Ir para conteúdo
  • Cadastre-se
  • 0

{GRACIA FINAL}{VERSÃO}


grazy

Pergunta

6 respostass a esta questão

Posts recomendados

posta como sua xml ta

 

ou veja esse tutorial aki do penetra

http://www.l2jbrasil.com/index.php?showtopic=8864

account_tiny.gif

svn | timeline

activeMember.sendMessage("Quase tudo é possível quando se tem dedicação e habilidade. Grandes trabalhos são realizados não pela força, mas pela perseverança")

Link para o comentário
Compartilhar em outros sites


<?xml version="1.0" encoding="UTF-8"?>

<list>

 

<!-- Jail -->

<zone id="11000" type="JailZone" shape="Cuboid" minZ="-3200" maxZ="-2800" />

 

<!-- Monster Derby Track -->

<zone id="11001" type="DerbyTrackZone" shape="NPoly" minZ="-3600" maxZ="-2000" />

 

<!-- Arenas -->

<zone id="11010" type="Arena" shape="Cuboid" minZ="-3800" maxZ="-3600">

<stat name="name" val="Giran Arena"/>

<stat name="spawnX" val="73890"/>

<stat name="spawnY" val="142656"/>

<stat name="spawnZ" val="-3778"/>

</zone>

<zone id="11011" type="Arena" shape="Cuboid" minZ="-3700" maxZ="-3500">

<stat name="name" val="Gludin Arena"/>

<stat name="spawnX" val="-86979"/>

<stat name="spawnY" val="142402"/>

<stat name="spawnZ" val="-3643"/>

</zone>

<zone id="11012" type="Arena" shape="NPoly" minZ="-3500" maxZ="-3300">

<stat name="name" val="Coliseum"/>

<stat name="spawnX" val="147451"/>

<stat name="spawnY" val="46728"/>

<stat name="spawnZ" val="-3410"/>

</zone>

<zone id="11013" type="Arena" shape="Cuboid" minZ="-3600" maxZ="-3500">

<stat name="name" val="Monster Track"/>

<stat name="spawnX" val="12312"/>

<stat name="spawnY" val="182752"/>

<stat name="spawnZ" val="-3558"/>

</zone>

 

