StrongA
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StrongA's Achievements
Aprendiz de Novato (1/14)
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Estou com um problema com 2 skills: <skill id="762" levels="1" name="Insane Crusher"> <!-- Confirmed CT2.5 --> <set name="baseCritRate" val="50" /> <set name="coolTime" val="700" /> <set name="hitTime" val="1300" /> <set name="ignoreShld" val="true" /> <set name="isDebuff" val="true" /> <set name="lvlDepend" val="1" /> <set name="magicLvl" val="81" /> <set name="maxNegated" val="5" /> <set name="mpConsume" val="80" /> <set name="operateType" val="OP_ACTIVE" /> <set name="overHit" val="true" /> <set name="power" val="8409" /> <set name="reuseDelay" val="10000" /> <set name="saveVs" val="CON" /> <set name="skillRadius" val="300" /> <set name="skillType" val="PDAM" /> <set name="SSBoost" val="2.0" /> <set name="target" val="TARGET_AURA" /> <set name="trait" val="DEATH" /> <cond msgId="113" addName="1"> <and> <using kind="Sword,Big Sword,Blunt,Big Blunt" /> <player active_effect_id_lvl="5561,3" /> </and> </cond> <for> <effect name="Debuff" abnormalTime="60" val="0" abnormalLvl="1" abnormalType="touch_of_death" effectPower="60" effectType="DEBUFF"> <mul order="0x30" stat="maxCp" val="0.1" /> <add order="0x40" stat="debuffVuln" val="30" /> <mul order="0x30" stat="gainHp" val="0.7" /> </effect> <effect name="Cancel" noicon="1" val="0" effectPower="25" effectType="CANCEL" /> </for> e <skill id="342" levels="1" name="Touch of Death" enchantGroup1="6" enchantGroup2="6"> <!-- Confirmed CT2.5 --> <table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1hpConsume"> 647 625 603 581 559 537 515 492 470 448 426 404 382 360 338 </table> <table name="#ench2effectPower"> 81 82 82 83 84 84 85 86 86 87 87 88 89 89 90 </table> <set name="castRange" val="40" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> <set name="hpConsume" val="669" /> <set name="isDebuff" val="true" /> <set name="lvlDepend" val="1" /> <set name="magicLvl" val="78" /> <set name="maxNegated" val="5" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="OP_ACTIVE" /> <set name="reuseDelay" val="150000" /> <set name="saveVs" val="CON" /> <set name="skillType" val="DUMMY" /> <set name="target" val="TARGET_ONE" /> <set name="trait" val="DEATH" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="hpConsume" val="#ench1hpConsume" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <for> <effect name="Debuff" abnormalTime="120" val="0" effectPower="80" effectType="DEBUFF" abnormalLvl="1" abnormalType="touch_of_death"> <mul order="0x30" stat="maxCp" val="0.1" /> <add order="0x40" stat="debuffVuln" val="30" /> <mul order="0x30" stat="gainHp" val="0.7" /> </effect> <effect name="Cancel" noicon="1" val="0" effectPower="25" effectType="CANCEL" /> <effect name="CpDamPercent" noicon="1" val="0" effectPower="90" effectType="CPDAMPERCENT" /> </for> <enchant2for> <effect name="Debuff" abnormalTime="120" val="0" effectPower="#ench2effectPower" effectType="DEBUFF" abnormalLvl="1" abnormalType="touch_of_death"> <mul order="0x30" stat="maxCp" val="0.1" /> <add order="0x40" stat="debuffVuln" val="30" /> <mul order="0x30" stat="gainHp" val="0.7" /> </effect> <effect name="Cancel" noicon="1" val="0" effectPower="25" effectType="CANCEL" /> <effect name="CpDamPercent" noicon="1" val="0" effectPower="90" effectType="CPDAMPERCENT" /> </enchant2for> </skill> Já tentei varias configs mas o debuff continua muito. Alguem sabe como posso reduzir a chance de debuff?? Obrigado.
