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killerzinho's Achievements
Aprendiz de Novato (1/14)
1
Reputação
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podem mandar o link de um bom?
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ALGUEM ARRUMA AI UM SERVER SEM BUGS DETECTADO . COM CLASSES BALANCEADAS. PVP BALANCEADO, TUDO CERTIN?/ NAO PRECISA SER L2JFROZEN PODE SER QUALQUER UM SE TIVER ESSAS COISAS Q FALEI
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la2base ou jfrozen
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la2base ou j frozen
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QUERIA UM SERVE INTERLUDE SEM BUGS DETECTADO, CLASSES BALANCEADAS E TAL. RESUMINDO PRONTO PRA DEIXAR ONLINE! ALGUEM PODE AJUDAR??
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QUERIA UM SERVE SEM BUGS DETECTADO, CLASSES BALANCEADAS E TAL. RESUMINDO PRONTO PRA DEIXAR ONLINE! ALGUEM PODE AJUDAR??
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skill id="3132" levels="10" name="Item Skill: Might"> <!-- Done by Dead --> <!-- Lvl 1-10 - Active: Increases P. Atk. temporarily. --> <table name="#mpConsume"> 48 53 55 59 64 65 69 73 77 82 </table> <table name="#rate"> 5 10 15 20 25 30 35 40 45 50 </table> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="4000"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="400"/> <set name="effectRange" val="900"/> <for> <effect count="1" name="Buff" time="1200" val="0" stackOrder="#rate" stackType="pAtkLS"> <add order="0x30" stat="pAtk" val="#rate"/> Minha XML tá assim, tem algo errado ou eu tenho que configurar ainda pra poder pegar? eu peguei essa skill e tentei usar não funfou '
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skill id="3132" levels="10" name="Item Skill: Might"> <!-- Done by Dead --> <!-- Lvl 1-10 - Active: Increases P. Atk. temporarily. --> <table name="#mpConsume"> 48 53 55 59 64 65 69 73 77 82 </table> <table name="#rate"> 5 10 15 20 25 30 35 40 45 50 </table> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="4000"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="400"/> <set name="effectRange" val="900"/> <for> <effect count="1" name="Buff" time="1200" val="0" stackOrder="#rate" stackType="pAtkLS"> <add order="0x30" stat="pAtk" val="#rate"/> Minha XML tá assim, tem algo errado ou eu tenho que configurar ainda pra poder pegar? eu peguei essa skill e tentei usar não funfou '
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mais eu nao quero o Enable Modify , eu mudei aqui : # Probability safely sharpen a percentage c normal sharpening # Probability sharpen up to 10 EnchantChanceWeaponToTen = 66 EnchantChanceArmorToTen = 66 EnchantChanceJewelryToTen = 66 , onde está 66 botei 70, e vou testar agora, se der certo posto aqui
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No meu servidor, o buff de Paladino " Iron will " está substituindo o " Magic Barrier " , tem como colocar pra não substituir ? tipo , ficar os dois ?
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opa, consegui achar, alguém fecha aqui'
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tudo onde tá 3,66; eu boto 3,80; ?
