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ICON

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ICON last won the day on Julho 4 2016

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Sobre ICON

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  • Data de Nascimento 23-11-1991

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    andre rayle
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    L2killzone

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  1. ICON

    Player é teleportado ao entra na zona do zaken

    terminou meu expediente de l2 por hoje, mas amanha vou tenta como vc falou caso consiga eu posto aqui. obg.
  2. Projeto acis. ola, estou add um zaken em meu projeto e esta 98% ainda falta arruma as skill teleporte dele. ai lembrei que na acis tinha isso de teleportar o player ao entra na zona dele. fui testa e estou com esse problema. ja fiz umas duas pesquisas aqui no forum e achei poucas coisas sobre esse assunto, ou foi redirecinado para outro AI zaken ou nao respondido. se alguem puder tirar essa duvida de onde arruma essa parada eu agradeço. teste com level baixo e level auto tudo é teleportado para giran, somente char admin consegui entra na zona. script que estou usando mas crio que nao seja o problema. /* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package ai.individual; import ai.AbstractNpcAI; import net.sf.l2j.Config; import net.sf.l2j.gameserver.taskmanager.GameTimeTaskManager; import net.sf.l2j.gameserver.ThreadPoolManager; import net.sf.l2j.gameserver.ai.CtrlIntention; import net.sf.l2j.gameserver.datatables.DoorTable; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.instancemanager.GrandBossManager; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.templates.StatsSet; import net.sf.l2j.gameserver.model.actor.L2Attackable; import net.sf.l2j.gameserver.model.actor.L2Character; import net.sf.l2j.gameserver.model.actor.L2Npc; import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.L2Effect; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.model.zone.type.L2BossZone; import net.sf.l2j.gameserver.network.serverpackets.PlaySound; import net.sf.l2j.util.Rnd; /** * Zaken AI */ public class Zaken extends AbstractNpcAI { private int _1001 = 0; // used for first cancel of QuestTimer "1001" private int _ai0 = 0; // used for zaken cord updater private int _ai1 = 0; // used for X cord tracking for non-random teleporting in zaken's self teleport skill private int _ai2 = 0; // used for Y cord tracking for non-random teleporting in zaken's self teleport skill private int _ai3 = 0; // used for Z coord tracking for non-random teleporting in zaken's self teleport skill private int _ai4 = 0; // used for spawning minions cycles private int _quest0 = 0; // used for teleporting progress private int _quest1 = 0; // used for most hated players progress private int _quest2 = 0; // used for zaken HP check for teleport private L2PcInstance c_quest0 = null; // 1st player used for area teleport private L2PcInstance c_quest1 = null; // 2nd player used for area teleport private L2PcInstance c_quest2 = null; // 3rd player used for area teleport private L2PcInstance c_quest3 = null; // 4th player used for area teleport private L2PcInstance c_quest4 = null; // 5th player used for area teleport private static final int ZAKEN = 29022; private static final int doll_blader_b = 29023; private static final int vale_master_b = 29024; private static final int pirates_zombie_captain_b = 29026; private static final int pirates_zombie_b = 29027; private static final int[] Xcoords = { 53950, 55980, 54950, 55970, 53930, 55970, 55980, 54960, 53950, 53930, 55970, 55980, 54960, 53950, 53930 }; private static final int[] Ycoords = { 219860, 219820, 218790, 217770, 217760, 217770, 219920, 218790, 219860, 217760, 217770, 219920, 218790, 219860, 217760 }; private static final int[] Zcoords = { -3488, -3488, -3488, -3488, -3488, -3216, -3216, -3216, -3216, -3216, -2944, -2944, -2944, -2944, -2944 }; // ZAKEN Status Tracking : private static final byte ALIVE = 0; // Zaken is spawned. private static final byte DEAD = 1; // Zaken has been killed. private static L2BossZone _Zone; private Zaken(String name, String descr) { super(name, descr); // Zaken doors handling ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable() { @Override public void run() { try { if (getTimeHour() == 0) { DoorTable.getInstance().getDoor(21240006).openMe(); ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() { @Override public void run() { try { DoorTable.getInstance().getDoor(21240006).closeMe(); } catch (Throwable e) { _log.warning("Cannot close door ID: 21240006 " + e); } } }, 300000L); } } catch (Throwable e) { _log.warning("Cannot open door ID: 21240006 " + e); } } }, 2000L, 600000L); int[] mobs = { ZAKEN, doll_blader_b, vale_master_b, pirates_zombie_captain_b, pirates_zombie_b }; registerMobs(mobs); _Zone = GrandBossManager.getInstance().getZoneByXYZ(55312, 219168, -3223); StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); int status = GrandBossManager.getInstance().getBossStatus(ZAKEN); if (status == DEAD) { // load the unlock date and time for zaken from DB long temp = info.getLong("respawn_time") - System.currentTimeMillis(); // if zaken is locked until a certain time, mark it so and start the unlock timer // the unlock time has not yet expired. if (temp > 0) { startQuestTimer("zaken_unlock", temp, null, null, false); } else { // the time has already expired while the server was offline. Immediately spawn zaken. L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false); GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE); spawnBoss(zaken); } } else { int loc_x = info.getInteger("loc_x"); int loc_y = info.getInteger("loc_y"); int loc_z = info.getInteger("loc_z"); int heading = info.getInteger("heading"); int hp = info.getInteger("currentHP"); int mp = info.getInteger("currentMP"); L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, loc_x, loc_y, loc_z, heading, false, 0, false); zaken.setCurrentHpMp(hp, mp); zaken.setCurrentHp(zaken.getMaxHp()); zaken.setCurrentMp(zaken.getMaxMp()); spawnBoss(zaken); } } public void spawnBoss(L2GrandBossInstance npc) { if (npc == null) { _log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql"); return; } GrandBossManager.getInstance().addBoss(npc); npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); _ai0 = 0; _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); _quest0 = 0; _quest1 = 0; _quest2 = 3; if (_Zone == null) { _log.warning("Zaken AI failed to load, missing zone for Zaken"); return; } if (_Zone.isInsideZone(npc)) { _ai4 = 1; startQuestTimer("1003", 1700, null, null, true); } _1001 = 1; startQuestTimer("1001", 1000, npc, null, true); // buffs,random teleports } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { int status = GrandBossManager.getInstance().getBossStatus(ZAKEN); if ((status == DEAD) && !event.equalsIgnoreCase("zaken_unlock")) { return super.onAdvEvent(event, npc, player); } if (event.equalsIgnoreCase("1001")) { if (_1001 == 1) { _1001 = 0; cancelQuestTimer("1001", npc, null); } int sk_4223 = 0; int sk_4227 = 0; L2Effect[] effects = npc.getAllEffects(); if ((effects != null) && (effects.length != 0)) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4227) { sk_4227 = 1; } if (e.getSkill().getId() == 4223) { sk_4223 = 1; } } } if (getTimeHour() < 5) { if (sk_4223 == 1) // use night face if zaken have day face { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4224, 1)); _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } if (sk_4227 == 0) // use zaken regeneration { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4227, 1)); } if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0)) { int i0 = 0; int i1 = 1; if (((L2Attackable) npc).getMostHated() != null) { if ((((((L2Attackable) npc).getMostHated().getX() - _ai1) * (((L2Attackable) npc).getMostHated().getX() - _ai1)) + ((((L2Attackable) npc).getMostHated().getY() - _ai2) * (((L2Attackable) npc).getMostHated().getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } if (_quest0 > 0) { if (c_quest0 == null) { i0 = 0; } else if ((((c_quest0.getX() - _ai1) * (c_quest0.getX() - _ai1)) + ((c_quest0.getY() - _ai2) * (c_quest0.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 1) { if (c_quest1 == null) { i0 = 0; } else if ((((c_quest1.getX() - _ai1) * (c_quest1.getX() - _ai1)) + ((c_quest1.getY() - _ai2) * (c_quest1.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 2) { if (c_quest2 == null) { i0 = 0; } else if ((((c_quest2.getX() - _ai1) * (c_quest2.getX() - _ai1)) + ((c_quest2.getY() - _ai2) * (c_quest2.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 3) { if (c_quest3 == null) { i0 = 0; } else if ((((c_quest3.getX() - _ai1) * (c_quest3.getX() - _ai1)) + ((c_quest3.getY() - _ai2) * (c_quest3.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 4) { if (c_quest4 == null) { i0 = 0; } else if ((((c_quest4.getX() - _ai1) * (c_quest4.getX() - _ai1)) + ((c_quest4.getY() - _ai2) * (c_quest4.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (i1 == 1) { _quest0 = 0; int i2 = getRandom(15); _ai1 = Xcoords[i2] + getRandom(650); _ai2 = Ycoords[i2] + getRandom(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } } } if ((getRandom(20) < 1) && (_ai0 == 0)) { _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } L2Character c_ai0 = null; if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 == 0)) { if (((L2Attackable) npc).getMostHated() != null) { c_ai0 = ((L2Attackable) npc).getMostHated(); _quest1 = 1; } } else if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 != 0)) { if (((L2Attackable) npc).getMostHated() != null) { if (c_ai0 == ((L2Attackable) npc).getMostHated()) { _quest1 = (_quest1 + 1); } else { _quest1 = 1; c_ai0 = ((L2Attackable) npc).getMostHated(); } } } if (npc.getAI().getIntention() == CtrlIntention.IDLE) { _quest1 = 0; } if (_quest1 > 5) { ((L2Attackable) npc).stopHating(c_ai0); L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) { npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget); } _quest1 = 0; } } else if (sk_4223 == 0) // use day face if not night time { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4223, 