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MOD NPC SHOW CREST - ACYS 368


admFirewall

Pergunta

Boa tarde pessoal, recentemente mudei meu projeto pra acys 368 e estou adc mods e tudo mais, percebi que um mod que ja vem nela ( creio que ja vem na acys limpa pois não adc esse mod e peguei o core dela cru!) não esta funcionando corretamente, ou pelo menos não 100%.

O mod se trata do SHOW NPC CREST (creio que todos ja o conhecem..), ele ta fazendo somente alguns npcs pegarem a crest do clan dono do castle da city.. alguém poderia me ajudar a fazer com que todos os npcs peguem a crest..?!

 

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Não testei.

 

 

 

### Eclipse Workspace Patch 1.0
#P aCis_gameserver
Index: java/net/sf/l2j/gameserver/model/entity/Castle.java
===================================================================
--- java/net/sf/l2j/gameserver/model/entity/Castle.java	(revision 49)
+++ java/net/sf/l2j/gameserver/model/entity/Castle.java	(working copy)
@@ -70,6 +70,7 @@
 	private int _taxPercent;
 	private double _taxRate;
 	private long _treasury;
+	private boolean _showNpcCrest = false;
 	
 	private L2SiegeZone _siegeZone;
 	private L2CastleZone _castleZone;
@@ -335,6 +336,7 @@
 		
 		// Update database.
 		updateOwnerInDB(clan);
+		setShowNpcCrest(false, true);
 		
 		// If siege is in progress, mid victory phase of siege.
 		if (getSiege().isInProgress())
@@ -984,4 +986,36 @@
 			_log.log(Level.WARNING, "Failed to remove castle circlets && crowns for offline player " + member.getName() + ": " + e.getMessage(), e);
 		}
 	}
+	public final boolean getShowNpcCrest()
+	{
+		return _showNpcCrest;
+	}
+	
+	public final void setShowNpcCrest(boolean showNpcCrest, boolean save)
+	{
+		if (save)
+		{
+			if(_showNpcCrest != showNpcCrest)
+			{
+				_showNpcCrest = showNpcCrest;
+				updateShowNpcCrest();
+			}
+		}
+	}
+
+	public void updateShowNpcCrest()
+	{
+		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
+		{
+			PreparedStatement ps = con.prepareStatement("UPDATE castle SET showNpcCrest = ? WHERE id = ?");
+			ps.setString(1, String.valueOf(getShowNpcCrest()));
+			ps.setInt(2, getCastleId());
+			ps.execute();
+			ps.close();
+		}
+		catch (Exception e)
+		{
+			_log.info("Error saving showNpcCrest for castle " + getName() + ": " + e.getMessage());
+		}
+	}
 }
\ No newline at end of file
Index: java/net/sf/l2j/gameserver/network/serverpackets/AbstractNpcInfo.java
===================================================================
--- java/net/sf/l2j/gameserver/network/serverpackets/AbstractNpcInfo.java	(revision 49)
+++ java/net/sf/l2j/gameserver/network/serverpackets/AbstractNpcInfo.java	(working copy)
@@ -1,6 +1,7 @@
 package net.sf.l2j.gameserver.network.serverpackets;
 
 import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.data.MapRegionTable;
 import net.sf.l2j.gameserver.data.sql.ClanTable;
 import net.sf.l2j.gameserver.model.WorldObject.PolyType;
 import net.sf.l2j.gameserver.model.actor.Creature;
@@ -11,6 +12,8 @@
 import net.sf.l2j.gameserver.model.actor.instance.Player;
 import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
 import net.sf.l2j.gameserver.model.pledge.Clan;
+import net.sf.l2j.gameserver.model.zone.ZoneId;
+import net.sf.l2j.gameserver.model.zone.type.L2TownZone;
 
 public abstract class AbstractNpcInfo extends L2GameServerPacket
 {
@@ -81,16 +84,27 @@
 			
