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Chaotic's/Flag Zones


Marco Santos

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Algumas Chaotic/Flag Zone's

edit o Type de acordo com o Mod de sua DataPack

Varias Zones By: AlooK


	<zone type="FlagZone" shape="NPoly" minZ="-7000" maxZ="-2313"> <!-- Primeval Isle By AlooK -->
		<node X="12340" Y="-24941" />
		<node X="11704" Y="-25311" />
		<node X="9926" Y="-25191" />
		<node X="4210" Y="-23826" />
		<node X="4093" Y="-23161" />
		<node X="6780" Y="-22309" />
		<node X="9009" Y="-20666" />
		<node X="12838" Y="-22601" />
	</zone>

	<!-- Zaken -->
	<zone type="FlagZone" shape="NPoly" minZ="-4815" maxZ="-315"><!-- Zaken Boss By AlooK -->
		<node X="50797" Y="213515" />
		<node X="57617" Y="213510" />
		<node X="57669" Y="221683" />
		<node X="50773" Y="221632" />
	</zone>

       <zone name="Flagzone" type="FlagZone" shape="NPoly" minZ="-15000" maxZ="10000"> <!-- Barakiel By AlooK -->
          <node X="83495" Y="-85322" />
          <node X="87837" Y="-85721" />
          <node X="88877" Y="-84196" />
          <node X="87585" Y="-81756" />  
          <node X="89955" Y="-78691" />
          <node X="93900" Y="-86824" />
          <node X="89598" Y="-90579" />
          <node X="84452" Y="-91320" />
         <node X="82178" Y="-88232" />
        </zone> 

	<zone type="FlagZone" shape="NPoly" minZ="-8380" maxZ="-4880"><!-- Antharas Boss By AlooK -->

		<node X="173469" Y="110431" />
		<node X="188081" Y="110284" />
		<node X="188132" Y="119249" />
		<node X="173386" Y="119391" />
	</zone>

	<zone type="FlagZone" shape="NPoly" minZ="10061" maxZ="11061"><!-- Baium Boss By AlooK -->
		<node X="111022" Y="16177" />
		<node X="114510" Y="12623" />
		<node X="118142" Y="15790" />
		<node X="114773" Y="19589" />
	</zone>

	<zone type="FlagZone" shape="NPoly" minZ="-5504" maxZ="-5104"><!-- Anakim and Lilith Boss By AlooK -->
		<node X="183938" Y="-13697" />
		<node X="186190" Y="-13692" />
		<node X="186176" Y="-8513" />
		<node X="183920" Y="-8513" />
	</zone>

	<!-- Forge of the Gods/Hall of Flames By AlooK -->
	<zone type="FlagZone" shape="NPoly" minZ="-3326" maxZ="-1326"><!-- Fire 1 By AlooK -->
		<node X="183373" Y="-117179" />
		<node X="184098" Y="-116718" />
		<node X="184137" Y="-115290" />
		<node X="183970" Y="-115002" />
		<node X="183673" Y="-114982" />
		<node X="182400" Y="-115593" />
		<node X="182338" Y="-116737" />
	</zone>
	<zone type="FlagZone" shape="NPoly" minZ="-2208" maxZ="792"><!-- Fire 2 By AlooK -->
		<node X="183432" Y="-117590" />
		<node X="196325" Y="-119107" />
		<node X="196377" Y="-103657" />
		<node X="187161" Y="-103538" />
	</zone>