<!-- Towns -->

<zone id="11020" type="Town" shape="NPoly" minZ="-3800" maxZ="-3300">

<stat name="name" val="Giran Castle Town"/>

<stat name="townId" val="9"/>

<stat name="redirectTownId" val="11"/>

<stat name="taxById" val="3"/>

<stat name="spawnX" val="81236"/>

<stat name="spawnY" val="148638"/>

<stat name="spawnZ" val="-3469"/>

</zone>

<zone id="11021" type="Town" shape="NPoly" minZ="-4700" maxZ="-3600">

<stat name="name" val="DE Village"/>

<stat name="townId" val="1"/>

<stat name="taxById" val="4"/>

<stat name="spawnX" val="12181"/>

<stat name="spawnY" val="16675"/>

<stat name="spawnZ" val="-4580"/>

</zone>

<zone id="11022" type="Town" shape="NPoly" minZ="-3800" maxZ="-3700">

<stat name="name" val="Talking Island"/>

<stat name="townId" val="2"/>

<stat name="taxById" val="1"/>

<stat name="spawnX" val="-84176"/>

<stat name="spawnY" val="243382"/>

<stat name="spawnZ" val="-3126"/>

</zone>

<zone id="11023" type="Town" shape="NPoly" minZ="-3600" maxZ="-2750">

<stat name="name" val="Elven Village"/>

<stat name="townId" val="3"/>

<stat name="taxById" val="4"/>

<stat name="spawnX" val="45525"/>

<stat name="spawnY" val="48376"/>

<stat name="spawnZ" val="-3059"/>

</zone>

<zone id="11024" type="Town" shape="NPoly" minZ="-400" maxZ="-200">

<stat name="name" val="Orc Village"/>

<stat name="townId" val="4"/>

<stat name="taxById" val="8"/>

<stat name="spawnX" val="-45232"/>

<stat name="spawnY" val="-113603"/>

<stat name="spawnZ" val="-224"/>

</zone>

<zone id="11025" type="Town" shape="NPoly" minZ="-3300" maxZ="-3000">

<stat name="name" val="Gludin Village"/>

<stat name="townId" val="5"/>

<stat name="taxById" val="1"/>

<stat name="spawnX" val="-82856"/>

<stat name="spawnY" val="150901"/>

<stat name="spawnZ" val="-3128"/>

</zone>

<zone id="11026" type="Town" shape="NPoly" minZ="-1600" maxZ="-800">

<stat name="name" val="Dwarven Village"/>

<stat name="townId" val="6"/>

<stat name="taxById" val="8"/>

<stat name="spawnX" val="115074"/>

<stat name="spawnY" val="-178115"/>

<stat name="spawnZ" val="-880"/>

</zone>

<zone id="11027" type="Town" shape="NPoly" minZ="-3200" maxZ="-2900">

<stat name="name" val="Gludio Castle Town"/>

<stat name="townId" val="7"/>

<stat name="redirectTownId" val="5"/>

<stat name="taxById" val="1"/>

<stat name="spawnX" val="-14138"/>

<stat name="spawnY" val="122042"/>

<stat name="spawnZ" val="-2988"/>

</zone>

<zone id="11028" type="Town" shape="NPoly" minZ="-3250" maxZ="-2600">

<stat name="name" val="Dion Castle Town"/>

<stat name="townId" val="8"/>

<stat name="redirectTownId" val="7"/>

<stat name="taxById" val="2"/>

<stat name="spawnX" val="18823"/>

<stat name="spawnY" val="145048"/>

<stat name="spawnZ" val="-3126"/>

</zone>

<zone id="11029" type="Town" shape="NPoly" minZ="-2250" maxZ="-1400">

<stat name="name" val="Town of Oren"/>

<stat name="townId" val="10"/>

<stat name="redirectTownId" val="11"/>

<stat name="taxById" val="4"/>

<stat name="spawnX" val="80853"/>

<stat name="spawnY" val="54653"/>

<stat name="spawnZ" val="-1524"/>

</zone>

<zone id="11030" type="Town" shape="NPoly" minZ="-2800" maxZ="-1600">

<stat name="name" val="Hunter Village"/>

<stat name="townId" val="11"/>

<stat name="taxById" val="5"/>

<stat name="spawnX" val="117163"/>

<stat name="spawnY" val="76511"/>

<stat name="spawnZ" val="-2712"/>

</zone>

<zone id="11031" type="Town" shape="NPoly" minZ="-2700" maxZ="-1900">

<stat name="name" val="Town of Aden"/>

<stat name="townId" val="12"/>

<stat name="redirectTownId" val="10"/>

<stat name="taxById" val="5"/>

<stat name="spawnX" val="147391"/>

<stat name="spawnY" val="25967"/>

<stat name="spawnZ" val="-2012"/>

</zone>

<zone id="11032" type="Town" shape="NPoly" minZ="-3550" maxZ="-2600">

<stat name="name" val="Goddard"/>

<stat name="townId" val="13"/>

<stat name="redirectTownId" val="14"/>

<stat name="taxById" val="7"/>

<stat name="spawnX" val="148558"/>

<stat name="spawnY" val="-56030"/>

<stat name="spawnZ" val="-2781"/>

</zone>

<zone id="11033" type="Town" shape="Cuboid" minZ="-1200" maxZ="3000">

<stat name="name" val="Rune Castle Town"/>

<stat name="townId" val="14"/>

<stat name="redirectTownId" val="13"/>

<stat name="taxById" val="8"/>

<stat name="spawnX" val="43894"/>

<stat name="spawnY" val="-48330"/>

<stat name="spawnZ" val="-797"/>

</zone>

<zone id="11034" type="Town" shape="NPoly" minZ="-3800" maxZ="-3400">

<stat name="name" val="Heine"/>

<stat name="townId" val="15"/>

<stat name="redirectTownId" val="16"/>

<stat name="taxById" val="6"/>

<stat name="spawnX" val="111381"/>

<stat name="spawnY" val="219064"/>

<stat name="spawnZ" val="-3543"/>

</zone>

<zone id="11035" type="Town" shape="NPoly" minZ="-2350" maxZ="-1200">

<stat name="name" val="Schuttgart"/>

<stat name="townId" val="17"/>

<stat name="redirectTownId" val="14"/>

<stat name="taxById" val="9"/>

<stat name="spawnX" val="87331"/>

<stat name="spawnY" val="-142842"/>

<stat name="spawnZ" val="-1317"/>

</zone>

<zone id="11036" type="Town" shape="NPoly" minZ="-3600" maxZ="-3400">

<stat name="name" val="Floran Village"/>

<stat name="townId" val="16"/>

<stat name="taxById" val="2"/>

<stat name="isPeaceZone" val="false"/>

<stat name="spawnX" val="18823"/>

<stat name="spawnY" val="145048"/>

<stat name="spawnZ" val="-3126"/>

</zone>

<zone id="11037" type="Town" shape="NPoly" minZ="-2000" maxZ="-4000">

<stat name="name" val="Primeval Isle"/>

<stat name="townId" val="19"/>

<stat name="taxById" val="8"/>

<stat name="isPeaceZone" val="false"/>

<stat name="spawnX" val="10468"/>

<stat name="spawnY" val="-24569"/>

<stat name="spawnZ" val="-3645"/>

</zone>

<zone id="11038" type="Town" shape="NPoly" minZ="250" maxZ="2250">

<stat name="name" val="Kamael Village" />

<stat name="townId" val="20" />

<stat name="taxById" val="5" />

<stat name="spawnX" val="-118092" />

<stat name="spawnY" val="46955" />

<stat name="spawnZ" val="360" />

</zone>

<zone id="11039" type="Town" shape="Cuboid" minZ="-4324" maxZ="3097">

<stat name="name" val="Fantasy Isle" />

<stat name="townId" val="22" />

<stat name="taxById" val="14" />

<stat name="spawnX" val="-58752" />

<stat name="spawnY" val="-56898" />

<stat name="spawnZ" val="-2032" />

</zone>

<zone id="11040" type="Town" shape="Cuboid" minZ="1080" maxZ="3210">

<stat name="name" val="Keucereus" />

<stat name="townId" val="33" />

<stat name="spawnX" val="-184284" />

<stat name="spawnY" val="242723" />

<stat name="spawnZ" val="1577" />

</zone>

 

<!-- Mother trees -->

<zone id="11050" type="MotherTree" shape="Cuboid" minZ="-3500" maxZ="-3400">

<stat name="affectedRace" val="1"/>

</zone>

<zone id="11051" type="MotherTree" shape="Cuboid" minZ="-3100" maxZ="-3000">

<stat name="affectedRace" val="1"/>

</zone>

<zone id="11052" type="MotherTree" shape="Cuboid" minZ="-3700" maxZ="-3600">

<stat name="affectedRace" val="1"/>

</zone>

<zone id="11053" type="MotherTree" shape="Cuboid" minZ="-3200" maxZ="-3100">

<stat name="affectedRace" val="1"/>

</zone>

<zone id="11054" type="MotherTree" shape="Cuboid" minZ="-3800" maxZ="-3600">

<stat name="affectedRace" val="1"/>

</zone>

 

<!-- No landing -->

<zone id="11060" type="NoLandingZone" shape="Cuboid" minZ="-5150" maxZ="10100"/>

 

<!-- Olympiad Stadia -->

<zone id="11070" type="OlympiadStadium" shape="Cuboid" minZ="-3100" maxZ="-3000">

<stat name="stadiumId" val="1"/>

</zone>

<zone id="11071" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="2"/>

</zone>

<zone id="11072" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="3"/>

</zone>

<zone id="11073" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="4"/>

</zone>

<zone id="11074" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="5"/>

</zone>

<zone id="11075" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="6"/>

</zone>

<zone id="11076" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="7"/>

</zone>

<zone id="11077" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="8"/>

</zone>

<zone id="11078" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="9"/>

</zone>

<zone id="11079" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="10"/>

</zone>

<zone id="11080" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="11"/>

</zone>

<zone id="11081" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="12"/>

</zone>

<zone id="11082" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="13"/>

</zone>

<zone id="11083" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="14"/>

</zone>

<zone id="11084" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="15"/>

</zone>

<zone id="11085" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="16"/>

</zone>

<zone id="11086" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="17"/>

</zone>

<zone id="11087" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="18"/>

</zone>

<zone id="11088" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="19"/>

</zone>

<zone id="11089" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="20"/>

</zone>

<zone id="11090" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="21"/>

</zone>

<zone id="11091" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">

<stat name="stadiumId" val="22"/>

</zone>

 

