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[Gracia Final] Freya Weapons + Tysandy Weapons


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Freya Weapons

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aDT1MdY.jpg

 

Tysandy Weapons

 

 

 

 

 

4 Shared

Download - Opção 1 - Opção 2 -

 

 

Freya Weapons para GraciaEpilogue

Download - Opção 1 - Opção 2 -

 

Senha: MadebyChandy

 

 

 

creditos: Chandy

Editado por Nattan Felipe
Organizando tópico!

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Muito Show cara, parabens !!!

Queria saber se isso funciona no Epilogue?

 

thx :D

 

 

 

E sera que voce poderia colocar para download aquele set que aparece no segundo video. Muito da hora o set tambem ;3

 

as armas funciona em epilogue so adapta o weapongrp

o set nao tem pra download ainda

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Ja consegui todas Weapons, alguns aghations, e armors mas em algumas classes ainda ta com erro dando critico =/

Editado por RevoltadOl®

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  • 3 weeks later...

as SQL da freyas weapons nao ta executando no navicat

XJAEo2q.png

L2JClient Developer

3DMax Studio Ukx Animations

Unreal Engine Utx Systextures

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Aqui ta dando NoItemName alguem sabe resolver?

Meu itemname

 

92000	Incessant Core		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92001	Mamba Edge		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92002	Expowder Mace		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92003	Pereztear Hammer		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92004	Lavamond Saw		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92005	Jademice Claw		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92006	Ghost Cleaner		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92007	Sacredumors		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92008	Psyskilt		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92009	Archangel Sword		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92010	Recurvethorne Bow		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92011	Heavenstair Rapier		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92012	Pyseal Blade		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92013	Thorne Crossbow		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92014	Periwing Sword		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92015	Skull Edge		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92016	Vigwik Axe		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92017	Evildeity Maul		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92018	Feathereye Blade		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92019	Octoclaw		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92020	Doubletopa Spear		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92021	Cuticle		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92022	Blackvisage		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92023	Veniplant Sword		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92024	Skullgrove Bow		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92025	Gemtail Rapier		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92026	Invincible Blade		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92027	Rudecutter Crossbow		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92028	Heavengate Shield		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92029	Evilgate Shield		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92030	Pricklelotus Sigil		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92031	Belleface Sigil		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92032	Tysandy Shield		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92033	Tysandy Slayer		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92034	Tysandy Dagger		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92035	Tysandy Hammer		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92036	Tysandy Crusher		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92037	Tysandy Destroyer		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92038	Tysandy Claw		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92039	Tysandy Spear		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92040	Tysandy Divine		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92041	Tysandy Staff		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92042	Tysandy Mage		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92043	Tysandy Bow		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92044	Tysandy Rapier		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92045	Tysandy Ancient		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92046	Tysandy Crossbow		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2
92047	Tysandy Sigil		a,Special Freya Weapon.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	2

 

OBS os ids tao 92000+ pq eu mesmo mudei...mudei na sql xml e weapongrp tb.

Com os Ids 25000+++ tb dava o msm erro.

Editado por Psyko
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  • 3 weeks later...
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setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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