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  1. DsDNami

    Html abrindo mesma multisell duas vezes

    Já refiz varias vezes as multisells das joias boss , apenas não tentei renomea-las vou tentar e posto o resultado #Edit - Mudei o nome das multisells , so que agora no npc donate abre a aba de Extras , e no Gmshop abre a aba de dyes, Mudei a multisell de joias do donator para 60029 - era 60021 E a do GMShop para 60009 - era 60002 As multisells que estao aparecendo agora são 60007 - Dyes e 60023 - Extras
  2. DsDNami

    Html abrindo mesma multisell duas vezes

    A unica coisa que mudei foi na html do donator acrescentando uma multisell para accessorios , na gm shop não mudei nada , não sei mais o que fazer -_-''
  3. Bom como já diz o título estou com um pequeno problema em que o Html do NPC GmShop e Donator Shop abrem a multisell de Weapons no Lugar das Joias como mostram as prints abaixo E quando abro fica como se eu tivesse abrindo as Weapons Estou usando a rev L2lords com base na l2jfrozen Aqui esta a html dos Npcs GMShop <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <title>Lineage 2 Jamaica Interlude</title> <center> <body> <center> <img src="l2font-e.replay_logo-e" width=255 height=60> </center> <br> <table> <tr> <br> <td><img src=viRUS_Gold_Tauti_Il.viRUS_Icon.viRUS_t821_u_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Roupas" action="bypass -h npc_%objectId%_multisell 60000" width=115 height=30 back="L2UI_ch3.bigbutton2_down.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=icon.armor_t1004_ul_i00 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=weapon_vesper_thrower_i01 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Armas" action="bypass -h npc_%objectId%_multisell 60001" width=115 height=30 back="L2UI_ch3.bigbutton2_down.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=weapon_icarus_spiter_i01 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=accessory_necklace_of_valakas_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Joias Boss" action="bypass -h npc_%objectId%_multisell 60002" width=115 height=30 back="L2UI_ch3.bigbutton2_down.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=accessory_earring_of_antaras_i00 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=icon.etc_con_symbol_i01 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Tatto's" action="bypass -h npc_%objectId%_multisell 60003" width=115 height=30 back="L2UI_ch3.bigbutton2_down.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=icon.etc_wit_symbol_i01 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=icon.accessory_tateossian_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Acessorios" action="bypass -h npc_%objectId%_multisell 60004" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=Icons_By_AllInOne.53 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=icon.etc_scroll_of_enchant_weapon_i01 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Scroll's Blesseds" action="bypass -h npc_%objectId%_multisell 60005" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=icon.etc_blessed_scrl_of_ench_wp_s_i05 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=icon.etc_shining_quiver_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Consumiveis" action="bypass -h npc_%objectId%_multisell 60006" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=icon.etc_spirit_bullet_gold_i00 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=icon.etc_con_hena_i02 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Dyes" action="bypass -h npc_%objectId%_multisell 60007" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=icon.etc_dex_hena_i02 width=32 height=32></td> </tr> </table> <table> <tr> <td align=><button value="" action="" width=32 height=16 back="" fore=""></td><td><button value="Vender" action="bypass -h npc_%objectId%_sell" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td><td align=><button value="" action="" width=32 height=16 back="L2UI_CH3.tutorial_pointer" fore="L2UI_CH3.tutorial_pointer"></td> </table> </tr> </body> <center> </html> Donator Shop <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <title>Lineage 2 JAMAICA Interlude Donaters</title> <center> <body> <center> <img src="l2font-e.replay_logo-e" width=255 height=60> <br> <font color="LEVEL">NPC DONATOR SHOP</font><br1> <font color="LEVEL">All items + 25</font><br1> <font color="FF00FF">Admin's nao se responsabiliza<br1> por itens comprados errados::..</font><br1> </center> <br> <table> <tr> <br> <td><img src=viRUS_Gold_Tauti_Il.viRUS_Icon.viRUS_t821_u_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Armors" action="bypass -h npc_%objectId%_multisell 60019" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=icon.armor_t1004_ul_i00 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=weapon_vesper_thrower_i01 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Weapons" action="bypass -h npc_%objectId%_multisell 60020" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=weapon_icarus_spiter_i01 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=accessory_necklace_of_valakas_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Jewels" action="bypass -h npc_%objectId%_multisell 60021" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=accessory_earring_of_antaras_i00 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=br_plastic_hair_f_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Acessories" action="bypass -h npc_%objectId%_multisell 60022" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=br_plastic_hair_f_i01 width=32 height=32></td> </tr> </table> <table> <tr> <td><img src=icon.etc_spell_books_blue_i00 width=32 height=32></td> <td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td><td><button value="Extras" action="bypass -h npc_%objectId%_multisell 60023" width=115 height=30 back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2"></td><td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td> <td><img src=evento1.etc_box_of_adventure_5_i00 width=32 height=32></td> </tr> </table> <table> <tr> <td align=><button value="" action="" width=32 height=16 back="" fore=""></td><td><button value="Vender" action="bypass -h npc_%objectId%_sell" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td><td align=><button value="" action="" width=32 height=16 back="L2UI_CH3.tutorial_pointer" fore="L2UI_CH3.tutorial_pointer"></td> </table> </tr> </body> <center> </html> Multisell Jewels GMShop <?xml version='1.0' encoding='utf-8'?