<!-- Clan hall zones -->

<zone id="11100" type="ClanHallZone" shape="Cuboid" minZ="-2000" maxZ="-1800">

<stat name="clanHallId" val="21"/>

<stat name="spawnX" val="43399"/>

<stat name="spawnY" val="108888"/>

<stat name="spawnZ" val="-1980"/>

</zone>

<zone id="11101" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="22"/>

<stat name="spawnX" val="-15975"/>

<stat name="spawnY" val="123562"/>

<stat name="spawnZ" val="-3101"/>

</zone>

<zone id="11102" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="23"/>

<stat name="spawnX" val="-14950"/>

<stat name="spawnY" val="125575"/>

<stat name="spawnZ" val="-3128"/>

</zone>

<zone id="11103" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="24"/>

<stat name="spawnX" val="-13875"/>

<stat name="spawnY" val="125375"/>

<stat name="spawnZ" val="-3128"/>

</zone>

<zone id="11104" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="25"/>

<stat name="spawnX" val="-12625"/>

<stat name="spawnY" val="124075"/>

<stat name="spawnZ" val="-3096"/>

</zone>

<zone id="11105" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="26"/>

<stat name="spawnX" val="-84475"/>

<stat name="spawnY" val="151950"/>

<stat name="spawnZ" val="-3123"/>

</zone>

<zone id="11106" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="27"/>

<stat name="spawnX" val="-83875"/>

<stat name="spawnY" val="153325"/>

<stat name="spawnZ" val="-3159"/>

</zone>

<zone id="11107" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="28"/>

<stat name="spawnX" val="-83800"/>

<stat name="spawnY" val="155500"/>

<stat name="spawnZ" val="-3160"/>

</zone>

<zone id="11108" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="29"/>

<stat name="spawnX" val="-79800"/>

<stat name="spawnY" val="149625"/>

<stat name="spawnZ" val="-3038"/>

</zone>

<zone id="11109" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="30"/>

<stat name="spawnX" val="-79500"/>

<stat name="spawnY" val="151800"/>

<stat name="spawnZ" val="-3041"/>

</zone>

<zone id="11110" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="31"/>

<stat name="spawnX" val="17700"/>

<stat name="spawnY" val="145075"/>

<stat name="spawnZ" val="-3036"/>

</zone>

<zone id="11111" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="32"/>

<stat name="spawnX" val="18725"/>

<stat name="spawnY" val="143350"/>

<stat name="spawnZ" val="-3010"/>

</zone>

<zone id="11112" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">

<stat name="clanHallId" val="33"/>

<stat name="spawnX" val="20175"/>

<stat name="spawnY" val="146150"/>

<stat name="spawnZ" val="-3111"/>

</zone>

<zone id="11113" type="ClanHallZone" shape="Cuboid" minZ="0" maxZ="0">

<stat name="clanHallId" val="34"/>

<stat name="spawnX" val="178256"/>

<stat name="spawnY" val="-15714"/>

<stat name="spawnZ" val="-2263"/>

</zone>

<zone id="11114" type="ClanHallZone" shape="Cuboid" minZ="-2000" maxZ="-1800">

<stat name="clanHallId" val="35"/>

<stat name="spawnX" val="80182"/>

<stat name="spawnY" val="-15484"/>

<stat name="spawnZ" val="-1804"/>

</zone>

<zone id="11115" type="ClanHallZone" shape="Cuboid" minZ="-2200" maxZ="-2000">

<stat name="clanHallId" val="36"/>

<stat name="spawnX" val="149134"/>

<stat name="spawnY" val="23139"/>

<stat name="spawnZ" val="-2160"/>

</zone>

<zone id="11116" type="ClanHallZone" shape="Cuboid" minZ="-2200" maxZ="-2000">

<stat name="clanHallId" val="37"/>

<stat name="spawnX" val="150643"/>

<stat name="spawnY" val="23653"/>

<stat name="spawnZ" val="-2150"/>

</zone>

<zone id="11117" type="ClanHallZone" shape="Cuboid" minZ="-2200" maxZ="-2000">

<stat name="clanHallId" val="38"/>

<stat name="spawnX" val="145667"/>

<stat name="spawnY" val="25355"/>

<stat name="spawnZ" val="-2150"/>

</zone>

<zone id="11118" type="ClanHallZone" shape="Cuboid" minZ="-2200" maxZ="-2000">

<stat name="clanHallId" val="39"/>

<stat name="spawnX" val="150748"/>

<stat name="spawnY" val="26540"/>

<stat name="spawnZ" val="-2280"/>

</zone>

<zone id="11119" type="ClanHallZone" shape="Cuboid" minZ="-2300" maxZ="-2000">

<stat name="clanHallId" val="40"/>

<stat name="spawnX" val="143991"/>

<stat name="spawnY" val="27091"/>

<stat name="spawnZ" val="-2290"/>

</zone>

<zone id="11120" type="ClanHallZone" shape="Cuboid" minZ="-2300" maxZ="-2000">

<stat name="clanHallId" val="41"/>

<stat name="spawnX" val="144014"/>

<stat name="spawnY" val="28202"/>

<stat name="spawnZ" val="-2280"/>

</zone>

<zone id="11121" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">

<stat name="clanHallId" val="42"/>

<stat name="spawnX" val="78590"/>

<stat name="spawnY" val="148101"/>

<stat name="spawnZ" val="-3581"/>

</zone>

<zone id="11122" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">

<stat name="clanHallId" val="43"/>

<stat name="spawnX" val="82056"/>

<stat name="spawnY" val="145336"/>

<stat name="spawnZ" val="-3520"/>

</zone>

<zone id="11123" type="ClanHallZone" shape="Cuboid" minZ="-3500" maxZ="-3400">

<stat name="clanHallId" val="44"/>

<stat name="spawnX" val="83393"/>

<stat name="spawnY" val="145313"/>

<stat name="spawnZ" val="-3389"/>

</zone>

<zone id="11124" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">

<stat name="clanHallId" val="45"/>

<stat name="spawnX" val="80971"/>

<stat name="spawnY" val="151587"/>

<stat name="spawnZ" val="-3517"/>

</zone>

<zone id="11125" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">

<stat name="clanHallId" val="46"/>

<stat name="spawnX" val="82101"/>

<stat name="spawnY" val="151911"/>

<stat name="spawnZ" val="-3520"/>

</zone>

<zone id="11126" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">

<stat name="clanHallId" val="47"/>

<stat name="spawnX" val="146025"/>

<stat name="spawnY" val="-55534"/>

<stat name="spawnZ" val="-2765"/>

</zone>

<zone id="11127" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">

<stat name="clanHallId" val="48"/>

<stat name="spawnX" val="146901"/>

<stat name="spawnY" val="-56857"/>

<stat name="spawnZ" val="-2765"/>

</zone>

<zone id="11128" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">

<stat name="clanHallId" val="49"/>

<stat name="spawnX" val="148479"/>

<stat name="spawnY" val="-56874"/>

<stat name="spawnZ" val="-2765"/>

</zone>

<zone id="11129" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">

<stat name="clanHallId" val="50"/>

<stat name="spawnX" val="149390"/>

<stat name="spawnY" val="-55587"/>

<stat name="spawnZ" val="-2765"/>

</zone>

<zone id="11130" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">

<stat name="clanHallId" val="51"/>

