Ir para conteúdo
  • Cadastre-se

Visual Dream

Membro
  • Total de itens

    11
  • Registro em

  • Última visita

Sobre Visual Dream

Últimos Visitantes

O bloco dos últimos visitantes está desativado e não está sendo visualizado por outros usuários.

Visual Dream's Achievements

Aprendiz de Novato

Aprendiz de Novato (1/14)

0

Reputação

  1. Galera, o que baixei recentemente, esta dando CRITICAL ERROR. Peguei desse link no MediFire acima, pq o Fixo do posta esta off. Alguem teria um realmente funcionando? Obrigado desde já!
  2. Galera, blza? Já faz um bom tempinho que eu me depara com este erro em alguns de meu Game Server. Mas nunca conseguimos arruma-lo. É algo a ver com Spawn (AutoSpawnHandler) Sempre que acontece so na base dos restarts. Ou do contrario, não tem como dar spawn em nenhum Npc no server. at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477633): java.lang.NullPointerException AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477645): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477644): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477643): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477642): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477641): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477640): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477672): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source) at java.util.concurrent.FutureTask.runAndReset(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$101(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. runPeriodic(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477671): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source) at java.util.concurrent.FutureTask.runAndReset(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$101(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. runPeriodic(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477670): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source) at java.util.concurrent.FutureTask.runAndReset(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$101(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. runPeriodic(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) AutoSpawnHandler: An error occurred while initializing spawn instance (Object ID = 268477669): java.lang.NullPointerException java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source) at java.util.concurrent.FutureTask.runAndReset(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$101(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. runPeriodic(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) java.lang.NullPointerException at javolution.util.FastMap$Entry.access$100(Unknown Source) at javolution.util.FastMap.addEntry(Unknown Source) at javolution.util.FastMap.put(Unknown Source) at net.sf.l2j.gameserver.datatables.SpawnTable.addNewSpawn(SpawnTable.ja va:268) at net.sf.l2j.gameserver.model.AutoSpawnHandler$AutoSpawner.run(AutoSpaw nHandler.java:523) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Ele fica assim... Um atras do outro. Ate alguem restartar o servidor. Alguem sabe como resolver? Desde já muito obrigado a todos!
  3. Ninguem tem um Tutorial passo a passo de como montar um Server L2J em Linux? Seria bem util. Visto que principalmente em questoes de valores, linux sai mais em conta. Obrigado!
  4. Este PET é para INTERLUDE? Da pra montar nele mesmo? Ou somente fica assim? Alguem tem ele normal para INTERLUDE? Sem ser ROSA. Obrigado desde já!
  5. Sao todos Itens. Incluido SET, e ARMAS? Ou somente CAPACETE e ASA? Se for somente HELMET e WING. Alguem tem tudo completo, incluido os itens? Obrigado! Excelente trabalho!
  6. Tenho estes mesmos problemas faz tempos. E nunca achei solução. Eu uso L2J Server - Interlude. O meu ja teve vez que caiu mais de 20 player seguidos. Tenso isto... Ah! E não é game guard pois no meu server esta tudo devidamente desativado. E com os arquivos necessarios da System para rodar os players normalmente.
  7. Ninguem tem coragem de converter pra INTERLUDE nao??? Ham....??? Quem for HOMEM faz ai.... kospaksopaksoap...
  8. LINK OFFLINE. Tem como reupar? Ah! Tem todas as ARMAS, inclusive Escudo? Obrigado!
  9. O link ta quebrado... Tem como REUPAR???? Obrigado!
  10. Galera, É o seguinte, estou com um super Dedicado. Quad Xeon / 8GB Ram / Dedicado no Brasil Link 10Mbps / Win Server 2003 Enterprise 32 Bits Mas estou com um pequeno problema em meu server e acho que seja com relação a alguma configuração de TREAD. Na parte do "options.properties" ou algo relacionado ao Desempenho do server. É o seguinte, o server roda de boa, mas direto quando ta em PvP, ou ate mesmo fora de PvP... pode ser mais gente, ou 1 vs 1 mesmo, da umas travadas, tipo um LAG de VIDEO. Cheguei ate a achar que pudesse ser video, mas esta acontecendo com geral do server. E eu diminui os videos do meu computador completamente, e mesmo assim isto continou a acontecer. Alguem sabe o que pode ser? Onde eu posso mexer pra melhorar isto? Ja me deram a ideia de DESATIVAR o UPDATE INVENTORY do OPTIONS do server, mas o ja esta DESATIVADO, e mesmo assim o server fica dando estas travadinhas. Obrigado!
×
×
  • Criar Novo...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.