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L2Waves


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  • 2 months later...

pessoal eu coloquei o server online mas não consigo passar da tela onde seleciono o server, alguém poderia me da uma ajuda?

Hoje você ta sendo ajudado amanhã você também pode ajudar!

Se a minha ajuda foi útil não esqueça de clicar em curti.

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  • 2 weeks later...
12 horas atrás, Alexandre Assunção disse:

Boa noite, preciso ajeitar algumas coisa para atualizar !

Bom dia.. tô ancioso pra testar com a atualização.. já tem uma rev ai pra teste? manda ai pra noix !

 

Ps.: eu cheguei a ter esse problema qdo deu rr no srv.. fui tentar refazer o registro e deu isso ai.. pode ajudar? 

 

Java 8

MySql 5.7

Navicat premium

 

image.thumb.png.c2d4a26cd3d9064b8a708087c63cf907.png

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  • 3 weeks later...

Atualização atrasada:

Sync 374

fixed item store wondrous cubic
fixed equip item start character
fixed Divine Inspiration config
fixed chero
fixed pandora buffer
fix multizone
add change password wondrous cubic
add premium start character
add shift + clik monster show dropList
add icons.xml Parser
add set nobles kill barakiel
remove skill premium
Reformulação enchanting system

 

Shift + Clik monster show droplist + icons Parser:

CXC3nM0.jpg
 

Reformulação enchanting system:

CrystalScroll: Mesma punição do blessed ao falhar.
ChanceConfig: Adicione taxas a cada tipo de enchant.

# % additional chance of success to enchant an item with blessed & crystal scrolls
AdditionalChanceBlessedScroll = 0.06
AdditionalChanceCrystalScroll = 0.12

Exemplo: Blessed tem +6% de chance e Crystal +12% !

 

"FIXADO" CHANCE E CRITICAL DAMAGE (MAGE):

Nova formula adicionada: mCritDmg Adicione ou remova status !

 

DOWNLOAD: https://bit.ly/3diCyrG
Nao tive tempo de testar.

 

 

 

Editado por Alexandre Assunção
  • Gostei 2
  • Amei 1
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  • 3 weeks later...

estou com um problema, coloquei um novo npc buff, so que esta dando html was too long, pode me ajudar /?

 

<html><title>Npc Buffer FREE</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
  <tr>
    <td><font color="00FFBB">Escolha seus buffs voce nao paga nada</font></td>
  </tr>
  <tr>
    <td>&nbsp;</td>
  </tr>
    <tr><td><img src="L2UI.SquareWhite" width=500 height=1></tr></td>
  <tr>
    <td>&nbsp;</td>
  </tr></center>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1040 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1040" fore="icon.skill1040"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Shield Lv 3</td></tr>
<tr><td>Increases P. Def. </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1389 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1389" fore="icon.skill1389"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>G.shield Lv 3</td></tr>
<tr><td>Increases P. Def. </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1068 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1068" fore="icon.skill1068"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Might Lv 3</td></tr>
<tr><td>Increases P. Atk. </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1388 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1388" fore="icon.skill1388"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>G.Might Lv 3</td></tr>
<tr><td>Increases P. Atk. </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1086 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1065" fore="icon.skill1065"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Haste Lv 2</td></tr>
<tr><td>Increases Atk.speed </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1085 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1085" fore="icon.skill1085"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Acumen Lv 3</td></tr>
<tr><td>Increases Cast.speed </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1045 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1045" fore="icon.skill1045"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Blessed body Lv 6</td></tr>
<tr><td>Increases Max.Hp </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1048 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1048" fore="icon.skill1048"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Blessed soul Lv 6</td></tr>
<tr><td>Increases Max.MP </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1077 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1077" fore="icon.skill1077"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Focus Lv 3</td></tr>
<tr><td>Increases Critical atack rate </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1242 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1242" fore="icon.skill1242"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Death whisper Lv 3</td></tr>
<tr><td>Increases Critical atack power </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1062 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1062" fore="icon.skill1062"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Beserker Spirit Lv 2</td></tr>
<tr><td>Increases P.atk,M.atk,spd etc... </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1214 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1240" fore="icon.skill1240"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Guidance Lv 3</td></tr>
<tr><td>Increases Acuracy </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1268 4 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1268" fore="icon.skill1268"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Vampiric Rage Lv 4</td></tr>
<tr><td>Increases Restaure HP in Critical </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1059 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1059" fore="icon.skill1059"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Empower Lv 3</td></tr>
<tr><td>Increases M.atk </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1204 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1204" fore="icon.skill1204"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Wind Walk Lv 2</td></tr>
<tr><td>Increases Speed </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1044 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1044" fore="icon.skill1044"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Regenaration Lv 3</td></tr>
<tr><td>Increases Hp Recovery </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1303 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1303" fore="icon.skill1303"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Wild Magic Lv 1</td></tr>
<tr><td>Increases Magic Critical atack </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1311 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1311" fore="icon.skill1311"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Body Avatar Lv 6</td></tr>
<tr><td>Increases Max.HP </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1243 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1243" fore="icon.skill1243"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Bless Shield Lv 6</td></tr>
<tr><td>Increases Shield Defense rate </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1078 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1078" fore="icon.skill1078"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Concentration Lv 6</td></tr>
<tr><td>Increases Lowers Probability magic canceled </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1036 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1036" fore="icon.skill1036"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Magic Barrier Lv2</td></tr>
<tr><td>Increases M.Def </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1087 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill4093" fore="icon.skill4093"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Agility Lv 3</td></tr>
<tr><td>Increases Evasion </font></td></tr>
</table>
</td>
</tr>
</table>