<stat name="spawnX" val="37733"/>

<stat name="spawnY" val="-50781"/>

<stat name="spawnZ" val="896"/>

</zone>

<zone id="11131" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">

<stat name="clanHallId" val="52"/>

<stat name="spawnX" val="38727"/>

<stat name="spawnY" val="-50460"/>

<stat name="spawnZ" val="896"/>

</zone>

<zone id="11132" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">

<stat name="clanHallId" val="53"/>

<stat name="spawnX" val="39473"/>

<stat name="spawnY" val="-49680"/>

<stat name="spawnZ" val="896"/>

</zone>

<zone id="11133" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">

<stat name="clanHallId" val="54"/>

<stat name="spawnX" val="39623"/>

<stat name="spawnY" val="-48245"/>

<stat name="spawnZ" val="896"/>

</zone>

<zone id="11134" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">

<stat name="clanHallId" val="55"/>

<stat name="spawnX" val="39598"/>

<stat name="spawnY" val="-46904"/>

<stat name="spawnZ" val="896"/>

</zone>

<zone id="11135" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">

<stat name="clanHallId" val="56"/>

<stat name="spawnX" val="38747"/>

<stat name="spawnY" val="-46026"/>

<stat name="spawnZ" val="896"/>

</zone>

<zone id="11136" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">

<stat name="clanHallId" val="57"/>

<stat name="spawnX" val="37730"/>

<stat name="spawnY" val="-45666"/>

<stat name="spawnZ" val="896"/>

</zone>

<zone id="11137" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">

<stat name="clanHallId" val="58"/>

<stat name="spawnX" val="85747"/>

<stat name="spawnY" val="-143108"/>

<stat name="spawnZ" val="-1328"/>

</zone>

<zone id="11138" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">

<stat name="clanHallId" val="59"/>

<stat name="spawnX" val="86582"/>

<stat name="spawnY" val="-141910"/>

<stat name="spawnZ" val="-1328"/>

</zone>

<zone id="11139" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">

<stat name="clanHallId" val="60"/>

<stat name="spawnX" val="88162"/>

<stat name="spawnY" val="-141930"/>

<stat name="spawnZ" val="-1328"/>

</zone>

<zone id="11140" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">

<stat name="clanHallId" val="61"/>

<stat name="spawnX" val="89000"/>

<stat name="spawnY" val="-143190"/>

<stat name="spawnZ" val="-1328"/>

</zone>

<zone id="11141" type="ClanHallZone" shape="NPoly" minZ="-2100" maxZ="-1100">

<stat name="clanHallId" val="62"/>

<stat name="spawnX" val="141002"/>

<stat name="spawnY" val="-124607"/>

<stat name="spawnZ" val="-1896"/>

</zone>

<zone id="11142" type="ClanHallZone" shape="NPoly" minZ="-1500" maxZ="-500">

<stat name="clanHallId" val="63"/>

<stat name="spawnX" val="58020"/>

<stat name="spawnY" val="-92943"/>

<stat name="spawnZ" val="-1360"/>

</zone>

<zone id="11143" type="ClanHallZone" shape="NPoly" minZ="500" maxZ="1500">

<stat name="clanHallId" val="64"/>

<stat name="spawnX" val="57970"/>

<stat name="spawnY" val="-28572"/>

<stat name="spawnZ" val="569"/>

</zone>

 

<!-- Fortress zones -->

<zone id="11501" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Shanty Fortress -->

<stat name="fortId" val="101"/>

<stat name="spawnX" val="-52695"/>

<stat name="spawnY" val="156457"/>

<stat name="spawnZ" val="-2053"/>

</zone>

 

<zone id="11502" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Southern Fortress -->

<stat name="fortId" val="102"/>

<stat name="spawnX" val="-22759"/>

<stat name="spawnY" val="219818"/>

<stat name="spawnZ" val="-3236"/>

</zone>

 

<zone id="11503" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Hive Fortress -->

<stat name="fortId" val="103"/>

<stat name="spawnX" val="16625"/>

<stat name="spawnY" val="188108"/>

<stat name="spawnZ" val="-2924"/>

</zone>

 

<zone id="11504" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Valley Fortress -->

<stat name="fortId" val="104"/>

<stat name="spawnX" val="126058"/>

<stat name="spawnY" val="123425"/>

<stat name="spawnZ" val="-2585"/>

</zone>

 

<zone id="11505" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Ivory Fortress -->

<stat name="fortId" val="105"/>

<stat name="spawnX" val="72808"/>

<stat name="spawnY" val="4307"/>

<stat name="spawnZ" val="-3045"/>

</zone>

 

<zone id="11506" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Narsell Fortress -->

<stat name="fortId" val="106"/>

<stat name="spawnX" val="154966"/>

<stat name="spawnY" val="55276"/>

<stat name="spawnZ" val="-3254"/>

</zone>

 

<zone id="11507" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Bayou Fortress -->

<stat name="fortId" val="107"/>

<stat name="spawnX" val="189910"/>

<stat name="spawnY" val="39770"/>

<stat name="spawnZ" val="-3410"/>

</zone>

 

<zone id="11508" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- White Sands Fortress -->

<stat name="fortId" val="108"/>

<stat name="spawnX" val="118361"/>

<stat name="spawnY" val="204924"/>

<stat name="spawnZ" val="-3333"/>

</zone>

 

<zone id="11509" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Borderland Fortress -->

<stat name="fortId" val="109"/>

<stat name="spawnX" val="159009"/>

<stat name="spawnY" val="-70167"/>

<stat name="spawnZ" val="-2864"/>

</zone>

 

<zone id="11510" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Marshland Fortress -->

<stat name="fortId" val="110"/>

<stat name="spawnX" val="69791"/>

<stat name="spawnY" val="-61482"/>

<stat name="spawnZ" val="-2786"/>

</zone>

 

<zone id="11511" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Archaic Fortress -->

<stat name="fortId" val="111"/>

<stat name="spawnX" val="109568"/>

<stat name="spawnY" val="-141277"/>

<stat name="spawnZ" val="-2957"/>

</zone>

 

<zone id="11512" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Floran Fortress - Border -->

<stat name="fortId" val="112"/>

<stat name="spawnX" val="5688"/>

<stat name="spawnY" val="149726"/>

<stat name="spawnZ" val="-2889"/>

</zone>

 

<zone id="11513" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Cloud Mountain Fortress - Border -->

<stat name="fortId" val="113"/>

<stat name="spawnX" val="-53204"/>

<stat name="spawnY" val="91210"/>

<stat name="spawnZ" val="-2821"/>

</zone>

 

<zone id="11514" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Tanor Fortress - Border -->

<stat name="fortId" val="114"/>

<stat name="spawnX" val="60258"/>

<stat name="spawnY" val="139425"/>

<stat name="spawnZ" val="-1754"/>

</zone>

 

<zone id="11515" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Dragonspine Fortress - Border -->

