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O Meu l2jfrozen não tem a opção de Subclass Para fica lvl 80 Ajudar !


lineage66

Pergunta

#==============================================================#

# AltSettings Properties #

#==============================================================#

# Pack: l2jfrozen Site: www.l2jfrozen.com #

#==============================================================#


# ------------------------

# Server Config -

# ------------------------

# AutoLoot enable. True to enable, False to disable

AutoLoot = True


# If False herbs will drop on ground even if AutoLoot is enabled

AutoLootHerbs = False


# Auto loot from Raid Boss's drop

AutoLootBoss = False


# AutoLearnSkills: True to enable, False to disable

AutoLearnSkills = True


# AutoLearn DivineInspiration: True to enable, False to disable

AutoLearnDivineInspiration = False


# Party range for l2attackable (default 1600)

AltPartyRange = 1600

# Party range for l2party (default 1400)

AltPartyRange2 = 1400


# Weight Limit multiplier - default 1

# If >1 - Weight Limit Double

AltWeightLimit = 999


# If XP loss (and deleveling) is enabled, default is 'true'

Delevel = True


# If disabled, magic dmg has always 100% chance of success, default is 'true'

MagicFailures = True


# Alternative cancel of attack (bow, cast, all)

AltGameCancelByHit = cast


# Alternative rules for shields - if they block, the damage is powerAtk-shieldDef,

# otherwise it's powerAttack / (shieldDef + powerDef)

AltShieldBlocks = False


# Alternative Rate Value for Perfect Shield Block Rate.

AltPerfectShieldBlockRate = 5


# Alternative AltGameMobAttackAI, like C1

AltGameMobAttackAI = False


# Alternative mob behavior in peace zones

# Default = True; Set to False to prevent mobs from auto-agro against players in peace zones

AltMobAgroInPeaceZone = True


# Alternative Freight mode. If true, freights can be withdrawed from any place.

# Also, possibility to change Freight price (in adena) for each item slot in freight.

# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the

# player will actually get charged for the value set in here.

AltGameFreights = True

AltGameFreightPrice = 1000


# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),

# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."

# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1

# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2

# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17

# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16

AltGameExponentXp = 0

AltGameExponentSp = 0


# Use tiredness (instead of combat points)

AltGameTiredness = False


# Allow free teleportation around the world.

AltFreeTeleporting = False


# Set true for disallow recommend character twice or more a day

AltRecommend = False


# Alternative Max Recommendation Number

AltMaxRecommendationNumber = 255


# -----------------------

# Class Master -

# -----------------------

# Allow Change Class with ClassMaster

AllowClassMasters = True

# Allow Upgrade Strider with ClassMaster

AllowClassMastersStriderUpdate = True


# Allow to define which class is allowed to be assigned through class master

AllowClassMastersFirstClass=true

AllowClassMastersSecondClass=true

AllowClassMastersThirdClass=true


# Config for special Class Master npc that can change players occupation

# If you need change occupation only use quest then set this to False (Default)

# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...

# Examples:

#

# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]

# 1st occupation change for 100.000 Adena (item id 57)

# 2nd occupation change for 1.000.0000 Adena (item id 57)

# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)

# On 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)

#

# ConfigClassMaster=1;[];[];2;[];[];3;[];[]

# 1st, 2nd, 3rd occupation change for free, without rewards

ConfigClassMaster = 1;[];[];2;[];[];3;[];[]


