear, a dark red mist

Fixed quest Paylak - Song Ice and Fire

Fixed all zones jumping

Fixed quest invasion robbers

Added quest Ghosts Release

Fixed learning skill Magic Barrier Klan

 

in this version is completely redesigned system of classes, occupations and skills.

Changed sieges

Protocolo:488

Download:

http://depositfiles....files/d8ho5ubr0

http://turbobit.net/h1st1xu8evyl.html

Editado por tuningxtreme

Projeto privado Lindvior - Ertheia

Source Godworld.

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setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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