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~~WoH-V3~~ By Dagger Based In Acis 366 Revision~~


osvaldotl2015

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Admin account name is admin pasword admin

I'll leave the Version 3 of the WoH ( War Of Heros ) project based on l2jaCis revision 366

I hope you enjoy it, I do not post pics because I'm super busy and it costs HORRORS to go up even 1mb of files in the town where I am now if someone uploads images I will agredecere> :(> :(> :(
I hope they give good use to you as they are coming up mods or bugs or updates I will be adding in this same post
Greetings and good profit ...
It took me some time to compile and correct what you get for free I do not ask for money just be grateful giving it to like
PDT: Only I have the right to post the DP in other forums any post you find will be reported / reported
The editions are all by htm or from the server conf which are concentrated in (mods.properties)

http://www.mediafire.com/file/eja2cfzps8pof0o/Textures.rar

http://www.mediafire.com/file/b0xcwmqt0u93o3g/~~WoH-V3~~+By+Dagger+Based+In++Acis+366+Revision~~.rar

Aditional Texture

https://www.l2jbrasil.com/index.php?/topic/121748-castle-of-etis-login-screen-from-tps-for-all-lineage-2-clients/

List Off Mods

()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
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##//////////////////Custom Edition Designing Life//////////////##
##//////////////////////WtS: 0051944019417///////////////////////##
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()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
# ======================================== #
# 0 Custom Starting Buffs #
# ======================================== #
# ======================================== #
# 1 Custom Starting Items #
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# 2 Skill Duration Custom #
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# 3 Subclass Every Where Magister #
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# 4 Command .buffs #
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# 5 PVP #
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# 6 Banking System #
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# 7 Color Title Command #
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# 8 Hero Command System #
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# 9 Change Sex System #
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# 10 Starting Items Command #
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# 11 Admin All Efect System #
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# 12 Npc Karma Clean Configurations #
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# 13 Raid Boss Info System #
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# 14 Vote Manager System #
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# 15 Enchant Protect System #
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# 16 Newbies System #
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# 17 AntiBot System Start #
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# 18 AIO System #
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# 19 AIO Command System #
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# 20 VIP System #
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# 21 Vip Command System #
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# 22 Custom Enchant System #
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# 23 Npcs System #
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# 24 Heavy System #
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# 25 Auto Equi System #
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# 26 Karma Teleport System #
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# 27 Custom /Escape System #
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# 28 Over Enchat & Punish System #
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# 29 Show Players Online GS System #
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# 30 Enchant Announce System #
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# 31Voice-command for turning off XP-gain #
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# 32 Elfocrash's Pvp Enchant System #
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# 33 Random Zone PvP System #
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# 34 Faction System #
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# 35 Autoreward System #
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# 36 inventory weight System #
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# 37 Disable For All Weapon All Classes #
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# 38 Show Welcome PM on start #
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# 39 Clan Leader Color Title Name #
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# 40 Restrictions settings #
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# 41 Oly Skills Restrictions settings #
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# 42 Anti Farm System #
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# 43 Mastery Restriction #
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# 44 Limits #
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# 45 Announce Raid Boss #
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# 46 Balance Class #
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# 47 News Play #
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# 48 Trade augment weapon #
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# 49 Clan Item #
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# 50 Clan Item1 #
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# 51 Clan Item2 #
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# 52 Clan Item3 #
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# 53 Clan Item4 #
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# 54 Clan Item5 #
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# 55 Clan Item6 #
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# 56 Clan Item7 #
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# 57 Noble Custom Item #
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# 58 Hero Custom Item #
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# ======================================== #
# 59 Recomender Custom Item #
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# ======================================== #
# 60 Golds Bar Por Adena By Dagger #
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# 61 Adena Por Por Gold Bars By Dagger #
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# 62 Pass Key Character On Enter By Dagger #
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# ======================================== #
# 63 Command Change Name/Title By Dagger #
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# 64 Super Monsters Configs #
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# 65 Effects Width PvP/SuperMonsters Kills #
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# ======================================== #
# 66 Maximum allowed subclasses #
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# 67 Stuck Sub Class #
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# 68 Custom Start Level Sub Class #
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# 69 New Player Title config #
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# #########################################
# Automated restart config #
# 70 #
# Mod exclusive woh #
# #########################################
# ======================================== #
# 71 Npc Skills Seller #
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# 72 Dual Box Configurations #
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# 73 Trivia event #
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# 74 Chaos event #
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# 75 PC Bang Point Event #
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# 76 Restore Pk For PvP Sistem #
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# 77 Offline trade/craft #
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# 78 INFINITY ITEMS #
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# 79 Global Drop Monsters #
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# 80 Unstuck Configurations #
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# 81 Multi Zone Configurations #
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# 82 Datapack root directory #
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# 83 Camera effect on die #
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# ======================================== #
# 84 Enchant Skills setting By Dagger #
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#================================#
#///////////////MORE///////////////#
#================================#
Give item reward? This is for both full party (if enabled) and killer.
#
Give reward for the killer
Give reward for the full party
#
Give noblesse status for the killer
Give noblesse to the full party
#
Give hero status to the killer(Untill logout)
Give hero status to the full party? (Untill logout)
#================================#
Add IconTable.java By Tayran.JavaDev
#================================#
Fix Npc Auctioner "Icons"
#================================#
If this is true and the enchant will fail , the skill enchantment will lost 1 enchant
##########################################
# Command Change Name/Title #
# 85 #
# By Dagger #
##########################################
#================================#
# Use The .changename+name .changetitle+title Command
#================================#
Fix To Exit of Town Flag Message For Race
#================================#
News commands
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Command .bastard
Command .ptl
Command .showaio
Command .readena
# ======================================== #
# 85-A EVENTS #
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# 85-B Hidden Event #
# ======================================== #
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# 85-C Team vs. Team #
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# 85-D Trivia event #
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# 85-E Chaos event #
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# 85-F Pk Hunter #
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# 85-G Random Fight1Vs1 #
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# 85-H Strider Race #
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# 85-I Search Npc #
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# 85-J Hitman Event #
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# 85-K PvP Random Fight #
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# 85-L Invasors #
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# 85-LL Kill The Boss #
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##//////////////////Custom Edition Designing Life//////////////##
##//////////////////////WtS: 0051944019417///////////////////////##
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()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()