<stat name="fortId" val="115"/>

<stat name="spawnX" val="11542"/>

<stat name="spawnY" val="95060"/>

<stat name="spawnZ" val="-3426"/>

</zone>

 

<zone id="11516" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Antharas Fortress - Border -->

<stat name="fortId" val="116"/>

<stat name="spawnX" val="79199"/>

<stat name="spawnY" val="91021"/>

<stat name="spawnZ" val="-2878"/>

</zone>

 

<zone id="11517" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Western Fortress - Border -->

<stat name="fortId" val="117"/>

<stat name="spawnX" val="111376"/>

<stat name="spawnY" val="-15203"/>

<stat name="spawnZ" val="-995"/>

</zone>

 

<zone id="11518" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Hunters Fortress - Border -->

<stat name="fortId" val="118"/>

<stat name="spawnX" val="125308"/>

<stat name="spawnY" val="95066"/>

<stat name="spawnZ" val="-2140"/>

</zone>

 

<zone id="11519" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Aaru Fortress - Border -->

<stat name="fortId" val="119"/>

<stat name="spawnX" val="73066"/>

<stat name="spawnY" val="185954"/>

<stat name="spawnZ" val="-2581"/>

</zone>

 

<zone id="11520" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Demon Fortress - Border -->

<stat name="fortId" val="120"/>

<stat name="spawnX" val="100707"/>

<stat name="spawnY" val="-54938"/>

<stat name="spawnZ" val="-320"/>

</zone>

 

<zone id="11521" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">

<!-- Monastic Fortress - Border -->

<stat name="fortId" val="121"/>

<stat name="spawnX" val="72146"/>

<stat name="spawnY" val="-94782"/>

<stat name="spawnZ" val="-1428"/>

</zone>

 

<!-- Castle zones -->

<zone id="11200" type="CastleZone" shape="NPoly" minZ="-4448" maxZ="3551">

<stat name="castleId" val="1"/>

<stat name="spawnX" val="-16770"/>

<stat name="spawnY" val="109356"/>

<stat name="spawnZ" val="-1798"/>

</zone>

<zone id="11201" type="CastleZone" shape="NPoly" minZ="-4642" maxZ="4000">

<stat name="castleId" val="2"/>

<stat name="spawnX" val="20515"/>

<stat name="spawnY" val="160384"/>

<stat name="spawnZ" val="-1992"/>

</zone>

<zone id="11202" type="CastleZone" shape="NPoly" minZ="-4515" maxZ="19935">

<stat name="castleId" val="3"/>

<stat name="spawnX" val="116553"/>

<stat name="spawnY" val="146396"/>

<stat name="spawnZ" val="-1868"/>

</zone>

<zone id="11203" type="CastleZone" shape="NPoly" minZ="-4242" maxZ="19935">

<stat name="castleId" val="4"/>

<stat name="spawnX" val="82644"/>

<stat name="spawnY" val="38542"/>

<stat name="spawnZ" val="-1592"/>

</zone>

<zone id="11204" type="CastleZone" shape="NPoly" minZ="-3184" maxZ="6816">

<stat name="castleId" val="5"/>

<stat name="spawnX" val="147726"/>

<stat name="spawnY" val="4611"/>

<stat name="spawnZ" val="-2788"/>

</zone>

<zone id="11205" type="CastleZone" shape="NPoly" minZ="-2738" maxZ="4000">

<stat name="castleId" val="6"/>

<stat name="spawnX" val="114796"/>

<stat name="spawnY" val="249159"/>

<stat name="spawnZ" val="-88"/>

</zone>

<zone id="11206" type="CastleZone" shape="NPoly" minZ="-3397" maxZ="2103">

<stat name="castleId" val="7"/>

<stat name="spawnX" val="147451"/>

<stat name="spawnY" val="-46878"/>

<stat name="spawnZ" val="-961"/>

</zone>

<zone id="11207" type="CastleZone" shape="Cuboid" minZ="-3000" maxZ="20000">

<stat name="castleId" val="8"/>

<stat name="spawnX" val="10558"/>

<stat name="spawnY" val="-49160"/>

<stat name="spawnZ" val="3856"/>

</zone>

<zone id="11208" type="CastleZone" shape="Cuboid" minZ="-3800" maxZ="20000">

<stat name="castleId" val="9"/>

<stat name="spawnX" val="77555"/>

<stat name="spawnY" val="-150903"/>

<stat name="spawnZ" val="769"/>

</zone>

 

<!-- Castle teleport zones -->

<zone id="11209" type="CastleTeleportZone" shape="Cuboid" minZ="-1827" maxZ="-1682">

<stat name="castleId" val="1"/>

<stat name="spawnMinX" val="-17727"/>

<stat name="spawnMaxX" val="-18482"/>

<stat name="spawnMinY" val="109041"/>

<stat name="spawnMaxY" val="109383"/>

<stat name="spawnZ" val="-2496"/>

</zone>

<zone id="11210" type="CastleTeleportZone" shape="Cuboid" minZ="-2021" maxZ="-1877">

<stat name="castleId" val="2"/>

<stat name="spawnMinX" val="21709"/>

<stat name="spawnMaxX" val="22456"/>

<stat name="spawnMinY" val="160392"/>

<stat name="spawnMaxY" val="160706"/>

<stat name="spawnZ" val="-2690"/>

</zone>

<zone id="11211" type="CastleTeleportZone" shape="Cuboid" minZ="-1891" maxZ="-1750">

<stat name="castleId" val="3"/>

<stat name="spawnMinX" val="116555"/>

<stat name="spawnMaxX" val="116894"/>

<stat name="spawnMinY" val="144729"/>

<stat name="spawnMaxY" val="145470"/>

<stat name="spawnZ" val="-2566"/>

</zone>

<zone id="11212" type="CastleTeleportZone" shape="Cuboid" minZ="-1621" maxZ="-1477">

<stat name="castleId" val="4"/>

<stat name="spawnMinX" val="82633"/>

<stat name="spawnMaxX" val="82957"/>

<stat name="spawnMinY" val="36787"/>

<stat name="spawnMaxY" val="37599"/>

<stat name="spawnZ" val="-2288"/>

</zone>

<zone id="11213" type="CastleTeleportZone" shape="Cuboid" minZ="-2811" maxZ="-2641">

<stat name="castleId" val="5"/>

<stat name="spawnMinX" val="147208"/>

<stat name="spawnMaxX" val="147718"/>

<stat name="spawnMinY" val="4359"/>

<stat name="spawnMaxY" val="4806"/>

<stat name="spawnZ" val="-343"/>

</zone>

<zone id="11214" type="CastleTeleportZone" shape="Cuboid" minZ="-117" maxZ="26">

<stat name="castleId" val="6"/>

<stat name="spawnMinX" val="115666"/>

<stat name="spawnMaxX" val="116390"/>

<stat name="spawnMinY" val="249161"/>

<stat name="spawnMaxY" val="249488"/>

<stat name="spawnZ" val="-786"/>

</zone>

<zone id="11215" type="CastleTeleportZone" shape="Cuboid" minZ="-989" maxZ="-573">

