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custom-quest-random-reward


TheBeasT

Pergunta

Boa noite galera alguem pode me ajudar nessa quest gostaria de limitar o drop a 400, por exemplo quando o player dropa 400 itens para de dropar e aparecer aquela alerta para ele voltar ao npc e entregar os itens, desde ja agradeço obrigado

 

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.scripting.quests;

import java.util.HashMap;
import java.util.Map;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.actor.Npc;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.scripting.Quest;
import net.sf.l2j.gameserver.scripting.QuestState;
import net.sf.l2j.commons.random.Rnd;


public class Q999_RandonItemReward extends Quest
{
private static final String qn = "Q999_RandonItemReward";

//Status
private static final boolean QUEST_ENABLE = Config.CUSTOM_QUEST_ENABLE;

// NPCs
private static final int NPC = Config.CUSTOM_QUEST_NPC_ID;

// Items Drop Quest
private static int[][] ITEMS = Config.CUSTOM_QUEST_REQUIRED_ITENS_LIST;
private static int MINIMUM_LEVEL = Config.CUSTOM_QUEST_MINIMUM_LEVEL;
private static int[][] MONSTERS = Config.CUSTOM_QUEST_MONSTERS_CHANCE_LIST;
private static int[][] REWARD_STATUS = Config.CUSTOM_QUEST_STATUS_REWARD;
private static int[][] LIST_REWARD_ITEMS = Config.CUSTOM_QUEST_GROUP_ITEM_ID;

public int[] SortItem(){


int[] premiacao = new int[]{57,1};

double sorteio = Math.random() * 100;

for(int i = 0 ; i < REWARD_STATUS.length ; i++)
{

if((sorteio -= REWARD_STATUS[0]) < 0){
int premio = Rnd.get(LIST_REWARD_ITEMS.length);
int quantidade = Rnd.get(REWARD_STATUS[1], REWARD_STATUS[2]);
premiacao = new int[]{LIST_REWARD_ITEMS[premio],quantidade};
break;
}
}

return premiacao;
}


// Drop chances
private static final Map CHANCES = new HashMap<>();
{
for(int i = 0 ; i < MONSTERS.length ; i++){
CHANCES.put(MONSTERS[0], MONSTERS[1]);
}
}

public Q999_RandonItemReward()
{
super(999, "Quest do Teste");

if(QUEST_ENABLE){

for(int i = 0 ; i < ITEMS.length ; i++)
{
setItemsIds(ITEMS[0]);
}


addStartNpc(NPC);
addTalkId(NPC);

for (int mobs : CHANCES.keySet())
addKillId(mobs);
}

}

@Override
public String onAdvEvent(String event, Npc npc, Player player)
{
String htmltext = event;
QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;

if (event.equalsIgnoreCase(NPC + "-3.htm"))
{
st.setState(STATE_STARTED);
st.set("cond", "1");
st.playSound(QuestState.SOUND_ACCEPT);
}
else if (event.equalsIgnoreCase(NPC + "-5.htm"))
{
if (CheckItemsRequire(player))
{
int[] sorteado = this.SortItem();
htmltext = NPC + "-6.htm";
for(int i = 0 ; i < ITEMS.length ; i++)
st.takeItems(ITEMS[0], ITEMS[1]);
st.giveItems(sorteado[0],sorteado[1]);
}
}
else if (event.equalsIgnoreCase(NPC + "-7.htm"))
{
for(int i = 0 ; i < ITEMS.length ; i++)
st.takeItems(ITEMS[0], -1);
st.exitQuest(true);
}

return htmltext;
}


@SuppressWarnings("static-method")
private boolean CheckItemsRequire(Player player){
QuestState st = player.getQuestState(qn);
for(int i = 0 ; i < ITEMS.length ; i++){
if(st.getQuestItemsCount(ITEMS[0]) < ITEMS[1])
return false;
}
return true;
}

@Override
public String onTalk(Npc npc, Player player)
{
String htmltext = getNoQuestMsg();
QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;

switch (st.getState())
{
case STATE_CREATED:
htmltext = npc.getNpcId() + ((player.getLevel() >= MINIMUM_LEVEL) ? "-1.htm" : "-2.htm");
break;

case STATE_STARTED:
if(npc.getNpcId() == NPC){
boolean stQ = false;
for(int i = 0 ; i < ITEMS.length ; i++)
{
if(st.getQuestItemsCount(ITEMS[0]) >= ITEMS[1]){
stQ = true;
}
else
{
stQ = false;
break;
}
}
htmltext = (stQ) ? NPC + "-4.htm" : NPC + "-5.htm";
}
break;
}

return htmltext;
}

@Override
public String onKill(Npc npc, Player player, boolean isPet)
{
Player partyMember = getRandomPartyMemberState(player, npc, STATE_STARTED);
if (partyMember == null)
return null;
for(int i = 0 ; i < ITEMS.length ; i++)
partyMember.getQuestState(qn).dropItems(ITEMS[0], 1, 0, CHANCES.get(npc.getNpcId()));

return null;
}

}

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takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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