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Sobre coxacaponne
- Data de Nascimento 07/03/1980
Profile Information
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Gênero
Masculino
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Localização
SP zona sul
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Interesses
vim para aprender.
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Site:
http://alkaholicksclan.ucoz.com
coxacaponne's Achievements
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muito fácil... http://www.youtube.com/watch?v=-olb78_c_7Q
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NPC Buffs Ja com hots pring buffs( malaria, flu) etc
pergunta respondeu ao Vi₢torius de coxacaponne em Pedidos
se não conseguir com esse video! pára. http://www.youtube.com/watch?v=-olb78_c_7Q -
[Video Aula] -[Turorial] Colocando Malaria como BUFF
Tópico respondeu ao Ricardo junenho de coxacaponne em Video Tutoriais
Muito obrigado! tutorial simples, prático, sem enrolação. parabéns. -
cara eu to olhando tutorial faz 4 dias ou mais, rsrs sério não foi por preguiça qu estou aki perguntando.. deve ser essa merda de modem da net mesmo! obrigado!
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então com o no-ip o server nem logou... com o hamachi dá erro de gameguard, não tenho net movel... e meu ip é fixo, banda larga da net é fixo o ip.. mas eu agradeço e eu penso q ao invés de levar uma advertência de um moderador, seria interessante levar uma aula, que um deles me respondesse nos tópicos! agradeço de coração todos vcs.. abraço!
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JA usei no ip e o hamachi nada funciona.. obrigado DESISTO.
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não uso proteção (que eu saiba) e não criam o personagem pq não passa da escolha do server quando aparece para eles o server (bartz) eles clicam e não entram.. mas as contas foram criadas na database...
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gostaria muito que alguém me desse uma ajuda.. meu server loga direitinho, quando meus amigos vão logar, eles digitam login e senha, a conta é criada, aparece pra mim no login server, e na database em ACCOUNTS.. no entanto eles nunca passam da escolha do server.. fica ali mesmo... ja abri as portas do modem 2106/7777/9014 ja coloquei no-ip / hamachi / e meu ip direto 192.168.x.xx e nada.. será que vc pode me ajudar com isso? essa é minha ultima tentativa, se alguém puder editar esses arquivos pra mim, e enviar eu agradeço muito, caso não consiga vou tentar tudo novamente jogar tudo o server fora e baixar outra versão! ;( GAME SERVER... # ===================================# # Game Server Settings # # ===================================# # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- # Networking # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # ---------------------------------------------------------------------------------------- # Enter here (ip) address of your game server, or use the symbol * GameserverHostname = 192.168.x.x GameserverPort = 7777 # Configure your external ip ExternalHostname = 192.168.x.x # Configure your internal ip InternalHostname = 192.168.x.x # Bunch ID and game server. It is better not to change. LoginPort = 9014 LoginHost = 192.168.x.x # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType = c3p0 # Parameters Databases - MYSQL Driver = com.mysql.jdbc.Driver URL = jdbc:mysql://localhost/ # Database name GameserverDB = AlkaholickS LoginserverDB = AlkaholickS # Login - Mysql's user Login = root # Password - Mysql's Password Password = XXXXXXXXXX # Attention: lazy init connections disabled! # Please, set only real values for your database # Default: 100 MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # 0 - to remove restrictions TimeOutConDb = 0 # The timeout before the single connection must be closed (in ms) # if a connection life is more then this timeout, a Runtime Exception # is rised up. Post the exception on forum (www.l2jfrozen.com) to solve # it. SingleConnectionTimeOutDb = 200000 # Sets number of partitions to use.- BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Setting emulation off the kernel (package SendStatus) RemoteWhoLog = True RemoteWhoSendTrash = True RemoteWhoMaxOnline = 329 RemoteOnlineIncrement = 50 RemoteWhoForceInc = 50 RemotePrivStoreFactor = 12 # Datapack folder # To exacute the server under debugger with eclipse use: # DatapackRoot = ../L2jFrozen_DataPack # or point the folder directly to your server. DatapackRoot = . LOGINSERVER #============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 192.168.x.x # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 192.168.x.x # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = 192.168.x.xx LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 192.168.x.xx # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = True # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType = c3p0 # Database info Driver = com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL = jdbc:mysql://localhost/AlkaholickS #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = XXXXXXXXXXXXX # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : xx.1 NetworkList = 192.168.;xx.x. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = False # ============================================================= # Anti Bruteforce protection. (credits RT-Interlude) # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP address, who time BrutAvgTime less specified #900 second = 15 minute BrutBanIpTime = 900 Assert = False EnableAllExceptionsLog = False DebugPackets = False G R A T O.
