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Infinity Weapons - Unsupported (l2jfrozen)

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Olá antes de mais nada obrigado por espaço.
Estou tendo um problema ao instalar Infinito Armas para quem pode usar qualquer personagem é herói ou não.
Localize a configuração que pode ser usado sem ser armas Heroe Infinito, mas não conseguiu encontrá-lo no servidor de jogo ou qualquer coisa. Então eu olhei para adicioná-los como "armas personalizadas" (link: http://www.l2jbrasil.com/index.php?/topic/96075-hero-weapons-multisell/) mas atirar-me um erro é o seguinte.

[[Hola primero antes que nada gracias por el espacio.

Estoy teniendo un problema al instalar Infinity Weapons para que la pueda usar cualquier personaje sea heroe o no.

Busque la configuración para que se puedan usar armas Infinity sin ser Heroe, pero no la encontré en el gameserver ni nada. Entonces busqué para agregarlas como "Custom weapons" (Link: http://www.l2jbrasil.com/index.php?/topic/96075-hero-weapons-multisell/ ) pero me tira un error que es el siguiente.]]

 

6dNdMi7.png

Foi quando eu entrar no NPC, e é isso que me mostra o console.

 

Mas o jogo é a seguinte:

[[Eso es cuando ingreso al NPC, y esto es lo que me muestra la consola.

Pero en el juego es esto: ]]

VStw18u.png

Tentei corrigi-lo pelos meus meios, mas não conseguia.
É porque é incompatível? Ou talvez eu esteja cometendo um erro no processo de instalação? Se você precisar de alguma tela do banco de dados, multisell, NPC ou o que quer pidanmela.
muito obrigado

 

[[Traté de solucionarlo por mis medios pero no pude.

Es por que es incompatible? O acaso estoy cometiendo un error en el proceso de instalacion? Si necesitan alguna Screenshot de la base de datos, multisell, npc o lo que sea pidanmela.

Muchas gracias ]]

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<?xml version='1.0' encoding='utf-8'?>

<!-- D-Grade Weapons -->

<list>

  <!-- Soulshot: No grade -->
  <item id="1">
    <ingredient id="3481" count="1"/>
    <production id="9300" count="1"/>
  </item>

  <!-- Soulshot: D-Grade -->
  <item id="2">
    <ingredient id="3481" count="1"/>
    <production id="9301" count="1"/>
  </item>

  <!-- Soulshot: C-Grade -->
  <item id="3">
    <ingredient id="3481" count="1"/>
    <production id="9302" count="1"/>
  </item>

  <!-- Soulshot: B-Grade -->
  <item id="4">
    <ingredient id="3481" count="1"/>
    <production id="9303" count="1"/>
  </item>

  <!-- Soulshot: A-Grade -->
  <item id="5">
    <ingredient id="3481" count="1"/>
    <production id="9304" count="1"/>
  </item>

  <!-- Soulshot: S-Grade -->
  <item id="6">
    <ingredient id="3481" count="1"/>
    <production id="9305" count="1"/>
  </item>

<!-- Soulshot: S-Grade -->
  <item id="7">
    <ingredient id="3481" count="1"/>
    <production id="9306" count="1"/>
  </item>

<!-- Soulshot: S-Grade -->
  <item id="8">
    <ingredient id="3481" count="1"/>
    <production id="9307" count="1"/>
  </item>
<!-- Soulshot: S-Grade -->
  <item id="9">
    <ingredient id="3481" count="1"/>
    <production id="9308" count="1"/>
  </item>
<!-- Soulshot: S-Grade -->
  <item id="10">
    <ingredient id="3481" count="1"/>
    <production id="9309" count="1"/>
  </item>
<!-- Soulshot: S-Grade -->
  <item id="11">
    <ingredient id="3481" count="1"/>
    <production id="9310" count="1"/>
  </item>

</list>

solo cambia el item 3481 x el 57 que es la adena ej:

<ingredient id="57" count="1600000000"/> 

eso es todo lo tenial mal acomodado

Edited by Grundor
Adicionando notação de código para o XML

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  • 0

As Armas de hero geralmente tem programações específicas  no servidor, adicioná-las como item comum pode ser um erro, ou gerar erros.