# Class Manager Handled Remotely at Level 20/40/76

AllowRemoteClassMasters = True


# Life crystal needed to learn clan skills

LifeCrystalNeeded = True


# Spell Books needed to learn skills

SpBookNeeded = True

# Books needed to enchant skills

EnchantSkillSpBookNeeded = True

# Books needed to Divine Inspiration

DivineInspirationSpBookNeeded = True


# Alternative skill learn rules:

# - all classes can learn all skills

# - skills of another class costs x2 SP

# - skills of another race costs x2 SP

# - skills of fighters/mages costs x3 SP

AltGameSkillLearn = False


# Allow player sub-class addition without checking for unique quest items.

AltSubClassWithoutQuests = True


# Restore Buffs On Subclass Change.

# IMPORTANT: It's better put it False to avoid exploit

AltRestoreEffectOnSub = False


# ----------------------

# Buffs Config -

# ----------------------

# Maximum number of buffs (default = 20 + 4 Divine Inspiration in C5)

MaxBuffAmount = 46

# Maximum number of debuffs

MaxDebuffAmount = 6


# -----------------------

# Clans Config -

# -----------------------

# Number of days you have to wait before :

# - joining another clan

DaysBeforeJoinAClan = 1

# - creating a new clan

DaysBeforeCreateAClan = 10

# Number of days it takes to dissolve a clan

DaysToPassToDissolveAClan = 7

# Number of days before joining a new alliance when clan voluntarily leave an alliance

DaysBeforeJoinAllyWhenLeaved = 1

# Number of days before joining a new alliance when clan was dismissed from an alliance

DaysBeforeJoinAllyWhenDismissed = 1

# Number of days before accepting a new clan for alliance when clan was dismissed from an alliance

DaysBeforeAcceptNewClanWhenDismissed = 1

# Number of days before creating a new alliance when dissolved an alliance

DaysBeforeCreateNewAllyWhenDissolved = 10


# Maximum number of clans in ally

AltMaxNumOfClansInAlly = 3


# Number of members needed to request a clan war

AltClanMembersForWar = 15


# All new characters of the same account are newbies, not only first one

AltNewCharAlwaysIsNewbie = True


# Privilege browse warehouse enables at the same time also withdraw from warehouse!

AltMembersCanWithdrawFromClanWH = False


# Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true

RemoveCastleCirclets = True


# Reputation score gained per clan member listed as top raid killers.

1stRaidRankingPoints = 1250

2ndRaidRankingPoints = 900

3rdRaidRankingPoints = 700

4thRaidRankingPoints = 600

5thRaidRankingPoints = 450

6thRaidRankingPoints = 350

7thRaidRankingPoints = 300

8thRaidRankingPoints = 200

9thRaidRankingPoints = 150

10thRaidRankingPoints = 100

UpTo50thRaidRankingPoints = 25

UpTo100thRaidRankingPoints = 12


# ------------------------

# Manor Config -

# ------------------------

# Manor Refresh Time in Military hours Default 8pm (20)

AltManorRefreshTime = 20


# Manor Refresh Time for Min's, Default 00 so at the start of the hour.

AltManorRefreshMin = 00


# Manor Next Period Approve Time in Military hours Default 6am

AltManorApproveTime = 6


# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.