=

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NPCS

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===

==

=

50002 name="RaidBoss" title="~~Info~~
50003 name="Sir Bastian" title="~~EventManager~~
50004 name="Donater" title="~~PsC~~
50005 name="Change" title="~~Pasword~~
50008 name="Tryskell" title="~~CrappyBuffer~~
50009 name="Karma" title="~~Remove~~
50010 name="Shop" title="~~GM~~
50011 name="Auctioner" title="~~Manager~~
50012 name="Report" title="~~Bug~~
50013 name="register" title="~~Siege~~
50021 name="Yelena" title="Augmenter
50023 name="Helper" title="~~Newbies~~
50024 name="Npc" title="~~Buffer~~
50054 name="Global" title="~~Gatekeeper~~
50055 name="FactionManager" title="~~Factions~~
50056 name="Order" title="~~Buffer~~
50057 name="Chaos" title="~~Buffer~~
50058 name="RaidBoss" title="~~Gatekeeper~~
50059 name="Ranking" title="~~Manager~~
50062 name="xXManagerXx" title="~~VOTE~~
50064 name="xXMarketXx" title="~~Npc~~
50065 name="Aio" title="~~Seller~~
50066 name="Vip" title="~~Seller~~
50067 name="Skills" title="~~Seller~~
50068 name="PvPs" title="~~Latest~~
50069 name="~Manager~" title="~~Famous~~
50070 name="~Strider Race Event~" title="~~REGISTER HERE~~
50071 name="~Strider Race~" title="[ARRIVAL HERE]
50072 name="~Random Fight~" title="[REGISTER HERE]
50073 name="~Event Hitman~" title="[HERE]
50074 name="Sir Bastiani" title="~~RandomFightManager~~
50075 name="~Search Npc~" title="[ARRIVAL HERE]
50077 name="Pvps" title="~~Seller~~
50078 name="Pks" title="~~Seller~~
50079 name="CaptureFlag" title="~~CastleWar~~
50080 name="Register" title="~~CastleWar~~
50081 name="Ezio" title="Item Enchanter
50083 name="SiegeWars" title="~~Defender~~
50084 name="S-W" title="~~SiegeWar~~
Editado por osvaldotl2015
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# ======================================== #

