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MickeyLove

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Sobre MickeyLove

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    LoL Br
  1. Qual Revisão utilizar em 2017.

    Pessoal fiquei um pouco afastado do Forum e também de jogar Lineage 2, voltei a jogar novamente esse ano e verifiquei que aquela "nostalgia" até mesmo de jogar um servidor Mid Rate com custom já não existe mais, parece que os servidores estão todos iguais até mesmo em seus itens. Então decidi em voltar a fazer um servidor diferente dos que já estão por ai, mas antes de tudo gostaria de perguntar se a alguma revisão free hoje que vale apena em investir (Tempo e Dinheiro) ou melhor optar pelas privadas e quais vocês indicariam nos dias atuais. OBS: Parece que a L2JSquash não esta mais sendo comercializada. Estou pensando em um servidor Mid Rate = 100x ou 75x, com alguns custom.
  2. Qual Revisão utilizar?

    Bom dia, boa tarde e boa noite, estou procurando uma revisão para editar um server 100x, não precisa ser uma revisão com muitos itens add, mas apenas com alguns mods legal, ou que a galera esteja atualizando ela recentemente, vocês recomendariam alguma revisão? Desde ja agradeço.
  3. FlegZone

    Galera a revisão que estou usando ja tem a flegzone, portanto queria colocar primeval para ser minha aréa pvp... essa é a configuração original de primeval <zone id='11037' type='Town' shape='Cuboid' minZ='-3500' maxZ='-3400'> <stat name='name' val='Primeval Isle'/> <stat name='townId' val='19'/> <stat name='taxById' val='8'/> <stat name='noPeace' val='true'/> <spawn X='10468' Y='-24569' Z='-3645'/> <spawn X='10928' Y='-24641' Z='-3643'/> <spawn X='8480' Y='-23706' Z='-3727'/> <spawn X='9692' Y='-22160' Z='-3721'/> </zone> essa é a chaotic zone que o perereco posto <zone type="FlagZone" shape="NPoly" minZ="-7000" maxZ="-2313"> <!-- Primeval Isle By AlooK --> <node X="12340" Y="-24941" /> <node X="11704" Y="-25311" /> <node X="9926" Y="-25191" /> <node X="4210" Y="-23826" /> <node X="4093" Y="-23161" /> <node X="6780" Y="-22309" /> <node X="9009" Y="-20666" /> <node X="12838" Y="-22601" /> </zone> ai eu pensei que era so mudar o type e ficou assim <zone id='11037' type='FlagZone' shape='Cuboid' minZ='-3500' maxZ='-3400'> <stat name='name' val='Primeval Isle'/> <stat name='townId' val='19'/> <stat name='taxById' val='8'/> <stat name='noPeace' val='true'/> <spawn X='10468' Y='-24569' Z='-3645'/> <spawn X='10928' Y='-24641' Z='-3643'/> <spawn X='8480' Y='-23706' Z='-3727'/> <spawn X='9692' Y='-22160' Z='-3721'/> </zone> mas não deu certo... alguém pode me orientar se ta faltando algo...
  4. Travando na tela Start

    Entendi man
  5. Skill mostrando a porcentagem para carregar

    Obrigado companheiro era isso mesmo.
  6. Travando na tela Start

    acho que não amigo, mas ta ai #============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = 127.0.0.1 LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType = c3p0 # Database info Driver = com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL = jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = 159753258 # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = False # ============================================================= # Anti Bruteforce protection. (credits RT-Interlude) # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP address, who time BrutAvgTime less specified #900 second = 15 minute BrutBanIpTime = 900 Assert = False EnableAllExceptionsLog = False DebugPackets = False
  7. Travando na tela Start

    Bom dia, boa tarde, boa noite... meu servidor inicia normalmente, mas na hora de logar com qualquer conta ele demora uns 3 segundos na parte de clicar em star para iniciar o jogo, isso está me incomodando, pois em outros projetos que eu usava nunca acontecia isso... Obs: estou usando o Pré configurado do zSnow (https://www.l2jbrasil.com/index.php?/topic/117699-l2jfrozen-1118-pre-configurado-v10-perfect-team/)
  8. Bom dia, boa tarde, boa noite... Estou usando o pré configurado do zSnow e gostaria de saber como eu coloco para mostrar a porcentagem da skill carregar dentro do servidor, igual encontrei em um l2 que estava jogando, segue a imagem abaixo.
  9. PRÉ-CONFIGURADO [WIZARD] + SOURCE

    Mais a System que você upou para fazer o download junto com as outras coisas já esta com a engine para todos os windows? Ou tem que colocar? E como faço para colocar?
  10. [Share] Gatekeeper Global

    Muito bom, obrigado
  11. Painel de busca ( Informação de Players)

    Muito bom, parabensss !!!
  12. 4ª barra de skills

    Obrigado por compartilhar, abraçoos
  13. Variedade de NPC's Custom II

    TOP
  14. [L2jFrozen 1118] Pré Configurado v1.0 - Perfect Team

    Pika demais, parabens!
  15. Chaotic's/Flag Zones

    Muito bom, obrigado!
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