	<!-- Imperial Tomb/4 Sepulchers By AlooK-->
	<zone type="FlagZone" shape="NPoly" minZ="-7263" maxZ="-7063"><!-- Royal Rush 1 By AlooK -->
		<node X="181198" Y="-86516" />
		<node X="192394" Y="-86521" />
		<node X="192391" Y="-84626" />
		<node X="181193" Y="-84622" />
	</zone>
	<zone type="FlagZone" shape="NPoly" minZ="-7263" maxZ="-7063"><!-- Royal Rush 2 By AlooK -->
		<node X="179511" Y="-89903" />
		<node X="190707" Y="-89908" />
		<node X="190704" Y="-88013" />
		<node X="179506" Y="-88009" />
	</zone>
	<zone type="FlagZone" shape="NPoly" minZ="-7263" maxZ="-7063"><!-- Royal Rush 3 By AlooK -->
		<node X="174498" Y="-82751" />
		<node X="176622" Y="-82751" />
		<node X="176616" Y="-71304" />
		<node X="174489" Y="-71303" />
	</zone>
	<zone type="FlagZone" shape="NPoly" minZ="-7263" maxZ="-7063"><!-- Royal Rush 4 By AlooK -->
		<node X="172183" Y="-86660" />
		<node X="174307" Y="-86661" />
		<node X="174301" Y="-75214" />
		<node X="172174" Y="-75213" />
	</zone>
	<zone type="FlagZone" shape="NPoly" minZ="-2572" maxZ="5428"><!-- Valakas Boss By AlooK -->
		<node X="196866" Y="-130845" />
		<node X="229289" Y="-130860" />
		<node X="229176" Y="-98508" />
		<node X="196880" Y="-98498" />
	</zone>

	<zone type="FlagZone" shape="Cuboid" minZ="-9205" maxZ="-8065"><!-- Frintezza Boss TODO By AlooK -->
		<node X="-89840" Y="-139384" />
		<node X="-85732" Y="-155311" />
	</zone>
	<zone type="FlagZone" shape="NPoly" minZ="-5947" maxZ="-5547"><!-- Queen Ant Boss TODO By AlooK -->
		<node X="-21490" Y="178613" />
		<node X="-22258" Y="178961" />
		<node X="-22890" Y="182205" />
		<node X="-22770" Y="183129" />
		<node X="-21594" Y="183945" />
		<node X="-20570" Y="183381" />
		<node X="-20310" Y="182673" />
		<node X="-20762" Y="179129" />
	</zone>
	<zone type="FlagZone" shape="NPoly" minZ="-5796" maxZ="-3796"><!-- Orfen Boss TODO By AlooK -->
		<node X="43976" Y="24664" />
		<node X="43284" Y="18952" />
		<node X="42476" Y="18164" />
		<node X="42480" Y="16448" />
		<node X="43084" Y="15944" />
		<node X="45140" Y="15816" />
		<node X="48800" Y="15112" />
		<node X="56556" Y="12040" />
		<node X="59068" Y="14288" />
		<node X="61064" Y="18492" />
		<node X="60380" Y="23672" />
		<node X="58724" Y="27412" />
		<node X="55696" Y="28496" />
		<node X="43976" Y="24664" />
	</zone>
	<zone type="FlagZone" shape="Cuboid" minZ="-10730" maxZ="-10290"> <!-- Altar of Sacrifice TODO By AlooK -->
		<node X="-18176" Y="-54972" />
		<node X="-14614" Y="-51620" />
	</zone>
	<zone type="FlagZone" shape="Cylinder" minZ="-2000" maxZ="-1500" rad="1500"><!-- Sailren's Nest By AlooK -->

		<node X="27513" Y="-6772" />
	</zone>

 

Core Grand Boss Chaotic Zone - Creditos Luke Garcia

 

 