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EU estava usando hamachi, parei pq tava dando erro de gameguard, tentei de tudo, aliás tem varias pessoas nesse fórum reclamando da mesma coisa... nem no database a conta era criada, agora pelo menos ta criando as contas
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eu não manjo muito, mas pelo que eu saiba o no-ip é apenas para disfarçar meu ip, para não ficar vulnerável, mas o no-ip usará esse mesmo ip local... ou seja acredito que dê no mesmo, esse ip q ta ai eu editei no photoshop só por exemplo, pra mostrar que em TODOS os locais que coloquei o mesmo ip, queria saber se em algum deles eu tenho q colocar o 127.0.0.1 ou é tudo igual mesmo... alguma dica.. grato.
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Muito obrigado @taskcrazy
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eu coloco o 127.0.0.1 funciona, uso meu ip fixo funciona normal, mas meus amigos não conseguem se conectar, a conta é criada, aparece no log, aparece no accounts no navicat, quando chega na hora de escolher o server (bartz) clica ali nada acontece, não passa dali.. as portas estão abertas não sei mais oq fazer. se alguém puder ajudar eu agradeço! abraço
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vc ja colocou os ip's no gameserver e loginserver? em gameserver/config/network depois em loginserver/config/network Game Server # Enter here (ip) address of your game server, or use the symbol * GameserverHostname = 192.168.1.11 <---- SEU IP GameserverPort = 7777 # Configure your external ip ExternalHostname = 192.168.1.11 <---- SEU IP # Configure your internal ip InternalHostname = 192.168.1.11 <---- SEU IP # Bunch ID and game server. It is better not to change. LoginPort = 9014 LoginHost = 192.168.1.11 <---- SEU IP __________________________________________ Loginserver # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 192.168.1.11 <---- SEU IP # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 192.168.1.11 <---- SEU IP # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = 192.168.1.11 <---- SEU IP LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 192.168.1.11 <---- SEU IP
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estou com o mesmo problema, abri as portas do modem, coloquei em todos meu ip fixo, no l2.ini também, desativei firewall, dois amigos meus criaram a conta, apareceu no login server e no navicat mas quando aparece a opção de escolher o sserver e logar não loga, não passa dali... ja tentei de tudo, coloquei o hamachi ai ficou dando erro de gameguard... ta chato ja.. não aguento mais..rsrsrs alguem sabe se essa ultima linha do gameserver onde tem a seta vermelha está certa??? DatapackRoot = (.) é isso mesmo??? # Datapack folder # To exacute the server under debugger with eclipse use: # DatapackRoot = ../L2jFrozen_DataPack # or point the folder directly to your server. DatapackRoot = . <------------------ eu não manjo muito e estou com o mesmo problema, mas tente usar um só... em tudo, ou o no-ip ou o seu ip fixo, mas use o mesmo pra todas configurações...
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sim.. eu até entendo algumas coisas, é que na system dele veio muitaa coisa, e quero apenas modificar algo na minha que apareça os npcs custom dele.. não quero modificar muita coisa na minha...e não sei qual o arquivo devo jogar na minha system e se preciso modificar algo no navicat...
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