 			if (Config.SHOW_NPC_LVL && _npc instanceof Monster)
 				_title = "Lv " + _npc.getLevel() + (_npc.getTemplate().getAggroRange() > 0 ? "* " : " ") + _title;
-			
-			// NPC crest system
-			if (Config.SHOW_NPC_CREST && _npc.getCastle() != null && _npc.getCastle().getOwnerId() != 0)
+
+			if(Config.SHOW_NPC_CREST)
 			{
-				Clan clan = ClanTable.getInstance().getClan(_npc.getCastle().getOwnerId());
-				_clanCrest = clan.getCrestId();
-				_clanId = clan.getClanId();
-				_allyCrest = clan.getAllyCrestId();
-				_allyId = clan.getAllyId();
+				if(cha != null && cha.isInsideZone(ZoneId.PEACE) && cha.getCastle().getOwnerId() != 0)
+				{
+					L2TownZone Town = MapRegionTable.getTown(cha.getX(), cha.getY(),  cha.getZ());
+					if(Town != null)
+					{
+						int townId = Town.getTownId();
+						if(townId != 33 && townId != 22)
+						{
+							Clan clan = ClanTable.getInstance().getClan(cha.getCastle().getOwnerId());
+							_clanCrest = clan.getCrestId();
+							_clanId = clan.getClanId();
+							_allyCrest = clan.getAllyCrestId();
+							_allyId = clan.getAllyId();
+						}
+					}
+				}
 			}
+
 		}
 		
 		@Override
Index: java/net/sf/l2j/gameserver/instancemanager/CastleManager.java
===================================================================
--- java/net/sf/l2j/gameserver/instancemanager/CastleManager.java	(revision 49)
+++ java/net/sf/l2j/gameserver/instancemanager/CastleManager.java	(working copy)
@@ -53,6 +53,7 @@
 				castle.setTaxPercent(rs.getInt("taxPercent"), false);
 				castle.setTreasury(rs.getLong("treasury"));
 				castle.setLeftCertificates(rs.getInt("certificates"), false);
+				castle.setShowNpcCrest(rs.getBoolean("showNpcCrest"), true);
 				
 				try (PreparedStatement ps1 = con.prepareStatement(LOAD_OWNERS))
 				{
#P aCis_datapack
Index: sql/castle.sql
===================================================================
--- sql/castle.sql	(revision 48)
+++ sql/castle.sql	(working copy)
@@ -6,6 +6,7 @@
   `siegeDate` DECIMAL(20,0) NOT NULL default 0,
   `regTimeOver` enum('true','false') DEFAULT 'true' NOT NULL,
   `certificates` SMALLINT NOT NULL DEFAULT 300,
+  `showNpcCrest` enum('true','false') DEFAULT 'true' NOT NULL,
   PRIMARY KEY (`name`),
   KEY `id` (`id`)
 );

 

 

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Não testei.

 

 

 

### Eclipse Workspace Patch 1.0
#P aCis_gameserver
Index: java/net/sf/l2j/gameserver/model/entity/Castle.java
===================================================================
--- java/net/sf/l2j/gameserver/model/entity/Castle.java	(revision 49)
+++ java/net/sf/l2j/gameserver/model/entity/Castle.java	(working copy)
@@ -70,6 +70,7 @@
 	private int _taxPercent;
 	private double _taxRate;
 	private long _treasury;
+	private boolean _showNpcCrest = false;
 	
 	private L2SiegeZone _siegeZone;
 	private L2CastleZone _castleZone;
@@ -335,6 +336,7 @@
 		
 		// Update database.
 		updateOwnerInDB(clan);
+		setShowNpcCrest(false, true);
 		
 		// If siege is in progress, mid victory phase of siege.
 		if (getSiege().isInProgress())
@@ -984,4 +986,36 @@
 			_log.log(Level.WARNING, "Failed to remove castle circlets && crowns for offline player " + member.getName() + ": " + e.getMessage(), e);
 		}
 	}
+	public final boolean getShowNpcCrest()
+	{
+		return _showNpcCrest;
+	}
+	
+	public final void setShowNpcCrest(boolean showNpcCrest, boolean save)
+	{
+		if (save)
+		{
+			if(_showNpcCrest != showNpcCrest)
+			{
+				_showNpcCrest = showNpcCrest;
+				updateShowNpcCrest();
+			}
+		}
+	}
+
+	public void updateShowNpcCrest()
+	{
+		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
+		{
+			PreparedStatement ps = con.prepareStatement("UPDATE castle SET showNpcCrest = ? WHERE id = ?");
+			ps.setString(1, String.valueOf(getShowNpcCrest()));
+			ps.setInt(2, getCastleId());
+			ps.execute();
+			ps.close();
+		}
+		catch (Exception e)
+		{
+			_log.info("Error saving showNpcCrest for castle " + getName() + ": " + e.getMessage());
+		}
+	}
 }
\ No newline at end of file
Index: java/net/sf/l2j/gameserver/network/serverpackets/AbstractNpcInfo.java
===================================================================
--- java/net/sf/l2j/gameserver/network/serverpackets/AbstractNpcInfo.java	(revision 49)
+++ java/net/sf/l2j/gameserver/network/serverpackets/AbstractNpcInfo.java	(working copy)
@@ -1,6 +1,7 @@
 package net.sf.l2j.gameserver.network.serverpackets;
 
