gzz
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gente no meu servidor o dagger esta hitando mt alto mts criticos lethal etc como dou uma balanceada nele
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mais nao tem a id da skils chalera malaria
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como eu adiciono os buffs Malaria ,Reautismo Chalera? No Aiox?
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quero almenta o peso da bolsa pq compra 350 mana a bolsa fika cheia
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como que coloco pra ganha + xp em pt e como mudo o tempo dos bufs obrigado
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Edita esse nome welcome to the world of Lineage II Imagem Abaixo
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Como Configuro Tvt do 0 para ganha 1 gold Bar e fika Automatico de 4 em 4 Horas?
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Tópico respondeu ao Fábio Alves de gzz em Scripts, Sistemas e Paineis
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precido configura assim mais nao estou conseguindo: Enchants: Safe +4 - Chance 55% - Blessed 75% Weapon Max Enchant +20 - Armor Max Enchant +20 - alguei edita pra min abaixo #============================================================# # Enchant Settings # #============================================================# # Pack: l2jfrozen Site: www.l2jfrozen.com # #============================================================# # ---------------------------------------------- # Special Enchanting System - # ---------------------------------------------- # Chance enchanting presented as a series of pairs of numbers where the first # Indicates the number of levels, and the second chance of successful enchanting. # Also have the option of limiting the maximum level of echanting # For weapons / armor / jewelry. # If you have a maximum level of grinding 50 and you do not want # Give all the chances for each level (from 1 to 50) then # You can specify for example: # NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50; # Example: 5,92; = if you enchant weapon to +5 you have 92% to success. # ---------------------------------------------- # Chance For Normal Scrolls - # ---------------------------------------------- # Weapon NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,55;6,55;7,55;8,55;9,55;10,55;11,55;12,55;13,55;14,55;15,55;16,55;17,55;18,55;19,55;20,55; # Armor NormalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,55;6,55;7,55;8,55;9,55;10,55;11,55;12,55;13,55;14,55;15,55;16,55;17,55;18,55;19,55;20,55; # Jewel NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,55;6,55;7,55;8,55;9,55;10,55;11,55;12,55;13,55;14,55;15,55;16,55;17,55;18,55;19,55;20,55; # ---------------------------------------------- # Chance For Blessed Scrolls - # ---------------------------------------------- # Weapon BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,75;6,75;7,75;8,75;9,75;10,75;11,75;12,75;13,75;14,75;15,75;16,75;17,75;18,75;19,75;20,75; # Armor BlessArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,75;6,75;7,75;8,75;9,75;10,75;11,75;12,75;13,75;14,75;15,75;16,75;17,75;18,75;19,75;20,75; # Jewel BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,75;6,75;7,75;8,75;9,75;10,75;11,75;12,75;13,75;14,75;15,75;16,75;17,75;18,75;19,75;20,75; # --------------------------------------------- # Chance For Crystal Scrolls - # --------------------------------------------- # Weapon CrystalWeaponEnchantLevel= 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100; # Armor CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100; # Jewel CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100; # Safe enchant EnchantSafeMax = 4 EnchantSafeMaxFull = 20 # Crystal Limits CrystalEnchantMin = 0 CrystalEnchantMax = 20 # Max enchant Settings by scrolls. EnchantWeaponMax=20 EnchantArmorMax=20 EnchantJewelryMax=20 # On / off bonuses at enchant dwarfs # Custom Patch, Dwarf have a bonus on Enchant! # Default: False EnableDwarfEnchantBonus = False # Minimun level for enchant DwarfEnchantMinLevel = 80 # bonus enchant DwarfEnchantBonus = 15 # On / off enchant hero weapons EnableEnchantHeroWeapons = False # The value of enchanting # For example: If CustomEnchantValue = 5 Sharpening will: # From 0 till the +5, with +5 to +10, from +10 to +15, etc. # Total: 15 for three to scroll # Default: 1 CustomEnchantValue = 1 # -------------------------- # Augmentation - # -------------------------- # Chance to get a skill # Default: 15, 30, 45, 60 AugmentationNGSkillChance = 15 AugmentationMidSkillChance = 30 AugmentationHighSkillChance = 45 AugmentationTopSkillChance = 60 # Chance to get a base stat # Default: 1 AugmentationBaseStatChance = 1 # Chance to get the glow # Note: # No Grade / Mid Grade not have emission # Default: 0, 40, 70, 100 AugmentationNGGlowChance = 0 AugmentationMidGlowChance = 40 AugmentationHighGlowChance = 70 AugmentationTopGlowChance = 100 # Augments Active and Passive skills delete on change weapon DeleteAgmentPassiveEffectonchangeWep=true DeleteAgmentActiveEffectonchangeWep=true # ---------------------- # Soul Crystal - # ---------------------- # The chance that the crystal breaks SoulCrystalBreakChance = 10 # Chance to improve Cristal SoulCrystalLevelChance = 32 # Chance to improve Cristal SoulCrystalMaxLevel = 13 #---------------------- # Enchant limit for Olympiad battles. # (Maximum enchant level allowed for an item to be equipped, -1 to disable) AltOlyMaxEnchant = -1 # Enchant after break with blessed scroll. BreakEnchant = 0 # Limit enchant GM players (// setew and others) (0 disabled) GMOverEnchant = 0 # IMPORTANT: anti Over Enchant system # HOW WORKS: if you set it to 20, and player have an item > 20 # he will be kicked and the item will disappear! # Enchant amount at which a player gets punished (0 disabled) EnchantKick = 0
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no gato de classe só da para pega 3 clase com um certo intem como mudo para pega todas classes free? 1,2,3
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quando sobe de level tem que ir pega as skills no npc quero que entre diretamente no char sem precisa fika pegando no npc
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que duplica os intes da mochila?
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mais a jdream tem um bug do strinde
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alguei me indica uma rev pre config aki do forum para coloca on um servidor estavel no custom?
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