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[GUIDE] Weapons for Interlude


MrRees

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this guide will go over creating (or importing..) weapons using Unreal. this method allows you to put as many weapons as you want in 1 package! Benefits = organization, less clutter, flexible settings, high quality models, animated

 

same thing as hats, set meshsectionm.. to msm single piece and delete all the others except 0

ed90100f87.png

 

press this button to apply settings to lod

33c3da64bb.png

 

 

this is really important that you do this for textures! especially if they are rgb8! compress as dxt3. dxt1 for icons.

48de5509fb.jpg

 

 

https://www.youtube.com/watch?v=dg30nkN8x8Q

 

**if lod is not properly set, this will happen**

you can work around this using UNK in grp but it is not practical and very specific, i will go over it later

da35eadaad.jpg

 

RESOURCES

umodel

export script =

umodel -export -all LineageMonstersTex5.utx

unreal

bae01584ec.jpg

 

Env maps

 

**it would be great if someone can leave portuguese translation underneath the original text**

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