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Erro Script Java


Gabrieljdb

Pergunta

Queria saber se alguém pode me ajudar com esse erro.

 

estou tentando adicionar um Script custom de AugmentShop

 

 

erro_filha_da_mae.jpg?1492535546

package custom.AugmentShop;

import com.src.gameserver.model.actor.L2Npc;
import com.src.gameserver.model.actor.instance.L2PcInstance;
import com.src.gameserver.model.quest.Quest;
import com.src.gameserver.model.quest.QuestState;
import com.src.gameserver.model.itemcontainer.Inventory;
import java.sql.Connection;
import java.sql.PreparedStatement;
import com.src.util.database.L2DatabaseFactory;
import java.util.logging.Level;
import com.src.gameserver.model.actor.instance.L2ItemInstance;
import com.src.gameserver.datatables.sql.ItemTable;


/**
 * 
 * @author Rizel
 *
 */
public class AugmentShop extends Quest
{
	private final static int ITEM_ID = 57;
	private final static int ITEM_COUNT = 1000000;
	private final static String qn = "AugmentShop";
	private final static int NPC = 93000;
	
	public AugmentShop(int questId, String name, String descr) 
	{
		super(questId, name, descr);
		addFirstTalkId(NPC);
		addStartNpc(NPC);
		addTalkId(NPC);
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		
		if (event.equalsIgnoreCase("active"))
		{
			htmltext = "active.htm";
		}
		
		else if (event.equalsIgnoreCase("passive"))
		{
			htmltext = "passive.htm";
		}
		
		else if (event.equalsIgnoreCase("chance"))
		{
			htmltext = "chance.htm";
		}
		
		else
		{
			
			updateAugment(player, Integer.parseInt(event.substring(0,5)), Integer.parseInt(event.substring(6,10)), Integer.parseInt(event.substring(11,13)));
		}

		
		return htmltext;
	}

	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		QuestState qs = player.getQuestState(qn);
		if (qs == null)
			qs = newQuestState(player);
		htmltext = "main.htm";
		return htmltext;
	}
	
	public static void main(String[] args)
	{
		new AugmentShop(-1, qn, "AugmentShop");
	}
	
	
	private static void updateAugment(L2PcInstance player, int attribute, int skill, int level)
	{
		L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
			
		{
			player.sendMessage("You have to equip a weapon.");
			return;
		}
			
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
		{
			player.sendMessage("The weapon is already augmented.");
			return;
		}
		
		if (player.getInventory().getInventoryItemCount(ITEM_ID, -1) < ITEM_COUNT)
		{
			player.sendMessage("You dont have enough item.");
			return;
		}
			
		Connection con = null;
		try
		{
			player.destroyItemByItemId("Consume", ITEM_ID, ITEM_COUNT, player, true);
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("REPLACE INTO item_attributes VALUES(?,?,?,?,?,?)");
			statement.setInt(1, item.getObjectId());

				statement.setInt(2, attribute*65536+1);
				statement.setInt(3, skill);
				statement.setInt(4, level);
			
			if (item.getElementals() == null)
			{
				statement.setByte(5, (byte) -1);
				statement.setInt(6, -1);
			}
			else
			{
				statement.setByte(5, item.getElementals().getElement());
				statement.setInt(6, item.getElementals().getValue());
			}
			statement.executeUpdate();
			player.sendMessage("Succesfully augmented. You have to relog now.");
			statement.close();
			
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Could not augment item: "+item.getObjectId()+" ", e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	
}

up

Em breve novidades...

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  • 0

Queria saber se alguém pode me ajudar com esse erro.