AltManorApproveMin = 00


# Manor Maintenance time, Default 6 minutes.

AltManorMaintenancePeriod = 360000


# Manor Save Type. 1-Save data into db after every action;

# Default false

AltManorSaveAllActions = True


# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours

AltManorSavePeriodRate = 2


# -------------------------

# Lottery Config -

# -------------------------

# Initial Lottery prize

AltLotteryPrize = 50000


# Lottery Ticket Price

AltLotteryTicketPrice = 2000


# What part of Jackpot amount should receive characters who pick 5 wining numbers

AltLottery5NumberRate = 0.6


# What part of Jackpot amount should receive characters who pick 4 wining numbers

AltLottery4NumberRate = 0.2


# What part of Jackpot amount should receive characters who pick 3 wining numbers

AltLottery3NumberRate = 0.2


# How much adena receive characters who pick two or less of the winning number

AltLottery2and1NumberPrize = 200


# -------------------------------------

# Dimension Rift Config -

# -------------------------------------

# Minimal party size to enter rift. Min = 2, Max = 9.

# If in rift party will become smaller all members will be teleported back

RiftMinPartySize = 5


# Number of maximum jumps between rooms allowed, after this time party will be teleported back

MaxRiftJumps = 4


# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s

RiftSpawnDelay = 10000


# Time between automatic jumps in seconds

AutoJumpsDelayMin = 480

AutoJumpsDelayMax = 600


# Time Multiplier for stay in the boss room

BossRoomTimeMultiply = 1.5


# Cost in dimension fragments to enter the rift, each party member must own this amount

RecruitCost = 18

SoldierCost = 21

OfficerCost = 24

CaptainCost = 27

CommanderCost = 30

HeroCost = 33


# On / off infinite nipples (SS/BSS)

DontDestroySS = False


# Maximum level players who can not be attacked

MaxLevelNewbie = 20


# When char lost newbie status >= value

MaxLevelNewbieStatus = 80


# NPC respawn time (default 180 seconds)

StandardRespawnDelay = 180


# ExpertisePenality, to disable grade penalty

# False: Players can use equip S grade at level 1.

# True: Players can't use equip S grade at level 1.

ExpertisePenality= True


# MasteryPenality, to disable Heavy expertise.

# True: Players like dagger or archer can't use Heavy armor.

MasteryPenality= False

# MasteryPenality starting level.

# Default from 20

LevelToGetPenalty= 20


# MasteryWeaponPenality, to disable weapons expertise.

# True: Players that have not weapon mastery cannot use that weapon type.

MasteryWeaponPenality= False

# MasteryWeaponPenality starting level.

# Default from 20

LevelToGetWeaponPenalty= 20


#Augmentation Active skills start time: time in seconds that the

#players need to wait until an active augment skill is available

#once the augmented weapon is equipped. After the first time wait,

#the players will be able to use the skill with correct reuse time

#xml defined.

AugmStartReuseTime=0



# ---------------------------------------------- #

# Npc #

# ---------------------------------------------- #

# Npc Attackable

NpcAttackable=True


# Npc List Invul eg. 51,90,...

InvulNpcList=93000


# If True ActiveChar will not be able to Attack the Listed Npc Types.

DisableAttackToNpcs = False


# List of NPC's that allow casting skills on them

# Any other type will not allow casting

AllowedNPCTypes = L2GrandBoss,L2Chest,L2FestivalMonster,L2Minion,L2Monster,L2Pet,L2RaidBoss,L2SiegeGuard,L2SiegeNpc,L2ControlTower,L2Artefact,L2PenaltyMonster,L2FeedableBeast,L2SiegeFlag,L2RiftInvader,L2Guard,L2GuardNoHTML


# Allows Players to Shift-click Mobs and view their Stats and Droplist

AltGameViewNpc = False


# Custom Private store SELL/BUY

# For example you can use private store with Event Medal or Gold Bar

# Default: False (Adena)

SellByItem=false

# Custom Item ID

SellItem=6392


#Number of allowed Subclasses

AllowedSubclass=3







#POR FAVOR ALGUEM ME AJUDAR NÃO CONSIGO ACHAR A OPÇÃO DE QUANDO FAZER SUB CLASS JA FICAR LVL 80 ALGUEM AJUDAR !!

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  • 0

Se puder manda o seu altsettings.properties completo, o subclass.java e o config.java ( arquivos completos ) pra ficar mais facil, se não tiver mesmo da pra fazer aqui rapidin pq eu ja tenho aqui só preciso ver como ta no seu. flw

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  • 0

Se puder manda o seu altsettings.properties completo, o subclass.java e o config.java ( arquivos completos ) pra ficar mais facil, se não tiver mesmo da pra fazer aqui rapidin pq eu ja tenho aqui só preciso ver como ta no seu. flw