<br>
<tr><td><img src="L2UI.SquareWhite" width=260 height=1></tr></td><br>
<center><td><button value="Voltar" action="bypass -h Quest 9997_NPCBuffer 1.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br>
</center>
</body>
</html>

 

Guilherme Almeida

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2 minutos atrás, devilll disse:

estou com um problema, coloquei um novo npc buff, so que esta dando html was too long, pode me ajudar /?

 


<html><title>Npc Buffer FREE</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
  <tr>
    <td><font color="00FFBB">Escolha seus buffs voce nao paga nada</font></td>
  </tr>
  <tr>
    <td>&nbsp;</td>
  </tr>
    <tr><td><img src="L2UI.SquareWhite" width=500 height=1></tr></td>
  <tr>
    <td>&nbsp;</td>
  </tr></center>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1040 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1040" fore="icon.skill1040"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Shield Lv 3</td></tr>
<tr><td>Increases P. Def. </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1389 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1389" fore="icon.skill1389"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>G.shield Lv 3</td></tr>
<tr><td>Increases P. Def. </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1068 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1068" fore="icon.skill1068"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Might Lv 3</td></tr>
<tr><td>Increases P. Atk. </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1388 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1388" fore="icon.skill1388"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>G.Might Lv 3</td></tr>
<tr><td>Increases P. Atk. </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1086 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1065" fore="icon.skill1065"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Haste Lv 2</td></tr>
<tr><td>Increases Atk.speed </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1085 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1085" fore="icon.skill1085"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Acumen Lv 3</td></tr>
<tr><td>Increases Cast.speed </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1045 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1045" fore="icon.skill1045"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Blessed body Lv 6</td></tr>
<tr><td>Increases Max.Hp </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1048 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1048" fore="icon.skill1048"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Blessed soul Lv 6</td></tr>
<tr><td>Increases Max.MP </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1077 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1077" fore="icon.skill1077"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Focus Lv 3</td></tr>
<tr><td>Increases Critical atack rate </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1242 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1242" fore="icon.skill1242"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Death whisper Lv 3</td></tr>
<tr><td>Increases Critical atack power </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1062 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1062" fore="icon.skill1062"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Beserker Spirit Lv 2</td></tr>
<tr><td>Increases P.atk,M.atk,spd etc... </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1214 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1240" fore="icon.skill1240"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Guidance Lv 3</td></tr>
<tr><td>Increases Acuracy </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1268 4 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1268" fore="icon.skill1268"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Vampiric Rage Lv 4</td></tr>
<tr><td>Increases Restaure HP in Critical </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1059 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1059" fore="icon.skill1059"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Empower Lv 3</td></tr>
<tr><td>Increases M.atk </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1204 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1204" fore="icon.skill1204"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Wind Walk Lv 2</td></tr>
<tr><td>Increases Speed </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1044 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1044" fore="icon.skill1044"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Regenaration Lv 3</td></tr>
<tr><td>Increases Hp Recovery </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1303 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1303" fore="icon.skill1303"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Wild Magic Lv 1</td></tr>
<tr><td>Increases Magic Critical atack </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1311 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1311" fore="icon.skill1311"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Body Avatar Lv 6</td></tr>
<tr><td>Increases Max.HP </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1243 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1243" fore="icon.skill1243"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Bless Shield Lv 6</td></tr>
<tr><td>Increases Shield Defense rate </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1078 6 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1078" fore="icon.skill1078"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Concentration Lv 6</td></tr>
<tr><td>Increases Lowers Probability magic canceled </font></td></tr>
</table>
</td>
</tr>
</table>