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É isso mesmo, muito obrigado. +1 pra voce ^^
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Alguem sabe como fazer para poder dar varios buffs kamael ao mesmo tempo, exemplo: Magic Impulse Protection Instict <skill id="1479" levels="3" name="Magic Impulse" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1"> <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#magicLvl"> 55 62 68 </table> <table name="#mpConsume"> 100 115 127 </table> <table name="#mAtk"> 1.75 1.85 1.95 </table> <table name="#mCritRate"> 2 3 4 </table> <table name="#ench1MpConsume"> 123 121 118 117 115 112 111 108 106 105 102 100 97 96 93 91 90 87 85 83 81 78 77 75 72 71 68 66 65 62 </table> <table name="#ench2Time"> 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 </table> <table name="#ench3Reuse"> 295000 290000 285000 280000 275000 270000 265000 260000 255000 250000 245000 240000 235000 230000 225000 220000 215000 210000 205000 200000 195000 190000 185000 180000 175000 170000 165000 160000 155000 150000 </table> <set name="hitTime" val="2500" /> <set name="isMagic" val="true" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="OP_ACTIVE" /> <set name="reuseDelay" val="300000" /> <set name="staticReuse" val="true" /> <set name="skillRadius" val="1000" /> <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_PARTY" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="mpConsume" val="#ench1MpConsume" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant3 name="magicLvl" val="#enchantMagicLvl" /> <enchant3 name="reuseDelay" val="#ench3Reuse" /> <for> <effect name="Buff" abnormalTime="15" val="0" abnormalLvl="1" abnormalType="instinct"> <mul order="0x30" stat="mAtkSpd" val="1.15" /> <mul order="0x30" stat="mAtk" val="#mAtk" /> <basemul order="0x30" stat="mCritRate" val="#mCritRate" /> </effect> </for> <enchant2for> <effect name="Buff" abnormalTime="#ench2Time" val="0" abnormalLvl="1" abnormalType="instinct"> <mul order="0x30" stat="mAtkSpd" val="1.15" /> <mul order="0x30" stat="mAtk" val="1.95" /> <basemul order="0x30" stat="mCritRate" val="4" /> </effect> </enchant2for> </skill> <skill id="1480" levels="1" name="Soul Harmony" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1"> <table name="#ench1MpConsume"> 126 123 122 120 117 115 113 111 108 107 105 102 101 98 96 93 92 90 87 86 83 81 78 77 75 72 71 68 66 65 </table> <table name="#ench2Time"> 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 </table> <table name="#ench3Reuse"> 590000 580000 570000 560000 550000 540000 530000 520000 510000 500000 490000 480000 470000 460000 450000 440000 430000 420000 410000 400000 390000 380000 370000 360000 350000 340000 330000 320000 310000 300000 </table> <set name="mpConsume" val="130" /> <set name="target" val="TARGET_PARTY" /> <set name="skillRadius" val="1000" /> <set name="hitTime" val="2500" /> <set name="reuseDelay" val="600000" /> <set name="staticReuse" val="true" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_ACTIVE" /> <set name="isMagic" val="true" /> <set name="soulConsumeCount" val="20" /> <set name="removedOnDamage" val="true" /> <enchant1 name="mpConsume" val="#ench1MpConsume" /> <enchant3 name="reuseDelay" val="#ench3Reuse" /> <for> <effect count="15" name="ManaHealOverTime" noicon="1" val="200" abnormalLvl="1" abnormalType="instinct" /> <effect name="Paralyze" abnormalTime="15" val="0"> <mul order="0x30" stat="pDef" val="0.1" /> </effect> </for> <enchant2for> <effect count="#ench2Time" name="ManaHealOverTime" noicon="1" val="200" abnormalLvl="1" abnormalType="instinct" /> <effect name="Paralyze" abnormalTime="15" val="0"> <mul order="0x30" stat="pDef" val="0.1" /> </effect> </enchant2for> </skill> Obrigado.
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Alguem tem uma SQL para o char Nascer lvl 85 com Set e arma S grad???
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Quando tento logar o 2 GS da este erro : Starting L2J Game Server. Loading GameServer Configuration Files... L2Properties: Missing property for key - BBSDefault L2Properties: Missing property for key - DefaultPunish L2Properties: Missing property for key - DefaultPunishParam L2Properties: Missing property for key - MultiLangDefault Loaded 6 Filter Words. -----------------------------------------------------------------=[ Database ] Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorExcep tion: Unknown database 'l2jdb1' at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou rce) at java.lang.reflect.Constructor.newInstance(Unknown Source) at com.mysql.jdbc.Util.handleNewInstance(Util.java:411) at com.mysql.jdbc.Util.getInstance(Util.java:386) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1053) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4074) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4006) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:919) at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(My sqlIO.java:1694) at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1244) at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2397) at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2 430) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2215) at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:813) at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou rce) at java.lang.reflect.Constructor.newInstance(Unknown Source) at com.mysql.jdbc.Util.handleNewInstance(Util.java:411) at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:399) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java :334) at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManag erDataSource.java:119) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:143) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:132) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.initializeAu tomaticTestTable(C3P0PooledConnectionPoolManager.java:866) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.createPooled ConnectionPool(C3P0PooledConnectionPoolManager.java:789) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:298) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:312) at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(A bstractPoolBackedDataSource.java:128) at com.l2jserver.L2DatabaseFactory.<init>(L2DatabaseFactory.java:111) at com.l2jserver.L2DatabaseFactory.getInstance(L2DatabaseFactory.java:25 3) at com.l2jserver.gameserver.GameServer.main(GameServer.java:458) Server terminated abnormally server terminated Press any key to continue . . . O que estará mal??