1)); _quest2 = 3; } if (sk_4227 == 1) // when switching to day time, cancel zaken night regen { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4242, 1)); } if (getRandom(40) < 1) { int i2 = getRandom(15); _ai1 = Xcoords[i2] + getRandom(650); _ai2 = Ycoords[i2] + getRandom(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } startQuestTimer("1001", 30000, npc, null, true); } if (event.equalsIgnoreCase("1002")) { _quest0 = 0; npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); _ai0 = 0; } if (event.equalsIgnoreCase("1003")) { if (_ai4 == 1) { int rr = getRandom(15); ((L2Attackable) addSpawn(pirates_zombie_captain_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 2; } else if (_ai4 == 2) { int rr = getRandom(15); ((L2Attackable) addSpawn(doll_blader_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 3; } else if (_ai4 == 3) { ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 4; } else if (_ai4 == 4) { ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 5; } else if (_ai4 == 5) { ((L2Attackable) addSpawn(doll_blader_b, 52675, 219371, -3290, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 52687, 219596, -3368, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 52672, 219740, -3418, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 52857, 219992, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 52959, 219997, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 53381, 220151, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 6; } else if (_ai4 == 6) { ((L2Attackable) addSpawn(pirates_zombie_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54413, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54841, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55372, 217128, -3343, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55893, 217122, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56282, 217237, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 7; } else if (_ai4 == 7) { ((L2Attackable) addSpawn(pirates_zombie_b, 54228, 217504, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54181, 217168, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54714, 217123, -3168, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55298, 217127, -3073, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55787, 217130, -2993, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56284, 217216, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 8; cancelQuestTimer("1003", null, null); } } else if (event.equalsIgnoreCase("zaken_unlock")) { L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false); GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE); spawnBoss(zaken); } else if (event.equalsIgnoreCase("CreateOnePrivateEx")) { ((L2Attackable) addSpawn(npc.getNpcId(), npc.getX(), npc.getY(), npc.getZ(), 0, false, 0, false)).setIsRaidMinion(true); } return super.onAdvEvent(event, npc, player); } public int getRandom(int i) { // TODO Auto-generated method stub return 0; } @Override public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon) { if ((caller == null) || (npc == null)) { return super.onFactionCall(npc, caller, attacker, isSummon); } int npcId = npc.getNpcId(); int callerId = caller.getNpcId(); if ((getTimeHour() < 5) && (callerId != ZAKEN) && (npcId == ZAKEN)) { int damage = 0; // well damage required :x if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0) && (damage < 10) && (getRandom((30 * 15)) < 1))// todo - damage missing { _ai0 = 1; _ai1 = caller.getX(); _ai2 = caller.getY(); _ai3 = caller.getZ(); startQuestTimer("1002", 300, caller, null, false); } } return super.onFactionCall(npc, caller, attacker, isSummon); } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) { if (npc.getNpcId() == ZAKEN) { int skillId = skill.getId(); if (skillId == 4222) { npc.teleToLocation(_ai1, _ai2, _ai3, 0); npc.getAI().setIntention(CtrlIntention.IDLE); } else if (skillId == 4216) { int i1 = getRandom(15); player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(player); L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) { npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget); } } else if (skillId == 4217) { int i0 = 0; int i1 = getRandom(15); player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(player); if ((c_quest0 != null) && (_quest0 > 0) && (c_quest0 != player) && (c_quest0.getZ() > (player.getZ() - 100)) && (c_quest0.getZ() < (player.getZ() + 100))) { if ((((c_quest0.getX() - player.getX()) * (c_quest0.getX() - player.getX())) + ((c_quest0.getY() - player.getY()) * (c_quest0.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest0.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest0); } } if ((c_quest1 != null) && (_quest0 > 1) && (c_quest1 != player) && (c_quest1.getZ() > (player.getZ() - 100)) && (c_quest1.getZ() < (player.getZ() + 100))) { if ((((c_quest1.getX() - player.getX()) * (c_quest1.getX() - player.getX())) + ((c_quest1.getY() - player.getY()) * (c_quest1.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest1.