<table bgcolor=131210>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1036 2 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill1036" fore="icon.skill1036"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Magic Barrier Lv2</td></tr>
<tr><td>Increases M.Def </font></td></tr>
</table>
</td>
</tr>
</table>

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_getbuff 1087 3 data/html/l2jdev/magicsupport/60010-1.htm" width=32 height=32 back="icon.skill4093" fore="icon.skill4093"></td>
<td width=220>
<table>
<tr><td><font color=LEVEL>Agility Lv 3</td></tr>
<tr><td>Increases Evasion </font></td></tr>
</table>
</td>
</tr>
</table>

<br>
<tr><td><img src="L2UI.SquareWhite" width=260 height=1></tr></td><br>
<center><td><button value="Voltar" action="bypass -h Quest 9997_NPCBuffer 1.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br>
</center>
</body>
</html>

 

html muito longa, tente dividir em 2 pages.

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1 minuto atrás, Alexandre Assunção disse:

html muito longa, tente dividir em 2 pages.

pode me ajudar como ?

 

na verdade vou testar depois eu te peço ajuda.

Editado por devilll
tentar

Guilherme Almeida

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13 horas atrás, Alexandre Assunção disse:

me passe o link desse NPC, baixou aqui?

entao eu tirei de outra REV (jfrozen) e fui motificando manualmente, estou com um problema em adaptar uma GK, so estou terminado de editar o NPC e ja te mando aqui beleza.

Guilherme Almeida

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  • 2 weeks later...

@Alexandre Assunção Nessa nova revisão não passa da tela de Login

uso: Java 8 update 241, MySql 5.7, Navicat Premium 12 com w10x64

Configs e Ips como vieram, unica coisa que fiz foi instalar o banco de dados pelo installer e setar uma database, porem não passa do Login, no GS não apresenta erro, ja usei a system que o @Christian-SDM disponibilizou acima e a mesma coisa acontece.  A conta é criada normal, mas não passa da escolha do servidor.

prints abaixo

 

Poderia me dizer qual o protocolo usado?

tem algum lugar onde posso editar ele?

tem como disponibilizar um backup?

LS & GS.jpg

login.jpg

ips.jpg

system.jpg

Editado por Gabrieljdb

Em breve novidades...

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27 minutos atrás, Alexandre Assunção disse:

@Gabrieljdb Desculpe por esse esquecimento )

protocolo: 846

System recomendada !

obrigado! vou testar

 

 

-----------------------------

funcionou, porem tive que configurar essas system, porque esta setada para o russo e option em 3d (no meu pc deu erro) então configurei ela certinho em localhost e esta ai

Download 🎮

logou.jpg

Editado por Gabrieljdb

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giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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