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Trader Helvetia <a action="bypass -h npc_%objectId%_Buy 3008100">Buy/Sell/Refund General.</a><br> Como se adiciona items , pois pelo que vi não tem .xml Obrigado.
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Pois mas ai não é, tenho a certeza.
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Bom provavelmente eu devo estar a fazer algo mal com a copilação, o estranho é que não da erro nenhum, tentei com um ligin da l2jserver e nada. Alguem me poderia fazer o favor de copilar. Obrigado.
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Bom dia, ao fim de muitas tentativas consegui copilar pela 1 vez, mas devo estar a fazer algo mal. SVN: http://subversion.assembla.com/svn/l2-arcadia/ Configuro o server como sempre fiz e não saio da tela de login, sem contar que demora mais de 5 min a iniciar o GS embora sem erros. Core/ Datapack/ custom/ No Eclipse eu fiz build do Core e do DataPack, não sei como juntar o Custom e penso que o problema deve estar ai. Alguem me pode dizer se devo fazr algo com a pasta custom?? Obrigado.
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Então basta copiar as configs e colar dentro das configs??? E este erro alguem tem??? ---------- 1. WARNING in \ClanSearcher.java (at line 248) L2DatabaseFactory.close(con); ^^^^^^^^^^ The method close(Connection) from the type L2DatabaseFactory is deprecated ---------- 2. WARNING in \ClanSearcher.java (at line 296) L2DatabaseFactory.close(con); ^^^^^^^^^^ The method close(Connection) from the type L2DatabaseFactory is deprecated ---------- 3. WARNING in \ClanSearcher.java (at line 366) L2DatabaseFactory.close(con); ^^^^^^^^^^ The method close(Connection) from the type L2DatabaseFactory is deprecated ---------- 4. WARNING in \ClanSearcher.java (at line 392) L2DatabaseFactory.close(con); ^^^^^^^^^^ The method close(Connection) from the type L2DatabaseFactory is deprecated ---------- 5. WARNING in \ClanSearcher.java (at line 515) L2DatabaseFactory.close(c); ^^^^^^^^ The method close(Connection) from the type L2DatabaseFactory is deprecated ---------- 5 problems (5 warnings)=================================== Estou com outro problema, não consigo logar fiz tudo como sempre fiz não estou a perceber o porque mas não sai da tela do login, provavelmente tem a ver com a copilação, eu fiz build ao Core e Build ao dataPack, sobrou o Custom tambem tenho que fazer algo???
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Pessoal estou com uma duvida, copilei a rev e foi a primeira vez que o fiz, para que serve a pasta 12x,15x e 20x??? Muito Obrigado.
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Alguem sabe como colocar zona pvp em Gludio AirShip Fied ??? Pensei que era em zones.xml mas não tenho la nada.
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Bom dia estou com um Problema que é o seguinte, quando clico em alguns NPCs se voltar a clicar no chão para o char andar ele não anda tenho que clicar no meu nome para que ele ande. Alguem sabe onde errei?? Obrigado.
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Resolveu o Problema e coloquei assim: <?xml version="1.0" encoding="UTF-8"?> <list> <item id="79921" type="Armor" name="Eye Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79922" type="Armor" name="Kratere Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79923" type="Armor" name="Beranka Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79924" type="Armor" name="Phoenixwing Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79925" type="Armor" name="Anasbell Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79926" type="Armor" name="Shield Socon"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79927" type="Armor" name="Shield Sumontes"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79928" type="Armor" name="Venustum Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> </list> Penso que está bem agora. Obrigado.
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Alguem sabe que erro é este?? Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Unrecognized <player> condition in D:\Hi5\game\data\stats\items\79900-80000.xml Highest item id used:79928 79900-80000.xml <?xml version="1.0" encoding="UTF-8"?> <list> <item id="79921" type="Armor" name="Eye Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79922" type="Armor" name="Kratere Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79923" type="Armor" name="Beranka Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79924" type="Armor" name="Phoenixwing Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79925" type="Armor" name="Anasbell Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79926" type="Armor" name="Shield Socon"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79927" type="Armor" name="Shield Sumontes"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="79928" type="Armor" name="Venustum Shield"> <set name="icon" val="icon.heavengate_shield_i01" /> <set name="default_action" val="equip" /> <set name="bodypart" val="lhand" /> <set name="avoid_modify" val="-8" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="844" /> <set name="crystal_type" val="s84" /> <set name="material" val="crystal" /> <set name="weight" val="1190" /> <set name="price" val="17575000" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <not> <player race="Kamael" /> </not> </cond> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="413" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> </list>
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Lineage 2 Fafurion/Classic/Prelude of War/Death Knight/Essence/Kamael/Homunculus/Sylph/Frost Lord/Castle of Ice/RE:MEMBER/Vanguard/Hore's Tome/Master Class/Chosen by Darknesss/Conquest: The Source of Flame/Shine Maker/Tower of Heaven/Project EVA Geodata [Protocol 474] - available!!!· 0 respostas