> <list maintainEnchantment="true"> <item id="1"> <ingredient id="5556" count="10000"> <production id="9656" count="1" enchant="10" > <production id="9657" count="1" enchant="10" > <production id="9658" count="1" enchant="10" > <production id="9659" count="1" enchant="10" > <production id="9660" count="1" enchant="10" > </item> </list> Multisell Jewels Donator Shop <?xml version='1.0' encoding='utf-8'?> <list maintainEnchantment="true"> <item id="1"> <ingredient id="9602" count="20"> <production id="9656" count="1" enchant="25" > <production id="9657" count="1" enchant="25" > <production id="9658" count="1" enchant="25" > <production id="9659" count="1" enchant="25" > <production id="9660" count="1" enchant="25" > </item> </list> Multisell Weapon GMShop <?xml version='1.0' encoding='utf-8'?> <list maintainEnchantment="true"> <!-- weapon SPEARS --> <item id="1"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9502" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="2"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9503" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="3"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9504" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="4"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9506" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="5"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9507" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="6"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9508" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="7"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9510" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="8"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9511" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="9"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9512" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="10"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9514" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="11"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9515" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="12"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9516" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="13"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9518" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="14"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9519" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="15"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9520" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="16"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9522" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="17"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9523" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="18"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9524" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="19"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9526" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="20"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9527" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="21"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9528" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="22"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9530" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="23"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9531" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="24"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9532" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="25"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9534" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="26"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9535" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="27"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9536" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="28"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9537" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="29"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9448" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="30"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9449" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="31"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9450" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="32"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9451" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="33"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9452" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="34"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9453" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="35"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9454" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="36"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9455" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="37"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9456" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="38"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9457" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="39"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9458" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="40"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9459" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="41"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9460" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="42"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9461" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="43"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9462" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="44"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9463" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="45"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9464" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="46"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9465" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="47"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9466" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="48"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9467" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="49"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9468" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="50"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9469" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="51"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9470" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="52"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9471" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="53"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9472" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="54"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9473" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="55"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9474" count="1" enchant="10"/> </item> <!-- weapon SPEARS --> <item id="56"> <ingredient id="5556" count="6000" enchant="0"/> <production id="9446" count="1" enchant="10"/> </item> <!-- Shield Vesper --> <item id="57"> <ingredient id="5556" count="2000" enchant="0"/> <production id="9447" count="1" enchant="0"/> </item> </list> Multisell Weapon Donator <?xml version='1.0' encoding='utf-8'?> <list maintainEnchantment="true"> <!-- weapon SPEARS --> <item id="1"> <ingredient id="9602" count="20" enchant="0"/> <production id="9502" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="2"> <ingredient id="9602" count="20" enchant="0"/> <production id="9503" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="3"> <ingredient id="9602" count="20" enchant="0"/> <production id="9504" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="4"> <ingredient id="9602" count="20" enchant="0"/> <production id="9506" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="5"> <ingredient id="9602" count="20" enchant="0"/> <production id="9507" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="6"> <ingredient id="9602" count="20" enchant="0"/> <production id="9508" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="7"> <ingredient id="9602" count="20" enchant="0"/> <production id="9510" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="8"> <ingredient id="9602" count="20" enchant="0"/> <production id="9511" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="9"> <ingredient id="9602" count="20" enchant="0"/> <production id="9512" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="10"> <ingredient id="9602" count="20" enchant="0"/> <production id="9514" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="11"> <ingredient id="9602" count="20" enchant="0"/> <production id="9515" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="12"> <ingredient id="9602" count="20" enchant="0"/> <production id="9516" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="13"> <ingredient id="9602" count="20" enchant="0"/> <production id="9518" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="14"> <ingredient id="9602" count="20" enchant="0"/> <production id="9519" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="15"> <ingredient id="9602" count="20" enchant="0"/> <production id="9520" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="16"> <ingredient id="9602" count="20" enchant="0"/> <production id="9522" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="17"> <ingredient id="9602" count="20" enchant="0"/> <production id="9523" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="18"> <ingredient id="9602" count="20" enchant="0"/> <production id="9524" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="19"> <ingredient id="9602" count="20" enchant="0"/> <production id="9526" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="20"> <ingredient id="9602" count="20" enchant="0"/> <production id="9527" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="21"> <ingredient id="9602" count="20" enchant="0"/> <production id="9528" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="22"> <ingredient id="9602" count="20" enchant="0"/> <production id="9530" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="23"> <ingredient id="9602" count="20" enchant="0"/> <production id="9531" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="24"> <ingredient id="9602" count="20" enchant="0"/> <production id="9532" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="25"> <ingredient id="9602" count="20" enchant="0"/> <production id="9534" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="26"> <ingredient id="9602" count="20" enchant="0"/> <production id="9535" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="27"> <ingredient id="9602" count="20" enchant="0"/> <production id="9536" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="28"> <ingredient id="9602" count="20" enchant="0"/> <production id="9537" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="29"> <ingredient id="9602" count="20" enchant="0"/> <production id="9448" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="30"> <ingredient id="9602" count="20" enchant="0"/> <production id="9449" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="31"> <ingredient id="9602" count="20" enchant="0"/> <production id="9450" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="32"> <ingredient id="9602" count="20" enchant="0"/> <production id="9451" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="33"> <ingredient id="9602" count="20" enchant="0"/> <production id="9452" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="34"> <ingredient id="9602" count="20" enchant="0"/> <production id="9453" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="35"> <ingredient id="9602" count="20" enchant="0"/> <production id="9454" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="36"> <ingredient