<stat name="castleId" val="7"/>

<stat name="spawnMinX" val="147061"/>

<stat name="spawnMaxX" val="147809"/>

<stat name="spawnMinY" val="-48198"/>

<stat name="spawnMaxY" val="-48779"/>

<stat name="spawnZ" val="-2276"/>

</zone>

<zone id="11216" type="CastleTeleportZone" shape="NPoly" minZ="3800" maxZ="4250">

<stat name="castleId" val="8"/>

<stat name="spawnMinX" val="10985"/>

<stat name="spawnMaxX" val="11997"/>

<stat name="spawnMinY" val="-48780"/>

<stat name="spawnMaxY" val="-49498"/>

<stat name="spawnZ" val="-546"/>

</zone>

<zone id="11217" type="CastleTeleportZone" shape="Cuboid" minZ="746" maxZ="1136">

<stat name="castleId" val="9"/>

<stat name="spawnMinX" val="77144"/>

<stat name="spawnMaxX" val="77927"/>

<stat name="spawnMinY" val="-152272"/>

<stat name="spawnMaxY" val="-152843"/>

<stat name="spawnZ" val="-544"/>

</zone>

 

<!-- Boss Zones -->

<zone id="12001" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">

<stat name="name" val="Four Sepulcher"/>

<stat name="oustX" val="169589"/>

<stat name="oustY" val="-90493"/>

<stat name="oustZ" val="-2914"/>

</zone>

<zone id="12002" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">

<stat name="name" val="Four Sepulcher"/>

<stat name="oustX" val="169589"/>

<stat name="oustY" val="-90493"/>

<stat name="oustZ" val="-2914"/>

</zone>

<zone id="12003" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">

<stat name="name" val="Four Sepulcher"/>

<stat name="oustX" val="169589"/>

<stat name="oustY" val="-90493"/>

<stat name="oustZ" val="-2914"/>

</zone>

<zone id="12004" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">

<stat name="name" val="Four Sepulcher"/>

<stat name="oustX" val="169589"/>

<stat name="oustY" val="-90493"/>

<stat name="oustZ" val="-2914"/>

</zone>

<zone id="12005" type="BossZone" shape="NPoly" minZ="-5120" maxZ="-2500">

<stat name="name" val="Lair of Frintezza"/>

</zone>

<zone id="12006" type="BossZone" shape="Cuboid" minZ="-8320" maxZ="-4870">

<stat name="name" val="Lair of Antharas"/>

<stat name="InvadeTime" val="1800000"/>

</zone>

<zone id="12007" type="BossZone" shape="NPoly" minZ="9967" maxZ="16301">

<stat name="name" val="Lair of Baium"/>

<stat name="InvadeTime" val="1800000"/>

</zone>

<zone id="12008" type="BossZone" shape="NPoly" minZ="-2572" maxZ="5428">

<stat name="name" val="Lair of Valakas"/>

<stat name="InvadeTime" val="1800000"/>

</zone>

<zone id="12011" type="BossZone" shape="NPoly" minZ="-4815" maxZ="-315">

<stat name="name" val="Lair of Zaken"/>

<stat name="EnabledByDefault" val="false"/>

</zone>

<zone id="12012" type="BossZone" shape="NPoly" minZ="-5947" maxZ="-5547">

<stat name="name" val="Lair of Ant Queen"/>

<stat name="EnabledByDefault" val="false"/>

</zone>

<zone id="12013" type="BossZone" shape="NPoly" minZ="-5796" maxZ="-3796">

<stat name="name" val="Lair of Orfen"/>

<stat name="EnabledByDefault" val="false"/>

</zone>

<zone id="12015" type="BossZone" shape="NPoly" minZ="-4000" maxZ="-500">

<stat name="name" val="Ice Queens Castle"/>

<stat name="oustX" val="115844"/>

<stat name="oustY" val="-125602"/>

<stat name="oustZ" val="-3352"/>

</zone>

<!--

<zone id="12009" type="BossZone" shape="Cuboid" minZ="-5600" maxZ="-3895">

<stat name="name" val="Lair of Lilith"/>

<stat name="InvadeTime" val="60000"/>

</zone>

<zone id="12010" type="BossZone" shape="Cuboid" minZ="-5600" maxZ="-3895">

<stat name="name" val="Lair of Anakim"/>

<stat name="InvadeTime" val="60000"/>

</zone>

<zone id="12014" type="BossZone" shape="Cuboid" minZ="-10730" maxZ="-10290">

<stat name="name" val="Altar of Sacrifice"/>

<stat name="InvadeTime" val="60000"/>

</zone>

-->

 

<!-- Peace Zones -->

<zone id="13001" type="PeaceZone" shape="NPoly" minZ="-3500" maxZ="-2000" /> <!-- Coliseum Entrance -->

<zone id="13002" type="PeaceZone" shape="NPoly" minZ="-3500" maxZ="-2000" /> <!-- Coliseum Entrance -->

<zone id="13003" type="PeaceZone" shape="Cuboid" minZ="-4350" maxZ="-3700" /> <!-- Ivory Tower Basement -->

<zone id="13004" type="PeaceZone" shape="Cuboid" minZ="-2850" maxZ="-1300" /> <!-- Ivory Tower Top Floors -->

<zone id="13005" type="PeaceZone" shape="NPoly" minZ="-3700" maxZ="-3500" /> <!-- Gludin Arena Entrance -->

<zone id="13006" type="PeaceZone" shape="NPoly" minZ="-3800" maxZ="-3600" /> <!-- Giran Arena Entrance -->

<zone id="13007" type="PeaceZone" shape="NPoly" minZ="-3200" maxZ="-2200" /> <!-- Cedric"s Training Hall -->

<zone id="13008" type="PeaceZone" shape="NPoly" minZ="-3650" maxZ="-2650" /> <!-- Einhovant"s School of Magic -->

<zone id="13009" type="PeaceZone" shape="NPoly" minZ="-4300" maxZ="-2300" /> <!-- The Shilen Temple -->

<zone id="13010" type="PeaceZone" shape="Cuboid" minZ="-1000" maxZ="500" /> <!-- The Pa"agrio Temple -->

<zone id="13011" type="PeaceZone" shape="Cuboid" minZ="-1000" maxZ="500" /> <!-- Cave of Souls -->

<zone id="13012" type="PeaceZone" shape="Cuboid" minZ="-6900" maxZ="-5500" /> <!-- Dimensional Rift -->

