-
Total de itens
2 -
Registro em
-
Última visita
Sobre Klevakoz
- Data de Nascimento 05/16/1996
Últimos Visitantes
O bloco dos últimos visitantes está desativado e não está sendo visualizado por outros usuários.
display_name_history
Klevakoz's Achievements
-
Klevakoz começou a seguir Auto Acp Rev 405 e ICPNetworks V4 ~~> Multiplataform: L2j & L2OFF
-
icpnetworks ICPNetworks V4 ~~> Multiplataform: L2j & L2OFF
Tópico respondeu ao Ivan Pires de Klevakoz em Sites e Sistemas ICP
on acis rev401 (new acis ) add email function doesnt work it says wrong password. maybe it is still using old encryption . normal login works fine and new registration , also on all templates captcha is not loading- 380 respostas
-
- icpnetworks v4
- icp
-
(and 2 more)
Tags:
-
Acis398 but should work on 405 too package net.sf.l2j.gameserver.handler.voicedcommandhandlers; import java.util.HashMap; import java.util.logging.Logger; import net.sf.l2j.Config; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; import net.sf.l2j.gameserver.handler.ItemHandler; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.item.instance.ItemInstance; /** * * @author Kolibri * */ public class AutoPotion implements IVoicedCommandHandler { static final Logger _log = Logger.getLogger(Config.class.getName()); // *******Config Section*****************/ // *********************** Potion ItemID private static final int ID_HEAL_CP = 5592; private static final int ID_HEAL_MP = 728; private static final int ID_HEAL_HP = 1539; // *********************** USE FULL // Enable/Disable voicecoomand private static final boolean ACP_ON = true; // Min lvl for use ACP private static final int ACP_MIN_LVL = 0; private static final int ACP_HP_LVL = 85; private static final int ACP_CP_LVL = 98; private static final int ACP_MP_LVL = 65; private static final int ACP_MILI_SECONDS_FOR_LOOP = 1000; // Automatic regen : Default ACP/MP/HP private static final boolean ACP_CP = true; private static final boolean ACP_MP = true; private static final boolean ACP_HP = true; static final HashMap<String, Thread> userAcpMap = new HashMap<>(); private static String[] _voicedCommands = { "acpon", "acpoff" }; @Override public boolean useVoicedCommand(String command, Player activeChar, String params) { if (activeChar == null) { return false; } if (command.equals("acpon")) { if (!ACP_ON) { activeChar.sendMessage("The function is disabled on the server!"); return false; } if (userAcpMap.containsKey(activeChar.toString())) { activeChar.sendMessage("Already included!"); } else { activeChar.sendMessage("Auto Potion Activated!"); Thread t = new Thread(new AcpHealer(activeChar)); userAcpMap.put(activeChar.toString(), t); t.start(); return true; } } else if (command.equals("acpoff")) { if (!userAcpMap.containsKey(activeChar.toString())) { activeChar.sendMessage("Was not included"); } else { userAcpMap.remove(activeChar.toString()) // here we get thread and remove it from map .interrupt(); // and interrupt it activeChar.sendMessage("Auto Potion Disabled!"); } } return false; } @Override public String[] getVoicedCommandList() { return _voicedCommands; } private class AcpHealer implements Runnable { Player player; public AcpHealer(Player activeChar) { this.player = activeChar; } @Override public void run() { try { while (true) { // Checking the level if (player.getStatus().getLevel() >= ACP_MIN_LVL) { // Checking if we have at least one can of something ItemInstance cpBottle = player.getInventory().getItemByItemId(ID_HEAL_CP); ItemInstance hpBottle = player.getInventory().getItemByItemId(ID_HEAL_HP); ItemInstance mpBottle = player.getInventory().getItemByItemId(ID_HEAL_MP); if (hpBottle != null && hpBottle.getCount() > 0) { // Checking our health if ((player.getStatus().getHp() / player.getStatus().getMaxHp()) * 100 < ACP_HP_LVL && ACP_HP) { IItemHandler handlerHP = ItemHandler.getInstance() .getHandler(hpBottle.getEtcItem()); if (handlerHP != null) { handlerHP.useItem(player, hpBottle, true); // player.sendMessage("ACP: Restored HP"); } } // Checking our CP level if (cpBottle != null && cpBottle.getCount() > 0) { if ((player.getStatus().getCp() / player.getStatus().getMaxCp()) * 100 < ACP_CP_LVL && ACP_CP) { IItemHandler handlerCP = ItemHandler.getInstance() .getHandler(cpBottle.getEtcItem()); if (handlerCP != null) { handlerCP.useItem(player, cpBottle, true); // player.sendMessage("ACP: Restored CP"); } } } // Checking our MP level if (mpBottle != null && mpBottle.getCount() > 0) { if ((player.getStatus().getMp() / player .getStatus().getMaxMp()) * 100 < ACP_MP_LVL && ACP_MP) { IItemHandler handlerMP = ItemHandler.getInstance() .getHandler(mpBottle.getEtcItem()); if (handlerMP != null) { handlerMP.useItem(player, mpBottle, true); // player.sendMessage("ACP: Restored MP"); } } } } else { player.sendMessage("[Auto Potion] Incorrect item count"); return; } } else { player.sendMessage("Available only " + ACP_MIN_LVL + " level!"); return; } Thread.sleep(ACP_MILI_SECONDS_FOR_LOOP); } } catch (InterruptedException e) { // nothing } catch (Exception e) { _log.warning(e.getMessage()); Thread.currentThread().interrupt(); } finally { userAcpMap.remove(player.toString()); } } } }
-
Atualizações Recentes de Status