# 18 AIO System #

# ======================================== #

# ======================================== #

# 19 AIO Command System #

# ======================================== #

# ======================================== #

# 20 VIP System #

# ======================================== #

# ======================================== #

# 21 Vip Command System #

# ======================================== #




50065 name="Aio" title="~~Seller~~


50066 name="Vip" title="~~Seller~~


:)

Editado por osvaldotl2015
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Zaken, e Frintezza funcional ?, net ta horrivel pra baixar aqui :X


mais alguem com este erro aqui ? http://prntscr.com/eo0nqf

Não aparece o char na hora de escolhar um para entrar no server.

assHawk.png.223bfb6b0ff30e48604023c41da0c7c5.png

 

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Zaken, e Frintezza funcional ?, net ta horrivel pra baixar aqui :X

mais alguem com este erro aqui ? http://prntscr.com/eo0nqf

Não aparece o char na hora de escolhar um para entrar no server.

 

 

Download this

https://www.l2jbrasil.com/index.php?/topic/121748-castle-of-etis-login-screen-from-tps-for-all-lineage-2-clients/

Editado por osvaldotl2015
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# ======================================== #
# 18 AIO System #
# ======================================== #
# ======================================== #
# 19 AIO Command System #
# ======================================== #
# ======================================== #
# 20 VIP System #
# ======================================== #
# ======================================== #
# 21 Vip Command System #
# ======================================== #
50065 name="Aio" title="~~Seller~~
50066 name="Vip" title="~~Seller~~
:)

 

 

 

https://www.l2jbrasil.com/index.php?/topic/116940-buffshop-acis/?hl=shop

eu falei sobre esse mod

L2Wok <-- Novo Servidor Interlud PvP Não Fique De Fora Dessa

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Resolvido, quem estiver com o mesmo problema so trocar o arquivo logongrp.dat da system.

assHawk.png.223bfb6b0ff30e48604023c41da0c7c5.png

 

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TEM COMO ADICIONAR SUBCLASS CUSTOM? EXEMPLO: AO FALAR NO NPC ELE PEDE 3 ITENS.

# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = False
#[PT-BR] Npc da a SubClass ao Player en Troca de 3 Items.
#[PT-BR] Os Itens configuraveis estao abaixo.
SubclassWithItemAndNoQuest = True
#[PT-BR] Item 01 = Sub Class Sell
# ID= 6319 - Mimisxir Elixir
ElixirItemID = 6319
#[PT-BR] Item 01 = Sub Class Sell
# ID= 5011 - Star of Destiny
DestinyItemID = 5011
#[PT-BR] Item 01 = Sub Class Sell
# ID= 5011 - Star of Destiny
DestinyItemID = 5011
Editado por Tayran.JavaDev
removendo citação
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se o nosso amigo adicionar ia fica top kk

já tem buff shop é só procurar la em mods que tu vai achar.

..
It would be nice to have a maximum level option up to 85 for interlude.
You could enable or disable the settings. Or I do not know what I could do. I was wanting for a project something of an innovative kind to interlude :)
.
And also that new players MOD enter and the camera direct to the NPC's with a phrase explaining about. it would be nice...
.
sorry for my bad english...you got it? NICE PROJECT MAN :D
Editado por Dieguinho
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é só desativar... ou só se tu ta querendo usar ele mesmo e n ta entendendo direito aquele sistema é complicado msm kk

Amigo, mesmo depois de desativar vc consegue pegar faction no npc, removi os botoes blz, ai que me veio outro problema o char nao consegue usar npc buffer.

assHawk.png.223bfb6b0ff30e48604023c41da0c7c5.png

 

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The system of factions is as they say above it suffices to remove the button of the htm then to place a normal GK in that place or better perhaps changing the zone of spawn of



the new chars here



---------------------------------------- #


Telepot to location #


----------------------------------------#


LocX = 83278


LocY = 148273


LocZ = -3407


Editado por osvaldotl2015
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eu instalei um jogo limpo, e usei seu patch, mais na tela de loguin não aparece personagens, algum mesmo se criar não aparece.

ja postei sobre o erro em um post nesse mesmo topico, so ler mano, so voce trocar o longongrp.data da system que funciona.

assHawk.png.223bfb6b0ff30e48604023c41da0c7c5.png

 

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    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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