<zone id="13013" type="PeaceZone" shape="NPoly" minZ="-5000" maxZ="-4500" /> <!-- Oracle of Dawn -->

<zone id="13014" type="PeaceZone" shape="NPoly" minZ="-5300" maxZ="-4800" /> <!-- Oracle of Dusk -->

 

<!-- Landing Zones -->

<zone id="14000" type="LandingZone" shape="NPoly" minZ="2668" maxZ="2750" />

<zone id="14001" type="LandingZone" shape="NPoly" minZ="2612" maxZ="2700" />

<zone id="14002" type="LandingZone" shape="NPoly" minZ="2548" maxZ="2650" />

<zone id="14003" type="LandingZone" shape="NPoly" minZ="2612" maxZ="2700" />

<zone id="14004" type="LandingZone" shape="NPoly" minZ="2818" maxZ="2900" />

<zone id="14005" type="LandingZone" shape="NPoly" minZ="1532" maxZ="1671" />

<zone id="14006" type="LandingZone" shape="NPoly" minZ="1676" maxZ="1771" />

<zone id="14007" type="LandingZone" shape="NPoly" minZ="1564" maxZ="1771" />

<zone id="14008" type="LandingZone" shape="NPoly" minZ="1532" maxZ="1671" />

<zone id="14009" type="LandingZone" shape="NPoly" minZ="1735" maxZ="1892" />

 

<!-- Fishing zones -->

<zone id="11400" type="FishingZone" shape="NPoly" minZ="-3991" maxZ="-3759"/>

<zone id="11401" type="FishingZone" shape="NPoly" minZ="-3634" maxZ="-3586"/>

<zone id="11403" type="FishingZone" shape="NPoly" minZ="-3668" maxZ="-3620"/>

<zone id="11404" type="FishingZone" shape="NPoly" minZ="-3724" maxZ="-3677"/>

<zone id="11405" type="FishingZone" shape="NPoly" minZ="-2871" maxZ="-2806"/>

<zone id="11406" type="FishingZone" shape="NPoly" minZ="-2787" maxZ="-2749"/>

<zone id="11407" type="FishingZone" shape="NPoly" minZ="-2717" maxZ="-2663"/>

<zone id="11408" type="FishingZone" shape="NPoly" minZ="-1609" maxZ="-1569"/>

<zone id="11409" type="FishingZone" shape="NPoly" minZ="-1694" maxZ="-1651"/>

<zone id="11410" type="FishingZone" shape="NPoly" minZ="-1979" maxZ="-1906"/>

<zone id="11411" type="FishingZone" shape="NPoly" minZ="-2152" maxZ="-2113"/>

<zone id="11412" type="FishingZone" shape="NPoly" minZ="-4388" maxZ="-3763"/>

<zone id="11413" type="FishingZone" shape="NPoly" minZ="-4916" maxZ="-3793"/>

<zone id="11414" type="FishingZone" shape="NPoly" minZ="-4640" maxZ="-3759"/>

<zone id="11415" type="FishingZone" shape="NPoly" minZ="-4216" maxZ="-3767"/>

<zone id="11416" type="FishingZone" shape="NPoly" minZ="-2568" maxZ="-1432"/>

<zone id="11417" type="FishingZone" shape="NPoly" minZ="-7356" maxZ="-1356"/>

<zone id="11418" type="FishingZone" shape="NPoly" minZ="-3892" maxZ="-892"/>

<zone id="11419" type="FishingZone" shape="NPoly" minZ="-4684" maxZ="-1684"/>

<zone id="11420" type="FishingZone" shape="NPoly" minZ="-4874" maxZ="-1874"/>

<zone id="11421" type="FishingZone" shape="NPoly" minZ="-4372" maxZ="-1372"/>

<zone id="11422" type="FishingZone" shape="NPoly" minZ="-4328" maxZ="-1328"/>

<zone id="11423" type="FishingZone" shape="NPoly" minZ="-4096" maxZ="-1096"/>

<zone id="11424" type="FishingZone" shape="NPoly" minZ="-4724" maxZ="-1724"/>

<zone id="11425" type="FishingZone" shape="NPoly" minZ="-4764" maxZ="-1764"/>

<zone id="11426" type="FishingZone" shape="NPoly" minZ="-3900" maxZ="-900"/>

<zone id="11427" type="FishingZone" shape="NPoly" minZ="-4004" maxZ="-1004"/>

<zone id="11428" type="FishingZone" shape="NPoly" minZ="-3856" maxZ="-856"/>

<zone id="11429" type="FishingZone" shape="NPoly" minZ="-4848" maxZ="-1848"/>

<zone id="11430" type="FishingZone" shape="NPoly" minZ="-4044" maxZ="-1044"/>

<zone id="11431" type="FishingZone" shape="NPoly" minZ="-4084" maxZ="-1084"/>

<zone id="11432" type="FishingZone" shape="NPoly" minZ="-4880" maxZ="-1880"/>

<zone id="11433" type="FishingZone" shape="NPoly" minZ="-4828" maxZ="-1828"/>

<zone id="11434" type="FishingZone" shape="NPoly" minZ="-3772" maxZ="-772"/>

<zone id="11435" type="FishingZone" shape="NPoly" minZ="-4892" maxZ="-1892"/>

<zone id="11436" type="FishingZone" shape="NPoly" minZ="-3600" maxZ="-3346"/>

 

<!-- Water zones -->

<zone id="15000" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [16_21_1] water zone-->

<zone id="15001" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [16_22_1] water zone-->

<zone id="15002" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [16_23_1] water zone-->

<zone id="15003" type="WaterZone" shape="NPoly" minZ="-7810" maxZ="-3810"/> <!-- [16_24_1] water zone-->

<zone id="15004" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [16_25_1] water zone-->

<zone id="15005" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [17_20_1] water zone-->

<zone id="15006" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [17_20_2] water zone-->

<zone id="15007" type="WaterZone" shape="NPoly" minZ="-5854" maxZ="-3534"/> <!-- [17_20_3] water zone-->

<zone id="15008" type="WaterZone" shape="NPoly" minZ="-5854" maxZ="-5278"/> <!-- [17_20_4] water zone-->

<zone id="15009" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [17_21_1] water zone-->

<zone id="15010" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [17_21_2] water zone-->

<zone id="15011" type="WaterZone" shape="NPoly" minZ="-4209" maxZ="-3209"/> <!-- [17_21_3] water zone-->

<zone id="15012" type="WaterZone" shape="NPoly" minZ="-5598" maxZ="-3278"/> <!-- [17_21_4] water zone-->

<zone id="15013" type="WaterZone" shape="NPoly" minZ="-5598" maxZ="-5022"/> <!-- [17_21_5] water zone-->

<zone id="15014" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [17_22_1] water zone-->