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest1); } } if ((c_quest2 != null) && (_quest0 > 2) && (c_quest2 != player) && (c_quest2.getZ() > (player.getZ() - 100)) && (c_quest2.getZ() < (player.getZ() + 100))) { if ((((c_quest2.getX() - player.getX()) * (c_quest2.getX() - player.getX())) + ((c_quest2.getY() - player.getY()) * (c_quest2.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest2.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest2); } } if ((c_quest3 != null) && (_quest0 > 3) && (c_quest3 != player) && (c_quest3.getZ() > (player.getZ() - 100)) && (c_quest3.getZ() < (player.getZ() + 100))) { if ((((c_quest3.getX() - player.getX()) * (c_quest3.getX() - player.getX())) + ((c_quest3.getY() - player.getY()) * (c_quest3.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest3.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest3); } } if ((c_quest4 != null) && (_quest0 > 4) && (c_quest4 != player) && (c_quest4.getZ() > (player.getZ() - 100)) && (c_quest4.getZ() < (player.getZ() + 100))) { if ((((c_quest4.getX() - player.getX()) * (c_quest4.getX() - player.getX())) + ((c_quest4.getY() - player.getY()) * (c_quest4.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest4.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest4); } } L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) { npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget); } } } return super.onSpellFinished(npc, player, skill); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (attacker.getMountType() == 1) { int sk_4258 = 0; L2Effect[] effects = attacker.getAllEffects(); if ((effects != null) && (effects.length != 0)) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4258) { sk_4258 = 1; } } } if (sk_4258 == 0) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4258, 1)); } } L2Character originalAttacker = isPet ? attacker.getPet() : attacker; int hate = (int) (((damage / npc.getMaxHp()) / 0.05) * 20000); ((L2Attackable) npc).addDamageHate(originalAttacker, 0, hate); if (getRandom(10) < 1) { int i0 = getRandom((15 * 15)); if (i0 < 1) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100))) { if (character != attacker) { continue; } if (attacker != ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (getRandom(2) < 1) { if (attacker == ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } if (getTimeHour() < 5) { } else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4.0)) { _quest2 = (_quest2 - 1); int i2 = getRandom(15); _ai1 = Xcoords[i2] + getRandom(650); _ai2 = Ycoords[i2] + getRandom(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } } return super.onAttack(npc, attacker, damage, isPet); } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD); // Calculate Min and Max respawn times randomly. long respawnTime = (long) Config.SPAWN_INTERVAL_ZAKEN + Rnd.get(-Config.RANDOM_SPAWN_TIME_ZAKEN, Config.RANDOM_SPAWN_TIME_ZAKEN); respawnTime *= 3600000; startQuestTimer("zaken_unlock", respawnTime, null, null, false); // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); info.set("respawn_time", System.currentTimeMillis() + respawnTime); GrandBossManager.getInstance().setStatsSet(ZAKEN, info); } else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE) { if (npcId != ZAKEN) { startQuestTimer("CreateOnePrivateEx", ((30 + getRandom(60)) * 1000), npc, null, false); } } return super.onKill(npc, killer, isSummon); } @Override public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (skill.getAggroPoints() > 0) { ((L2Attackable) npc).addDamageHate(caster, 0, (((skill.getAggroPoints() / npc.getMaxHp()) * 10) * 150)); } if (getRandom(12) < 1) { int i0 = getRandom((15 * 15)); if (i0 < 1) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100))) { if (character != caster) { continue; } if (caster != ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (getRandom(2) < 1) { if (caster == ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } } return super.onSkillSee(npc, caster, skill, targets, isSummon); } @Override public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (_Zone.isInsideZone(npc)) { L2Character target = isPet ? player.getPet() : player; ((L2Attackable) npc).addDamageHate(target, 1, 200); } if ((player.getZ() > (npc.getZ() - 100)) && (player.getZ() < (npc.getZ() + 100))) { if ((_quest0 < 5) && (getRandom(3) < 1)) { if (_quest0 == 0) { c_quest0 = player; } else if (_quest0 == 1) { c_quest1 = player; } else if (_quest0 == 2) { c_quest2 = player; } else if (_quest0 == 3) { c_quest3 = player; } else if (_quest0 == 4) { c_quest4 = player; } _quest0++; } if (getRandom(15) < 1) { int i0 = getRandom((15 * 15)); if (i0 < 1) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100))) { if (character != player) { continue; } if (player != ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (getRandom(2) < 1) { if (player == ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } } } return super.onAggroRangeEnter(npc, player, isPet); } public int getTimeHour() { return (GameTimeTaskManager.getInstance().getGameTime() / 60) % 24; } public static void main(String[] args) { new Zaken(Zaken.class.getSimpleName(), "ai"); } }
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    [Smallz'] Elegia Armor Set Retail [Posted 2018]