id="9602" count="20" enchant="0"/> <production id="9455" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="37"> <ingredient id="9602" count="20" enchant="0"/> <production id="9456" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="38"> <ingredient id="9602" count="20" enchant="0"/> <production id="9457" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="39"> <ingredient id="9602" count="20" enchant="0"/> <production id="9458" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="40"> <ingredient id="9602" count="20" enchant="0"/> <production id="9459" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="41"> <ingredient id="9602" count="20" enchant="0"/> <production id="9460" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="42"> <ingredient id="9602" count="20" enchant="0"/> <production id="9461" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="43"> <ingredient id="9602" count="20" enchant="0"/> <production id="9462" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="44"> <ingredient id="9602" count="20" enchant="0"/> <production id="9463" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="45"> <ingredient id="9602" count="20" enchant="0"/> <production id="9464" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="46"> <ingredient id="9602" count="20" enchant="0"/> <production id="9465" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="47"> <ingredient id="9602" count="20" enchant="0"/> <production id="9466" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="48"> <ingredient id="9602" count="20" enchant="0"/> <production id="9467" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="49"> <ingredient id="9602" count="20" enchant="0"/> <production id="9468" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="50"> <ingredient id="9602" count="20" enchant="0"/> <production id="9469" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="51"> <ingredient id="9602" count="20" enchant="0"/> <production id="9470" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="52"> <ingredient id="9602" count="20" enchant="0"/> <production id="9471" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="53"> <ingredient id="9602" count="20" enchant="0"/> <production id="9472" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="54"> <ingredient id="9602" count="20" enchant="0"/> <production id="9473" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="55"> <ingredient id="9602" count="20" enchant="0"/> <production id="9474" count="1" enchant="25"/> </item> <!-- weapon SPEARS --> <item id="56"> <ingredient id="9602" count="20" enchant="0"/> <production id="9446" count="1" enchant="25"/> </item> </list> Já olhei varias vezes e nao entendo o que coloquei de errado , se puderem ajudar agradeço !
  4. Estou fazendo um servidor interlude pvp , para eu e meus primos e amigos jogarmos , é um servidor pra pvp msm , queria pedir se alguém poderia fazer os status para min para que não fique nem muito roubado nem muito fraco, tem quer ser mais forte que o set para player normal (é meio obvio né pq é donate).Se alguém estiver disposto a fazer para min ficarei mt grato :bom: ,aqui abaixo vou deixar o status dos sets , joias e weapons do player normal do servidor ! Sets Players Normais : <item id='9915' name="Vesper Noble Helmet"> <for> <add order="0x10" stat="pDef" val="96" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9916' name="Vesper Noble Leather Helmet"> <for> <add order="0x10" stat="pDef" val="96" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9917' name="Vesper Helmet"> <for> <add order="0x10" stat="pDef" val="96" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9909' name="Vesper Leather Helmet"> <for> <add order="0x10" stat="pDef" val="96" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9210' name="Vesper Circlet"> <for> <add order="0x10" stat="pDef" val="96" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9211' name="Vesper Breatsplate"> <for> <add order="0x10" stat="pDef" val="238" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9212' name="Vesper Gaiters"> <for> <add order="0x10" stat="pDef" val="149" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9213' name="Vesper Gauntlet"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9214' name="Vesper Boots"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9215' name="Vesper Leather Breatsplate"> <for> <add order="0x10" stat="pDef" val="178" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9216' name="Vesper Leather Leggings"> <for> <add order="0x10" stat="pDef" val="111" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9217' name="Vesper Leather Gloves"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9218' name="Vesper Leather Boots"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9219' name="Vesper Tunic"> <for> <add order="0x10" stat="pDef" val="119" /> <add order="0x40" stat="maxMp" val="614" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9220' name="Vesper Stockings"> <for> <add order="0x10" stat="pDef" val="74" /> <add order="0x40" stat="maxMp" val="392" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9221' name="Vesper Gloves"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9222' name="Vesper Shoes"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9223' name="Vesper Noble Circlet"> <for> <add order="0x10" stat="pDef" val="96" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9224' name="Vesper Noble Breatsplate"> <for> <add order="0x10" stat="pDef" val="238" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9225' name="Vesper Noble Gaiters"> <for> <add order="0x10" stat="pDef" val="149" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9226' name="Vesper Noble Gauntlet"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9227' name="Vesper Noble Boots"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9228' name="Vesper Noble Leather Breatsplate"> <for> <add order="0x10" stat="pDef" val="178" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9229' name="Vesper Noble Leggings"> <for> <add order="0x10" stat="pDef" val="111" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9230' name="Vesper Noble Leather