# ------------------------
# Server Config -
# ------------------------
# AutoLoot enable. True to enable, False to disable
AutoLoot = True
# If False herbs will drop on ground even if AutoLoot is enabled
AutoLootHerbs = False
# Auto loot from Raid Boss's drop
AutoLootBoss = False
# AutoLearnSkills: True to enable, False to disable
AutoLearnSkills = True
# AutoLearn DivineInspiration: True to enable, False to disable
AutoLearnDivineInspiration = False
# Party range for l2attackable (default 1600)
AltPartyRange = 1600
# Party range for l2party (default 1400)
AltPartyRange2 = 1400
# Weight Limit multiplier - default 1
# If >1 - Weight Limit Double
AltWeightLimit = 999
# If XP loss (and deleveling) is enabled, default is 'true'
Delevel = True
# If disabled, magic dmg has always 100% chance of success, default is 'true'
MagicFailures = True
# Alternative cancel of attack (bow, cast, all)
AltGameCancelByHit = cast
# Alternative rules for shields - if they block, the damage is powerAtk-shieldDef,
# otherwise it's powerAttack / (shieldDef + powerDef)
AltShieldBlocks = False
# Alternative Rate Value for Perfect Shield Block Rate.
AltPerfectShieldBlockRate = 5
# Alternative AltGameMobAttackAI, like C1
AltGameMobAttackAI = False
# Alternative mob behavior in peace zones
# Default = True; Set to False to prevent mobs from auto-agro against players in peace zones
AltMobAgroInPeaceZone = True
# Alternative Freight mode. If true, freights can be withdrawed from any place.
# Also, possibility to change Freight price (in adena) for each item slot in freight.
# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the
# player will actually get charged for the value set in here.
AltGameFreights = True
AltGameFreightPrice = 1000
# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
AltGameExponentXp = 0
AltGameExponentSp = 0
# Use tiredness (instead of combat points)
AltGameTiredness = False
# Allow free teleportation around the world.
AltFreeTeleporting = False
# Set true for disallow recommend character twice or more a day
AltRecommend = False
# Alternative Max Recommendation Number
AltMaxRecommendationNumber = 255
# -----------------------
# Class Master -
# -----------------------
# Allow Change Class with ClassMaster
AllowClassMasters = True
# Allow Upgrade Strider with ClassMaster
AllowClassMastersStriderUpdate = True
# Allow to define which class is allowed to be assigned through class master
AllowClassMastersFirstClass=true
AllowClassMastersSecondClass=true
AllowClassMastersThirdClass=true
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# On 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster = 1;[];[];2;[];[];3;[];[]
# Class Manager Handled Remotely at Level 20/40/76
AllowRemoteClassMasters = True
# Life crystal needed to learn clan skills
LifeCrystalNeeded = True
# Spell Books needed to learn skills
SpBookNeeded = True
# Books needed to enchant skills
EnchantSkillSpBookNeeded = True
# Books needed to Divine Inspiration
DivineInspirationSpBookNeeded = True
# Alternative skill learn rules:
# - all classes can learn all skills
# - skills of another class costs x2 SP
# - skills of another race costs x2 SP
# - skills of fighters/mages costs x3 SP
AltGameSkillLearn = False
# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = True
# Restore Buffs On Subclass Change.
# IMPORTANT: It's better put it False to avoid exploit
AltRestoreEffectOnSub = False
# ----------------------
# Buffs Config -
# ----------------------
# Maximum number of buffs (default = 20 + 4 Divine Inspiration in C5)
MaxBuffAmount = 46
# Maximum number of debuffs
MaxDebuffAmount = 6
# -----------------------
# Clans Config -
# -----------------------
# Number of days you have to wait before :
# - joining another clan
DaysBeforeJoinAClan = 1
# - creating a new clan
DaysBeforeCreateAClan = 10
# Number of days it takes to dissolve a clan
DaysToPassToDissolveAClan = 7
# Number of days before joining a new alliance when clan voluntarily leave an alliance
DaysBeforeJoinAllyWhenLeaved = 1
# Number of days before joining a new alliance when clan was dismissed from an alliance
DaysBeforeJoinAllyWhenDismissed = 1
# Number of days before accepting a new clan for alliance when clan was dismissed from an alliance
DaysBeforeAcceptNewClanWhenDismissed = 1
# Number of days before creating a new alliance when dissolved an alliance
DaysBeforeCreateNewAllyWhenDissolved = 10
# Maximum number of clans in ally
AltMaxNumOfClansInAlly = 3
# Number of members needed to request a clan war
AltClanMembersForWar = 15
# All new characters of the same account are newbies, not only first one
AltNewCharAlwaysIsNewbie = True
# Privilege browse warehouse enables at the same time also withdraw from warehouse!
AltMembersCanWithdrawFromClanWH = False
# Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true
RemoveCastleCirclets = True
# Reputation score gained per clan member listed as top raid killers.
1stRaidRankingPoints = 1250