 

estou tentando adicionar um Script custom de AugmentShop

 

 

erro_filha_da_mae.jpg?1492535546

package custom.AugmentShop;

import com.src.gameserver.model.actor.L2Npc;
import com.src.gameserver.model.actor.instance.L2PcInstance;
import com.src.gameserver.model.quest.Quest;
import com.src.gameserver.model.quest.QuestState;
import com.src.gameserver.model.itemcontainer.Inventory;
import java.sql.Connection;
import java.sql.PreparedStatement;
import com.src.util.database.L2DatabaseFactory;
import java.util.logging.Level;
import com.src.gameserver.model.actor.instance.L2ItemInstance;
import com.src.gameserver.datatables.sql.ItemTable;


/**
 * 
 * @author Rizel
 *
 */
public class AugmentShop extends Quest
{
	private final static int ITEM_ID = 57;
	private final static int ITEM_COUNT = 1000000;
	private final static String qn = "AugmentShop";
	private final static int NPC = 93000;
	
	public AugmentShop(int questId, String name, String descr) 
	{
		super(questId, name, descr);
		addFirstTalkId(NPC);
		addStartNpc(NPC);
		addTalkId(NPC);
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		
		if (event.equalsIgnoreCase("active"))
		{
			htmltext = "active.htm";
		}
		
		else if (event.equalsIgnoreCase("passive"))
		{
			htmltext = "passive.htm";
		}
		
		else if (event.equalsIgnoreCase("chance"))
		{
			htmltext = "chance.htm";
		}
		
		else
		{
			
			updateAugment(player, Integer.parseInt(event.substring(0,5)), Integer.parseInt(event.substring(6,10)), Integer.parseInt(event.substring(11,13)));
		}

		
		return htmltext;
	}

	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		QuestState qs = player.getQuestState(qn);
		if (qs == null)
			qs = newQuestState(player);
		htmltext = "main.htm";
		return htmltext;
	}
	
	public static void main(String[] args)
	{
		new AugmentShop(-1, qn, "AugmentShop");
	}
	
	
	private static void updateAugment(L2PcInstance player, int attribute, int skill, int level)
	{
		L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
			
		{
			player.sendMessage("You have to equip a weapon.");
			return;
		}
			
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
		{
			player.sendMessage("The weapon is already augmented.");
			return;
		}
		
		if (player.getInventory().getInventoryItemCount(ITEM_ID, -1) < ITEM_COUNT)
		{
			player.sendMessage("You dont have enough item.");
			return;
		}
			
		Connection con = null;
		try
		{
			player.destroyItemByItemId("Consume", ITEM_ID, ITEM_COUNT, player, true);
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("REPLACE INTO item_attributes VALUES(?,?,?,?,?,?)");
			statement.setInt(1, item.getObjectId());

				statement.setInt(2, attribute*65536+1);
				statement.setInt(3, skill);
				statement.setInt(4, level);
			
			if (item.getElementals() == null)
			{
				statement.setByte(5, (byte) -1);
				statement.setInt(6, -1);
			}
			else
			{
				statement.setByte(5, item.getElementals().getElement());
				statement.setInt(6, item.getElementals().getValue());
			}
			statement.executeUpdate();
			player.sendMessage("Succesfully augmented. You have to relog now.");
			statement.close();
			
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Could not augment item: "+item.getObjectId()+" ", e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	
}

up

 

Amigo não sei como funciona a L2JDREAM ( Apenas posso tentar ajuda-lo )

 

Mais todos esses erros ai é referente ao método que voce ta tentando usar ( getElementals )

 

Abra o eclipse e procure por L2ItemInstance ou algo do tipo que vai achar o método que ele recebe entre () e subistitua no codigo que esta tentando add

 

ai provavelmente todos os erros vão sumir si fizer corretamente!

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  • 0
user_off.pngNalDinHuU

 

Saquei mano, eu tenho um script parecido aqui sem a parte dos "Elementals".

O problema é que ele também da um erro e um warning, se você souber adaptar este script eu ficaria grato pois não sei nem 1% disso.

 

 

user_off.pngH4RD3C0R3

 

Hum certamente, problema é que não sei como fazer isso, se você me desse o caminho eu faria com certeza.

Em breve novidades...

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} else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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