    Smallz parabéns por volta a posta conteúdo, ainda hoje uso suas htmls heueheuheu.
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    Skin para forum ipb 3.4.x

    nao posso dizer nada sobre conhecimento de ninguem, unico leigo aqui sou eu pois estou em uma area que sempre serei um eterno aprendiz, vai desculpando se me entendeu errado... sobre as imagens instala a skin vai em Look&feel depois seleciona a skin, vai ter duas opções Editing Set sittings e edit replacement algo assim. clicka em edit replacement vai parecer todas as imagens. se nao for usar que fique de ajuda pra quem tiver algum problema. BOA SORTE PRA NOZES!!
  5. ICON

    Skin para forum ipb 3.4.x

    esta certo disso ??? caso seja para executar a skin no forum procura tutorial na internet quem tem explicando, Ver se e a versão compatível com ela. ja faz muito tempo mais se nao me engano e a 3.4.x
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    L2JNetwork rev31 + Source

    qual seria o erro?? seria bom explicar melhor
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    L2JNetwork rev31 + Source

    VANPER Gameserver setting # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = no-ip # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = no-ip GameserverPort = 7777 # The Loginserver host and port. LoginHost = no-ip LoginPort = 9014 tenta fazer assim e no l2ini coloca o no-ip tanto pra vc como pro seus amigos
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    [SOUCE ] Acis 360 + Geo

    opa desculpa a demora esta sem net... vou fala em uma linguagem em que vc possa entender... nao da pra duplica items nao da pra manda trade e andar nao da pra enchanta e andar proteção em nomes com acentos outra forma de duplicar items e etc.. vai testando e o que falta e so vc add
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    [SOUCE ] Acis 360 + Geo

    tenta coloca em apply the patch workspace root e ver se da certo, caso de erro o jeito e fazer manual mesmo ou vc pode pega esse mais atualizada https://www.l2jbrasil.com/index.php?/topic/121630-source-acis-365-diff/
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    [SOUCE ] Acis 360 + Geo

    maior problema da acis ainda e zaken e tenza, tbm tem que verifica os muros e crystal de castle. de resto da pra arruma... em questao de quest nao testei todas ainda mais ate agora nenhum erro em questao a isso todas que tem na pack estao 100%
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    [SOUCE ] Acis 360 + Geo

    primeiro tenha a pack limpa pq pode ser que der erro caso tenha add alguma coisa. abra eclipse clica com o botao direito na pack vai em team... espero que tenha entendido .... abraços.
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    [SOUCE ] Acis 360 + Geo

    basta da um apply patch no eclipse, faça isso sem ter add nada de mods que funfa.
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    Mana,SS,Greath healing Potion Preços alterados

    vc falou que queria colocar 0 adena entao e so remover a adena que nao vai da erro mais... agora pra tira essa função eu nao sei pq nao usa frozen sry
  14. ICON

    Mana,SS,Greath healing Potion Preços alterados

    coloque assim <item id="34"> <production id="1539" count="10"/> </item> <item id="35"> <production id="728" count="10"/> </item>
  15. ICON

    Mana,SS,Greath healing Potion Preços alterados

    se a multisell estiver com algum problema aparece o erro no game serve, da reload nas multisell e ver se aparece algum erro e da reload tbn nois items se parece erro manda print
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