2ndRaidRankingPoints = 900
3rdRaidRankingPoints = 700
4thRaidRankingPoints = 600
5thRaidRankingPoints = 450
6thRaidRankingPoints = 350
7thRaidRankingPoints = 300
8thRaidRankingPoints = 200
9thRaidRankingPoints = 150
10thRaidRankingPoints = 100
UpTo50thRaidRankingPoints = 25
UpTo100thRaidRankingPoints = 12
# ------------------------
# Manor Config -
# ------------------------
# Manor Refresh Time in Military hours Default 8pm (20)
AltManorRefreshTime = 20
# Manor Refresh Time for Min's, Default 00 so at the start of the hour.
AltManorRefreshMin = 00
# Manor Next Period Approve Time in Military hours Default 6am
AltManorApproveTime = 6
# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.
AltManorApproveMin = 00
# Manor Maintenance time, Default 6 minutes.
AltManorMaintenancePeriod = 360000
# Manor Save Type. 1-Save data into db after every action;
# Default false
AltManorSaveAllActions = True
# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours
AltManorSavePeriodRate = 2
# -------------------------
# Lottery Config -
# -------------------------
# Initial Lottery prize
AltLotteryPrize = 50000
# Lottery Ticket Price
AltLotteryTicketPrice = 2000
# What part of Jackpot amount should receive characters who pick 5 wining numbers
AltLottery5NumberRate = 0.6
# What part of Jackpot amount should receive characters who pick 4 wining numbers
AltLottery4NumberRate = 0.2
# What part of Jackpot amount should receive characters who pick 3 wining numbers
AltLottery3NumberRate = 0.2
# How much adena receive characters who pick two or less of the winning number
AltLottery2and1NumberPrize = 200
# -------------------------------------
# Dimension Rift Config -
# -------------------------------------
# Minimal party size to enter rift. Min = 2, Max = 9.
# If in rift party will become smaller all members will be teleported back
RiftMinPartySize = 5
# Number of maximum jumps between rooms allowed, after this time party will be teleported back
MaxRiftJumps = 4
# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s
RiftSpawnDelay = 10000
# Time between automatic jumps in seconds
AutoJumpsDelayMin = 480
AutoJumpsDelayMax = 600
# Time Multiplier for stay in the boss room
BossRoomTimeMultiply = 1.5
# Cost in dimension fragments to enter the rift, each party member must own this amount
RecruitCost = 18
SoldierCost = 21
OfficerCost = 24
CaptainCost = 27
CommanderCost = 30
HeroCost = 33
# On / off infinite nipples (SS/BSS)
DontDestroySS = False
# Maximum level players who can not be attacked
MaxLevelNewbie = 20
# When char lost newbie status >= value
MaxLevelNewbieStatus = 40
# NPC respawn time (default 180 seconds)
StandardRespawnDelay = 180
# ExpertisePenality, to disable grade penalty
# False: Players can use equip S grade at level 1.
# True: Players can't use equip S grade at level 1.
ExpertisePenality= True
# MasteryPenality, to disable Heavy expertise.
# True: Players like dagger or archer can't use Heavy armor.
MasteryPenality= True
# MasteryPenality starting level.
# Default from 20
LevelToGetPenalty= 20
# MasteryWeaponPenality, to disable weapons expertise.
# True: Players that have not weapon mastery cannot use that weapon type.
MasteryWeaponPenality= False
# MasteryWeaponPenality starting level.
# Default from 20
LevelToGetWeaponPenalty= 20
#Augmentation Active skills start time: time in seconds that the
#players need to wait until an active augment skill is available
#once the augmented weapon is equipped. After the first time wait,
#the players will be able to use the skill with correct reuse time
#xml defined.
AugmStartReuseTime=0
# ---------------------------------------------- #
# Npc #
# ---------------------------------------------- #
# Npc Attackable
NpcAttackable=True
# Npc List Invul eg. 51,90,...
InvulNpcList=93000
# If True ActiveChar will not be able to Attack the Listed Npc Types.
DisableAttackToNpcs = False
# List of NPC's that allow casting skills on them
# Any other type will not allow casting
AllowedNPCTypes = L2GrandBoss,L2Chest,L2FestivalMonster,L2Minion,L2Monster,L2Pet,L2RaidBoss,L2SiegeGuard,L2SiegeNpc,L2ControlTower,L2Artefact,L2PenaltyMonster,L2FeedableBeast,L2SiegeFlag,L2RiftInvader,L2Guard,L2GuardNoHTML
# Allows Players to Shift-click Mobs and view their Stats and Droplist
AltGameViewNpc = False
# Custom Private store SELL/BUY
# For example you can use private store with Event Medal or Gold Bar
# Default: False (Adena)
SellByItem=false
# Custom Item ID
SellItem=6392
#Number of allowed Subclasses
AllowedSubclass=3
# Ai man !!
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  • 0

Boa tarde, falta os arquivos .java ( Subclass e Config ) preciso ver pra saber o que vc ja tem ... lineage66 te oriento a baixar outra pack , por exemplo a L2J AnimaTioN do xVitor, ela ja tem essas alterações senão puder me manda os outros dois arquivos que eu pedi.

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