 

Eu recomendo que você crie cópias desses items, copiando seus status, descrições e linhas dos arquivo do cliente modificando apenas o ID (adicionando um 99 na frente por exemplo) 

Acredito que esse tutorial possa ser de grande  ajuda :

 

 

  • Confused 1

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O mais provável é que o erro esteja na multisell.

Deve ter esquecido de finalizar uma tag ou um atributo. Poste o multisell (o código do arquivo, não imagem) caso não consiga identificar o erro.

 

 

Lo más probable es que el error está en multisell.
Debe haber olvidado de poner fin a una tag o atributo. Publica el multisell (código del archivo, no la imagen) si no puede identificar el error.

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Em 27/01/2015 at 23:22, paytaly disse:

 

O mais provável é que o erro esteja na multisell.

Deve ter esquecido de finalizar uma tag ou um atributo. Poste o multisell (o código do arquivo, não imagem) caso não consiga identificar o erro.

 

 

Lo más probable es que el error está en multisell.
Debe haber olvidado de poner fin a una tag o atributo. Publica el multisell (código del archivo, no la imagen) si no puede identificar el error.

 

<?xml version='1.0' encoding='utf-8'?>

<!-- Hero Weapons -->

<list>

<item id="1">
<ingredient id="57" count="1600000000"/>
<production id="9300" count="1"/>
</item>

<item id="2">
<ingredient id="57" count="1600000000"/>
<production id="9301" count="1"/>
</item>

<item id="3">
<ingredient id="57" count="1600000000"/>
<production id="9302" count="1"/>
</item>

<item id="4">
<ingredient id="57" count="1600000000"/>
<production id="9303" count="1"/>
</item>

<item id="5">
<ingredient id="57" count="1600000000"/>
<production id="9304" count="1"/>
</item>

<item id="6">
<ingredient id="57" count="1600000000"/>
<production id="9305" count="1"/>
</item>

<item id="7">
<ingredient id="57" count="1600000000"/>
<production id="9306" count="1"/>
</item>

<item id="8">
<ingredient id="57" count="1600000000"/>
<production id="9307" count="1"/>
</item>

<item id="9">
<ingredient id="57" count="1600000000"/>
<production id="9308" count="1"/>
</item>

<item id="10">
<ingredient id="57" count="1600000000"/>
<production id="9309" count="1"/>
</item>

<item id="11">
<ingredient id="57" count="1600000000"/>
<production id="9310" count="1"/>
</item>

</list>
<!-- By POSITIVO -->

 

 
 
