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Por Gabrieljdb · Postado
Falta arquivo "armorgrp.dat" alguém poderia postar. Grato! -
Também to querendo só a textura do drop no chão, se alguém tiver.
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Opa Obrigado amigo e aguarde que vamos tentar por todas as quests 99,9% funcional principalemnte porque projeto acis nao vi ate agora com quest 90%
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Por Saimon Cordeiro · Postado
Boa noite, estimado amigo! Sou entusiasta de servidores Low Raste e vou testar as missões do projeto, começando pelas classes de nível 20 de todas as raças. Desde já, expresso minha gratidão pelo suporte e pelo empreendimento. -
Por otaviodeyvison · Postado
Zonas em Vermelho - Mapas de upgrades de outras crônicas por isso nao esta disponivel nesse pack de download. Link Download: O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se -
Por otaviodeyvison · Postado
- Aqui esta listado todas as quests - conforme os infos disponíveis, no qual podemos testar as quests: -
Ola amigo no caso sua duvida sobre a lucera tem que ser feita na area oficial do projeto. Segue o link da area. Dúvidas - L2JBrasil - A Maior e mais antiga Comunidade de Lineage 2 da América Latina
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Por zoidegato22 · Postado
boa Kelvin, eu tenho essa Rev lucera , voce poderia tira uma informação, so 1 duvida, pois eu coloco na Config de logar 2 char por HWID , nao funciona, só funciona o po IP, poderia me tira essa duvida.
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Pergunta
Kef95
Olá, encontrei um bug.
Colisões de mulheres não podem ler do navicat, como resultado as personagens femininas não tocam o solo.
O Navicat lê apenas M_COL_H e M_COL_R que são para homens.
BUG-> Quando eu mudo M_COL_H ou M_COL_R as colisões de mulheres também mudam, mas não deveriam.
F_COL_H e F_COL_R não estão funcionando, mesmo se eu mudar de 23 para 1, nada muda.
também no core não está inserido aquele método para F_COL_R e F_COL_H.
ENG:
Hello, i found a bug.
Collisions of females cannot read from navicat, as result females not touching the ground.
In navicat collisions are correct, but it read only M_COL_H and M_COL_R which are for males.
BUG-> when i change the M_COL_H or M_COL_R then females collisions are change too,but they shouldn't.
F_COL_H and F_COL_R aren't working at all , even if i change the number from 23 to 1 , nothing changes.
java codigo->
/*
* L2jFrozen Project - www.l2jfrozen.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
*
*/
package com.l2jfrozen.gameserver.datatables.sql;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Map;
import javolution.util.FastMap;
import org.apache.log4j.Logger;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.base.ClassId;
import com.l2jfrozen.gameserver.templates.L2PcTemplate;
import com.l2jfrozen.gameserver.templates.StatsSet;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.DatabaseUtils;
import com.l2jfrozen.util.database.L2DatabaseFactory;
/**
* @version $Revision: 1.6.2.1.2.10 $ $Date: 2005/03/29 14:00:54 $
*/
public class CharTemplateTable
{
private static Logger LOGGER = Logger.getLogger(CharTemplateTable.class);
private static CharTemplateTable _instance;
private static final String[] CHAR_CLASSES =
{
"Human Fighter",
"Warrior",
"Gladiator",
"Warlord",
"Human Knight",
"Paladin",
"Dark Avenger",
"Rogue",
"Treasure Hunter",
"Hawkeye",
"Human Mystic",
"Human Wizard",
"Sorceror",
"Necromancer",
"Warlock",
"Cleric",
"Bishop",
"Prophet",
"Elven Fighter",
"Elven Knight",
"Temple Knight",
"Swordsinger",
"Elven Scout",
"Plainswalker",
"Silver Ranger",
"Elven Mystic",
"Elven Wizard",
"Spellsinger",
"Elemental Summoner",
"Elven Oracle",
"Elven Elder",
"Dark Fighter",
"Palus Knight",
"Shillien Knight",
"Bladedancer",
"Assassin",
"Abyss Walker",
"Phantom Ranger",
"Dark Elven Mystic",
"Dark Elven Wizard",
"Spellhowler",
"Phantom Summoner",
"Shillien Oracle",
"Shillien Elder",
"Orc Fighter",
"Orc Raider",
"Destroyer",
"Orc Monk",
"Tyrant",
"Orc Mystic",
"Orc Shaman",
"Overlord",
"Warcryer",
"Dwarven Fighter",
"Dwarven Scavenger",
"Bounty Hunter",
"Dwarven Artisan",
"Warsmith",
"dummyEntry1",
"dummyEntry2",
"dummyEntry3",
"dummyEntry4",
"dummyEntry5",
"dummyEntry6",
"dummyEntry7",
"dummyEntry8",
"dummyEntry9",
"dummyEntry10",
"dummyEntry11",
"dummyEntry12",
"dummyEntry13",
"dummyEntry14",
"dummyEntry15",
"dummyEntry16",
"dummyEntry17",
"dummyEntry18",
"dummyEntry19",
"dummyEntry20",
"dummyEntry21",
"dummyEntry22",
"dummyEntry23",
"dummyEntry24",
"dummyEntry25",
"dummyEntry26",
"dummyEntry27",
"dummyEntry28",
"dummyEntry29",
"dummyEntry30",
"Duelist",
"DreadNought",
"Phoenix Knight",
"Hell Knight",
"Sagittarius",
"Adventurer",
"Archmage",
