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Danilo Paulo

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Sobre Danilo Paulo

  • Data de Nascimento 05/13/1996

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  • Gênero
    Masculino
  • Localização
    Pernambuco
  • Interesses
    Aprender

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Danilo Paulo's Achievements

Aprendiz de Novato

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Community Answers

  1. Por que quando ativo Auto mana, ela não enche o MP completamente sempre para em 50 60% nessa faixa, alguém teria uma solução? A mana sem estar em auto heala completamente, mais queria deixar auto, e me deparei com essa situação.
  2. Alguém sabe o motivo por territory war info não mostrar nada? estou com clan, agr nenhum castelo tem 'dono' tem que ativar algo ou é um bug?
  3. Consegui resolver, no arquivo enchantitemdata.xml <enchant id="6577" targetGrade="S" minEnchant="0" maxEnchant="20" bonusRate="100" /> e dps, vai no arquivo enchantintemGroups.xml e muda o max enchant la tbm.
  4. Olhei no arquivo enchantitemGruops.xml mais la não tem falando se é blessed ou não, entendeu? por isso to perdido batendo a cabeça pra descobrir, tentei deixar tudo com 100, mais ai todos os scroll ficar 100% blessed ou não, e eu so queria deixar o blesseds scroll, da esse help. Server max enchant+20 <?xml version="1.0" encoding="UTF-8"?> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/enchantItemGroups.xsd"> <!-- General armor enchant group. --> <enchantRateGroup name="ARMOR_GROUP"> <current enchant="0-3" chance="100" /> <current enchant="4" chance="66.67" /> <current enchant="5" chance="33.34" /> <current enchant="6" chance="25" /> <current enchant="7" chance="20" /> <current enchant="8" chance="16.67" /> <current enchant="9" chance="14.29" /> <current enchant="10" chance="12.5" /> <current enchant="11" chance="11.12" /> <current enchant="12" chance="10.0" /> <current enchant="13" chance="9.10" /> <current enchant="14" chance="8.34" /> <current enchant="15" chance="7.70" /> <current enchant="16" chance="7.15" /> <current enchant="17-65535" chance="0" /> <!-- <current enchant="17" chance="6.67" /> <current enchant="18" chance="6.25" /> <current enchant="19" chance="5.89" /> <current enchant="20" chance="5.56" /> <current enchant="21-25" chance="5" /> <current enchant="26-65535" chance="0" /> --> </enchantRateGroup> <!-- General full armor enchant group. --> <enchantRateGroup name="FULL_ARMOR_GROUP"> <current enchant="0-3" chance="100" /> <current enchant="4" chance="66.67" /> <current enchant="5" chance="33.34" /> <current enchant="6" chance="25" /> <current enchant="7" chance="20" /> <current enchant="8" chance="16.67" /> <current enchant="9" chance="14.29" /> <current enchant="10" chance="12.5" /> <current enchant="11" chance="11.12" /> <current enchant="12" chance="10.0" /> <current enchant="13" chance="9.10" /> <current enchant="14" chance="8.34" /> <current enchant="15" chance="7.70" /> <current enchant="16" chance="7.15" /> <current enchant="17-65535" chance="0" /> <!-- <current enchant="17" chance="6.67" /> <current enchant="18" chance="6.25" /> <current enchant="19" chance="5.89" /> <current enchant="20" chance="5.56" /> <current enchant="21-25" chance="5" /> <current enchant="26-65535" chance="0" /> --> </enchantRateGroup> <!-- General fighter weapon enchant group. --> <enchantRateGroup name="FIGHTER_WEAPON_GROUP"> <current enchant="0-3" chance="100" /> <current enchant="4" chance="66.67" /> <current enchant="5" chance="33.34" /> <current enchant="6" chance="25" /> <current enchant="7" chance="20" /> <current enchant="8" chance="16.67" /> <current enchant="9" chance="14.29" /> <current enchant="10" chance="12.5" /> <current enchant="11" chance="11.12" /> <current enchant="12" chance="10.0" /> <current enchant="13" chance="9.10" /> <current enchant="14" chance="8.34" /> <current enchant="15" chance="7.70" /> <current enchant="16" chance="7.15" /> <current enchant="17-65535" chance="0" /> <!-- <current enchant="17" chance="6.67" /> <current enchant="18" chance="6.25" /> <current enchant="19" chance="5.89" /> <current enchant="20" chance="5.56" /> <current enchant="21-25" chance="5" /> <current enchant="26-65535" chance="0" /> --> </enchantRateGroup> <!-- General mage weapon enchant group. --> <enchantRateGroup name="MAGE_WEAPON_GROUP"> <current enchant="0-3" chance="100" /> <current enchant="4" chance="66.67" /> <current enchant="5" chance="33.34" /> <current enchant="6" chance="25" /> <current enchant="7" chance="20" /> <current enchant="8" chance="16.67" /> <current enchant="9" chance="14.29" /> <current enchant="10" chance="12.5" /> <current enchant="11" chance="11.12" /> <current enchant="12" chance="10.0" /> <current enchant="13" chance="9.10" /> <current enchant="14" chance="8.34" /> <current enchant="15" chance="7.70" /> <current enchant="16" chance="7.15" /> <current enchant="17-65535" chance="0" /> <!-- <current enchant="17" chance="6.67" /> <current enchant="18" chance="6.25" /> <current enchant="19" chance="5.89" /> <current enchant="20" chance="5.56" /> <current enchant="21-25" chance="5" /> <current enchant="26-65535" chance="0" /> --> </enchantRateGroup> <!-- Default scrolls enchanting route line. --> <enchantScrollGroup id="0"> <!-- Bind armor group to all item slots except full armor. --> <enchantRate group="ARMOR_GROUP"> <item slot="lhand" /> <!-- Left hand: Shields, Sigils --> <item slot="head" /> <!-- Head: Helmet --> <item slot="chest" /> <!-- Chest: Armor upper body. --> <item slot="legs" /> <!-- Legs: Armor lower body. --> <item slot="feet" /> <!-- Feet: Boots --> <item slot="gloves" /> <!-- Gloves: Gloves --> <item slot="neck" /> <!-- Neck: Necklaces --> <item slot="rear;lear" /> <!-- Right ear, Left ear: Earrings --> <item slot="rfinger;lfinger" /> <!-- Right finger, Left finger: Rings --> <item slot="belt" /> <!-- Belt: Belts --> <item slot="shirt" /> <!-- Shirt: Shirts --> </enchantRate> <!-- Bind only full armor group to to full armor slot items. --> <enchantRate group="FULL_ARMOR_GROUP"> <item slot="fullarmor" /> <!-- Full Armor: Full armor pants are included. --> </enchantRate> <!-- Bind only fighter weapon group to all fighter weapons. --> <enchantRate group="FIGHTER_WEAPON_GROUP"> <item slot="rhand" magicWeapon="false" /> <!-- Right hand: Weapons, Non magic weapon --> <item slot="lrhand" magicWeapon="false" /> <!-- Two hands: Weapons, Non magic weapon --> </enchantRate> <!-- Bind only mage weapon group to all magic weapons. --> <enchantRate group="MAGE_WEAPON_GROUP"> <item slot="rhand" magicWeapon="true" /> <!-- Right hand: Weapons, Magic weapon --> <item slot="lrhand" magicWeapon="true" /> <!-- Two hands: Weapons, Magic weapon --> </enchantRate> </enchantScrollGroup> </list>
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