Gloves"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9231' name="Vesper Noble Leather Boots"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9232' name="Vesper Noble Tunic"> <for> <add order="0x10" stat="pDef" val="119" /> <add order="0x40" stat="maxMp" val="614" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9233' name="Vesper Noble Stockings"> <for> <add order="0x10" stat="pDef" val="74" /> <add order="0x40" stat="maxMp" val="392" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9234' name="Vesper Noble Gloves"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id='9235' name="Vesper Noble Shoes"> <for> <add order="0x10" stat="pDef" val="64" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> Joias Players Normais : <item id="14163" name="Vesper Earring"> <for> <add order="0x10" stat="mDef" val="86" /> <add order="0x40" stat="maxMp" val="36" /> <enchant order="0x0C" stat="mDef" val="0" /> </for> </item> <item id="14164" name="Vesper Necklace"> <for> <add order="0x10" stat="mDef" val="115" /> <add order="0x40" stat="maxMp" val="48" /> <enchant order="0x0C" stat="mDef" val="0" /> </for> </item> <item id="14165" name="Vesper Ring"> <for> <add order="0x10" stat="mDef" val="61" /> <add order="0x40" stat="maxMp" val="24" /> <enchant order="0x0C" stat="mDef" val="0" /> </for> </item> Weapons Players Normais : <item id="13511" name="Vesper Noble Cutter"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13512" name="Vesper Noble Cutter - Haste"> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13513" name="Vesper Noble Cutter - Health"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="339" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Health --> <mul order="0x30" stat="maxHp" val="1.25" /> <add order="0x40" stat="atkCountMax" val="0" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13514" name="Vesper Noble Cutter - Focus"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="339" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Focus --> <add order="0x40" stat="rCrit" val="111.5" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13515" name="Vesper Noble Avenger"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13516" name="Vesper Noble Avenger - HP Drain"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: HP Drain --> <!-- Fixed By Souza --> <mul order="0x30" stat="maxHp" val="1.15" /> <add order="0x40" stat="atkCountMax" val="0" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13517" name="Vesper Noble Avenger - Health"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Health --> <mul order="0x30" stat="maxHp" val="1.25" /> <add order="0x40" stat="atkCountMax" val="0" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13518" name="Vesper Noble Avenger - HP Regeneration"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Regenaration --> <!-- Fixed By Souza --> <add order="0x40" stat="atkCountMax" val="0" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13519" name="Vesper Noble Thrower"> <for> <set order="0x08" stat="pAtk" val="689" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="293" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13520" name="Vesper Noble Thrower - Cheap Shot"> <for> <set order="0x08" stat="pAtk" val="689" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="293" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <set order="0x08" stat="MpConsume" val="1"> <and> <game skill="false" chance="26" /> </and> </set> <!-- Special Ability: Cheap Shot--> <mul order="0x30" stat="MagicalMpConsumeRate" val="0.92" /> <mul order="0x30" stat="PhysicalMpConsumeRate" val="0.92" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13521" name="Vesper Noble Thrower - Focus"> <for> <set order="0x08" stat="pAtk" val="689" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="293" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Focus --> <add order="0x40" stat="rCrit" val="116" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13522" name="Vesper Noble Thrower - Critical Slow"> <for> <set order="0x08" stat="pAtk" val="724" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="293" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Status Active in Sql --> </for> </item> <item id="13523" name="Vesper Noble Shaper"> <for> <set order="0x08" stat="pAtk" val="318" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="12" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13524" name="Vesper Noble Shaper - Critical Damage"> <for> <set order="0x08" stat="pAtk" val="318" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="12" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Critical Damage --> <add order="0x40" stat="cAtkAdd" val="200.79" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13525" name="Vesper Noble Shaper - HP Drain"> <for> <set order="0x08" stat="pAtk" val="346" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="12" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13526" name="Vesper Noble Shaper - Haste"> <for> <set order="0x08" stat="pAtk" val="318" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="12" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Haste --> <add order="0x40" stat="pAtkSpd" val="89" /> <!-- Status Fixed By Souza --> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13527" name="Vesper Noble Buster"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13528" name="Vesper Noble Buster - Mana Up"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Mana Up --> <mul order="0x30" stat="maxMp" val="1.3" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13529" name="Vesper Noble Buster - Acumen"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Acumen --> <mul order="0x30" stat="mAtkSpd" val="1.05" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13530" name="Vesper Noble Buster - Magic Hold"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Status Active in Sql --> </for> </item> <item id="13531" name="Vesper Noble Slasher"> <for> <set order="0x08" stat="pAtk" val="442" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13532" name="Vesper Noble Slasher - Haste"> <for> <set order="0x08" stat="pAtk" val="442" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Focus --> <add