Breno souza
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CymBals começou a seguir Breno souza
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# --------------------------------------------------------------------------- # Login server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginserverHostname = 0.0.0.0 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginHostname = 0.0.0.0 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # Default: True LogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = False # Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True # Default: 15 FastconnectionLimit = 15 # Default: 700 NormalconnectionTime = 700 # Default: 350 FastconnectionTime = 350 # Default: 50 MaxconnectionPerIP = 50 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 10 MaximumDbconnections = 10 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # --------------------------------------------------------------------------- # Developer Settings # --------------------------------------------------------------------------- # Default: False Debug = False # --------------------------------------------------------------------------- # Game server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Where's the Login server this gameServer should connect to # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameServer connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) GameserverHostname = 0.0.0.0 # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 100 MaximumDbconnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect. # Delimiter is ; # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 268 AllowedProtocolRevisions = 267;268 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 xxxxxx o maior problema que estou achando é com esse arquivo , pois n to intendendo nadinha, ai configurei o ip do server mais n estou intendendo o resto. pelo que intendi as configurações é nesse arquivo.... ipconfig.xml <?xml version="1.0" encoding="UTF-8"?> <!-- Externalhost here (Internet IP) or Localhost IP for local test --> <gameServer address="187.15.24.156" xmlns:xsi="[Hidden Content]" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> </gameserver> [color="#FF0000"]com tudo espero que alguem me ensine como modificar para colocar meu serve on uzando o NO-IP... ja vou agradesendo ah todos...[/color]quem nao ajuda cai no
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Colocando servidor on com NO-IP ! Sem erros
Tópico respondeu ao eNergeetico de Breno souza em Apenas Imagens Offline
BOm galera tentei seguir o TUTO mais nao deu carto por algums fatores nau sei que rev vcs do TUTO uzaram mais e que a minha e a mais recente L2jServer_Rev_8018 ... então por isso nao consigo acopanha-los pelo TUTO espero que alguem possa me ajuda... de preferencia que tbem uza esta rev ou uma parecida blz !? e vou logo agradecendo por tudo!! -
galera ja fiz de tudo pra fazer meu char ADM mais nau consigo naum sei pq tipo... Segui todo o tutorial ai quando eu logo eu digito os comandos mais nau aparece ah janela. quando vc escreve //admin nau aparece nada !!! se vcs puderem me ajudar ficarei muito grato a todos ;D
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