<zone type="FlagZone" shape="NPoly" minZ="-7000" maxZ="16000"> <!-- Core -->
		<node X="17961" Y="112361" />
		<node X="17866" Y="112403" />
		<node X="17762" Y="112384" />
		<node X="17677" Y="112392" />
		<node X="17595" Y="112402" />
		<node X="17526" Y="112398" />
		<node X="17483" Y="112363" />
		<node X="17413" Y="112313" />
		<node X="17360" Y="112314" />
		<node X="17327" Y="112362" />
		<node X="17286" Y="112279" />
		<node X="17234" Y="112297" />
		<node X="17165" Y="112323" />
		<node X="17100" Y="112335" />
		<node X="16951" Y="112330" />
		<node X="16823" Y="112338" />
		<node X="16676" Y="112338" />
		<node X="16539" Y="112338" />
		<node X="16416" Y="112330" />
		<node X="16306" Y="112337" />
		<node X="16300" Y="112254" />
		<node X="16294" Y="112154" />
		<node X="16300" Y="112118" />
		<node X="16378" Y="112060" />
		<node X="16377" Y="111953" />
		<node X="16291" Y="111948" />
		<node X="16299" Y="111805" />
		<node X="16319" Y="111727" />
		<node X="16306" Y="111646" />
		<node X="16296" Y="111498" />
		<node X="16370" Y="111505" />
		<node X="16378" Y="111427" />
		<node X="16377" Y="111337" />
		<node X="16296" Y="111336" />
		<node X="16301" Y="111203" />
		<node X="16313" Y="111091" />
		<node X="16296" Y="111028" />
		<node X="16301" Y="110911" />
		<node X="16370" Y="110909" />
		<node X="16378" Y="110827" />
		<node X="16296" Y="110739" />
		<node X="16290" Y="110608" />
		<node X="16259" Y="110426" />
		<node X="16258" Y="110204" />
		<node X="16257" Y="110096" />
		<node X="16259" Y="109942" />
		<node X="16257" Y="109814" />
		<node X="16305" Y="109605" />
		<node X="16304" Y="109463" />
		<node X="16298" Y="109348" />
		<node X="16307" Y="109221" />
		<node X="16305" Y="109109" />
		<node X="16304" Y="108952" />
		<node X="16392" Y="108841" />
		<node X="16461" Y="108847" />
		<node X="16574" Y="108855" />
		<node X="16702" Y="108855" />
		<node X="16844" Y="108847" />
		<node X="16977" Y="108858" />
		<node X="17072" Y="108763" />
		<node X="17060" Y="108578" />
		<node X="17050" Y="108364" />
		<node X="17050" Y="108202" />
		<node X="17050" Y="108034" />
		<node X="17167" Y="108004" />
		<node X="17327" Y="108005" />
		<node X="17497" Y="107994" />
		<node X="17732" Y="107993" />
		<node X="17991" Y="107996" />
		<node X="18284" Y="108005" />
		<node X="18393" Y="108025" />
		<node X="18385" Y="108210" />
		<node X="18385" Y="108425" />
		<node X="18385" Y="108651" />
		<node X="18393" Y="108858" />
		<node X="18587" Y="108847" />
		<node X="18748" Y="108855" />
		<node X="18877" Y="108855" />
		<node X="19021" Y="108837" />
		<node X="19072" Y="108952" />
		<node X="19150" Y="108944" />
		<node X="19143" Y="109109" />
		<node X="19140" Y="109222" />
		<node X="19140" Y="109344" />
		<node X="19144" Y="109464" />
		<node X="19143" Y="109604" />
		<node X="19053" Y="109622" />
		<node X="19069" Y="109813" />
		<node X="19188" Y="109811" />
		<node X="19190" Y="109938" />
		<node X="19189" Y="110064" />
		<node X="19197" Y="110299" />
		<node X="19188" Y="110408" />
		<node X="19135" Y="110475" />
		<node X="19165" Y="110574" />
		<node X="19153" Y="110721" />
		<node X="19063" Y="110811" />
		<node X="19164" Y="110891" />
		<node X="19153" Y="111032" />
		<node X="19150" Y="111230" />
		<node X="19077" Y="111333" />
		<node X="19082" Y="111512" />
		<node X="19151" Y="111632" />
		<node X="19150" Y="111805" />
		<node X="19076" Y="111929" />
		<node X="19075" Y="112108" />
		<node X="19164" Y="112230" />
		<node X="19138" Y="112339" />
		<node X="18962" Y="112342" />
		<node X="18797" Y="112339" />
		<node X="18629" Y="112339" />
		<node X="18493" Y="112338" />
		<node X="18340" Y="112331" />
		<node X="18276" Y="112327" />
		<node X="18210" Y="112298" />
		<node X="18135" Y="112293" />
		<node X="18109" Y="112362" />
		<node X="17967" Y="112334" />
									</zone> 

