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CustomSkin


L2carlinhos2020

Pergunta

Salve Familia !

Venho aqui tira um duvida andei pesquisado  essa Custom Skin Porem verifiquei que ela e paga !

Fui no servido que pagou para ter ela e extrai alguns arquivos  dela porem adicionei corretamente ela no meu servido  só que quando eu uso ela fica  em visível  ou leva critica erro 

acredito eu que esteja faltado arquivo ou tem algum proteção  pois o criado dela   ja fez isso para  a galera compra porem o custo dela e alto demais .

 quem pode ajuda e so avisa !

 

image.thumb.png.e89ebdf7f256c563c8d38df3e453f41a.png

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@NevesOma i dont think nevesoma would love to see his creations being leaked some people pay for it and want it exlusively for their servers the reason you are getting critical error is because the files are protected from leakers. if you want such costumes write to @NevesOma and he can make you!

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12 horas atrás, Celestine disse:

@NevesOma i dont think nevesoma would love to see his creations being leaked some people pay for it and want it exlusively for their servers the reason you are getting critical error is because the files are protected from leakers. if you want such costumes write to @NevesOma and he can make you!

oops good night as every protection there is a possibility of breaking this protection!

and in Br we do not have conditions of paying a very high value in a customs like this!

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15 hours ago, L2carlinhos2020 said:

oops good night as every protection there is a possibility of breaking this protection!

and in Br we do not have conditions of paying a very high value in a customs like this!

 

everyone can choose his own price like we all do if you wanna move on cheaper stuff find a developer who can make it for cheaper prices. but leaking other people work is really bad.

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giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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