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Alguém pode me dizer se tem algo errado aqui ? no meu servidor os itens não estão passando de +3 com enchant normal .... ######################################## # # Configuration optimizations ######################################## # Probability safely sharpen a percentage c normal sharpening # Probability sharpen up to 10 EnchantChanceWeaponToTen = 66 EnchantChanceArmorToTen = 66 EnchantChanceJewelryToTen = 66 # Probability sharpen from 10 to 15 EnchantChanceWeaponTenToFifteen = 33 EnchantChanceArmorTenToFifteen = 33 EnchantChanceJewelryTenToFifteen = 33 # Probability imprison more than 15 EnchantChanceWeaponAboveFifteen = 0 EnchantChanceArmorAboveFifteen = 0 EnchantChanceJewelryAboveFifteen = 0 # Probability safely sharpen a percentage c Blessed Scroll # Probability sharpen up to 10 BlessedChanceWeaponToTen=80 BlessedChanceArmorToTen=80 BlessedChanceJewelryToTen=80 # Probability sharpen from 10 to 15 BlessedChanceWeaponTenToFifteen=65 BlessedChanceArmorTenToFifteen=65 BlessedChanceJewelryTenToFifteen=65 # Probability imprison more than 15 BlessedChanceWeaponAboveFifteen=0 BlessedChanceArmorAboveFifteen=0 BlessedChanceJewelryAboveFifteen=0 # Probability safely sharpen a percentage c Crystal Scroll # Probability sharpen up to 10 CrystalChanceWeaponToTen=99 CrystalChanceArmorToTen=99 CrystalChanceJewelryToTen=99 # Probability sharpen from 10 to 15 CrystalChanceWeaponTenToFifteen=99 CrystalChanceArmorTenToFifteen=99 CrystalChanceJewelryTenToFifteen=99 # Probability imprison more than 15 CrystalChanceWeaponAboveFifteen=99 CrystalChanceArmorAboveFifteen=99 CrystalChanceJewelryAboveFifteen=99 # Restrict sharpening [0 = no limit] EnchantMaxWeapon = 21 EnchantMaxArmor = 15 EnchantMaxJewelry = 15 # 100% sharpening to the specified value. Must be greater than 0. EnchantSafeMax = 3 EnchantSafeMaxFull = 4 ######################################## # Config Chance Enchant Items # ######################################## # An alternative system of sharpening weapons EnableModifyEnchantChanceWeapon = False # This config describe the individual a chance sharpening percentage for individual levels of sharpening # For example: EnchantChanceListWeapon = 3,66 # For an object imprisoned for 3 chance to sharpen the level above will be equal to 66% # CAUTION For sharpening levels are not specified in the config file will take the value of sharpening EnchantChanceWeapon # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantChanceListWeapon=3,66;4,63;5,60;6,57;7,54;8,51;9,48;10,45;11,42;12,39;13,36;14,33;15,30 # The alternative system grinding armor EnableModifyEnchantChanceArmor = False # This config describe the individual a chance sharpening percentage for individual levels of sharpening # For example: EnchantChanceListArmor = 3,66 # For an object imprisoned for 3 chance to sharpen the level above will be equal to 66% # CAUTION For sharpening levels are not specified in the config file will take the value of sharpening EnchantChanceArmor # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantChanceListArmor=3,66;4,63;5,60;6,57;7,54;8,51;9,48;10,45;11,42;12,39;13,36;14,33;15,30 # The alternative system grinding jewelry EnableModifyEnchantChanceJewelry = False # This config file describe the individual a chance to sharpening in percentage for individual levels of sharpening # For example: EnchantChanceListJewelry = 3,66 # For an object imprisoned for 3 chance to sharpen the level above will be equal to 66% # CAUTION For sharpening levels are not specified in the config file will take the value of sharpening EnchantChanceJewelry # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantChanceListJewelry=3,66;4,63;5,60;6,57;7,54;8,51;9,48;10,45;11,42;12,39;13,36;14,33;15,30 ######################################## # Enchant from Multisell # ######################################## # Selling sharpened things through multiselly EnableModifyEnchantMultisell = False # Rooms multisellov which will be sharpened things for sale # For example: EnchantMultisellList = 1001,10; 1002,5 # Indicates that multiselle 1001.xml all things in the sale will tochitsya 10 # And multiselle 1002.xml respectively tochitsya 5 # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantMultisellList=1000,0;1001,0
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Gente, procurei procurei e não consegui achar onde almenta os slot de buff no La2Base, alguém poderia me informar ?
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ALGUEM ADAPTA ESSAS SQL PRA MIN PLS??? [Hidden Content] ADAPTA PA LA2BASE PLS?
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Atualizações Recentes de Status
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Por favor, compartilhe a fonte da versão revisada do Orion. Obrigado.· 0 respostas
please...
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The Event - Team vs Team· 0 respostas
The Event - Team vs Team
The event cannot be terminated when participating in the event.
The event does not end.
The event starts and does not end after teleporting.
Please tell me how. Please.
Even if the event is held for 2 minutes, it will not end.
I don't know how to proceed...
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