order="0x40" stat="pAtkSpd" val="33" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13533" name="Vesper Noble Slasher - Health"> <for> <set order="0x08" stat="pAtk" val="442" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Health --> <mul order="0x30" stat="maxHp" val="1.25" /> <add order="0x40" stat="atkCountMax" val="0" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13534" name="Vesper Noble Slasher - Focus"> <for> <set order="0x08" stat="pAtk" val="442" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Focus --> <add order="0x40" stat="rCrit" val="111.5" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13535" name="Vesper Noble Stormer"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13536" name="Vesper Noble Stormer - Health"> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13537" name="Vesper Noble Stormer - Guidance"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Guidance --> <add order="0x40" stat="accCombat" val="8" /> <mul order="0x30" stat="maxHp" val="0.85" /> <add order="0x40" stat="atkCountMax" val="4" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13538" name="Vesper Noble Stormer - Haste"> <for> <set order="0x08" stat="pAtk" val="363" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Haste --> <add order="0x40" stat="pAtkSpd" val="33" /> <mul order="0x30" stat="maxHp" val="0.85" /> <add order="0x40" stat="atkCountMax" val="4" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13539" name="Vesper Noble Caster"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13540" name="Vesper Noble Caster - Acumen"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Acumen --> <mul order="0x30" stat="mAtkSpd" val="1.05" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13541" name="Vesper Noble Caster - MP Regeneration"> <for> <set order="0x08" stat="pAtk" val="317" /> <set order="0x08" stat="mAtk" val="234" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Status Active in Sql --> </for> </item> <item id="13542" name="Vesper Noble Caster - Mana Up"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Mana Up --> <mul order="0x30" stat="maxMp" val="1.3" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13543" name="Vesper Noble Fighter"> <for> <set order="0x08" stat="pAtk" val="442" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13544" name="Vesper Noble Fighter - Focus"> <for> <set order="0x08" stat="pAtk" val="442" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Focus --> <add order="0x40" stat="rCrit" val="107" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13545" name="Vesper Noble Fighter - Health"> <for> <set order="0x08" stat="pAtk" val="442" /> <set order="0x08" stat="mAtk" val="163" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Special Ability: Health --> <mul order="0x30" stat="maxHp" val="1.25" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> </for> </item> <item id="13546" name="Vesper Noble Fighter - Critical Stun"> <for> <set order="0x08" stat="pAtk" val="290" /> <set order="0x08" stat="mAtk" val="217" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <!-- Status Active in Sql --> </for> </item> <item id="13547" name="Vesper Noble Nagan"> <for> <set order="0x08" stat="pAtk" val="429" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="2" /> <set order="0x08" stat="pAtkSpd" val="350" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13548" name="Vesper Noble Nagan - Haste"> <for> <set order="0x08" stat="pAtk" val="429" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="2" /> <set order="0x08" stat="pAtkSpd" val="350" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13549" name="Vesper Noble Nagan - Health"> <for> <set order="0x08" stat="pAtk" val="429" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="2" /> <set order="0x08" stat="pAtkSpd" val="350" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13550" name="Vesper Noble Nagan - Focus"> <for> <set order="0x08" stat="pAtk" val="429" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <add order="0x10" stat="accCombat" val="2" /> <set order="0x08" stat="pAtkSpd" val="350" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13551" name="Vesper Noble Retributer"> <for> <set order="0x08" stat="pAtk" val="482" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13552" name="Vesper Noble Retributer - HP Regeneration"> <for> <set order="0x08" stat="pAtk" val="482" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13553" name="Vesper Noble Retributer - Health"> <for> <set order="0x08" stat="pAtk" val="482" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13554" name="Vesper Noble Retributer - HP Drain"> <for> <set order="0x08" stat="pAtk" val="482" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13555" name="Vesper Noble Singer"> <for> <set order="0x08" stat="pAtk" val="386" /> <set order="0x08" stat="mAtk" val="257" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13556" name="Vesper Noble Singer - Empower"> <for> <set order="0x08" stat="pAtk" val="386" /> <set order="0x08" stat="mAtk" val="257" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13557" name="Vesper Noble Singer - MP Regeneration"> <for> <set order="0x08" stat="pAtk" val="386" /> <set order="0x08" stat="mAtk" val="257" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13558" name="Vesper Noble Singer - Magic Hold"> <for> <set order="0x08" stat="pAtk" val="386" /> <set order="0x08" stat="mAtk" val="257" /> <set order="0x08" stat="rCrit" val="4" /> <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13559" name="Vesper Noble Sigil"> <for> <sub order="0x10" stat="rEvas" val="8" /> <set order="0x08" stat="rShld" val="20" /> <set order="0x08" stat="sDef" val="21" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> <item id="13560" name="Vesper Noble Dual Sword"> <for> <set order="0x08" stat="pAtk" val="482" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13561" name="Vesper Noble Pincer"> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13562" name="Vesper Noble Pincer - Haste"> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> <item id="13563" name="Vesper Noble Pincer - Health"> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> Desde Já Agradeço :*
  5. DsDNami