8FLgWr9.png

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INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28020, 'Tattoo of the Brave', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28021, 'Tattoo of the Mirror', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28022, 'Tattoo of the Golem', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28023, 'Tattoo of Fire', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28024, 'Tattoo of Blood', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28025, 'Tattoo of Magic Power', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28026, 'Tattoo of the Rabbit', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28027, 'Tattoo of the Monk', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28028, 'Tattoo of the Assassin', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28029, 'Tattoo of the Giant', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28030, 'Tattoo of the Scholar', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28031, 'Tattoo of the Troll', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28032, 'Tattoo of the Nymph', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28033, 'Tattoo of the Sniper', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28034, 'Tattoo of the Ghost', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28035, 'Tattoo of the Witch', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28036, 'Tattoo of the Dryad', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28037, 'Tattoo of the Undead', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28038, 'Tattoo of the Brave', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28039, 'Tattoo of the Mirro', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28040, 'Tattoo of the Golem', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28041, 'Tattoo of Fire', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28042, 'Tattoo of Blood', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28043, 'Tattoo of Magic Power', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28044, 'Tattoo of the Rabbit', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28045, 'Tattoo of the Monk', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28046, 'Tattoo of the Assassin', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28047, 'Tattoo of the Giant', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28048, 'Tattoo of the Scholar', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28049, 'Tattoo of the Troll', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28050, 'Tattoo of the Nymph', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28051, 'Tattoo of the Sniper', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28052, 'Tattoo of the Ghost', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28053, 'Tattoo of the Witch', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28054, 'Tattoo of the Divine Protection', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28055, 'Tattoo of the Angel Protection', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28056, 'Tattoo of the Giant Protection', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28057, 'Tattoo of the Fugitive', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28058, 'Tattoo of the Divine Witch', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28059, 'Tattoo of the Divine Monk', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28060, 'Tattoo of the Divine Assassin', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28061, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28062, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28063, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28064, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28065, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28066, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28067, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28068, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28069, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28070, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28071, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28072, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28073, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28074, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28075, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28076, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28077, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28078, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30010, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30011, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30012, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30013, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30014, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30015, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30016, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30017, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30018, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30019, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30020, 'Tattoo of Divine Warrior', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'false', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30021, 'Tattoo of Divine Wizard', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'false', 'true', 'true', 0, 0);  
    • Pessoal boa noite! Estou usando a revisão #1132 e estou tendo dificuldades pra por o PC (Computador) conectado na rede para logar-se no servidor. Tinha esta revisão já na maquina e estava finalizando (Fazendo teste cliente e servidor na mesma máquina.) porém tive alguns problemas pessoais e retornei a alguns dias para finalizar minhas edições encima da rev e usá-la para o público.   Segue algumas informações de como esta a princípio as minhas configurações: # #============================================================# #                       Frozen Dev.Team                      # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 192.168.15.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 192.168.15.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname =* LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)   LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs   LoginHostname =* # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType = c3p0 # Database info Driver = com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL = jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password =  # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance,  # each incoming connection request picks off a connection from a pool that has thread-affinity,  # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case  # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start  # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server.  SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168;10.0. # =============================================================== # Test server configuration, not to switch on the game server!  = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection.  # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = False # ============================================================= # Anti Bruteforce protection. (credits RT-Interlude) # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP address, who time BrutAvgTime less specified #900 second = 15 minute  BrutBanIpTime = 900 Assert = False EnableAllExceptionsLog = False DebugPackets = False  Se estiver na área errada por favor, perdoe-me! A dúvida é relacionada a questão de por outro pc na mesma rede para abrir o servidor e poder editar sem ser na máquina que esta RODANDO o server. Desde já agradeço a atenção de todo(a)s! 
    • Ola amigos adaptei o dragaozinho espero que gostem     DOWNLOAD: http://www.mediafire.com/file/ifriib3ii6323lg/Fafurion_H5_by_Locodark.rar/file        
    • abaixa os status do seus itens ou faz um balanço na revisao em StatsPayer pra travar cada class sim podendo definir attk speed e casting speed por cada class
    • Olá amigos venho pedir ajuda em um problema que estou tendo.. Eu defini no meu server o Max de casting speed e atak speed porém quando uso qualquer itens grade s até mesmo os originais o personagem fight fica full atak speed e personagem mage full casting... Enfim gostaria de saber como deixar retail não deixar pra ficar full assim... brigadão des de já.  Uso a rev do Marcos Project x
    • Bom dia   Adicionei o NPC, mas ele não altera o ID do Template do MOB, quando dou spawn nele, ele funciona normalmente o Scheme, porém, ele vem com nome de: Anakim e oTitle (Raid Boss) (ID Template que usei para ele), ele vem como se fosse o Boss Anakim, porém, quando clica nele, abre o schema normal e funfa tudinho 
    • Bom dia Alguém? ainda não consegui resolver mudando os nomes, o que preciso fazer será?
    • Boa noite, como faço para aparecer o nível do enchant do item á venda no shop? Já editei a multisell, e quando se compra o item, ele vem enchantado. Porém não aparece o nível do enchant no shop.
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