 



Forbin Gateway + Cherub Galaxya [ TOI 13 ] By: AlooK

<!-- Chaotic Zone Forbbin Gateway  [ FG ] By: AlooK-->
	<zone id='98732' type='FlagZone' shape='NPoly' minZ='-5996' maxZ='577'>
       <node X="173772" Y="128076" />
	   <node X="192686" Y="-126063" />
	   <node X="191141" Y="-103814" />
	   <node X="172454" Y="-103800" />
    </zone>		
			
	<!-- Chaotic Zone TOI 13 By: AlooK-->
	<zone id='60015' type='FlagZone' shape='NPoly' minZ='7993' maxZ='16301'>
    	<node X="124353" Y="6936" />
		<node X="102469" Y="6481" />
		<node X="101093" Y="29467" />
		<node X="124591" Y="30447" />
	</zone>

 

 

 

Algun's Raid Boss By: AlooK ( Esse vc's Precisam testar , so me lembro dos de Varkas e Ketra )

 

	<zone id='60015' type='FlagZone' shape='NPoly' minZ='7993' maxZ='16301'>
    	<node X="124353" Y="6936" />
		<node X="102469" Y="6481" />
		<node X="101093" Y="29467" />
		<node X="124591" Y="30447" />
	</zone>
	<zone id='70060' type='FlagZone' shape='NPoly' minZ='-10879' maxZ='-4168'>
       <node X="101776" Y="236294" />
	   <node X="64260" Y="236336" />
	   <node X="63976" Y="261870" />
       <node X="100193" Y="261759" />
	</zone>
	<zone id='12011' type='FlagZone' shape='NPoly' minZ='-4660' maxZ='-2690'>
       <node X="39477" Y="201473" />
	   <node X="63471" Y="101440" />
	   <node X="63860" Y="224890" />
	   <node X="39146" Y="223800" />
    </zone>
	<zone id='120199' type='FlagZone' shape='NPoly' minZ='-3775' maxZ='-3774'>
       <node X="72500" Y="143252" />
	   <node X="72498" Y="142276" />
	   <node X="73491" Y="142273" />
	   <node X="73489" Y="143257" />
    </zone>
	<zone id='98732' type='FlagZone' shape='NPoly' minZ='-5996' maxZ='577'>
       <node X="173772" Y="128076" />
	   <node X="192686" Y="-126063" />
	   <node X="191141" Y="-103814" />
	   <node X="172454" Y="-103800" />
    </zone>
	<zone id='123321' type='FlagZone' shape='NPoly' minZ='-3557' maxZ='-2433'>
       <node X="-33502" Y="129481" />
	   <node X="-70549" Y="127610" />
	   <node X="-70418" Y="151202" />
	   <node X="-34542" Y="152776" />
    </zone>
	<zone id='1233214' type='FlagZone' shape='NPoly' minZ='-6512' maxZ='-2073'>
       <node X="137988" Y="-93892" />
	   <node X="135964" Y="-68305" />
	   <node X="160983" Y="-69430" />
	   <node X="162410" Y="-91091" />
    </zone>

 

 

Procure saber qual e a Linha Type do mod adicionado na sua Pack ,

Se for Chaoticzone , altere todos Flagzone para Chaoticzone

* Exemplo: <zone type="FlagZone"

para <zone type="Chaoticzone" *

blá ... bláa ..blá by: AlooK

Editado por perereco

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limpa sua caixa de mensagens tentei mandar uma mensagem mais não deu

 

 

opa deu certo testei algumas áreas agora ta dando pvp mexi em algumas coisas era a rev msm

Editado por *-*InSaNo*-*

L2Wok <-- Novo Servidor Interlud PvP Não Fique De Fora Dessa

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Muito bom as zones, obrigado por compartilhar, mas você testou em quais revisões? Eu só conheço a aCis que funciona as zone sem precisar de zone_vertices.sql .

