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felipe.

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  1. felipe.

    Argumet glow

    Issu n me ajudou men , auguem ajuda aee? favor *-*
  2. felipe.

    Argumet glow

    Quero deixar o top Life stone com a aparencia do Mid life " tipo quando vc argumeta com top ela ella fika com fogo queria que n tivesse fogo " me ajudem ae por favor , Abraço
  3. O poblema era os id mesmo ,Muito Obrigado pela Ajuda .
  4. Vou tentar Troca Os ids aki Avizo se deu serto .
  5. O poblema e seginte , o Craft No inventario Aparece tudo sertinho , mas quando coloco ele para no Multsell como craft de um item ele aparacece Com icone Preto e escrito None . Onde esta o Poblema ?
  6. Entao para que tem "//setvip" nesser server sendo que não pode uzar esse sistema em npc bufer ?
  7. coloquei tudo sertinho , to achando que o sistema vip que nao funciona nesse rev , mais tem o //setvip . uq fassu ?
  8. mport sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "15011_NPCBuffer" NPC=[40020] ADENA_ID=57 QuestId = 15011 QuestName = "NPCBuffer2" QuestDesc = "custom" InitialHtml = "1.htm" print "NPC Buffer VIP: By DS - Dazzel" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event if st.getPlayer().isVip() < 1 htmltext = "vip-no.htm" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) No console aparaece erro script , o npc bufes nao funciona ajuda ae quem puder pliss !!!
  9. felipe.

    duvidas tempo olly

    Mais eu nao entendo esse numeros sao segundos ?
  10. #------------------------------------------------------------- # Olympiad Config #------------------------------------------------------------- # Olympiad Start Time in Military hours Default 6pm (18) AltOlyStartTime = 18 # Olympiad Start Time for Min's, Default 00 so at the start of the hour. AltOlyMin = 00 # Olympiad Competition Period, Default 6 hours. # (If set different, should be increment by 10mins) AltOlyCPeriod = 21600000 # Olympiad Battle Period, Default 6 minutes. (If set different, should be < AltOlyBWait) AltOlyBattle = 360000 # Olympiad Battle Wait, Default 10 Minutes AltOlyBWait = 10000 # Olympiad Initial Wait Period, Default 5 minutes AltOlyIWait = 10000 # Olympiad Weekly Period, Default 1 week AltOlyWPeriod = 604800000 # Olympiad Validation Period, Default 24 Hours. AltOlyVPeriod = 86400000 # This is the item restriction for olympiad. if an item is restricted , then a player cannot # Use it in olympiad mode. this is a fastlist. so it has to be like (OlyRestrictedItems = 1,2,3) OlyRestrictedItems = 0 # Alt Oly period: MONTH / DAY / WEEK # es. 2weeks-->AltOlyPeriod=WEEK and AltOlyPeriodMultiplier=2 AltOlyPeriod = MONTH AltOlyPeriodMultiplier = 1 # Required number of participants for Classed and Non-Classed matches, Default 3 & 5 # Default: 3 AltOlyClassedParticipants = 2 # Default: 5 AltOlyNonClassedParticipants = 2 # This is the limit of enchantment of items in olympiad mode # if set this to 5 , then players with equipment more than +5 cannot join OlyMaxEnchant = -1 eu queria que a olly puchaçe em 30 segundos ,3 minutos de batalha , eh voutaçe para vilage em 20 segundo . Oonde modifico , como modifico ? agraço muito quem poder me ajudar .
  11. [quote name='RedHoT' timestamp='1318139521' post='336156'] não é o npc, é sua bolsa que tem muito item à serem listados [/quote] Era issu mesmo muito obrigado
  12. [quote name='ADM=TeMpLaRIoS' timestamp='1317564096' post='332328'] Tera que alterar as linhas de GIRAN. no arquivo GameServer/Data/Zones/zone.xml [/quote] Brigadao consegir
  13. import sys from com.it.br import Config from com.it.br.gameserver.model.quest import State from com.it.br.gameserver.model.quest import QuestState from com.it.br.gameserver.model.quest.jython import QuestJython as JQuest qn = "60_NPCEnchant" print "NPC ENCHANTER ITENS IMPORTADO COM SUCESSO" ENCHANT_CHECK = 1 AMOUNT_OF_ENCHANT = 10 PAYMENT_ITEM_ID = 57 PAYMENT_AMOUNT = 300000000 ENCHANT_NPC = 60 weapons = ['Sword','Blunt','Dagger','Bow','Pole','Etc','Fist','Dual Sword','Dual Fist','Big Sword','Big Blunt','Ancient','Rapier'] armors = ['Light','Heavy','Magic','Shield'] jewels = ['None'] acceptableItemTypes = weapons+armors+jewels class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent (self,event,st) : if event == "choose_item" : htmltext = "" for Item in st.getPlayer().getInventory().getItems(): # given an item instance, get the item template to check what type it is itemType = Item.getItem().getItemType().toString() itemGrade = Item.getItem().getCrystalType() if itemType in acceptableItemTypes and itemGrade > 0 : htmltext += "<a action=\"bypass -h Quest 60_NPCEnchant enchantItem_" + str(Item.getObjectId()) +"\">" + Item.getItem().getName() + "+" + str(Item.getEnchantLevel()) + "</a><br>" if htmltext == "": htmltext = "You have no enchantable items in your inventory" htmltext = "<html><body>Enchanter:<br>Please choose which item you wish me to enchant, from the below list:<br>" + htmltext + "</body></html>" elif event.startswith("enchantItem_"): # get the object id out of the event string objId = int(event.replace("enchantItem_", "")) # to avoid exploitation, check if the stored objectId still corresponds to an existing item # and if that item is still not equipped Item = st.getPlayer().getInventory().getItemByObjectId(objId ) if Item and not Item.isEquipped() : itemType = Item.getItem().getItemType().toString() itemEnchant = Item.getEnchantLevel() if st.getQuestItemsCount(PAYMENT_ITEM_ID) >= PAYMENT_AMOUNT : if (itemType in weapons and itemEnchant >= ENCHANT_CHECK) or (itemType in armors and itemEnchant >= ENCHANT_CHECK) or (itemType in jewels and itemEnchant >= ENCHANT_CHECK) : htmltext = "reachedMaxEnchant.htm" else : Item.setEnchantLevel(itemEnchant+AMOUNT_OF_ENCHANT) st.takeItems(PAYMENT_ITEM_ID, PAYMENT_AMOUNT) htmltext = "congratulations.htm" else : htmltext = "notEnoughItems.htm" else : htmltext = "cheater.htm" return htmltext def onTalk (self,npc,player): htmltext = "<html><body>You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements.</body></html>" st = player.getQuestState(qn) if not st : return htmltext if npc.getNpcId() == ENCHANT_NPC : htmltext = "1.htm" return htmltext QUEST = Quest(60,qn,"NPCEnchant") QUEST.addStartNpc(ENCHANT_NPC) QUEST.addTalkId(ENCHANT_NPC) Uque ta errado da essa mensagem no npc html was too long ajuda aee.
  14. quando moro em giran harbor aço em giran queria nascer em giran habor mesmo uq faso ?
  15. Quero por os status dessa ropa Nessa ropa aki A primera ropa e sem skil e a segundao com skil oq tenho q fazer nesse caso ?
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