"Soultaker",
"Arcana Lord",
"Cardinal",
"Hierophant",
"Eva Templar",
"Sword Muse",
"Wind Rider",
"Moonlight Sentinel",
"Mystic Muse",
"Elemental Master",
"Eva's Saint",
"Shillien Templar",
"Spectral Dancer",
"Ghost Hunter",
"Ghost Sentinel",
"Storm Screamer",
"Spectral Master",
"Shillien Saint",
"Titan",
"Grand Khauatari",
"Dominator",
"Doomcryer",
"Fortune Seeker",
"Maestro"
};
private final Map<Integer, L2PcTemplate> _templates;
public static CharTemplateTable getInstance()
{
if (_instance == null)
{
_instance = new CharTemplateTable();
}
return _instance;
}
private CharTemplateTable()
{
_templates = new FastMap<>();
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection(false);
PreparedStatement statement = con.prepareStatement("SELECT * FROM class_list, char_templates, lvlupgain" + " WHERE class_list.id = char_templates.classId" + " AND class_list.id = lvlupgain.classId" + " ORDER BY class_list.id");
ResultSet rset = statement.executeQuery();
while (rset.next())
{
StatsSet set = new StatsSet();
// ClassId classId = ClassId.values()[rset.getInt("id")];
set.set("classId", rset.getInt("id"));
set.set("className", rset.getString("className"));
set.set("raceId", rset.getInt("raceId"));
set.set("baseSTR", rset.getInt("STR"));
set.set("baseCON", rset.getInt("CON"));
set.set("baseDEX", rset.getInt("DEX"));
set.set("baseINT", rset.getInt("_INT"));
set.set("baseWIT", rset.getInt("WIT"));
set.set("baseMEN", rset.getInt("MEN"));
set.set("baseHpMax", rset.getFloat("defaultHpBase"));
set.set("lvlHpAdd", rset.getFloat("defaultHpAdd"));
set.set("lvlHpMod", rset.getFloat("defaultHpMod"));
set.set("baseMpMax", rset.getFloat("defaultMpBase"));
set.set("baseCpMax", rset.getFloat("defaultCpBase"));
set.set("lvlCpAdd", rset.getFloat("defaultCpAdd"));
set.set("lvlCpMod", rset.getFloat("defaultCpMod"));
set.set("lvlMpAdd", rset.getFloat("defaultMpAdd"));
set.set("lvlMpMod", rset.getFloat("defaultMpMod"));
set.set("baseHpReg", 1.5);
set.set("baseMpReg", 0.9);
set.set("basePAtk", rset.getInt("p_atk"));
set.set("basePDef", /* classId.isMage()? 77 : 129 */rset.getInt("p_def"));
set.set("baseMAtk", rset.getInt("m_atk"));
set.set("baseMDef", rset.getInt("char_templates.m_def"));
set.set("classBaseLevel", rset.getInt("class_lvl"));
set.set("basePAtkSpd", rset.getInt("p_spd"));
set.set("baseMAtkSpd", /* classId.isMage()? 166 : 333 */rset.getInt("char_templates.m_spd"));
set.set("baseCritRate", rset.getInt("char_templates.critical") / 10);
set.set("baseRunSpd", rset.getInt("move_spd"));
set.set("baseWalkSpd", 0);
set.set("baseShldDef", 0);
set.set("baseShldRate", 0);
set.set("baseAtkRange", 40);
set.set("spawnX", rset.getInt("x"));
set.set("spawnY", rset.getInt("y"));
set.set("spawnZ", rset.getInt("z"));
L2PcTemplate ct;
set.set("collision_radius", rset.getDouble("m_col_r"));
set.set("collision_height", rset.getDouble("m_col_h"));
ct = new L2PcTemplate(set);
// 5items must go here
for (int x = 1; x < 6; x++)
{
if (rset.getInt("items" + x) != 0)
{
ct.addItem(rset.getInt("items" + x));
}
}
_templates.put(ct.classId.getId(), ct);
set = null;
ct = null;
}
DatabaseUtils.close(statement);
DatabaseUtils.close(rset);
statement = null;
rset = null;
}
catch (final SQLException e)
{
if (Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
LOGGER.warn("error while loading char templates " + e.getMessage());
}
finally
{
CloseUtil.close(con);
}
LOGGER.info("CharTemplateTable: Loaded " + _templates.size() + " Character Templates.");
}
public L2PcTemplate getTemplate(final ClassId classId)
{
return getTemplate(classId.getId());
}
public L2PcTemplate getTemplate(final int classId)
{
final int key = classId;
return _templates.get(key);
}
public static final String getClassNameById(final int classId)
{
return CHAR_CLASSES[classId];
}
public static final int getClassIdByName(final String className)
{
int currId = 1;
for (final String name : CHAR_CLASSES)
{
if (name.equalsIgnoreCase(className))
{
break;
}
currId++;
}
return currId;
}
// public L2CharTemplate[] getAllTemplates()
// {
// return _templates.values().toArray(new L2CharTemplate[_templates.size()]);
// }
}
[ENG] I tried to add these lines:
tentei adicionar estas linhas:
set.set("collision_radius", rset.getDouble("m_col_r"));
set.set("collision_height", rset.getDouble("m_col_h"));
+ set.set("collision_radius", rset.getDouble("f_col_r"));
+ set.set("collision_height", rset.getDouble("f_col_h"));
mas então leia apenas F_COL_R e F_COL_H e não leia M_COL_R e M_COL_H
[ENG] But then it reversed and read only F_COL_R and F_COL_H and not the M_COL_R and M_COL_H
Photo com colisões originais ->
Photo com M_COL_H editado como F_COL_H ->
Agradeço antecipadamente por sua ajuda.
[ENG] Thanks in advance for your help.
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