Sem esses arquivos para 90% dos projetos acho que isso seria inútil, sem desmerecer seu share, desculpe qualquer coisa, e muito obrigado novamente por compartilhar.

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Muito bom as zones, obrigado por compartilhar, mas você testou em quais revisões? Eu só conheço a aCis que funciona as zone sem precisar de zone_vertices.sql .

Sem esses arquivos para 90% dos projetos acho que isso seria inútil, sem desmerecer seu share, desculpe qualquer coisa, e muito obrigado novamente por compartilhar.

testei na projectx e estou com a source da Labase tbm funcionou normal

L2Wok <-- Novo Servidor Interlud PvP Não Fique De Fora Dessa

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Muito bom as zones, obrigado por compartilhar, mas você testou em quais revisões? Eu só conheço a aCis que funciona as zone sem precisar de zone_vertices.sql .

Sem esses arquivos para 90% dos projetos acho que isso seria inútil, sem desmerecer seu share, desculpe qualquer coisa, e muito obrigado novamente por compartilhar.

 

Como Disse

 

Procure saber qual e a Linha Type do mod adicionado na sua Pack ,

Se for Chaoticzone , altere todos Flagzone para Chaoticzone

* Exemplo: <zone type="FlagZone"

para <zone type="Chaoticzone" *

 

 

conheço a Chaotic Zone da aCis como Type MultiFunctionZone , Algo assim meu amigo...

 

e só tu testar ! ...

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Brother seria pedir muito, você fazer Varkas e Ketra, 100% Flagzone?

 

Mano teria como fazer mais umas areas ai tipo em best farm ?

 

e na ilha

Nesse carnaval não to em casa , mais assim que eu chegar eu faço sim ...

 

 

Mr.Kadu

 

 

 

<zone type="FlagZone" shape="NPoly" minZ="-7000" maxZ="-2313"> <!-- Primeval Isle By AlooK -->

<node X="12340" Y="-24941" />

<node X="11704" Y="-25311" />

<node X="9926" Y="-25191" />

<node X="4210" Y="-23826" />

<node X="4093" Y="-23161" />

<node X="6780" Y="-22309" />

<node X="9009" Y="-20666" />

<node X="12838" Y="-22601" />

</zone>

Editado por perereco

Made in Brazza

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Nesse carnaval não to em casa , mais assim que eu chegar eu faço sim ...

 

 

Mr.Kadu

 

 

 

<zone type="FlagZone" shape="NPoly" minZ="-7000" maxZ="-2313"> <!-- Primeval Isle By AlooK -->

<node X="12340" Y="-24941" />

<node X="11704" Y="-25311" />

<node X="9926" Y="-25191" />

<node X="4210" Y="-23826" />

<node X="4093" Y="-23161" />

<node X="6780" Y="-22309" />

<node X="9009" Y="-20666" />

<node X="12838" Y="-22601" />

</zone>

Valeu Perereco

Pk não é errado

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  • 4 weeks later...
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Mals pela demora , sabe me informar a Type do mod, sé e Flag ou ChaoticZone ?

tbm queria pra Imperial tomb, completa, dentro e fora, até a parte de wall of wargos..

tentei fazer mas sem sucesso..

 

o mod que estou usando é esse:

http://www.l2jbrasil.com/index.php?/topic/97153-pvp-flag-zone/

RawbUVC.jpgEstá com medo Ptista Safada?
É A NOVA ERA!qB2L169.jpg

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    • Hasta el momento todas las QUESTS son completables si te guias con un tutorial de youtube. El problema es que tienen bugs de locacion y de subquests que no avanzan o no te marcan correctamente a donde ir en el mapa, cosa que en Retail si se ve como corresponde.
    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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