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Aprendiz de Novato

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  1. Modifiquei tambem... tirei ate onde tem escrito localhost (pelo no-ip) e o 127.0.0.1 (pelo Ip ) mesmo assim n consegui conexao externa ao entrar no jogo digita o login e senha e fika na tela de conectando... dai nao sei de la...
  2. Desculpem pelo titulo do topico...se algum mod poder arrumar... Sim utlizo no-ip... no caso no-ip separado do 1 servidor, cada host diferenciado! IP - host 1 IP - Host 2 Nesas configurações estao normais!
  3. Estou tendo problema em modificar a porta do login e GS Estou testando esta rev> [Hidden Content] So que ao modificar a porta dos arquivos Loginserver.ini / Gameserver.ini e a mesma porta no l2.ini do cliente... nao estou conseguindo conexão com o login .. pois noa conecta no servidor.. Testei com as portas principais que ja vem padrao e conectou normalmente... so que no momento trabalho na rev de AION que utiliza o msm sistema em Java e tudo mais, decidi colocar mais um servidor diferente de Lineage para teste SO que ao mudar as portas nao consigo conexão msm liberando no firewell ... Será problema no Java ou tem outros arquvios que tem q modificar a porta??
  4. link da system ta off...favor reupar em outro host ou no multupload
  5. 1 povo vai no topico de DUVIDAS [Hidden Content] e procura ai se nao achar tenho certeza q tem algum flood nesse topico q te responde so procura [Hidden Content] usa ai em baixo o botão ONDE TEM> DIGITE PALAVRAS-CHAVE ( BUSCAR TÓPICO) que tem ai embaixo dos topicos ------- agora minha parte os novos pet summon nao esta funcionando não como os PET SUMMON ITEM > ainda ta como NO NAME EXISTS EDITTTTTTTTTTTTTTTTT alguem sabe o ID °Lion Pet, Carrinho,
  6. na destr.txt e na indexx.php... qem usa o gracia (exemplo) gracia final tem q mudar a table de leitura.. so muda onde tem>>> obj_Id por >>>> char_name pq ele tem q ler e comprar onde esta o nome ai resolve o problema em destravar o char
  7. fiko loko meuuuuuuuu parabens ASOKSAOKsao gostei ..agora se tu consegu outra transformações ai sim fika mais loko ainda
  8. PrinceTeam

    [DUVIDA] no -ip

    se puder manda um MP pra mim.. pq msm mudando aki com ddns ou no-ip ambos nao esta indo.. so vai se coloka o IP publico
  9. PrinceTeam

    [DUVIDA] no -ip

    realmente msm com o ddns nao ajudo muito nao... continua msm coisa... pq sera q deve ta causando isso?
  10. gostaria de saber pq nao consigo usa o no-ip no meu server.. se eu usar o ping fika 9999 ou fika 0 mas ningume entra no game server.. eu uso gracia final [Hidden Content] se alguem puder me ajuda a usa o no-ip pq meu ip vive mudando dai nem da pra deixa o server on
  11. Bom eu estou usando este server [Hidden Content] liguei o server td certinho .. o login e senha funciona.. mas qando vai escolhe o server da erro... JA LI TODOS OS POSTE E TENTEI ARRUMA DO JEITO Q FALARAM E NAO FOI AKI COMO ESTA AGORA ME AJUDEM POR FAVOR! FIko grato # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from [Hidden Content]. This is if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # Default: 127.0.0.1 ExternalHostname = NO-IP # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # --------------------------------------------------------------------------- # Default: 127.0.0.1 InternalHostname = 192.168.0.4 # Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = l2prince.sytes.net # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = 192.168.0.4 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # Default: True LogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = False # Enforce GameGuard authorization from client? # If True, login server will kick client if the client bypassed GameGuard authentication. # Default: True ForceGGAuth = True # Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... www.google.com Driver = com.mysql.jdbc.Driver #Driver = org.hsqldb.jdbcDriver #Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver URL = jdbc:mysql://localhost/l2jdb #URL = jdbc:hsqldb:hsql://localhost/l2jdb #URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = #Database user info (using root user is not recommended) Login = root Password = minhasenha # Default: 10 MaximumDbConnections = 10 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # --------------------------------------------------------------------------- # Developer Settings # --------------------------------------------------------------------------- # Default: False Debug = False # Default: False Assert = False # Default: False Developer = False # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from [Hidden Content]. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * ExternalHostname = No-IP # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * InternalHostname = 192.168.0.4 # Default: 127.0.0.1 LoginHost = 192.168.0.4 # Default: 9014 LoginPort = 9014 # Default: * GameserverHostname = l2prince.sytes.net # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... www.google.com Driver = com.mysql.jdbc.Driver #Driver = org.hsqldb.jdbcDriver #Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver URL = jdbc:mysql://localhost/l2jdb #URL = jdbc:hsqldb:hsql://localhost/l2jdb #URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = #Database user info (using root user is not recommended) Login = root Password = minhasenha # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # Default: 12 MinProtocolRevision = 83 # Default: 17 MaxProtocolRevision = 83 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Example: CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, and any (capital or not) letter or number, like OmfgWTF1 # Most rational to have CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (as many of any symbols) CnameTemplate = .* PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 PS: ja mudei os ip, ip fixo, ip publico, no-ip e msm assim nao vai... portas do modem estão abertas ate as TCP/UDP no modem e firewell AHH Desculpa do erro de portugues no topico o teclado aki ta orrivel ^^
  12. bug ao criar clan.. uma vez criado clan o char nao entra mais no jogo e trava ...
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