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L2Summit PvP Interlude good reward for clan !


Shyque

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Hello dear players, we decided to open the Server on 24/04/2021 at 6 pm Central European Summer Time (CEST), UTC +2.
Beta testing starts 16/04/2021 6 pm Central European Summer Time (CEST), UTC +2.

ZYZyJ1x.pngSERVER INFORMATION

T817ndq.pngRates, Enchantment & Augmentation
eY9AWAr.png♦ x1000, each Monster increases your level by 1.
KXmhQg7.png♦ Safe enchantment: +4
KXmhQg7.png♦ Max enchantment: +16 (+20 with crystal)
KXmhQg7.png♦ Normal scroll chance: 60%
RlQFfkA.png♦ Blessed scroll chance: 80% (failure: back to +4)
RlQFfkA.png♦ Crystal scroll chance: 90% (failure: back to +16)
DqspW7Q.png♦ High Grade Lifestone: 5%
lHwxWZO.jpg♦ Top Grade Lifestone: 10%
ZMKJdgY.png♦ Max Augmentations: 1 active & 1 passive

General Information
wOcL0OM.png♦ Auto loot for monsters, dropped loot for bosses.
X2yzEOv.png♦ Cancellation returns canceled buffs after 7 seconds.
nUIYwA9.png♦ Available buff slots: 48 (only buffer's buffs count)
VbdlLGm.png♦ Subclasses per character: 3
vCcI3eN.png♦ If you are hero, you have only Heroic Valor on sub classes.
XJSkYnS.png♦ Automatic potions (HP, MP, CP) by pressing right click & retail usage by pressing left click.
ZuCNVer.png♦ Pressing shift & click on monsters or raids, you can see their droplist.
295dvNh.png♦ All accessories increase character's speed by 17%.

Fast Augmentation
7bxJTf8.png♦ If you double click on the Lifestone, your equipped weapon gets augmented.
lfzvdM0.png♦ If you get a skill, you get an announcement on screen and the weapon gets unequipped automatically.
Uw2gUXy.png♦ The retail augmentation system is still working for old school players.

Sieges
sjPRSO1.png♦ Available castles for the moment: Giran, Aden, Innadril
6Spj9yF.png♦ Sieges are scheduled every Sunday at 17:00 (GMT+2).

Clan Ranking
zlFJNor.png♦ We've developed a new engine which counts your clan's efficiency based on actions.
OrExobY.png♦ You can increase your clan's ranking on the ladder by hunting bosses, conquering castles & killing war enemies.
dMMfQTy.png♦ Every Sunday, the top 3 clans of the ladder win a big prize.

Grand Olympiad
3Ms5m6y.png♦ The Grand Olympiad Games start at 18:00 and finish at 00:00 (GMT+2).
6a6r0jg.png♦ New heroes every sunday at 12:00 PM (GMT+2).
Bt2kSR6.png♦ Your enchant counts as +4 while in olympiad game (enchantment doesn't change, only stats).
zcn2B5a.png♦ Hero weapons are now enchantable & playable.
k7VSREc.png♦ Nobless Gate Pass has been replaced with Summit Token for every olympiad fight victory.

Character Menu
uwcRIOQ.png♦ By typing .menu you have access to many features related to your character.
uwcRIOQ.png♦ You can control your party invitations, trade requests, incoming buffs and personal messages.
uwcRIOQ.png♦ Also, you can check the server's popularity and basic information & rates.

Real Time Balance
cMuk7SL.png♦ We are using a unique balancing system that helps us readjust balance in real-time.
Fek1Aqr.png♦ Please, don't complain about balance while developing your character.
qYWgQKI.png♦ Balance is adjusted based on end-game.

Global Event Engine
jqWoS5B.png♦ Automatic event engine with 5 global events: Team Deathmatch, Deathmatch, Raid in the middle, Last man standing, Ultra-rapid fire.
IV29lFX.png♦ Running every 1 hour with vote poll.
ZuCNVer.png♦ Including portable functions by typing .events (to register -> .register).
yUcnWnc.png♦ You can increase your pvp count & take pvp reward like playing normal pvp.

Real Party Zone
EFDi53n.png♦ The party zone is chaotic, which means a lot of PvP action.
iU2Mgve.png♦ The drops of Chaotic Monsters are individual for each party member (more members, higher multiplier).
ZMKJdgY.png♦ All party members have to do a specific amount of damage to get drops.
bh20XeL.png♦ Bishops get drops too, based on their healing value.

Raid Battlegrounds (boss difficulty: medium)
ICHYYKM.png♦ A unique battleground zone with 5 raid bosses at the same place.
EFDi53n.png♦ The battleground zone is chaotic, which means a lot of PvP action.
IuhjofF.png♦ Respawn time for each battleground boss is 3 hours.
LgBvQmj.png♦ Exclusive drop of this zone: Epic Jewel Box (rewards you with a random Epic Jewel).

Dungeons (boss difficulty: high)
T3Q5VEE.png♦ An underground chaotic zone with 5 chaotic arenas.
Ha8qCej.png♦ In every arena, there is a raid boss.
IuhjofF.png♦ Respawn time for each dungeon boss is 6 hours.
LgBvQmj.png♦ Exclusive drop of this zone: Epic Jewel Box (rewards you with a random Epic Jewel).

Dynamic PvP Zone
k0eFNNu.png♦ Changes automatically every 1 hour.
gz6nGnm.png♦ The top 3 players based on PvP kills are getting rewarded.
WQJRpRx.png♦ Bishops are not allowed to enter this zone.
bzF1dcc.png♦ There is a 20% chance for the 'Blessed' version of the zone. Special rewards inside when the zone is 'Blessed'.
MjhSyse.png♦ Blessed version rewards: x2 PvP Kills, x2 PvP Reward, 10% chance to get Summit Token and 1% chance to get an exclusive reward.

Vote Engine
YeG7tut.png♦ Individual vote system with multiple sites.
115SzKc.png♦ Voting at least 3 vote sites, unlocks the Vote Blessing at Magic Supporter.
9N0kWBy.png♦ Vote Blessing increases your P.Def. +6%, M.Def. +6%, Speed +4%.
VbdlLGm.png♦ Global vote reward for all online players.
http://i.imgur.com/dMMfQTy.png♦ Weekly Voter Event, the player with the most votes at the end of the week wins.

Editado por Netinho
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private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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