    Problema com NPC l2

    Eu já procurei por ids em conflito e não achei , eu também cheguei a essa conclusão que deve ser a rev msm , mesmo assim obrigado vou tentar montar meu servidor a partir de outra rev se der certo eu edito o post #edit : Sim muito obrigado ao AllInOne , realmente o problema era a rev , agora utilizando a rev l2jknight está dando certinho vlw ai man !
  6. DsDNami

    Problema com NPC l2

    Cara eu fiz uma multisell só que agora da outro problema aparece um monte de enchante e pra comprar usa noblegatepass sendo que eu botei os itens pra vender por ticket donator !
  7. DsDNami

    Problema com NPC l2

    Achei que tinha resolvido mais n ainda está bugado UP UP UP UP
  8. DsDNami

    Icones De Tattoos e Helmets Vesper bugados

    Vlw man
  9. Estou aqui de novo com outro problema -' (meu l2 cheio de bug) dessa vez são com as tattoos e helmets vesper do meu l2 , os icones deles estão trocados tanto as tattoos quanto os helmets estão com o icone de armas vesper black , não sei por que já que eu removi as armas vesper black do meu servidor , ai vai algumas prints do problema ! Prints Como eu já disse meu l2 cheio dos bug eu queria que voltasse para os icones que estavam antigamente só que n sei como isso aconteceu por favor alguem me ajuda !
  10. DsDNami

    Problema com NPC l2

    Não entendi o que quis dizer , não mudei nada na multisell só acrescentei os itens que queria Desse jeito funciona,agora quando adiciono os itens não funciona mais
  11. DsDNami

    Problema com NPC l2

    Estou tendo outro problema no meu servidor ! Na rev que eu usei o set e weapons donators são moirai , e eu quis adicionar outro set e outras armas , adicionei tudo certinho no l2 tanto é que consigo spawnar os itens no meu char adm , o problema e colocar elas no npc estava funcionando tudo certinho ai quando fui adicionar não sei o que fiz de errado estão aparecendo itens totalmente diferentes e com o item para produzir totalmente diferente também abaixo estão alguns prints do npc dentro do jogo e das multisells Prints Itens que tentei adicionar no npc (o resto dos sets e armas também são desert) Como os itens ficaram no Npc Donator Weapons Armors Multsells Weapons já existentes no NPC Weapons que adicionei Armors já existentes no NPC Armors que adicionei Não sei por que ocorreu esse bug ou sei lá o que é mais espero que possam me ajudar por favor,desde já agradeço !
  12. DsDNami

    Problema em jogar l2 no hamachi

    O meu está o mesmo que o seu só que n abre o l2 dele .
  13. DsDNami

    Problema em jogar l2 no hamachi

    Modem : Sagemcom [email protected] 2704N , Oi Velox
  14. DsDNami

    Problema em jogar l2 no hamachi

    Você teria algum tutorial de como fazer isso ? Não sei que portas liberar e etc
  15. DsDNami

    Problema em jogar l2 no hamachi

    Eae galera do L2JBrasil,fiz um servidor de L2 interlude via hamachi tudo certinho,passei o patch pros meus amigos e criei uma rede pra gente jogar,porém na hora que meu amigo abre o l2.exe nada acontece,ele apenas fica aberto no gerenciador de tarefas e não inicia nada e nem da nenhum erro.Alguém poderia me ajudar por favor ?
  • Atualizações Recentes de Status

    • Miguel Diaz  »  Williamss

      Brother vc poderia me passar o link da rev que vem com o mod dos fake players por gentileza?
      · 0 respostas
    • Miguel Diaz  »  SaYmOn Cordeiro

      Brother vc poderia me passar o link da rev russa que vem com o mod dos fake players por gentileza?
      · 0 respostas
    • Miguel Diaz  »  adilson braga

      Brother vc poderia me passar o link da rev russa que tem o mod dos players fake por gentileza?
      · 0 respostas
    • Sony Iroon  »  Fábio Alves

      Fabio;
      você poderia fazer um tutorial em video para mim como fazer o launcher updat pelo navicat por favor?
      uso navicat e my sql e meu server ainda está offline n tenho o wamp !
      · 0 respostas
    • NoHaveMoney  »  Nattan Felipe

      Bom dia Nattan vc poderia me ajuda com uma adaptação para l2jfrozen  ?
       
      INSERT INTO `custom_armor` VALUES ('12000', '12000', 'Sacrifice Earring', 'rear,lear', 'true', 'none', '150', 'silver', 's', '0', '-1', '0', '130', '60', '444000', '222', 'true', 'true', 'true', 'true', '0', '0');
      INSERT INTO `custom_armor` VALUES ('12001', '12001', 'Sacrifice Necklace', 'neck', 'true', 'none', '150', 'silver', 's', '0', '-1', '0', '170', '60', '444000', '222', 'true', 'true', 'true', 'true', '0', '0');
      INSERT INTO `custom_armor` VALUES ('12002', '12002', 'Sacrifice Ring', 'rfinger,lfinger', 'true', 'none', '150', 'silver', 's', '0', '-1', '0', '110', '60', '444000', '222', 'true', 'true', 'true', 'true', '0', '0');
       
      · 1 resposta
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