 import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.data.MapRegionTable;
 import net.sf.l2j.gameserver.data.sql.ClanTable;
 import net.sf.l2j.gameserver.model.WorldObject.PolyType;
 import net.sf.l2j.gameserver.model.actor.Creature;
@@ -11,6 +12,8 @@
 import net.sf.l2j.gameserver.model.actor.instance.Player;
 import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
 import net.sf.l2j.gameserver.model.pledge.Clan;
+import net.sf.l2j.gameserver.model.zone.ZoneId;
+import net.sf.l2j.gameserver.model.zone.type.L2TownZone;
 
 public abstract class AbstractNpcInfo extends L2GameServerPacket
 {
@@ -81,16 +84,27 @@
 			
 			if (Config.SHOW_NPC_LVL && _npc instanceof Monster)
 				_title = "Lv " + _npc.getLevel() + (_npc.getTemplate().getAggroRange() > 0 ? "* " : " ") + _title;
-			
-			// NPC crest system
-			if (Config.SHOW_NPC_CREST && _npc.getCastle() != null && _npc.getCastle().getOwnerId() != 0)
+
+			if(Config.SHOW_NPC_CREST)
 			{
-				Clan clan = ClanTable.getInstance().getClan(_npc.getCastle().getOwnerId());
-				_clanCrest = clan.getCrestId();
-				_clanId = clan.getClanId();
-				_allyCrest = clan.getAllyCrestId();
-				_allyId = clan.getAllyId();
+				if(cha != null && cha.isInsideZone(ZoneId.PEACE) && cha.getCastle().getOwnerId() != 0)
+				{
+					L2TownZone Town = MapRegionTable.getTown(cha.getX(), cha.getY(),  cha.getZ());
+					if(Town != null)
+					{
+						int townId = Town.getTownId();
+						if(townId != 33 && townId != 22)
+						{
+							Clan clan = ClanTable.getInstance().getClan(cha.getCastle().getOwnerId());
+							_clanCrest = clan.getCrestId();
+							_clanId = clan.getClanId();
+							_allyCrest = clan.getAllyCrestId();
+							_allyId = clan.getAllyId();
+						}
+					}
+				}
 			}
+
 		}
 		
 		@Override
Index: java/net/sf/l2j/gameserver/instancemanager/CastleManager.java
===================================================================
--- java/net/sf/l2j/gameserver/instancemanager/CastleManager.java	(revision 49)
+++ java/net/sf/l2j/gameserver/instancemanager/CastleManager.java	(working copy)
@@ -53,6 +53,7 @@
 				castle.setTaxPercent(rs.getInt("taxPercent"), false);
 				castle.setTreasury(rs.getLong("treasury"));
 				castle.setLeftCertificates(rs.getInt("certificates"), false);
+				castle.setShowNpcCrest(rs.getBoolean("showNpcCrest"), true);
 				
 				try (PreparedStatement ps1 = con.prepareStatement(LOAD_OWNERS))
 				{
#P aCis_datapack
Index: sql/castle.sql
===================================================================
--- sql/castle.sql	(revision 48)
+++ sql/castle.sql	(working copy)
@@ -6,6 +6,7 @@
   `siegeDate` DECIMAL(20,0) NOT NULL default 0,
   `regTimeOver` enum('true','false') DEFAULT 'true' NOT NULL,
   `certificates` SMALLINT NOT NULL DEFAULT 300,
+  `showNpcCrest` enum('true','false') DEFAULT 'true' NOT NULL,
   PRIMARY KEY (`name`),
   KEY `id` (`id`)
 );

 

 

Essa correção da disconect no char quando tento logar..

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setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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