<zone id="15015" type="WaterZone" shape="NPoly" minZ="-4209" maxZ="-3209"/> <!-- [17_22_2] water zone-->

<zone id="15016" type="WaterZone" shape="NPoly" minZ="-7810" maxZ="-3810"/> <!-- [17_23_1] water zone-->

<zone id="15017" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [17_24_1] water zone-->

<zone id="15018" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [17_25_1] water zone-->

<zone id="15019" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_14_1] water zone-->

<zone id="15020" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_19_1] water zone-->

<zone id="15021" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_19_2] water zone-->

<zone id="15022" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_20_1] water zone-->

<zone id="15023" type="WaterZone" shape="Cuboid" minZ="-5438" maxZ="-4862"/> <!-- [18_20_2] Necropolis od Devotion - horizontal -->

<zone id="15024" type="WaterZone" shape="Cuboid" minZ="-5438" maxZ="-2960"/> <!-- [18_20_3] Necropolis od Devotion - vertical -->

<zone id="15025" type="WaterZone" shape="NPoly" minZ="-4209" maxZ="-3209"/> <!-- [18_21_1] water zone-->

<zone id="15026" type="WaterZone" shape="NPoly" minZ="-4689" maxZ="-3689"/> <!-- [18_21_1] water zone-->

<zone id="15027" type="WaterZone" shape="NPoly" minZ="-4209" maxZ="-3209"/> <!-- [18_22_1] water zone-->

<zone id="15028" type="WaterZone" shape="NPoly" minZ="-4209" maxZ="-3209"/> <!-- [18_22_2] water zone-->

<zone id="15029" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_23_1] water zone-->

<zone id="15030" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_23_2] water zone-->

<zone id="15031" type="WaterZone" shape="NPoly" minZ="-4990" maxZ="-4732"/> <!-- [18_23_3] water zone-->

<zone id="15032" type="WaterZone" shape="NPoly" minZ="-4990" maxZ="-4732"/> <!-- [18_23_4] water zone-->

<zone id="15033" type="WaterZone" shape="Cuboid" minZ="-5784" maxZ="-5207"/> <!-- [18_24_1] Necropolis of Sacrifice - horizontal -->

<zone id="15034" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_24_2] water zone-->

<zone id="15035" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_24_3] water zone-->

<zone id="15036" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_24_4] water zone-->

<zone id="15037" type="WaterZone" shape="NPoly" minZ="-4312" maxZ="-3810"/> <!-- [18_24_5] water zone-->

<zone id="15038" type="WaterZone" shape="NPoly" minZ="-4312" maxZ="-3810"/> <!-- [18_24_6] water zone-->

<zone id="15039" type="WaterZone" shape="NPoly" minZ="-4312" maxZ="-3810"/> <!-- [18_24_7] water zone-->

<zone id="15040" type="WaterZone" shape="Cuboid" minZ="-5660" maxZ="-3300"/> <!-- [18_24_8] Necropolis of Sacrifice - vertical -->

<zone id="15041" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [18_25_1] water zone-->

<zone id="15042" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [19_14_1] water zone-->

<zone id="15043" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [19_15_1] water zone-->

<zone id="15044" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [19_18_1] water zone-->

<zone id="15045" type="WaterZone" shape="Cuboid" minZ="-5550" maxZ="-3120"/> <!-- [19_18_2] Catacomb of Dark Omens - horizontal -->

<zone id="15046" type="WaterZone" shape="Cuboid" minZ="-5550" maxZ="-5005"/> <!-- [19_18_3] Catacomb of Dark Omens - vertical -->

<zone id="15047" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [19_18_4] water zone-->

<zone id="15048" type="WaterZone" shape="NPoly" minZ="-4814" maxZ="-3814"/> <!-- [19_19_1] water zone-->

<zone id="15049" type="WaterZone" shape="NPoly" minZ="-4818" maxZ="-3818"/> <!-- [19_19_2] water zone-->

<zone id="15050" type="WaterZone" shape="NPoly" minZ="-4298" maxZ="-3810"/> <!-- [19_20_1] water zone-->

<zone id="15051" type="WaterZone" shape="Cuboid" minZ="-5870" maxZ="-3390"/> <!-- [19_20_2] The Patriot"s Necropolis - horizontal -->

<zone id="15052" type="WaterZone" shape="Cuboid" minZ="-5870" maxZ="-5293"/> <!-- [19_20_3] The Patriot"s Necropolis - vertical -->

<zone id="15053" type="WaterZone" shape="NPoly" minZ="-10642" maxZ="-3810"/><!-- [19_21_1] water zone-->

<zone id="15054" type="WaterZone" shape="NPoly" minZ="-7810" maxZ="-3810"/> <!-- [19_24_1] water zone-->

<zone id="15055" type="WaterZone" shape="NPoly" minZ="-7810" maxZ="-3810"/> <!-- [19_24_2] water zone-->

<zone id="15056" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [19_25_1] water zone-->

<zone id="15057" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_15_1] water zone-->

<zone id="15058" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_18_1] water zone-->

<zone id="15059" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_19_1] water zone-->

<zone id="15060" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_20_1] water zone-->

<zone id="15061" type="WaterZone" shape="NPoly" minZ="-4824" maxZ="-3824"/> <!-- [20_20_2] water zone-->

<zone id="15062" type="WaterZone" shape="NPoly" minZ="-4824" maxZ="-3824"/> <!-- [20_20_3] water zone-->

<zone id="15063" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_21_1] water zone-->

<zone id="15064" type="WaterZone" shape="NPoly" minZ="-4818" maxZ="-3818"/> <!-- [20_22_1] water zone-->

<zone id="15065" type="WaterZone" shape="NPoly" minZ="-7810" maxZ="-3810"/> <!-- [20_23_1] water zone-->

<zone id="15066" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_24_1] water zone-->

<zone id="15067" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_18_1] water zone-->

<zone id="15068" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_19_1] water zone-->

<zone id="15069" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_20_1] water zone-->

<zone id="15070" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_20_2] water zone-->

<zone id="15071" type="WaterZone" shape="NPoly" minZ="-4010" maxZ="-3810"/> <!-- [21_21_1] water zone-->

<zone id="15072" type="WaterZone" shape="NPoly" minZ="-2407" maxZ="-2257"/> <!-- [21_21_2] water zone-->

<zone id="15073" type="WaterZone" shape="NPoly" minZ="-2439" maxZ="-2289"/> <!-- [21_21_3] water zone-->

<zone id="15074" type="WaterZone" shape="NPoly" minZ="-2439" maxZ="-2289"/> <!-- [21_21_4] water zone-->

<zone id="15075" type="WaterZone" shape="NPoly" minZ="-2439" maxZ="-2289"/> <!-- [21_21_5] water zone-->

<zone id="15076" type="WaterZone" shape="Cuboid" minZ="-6110" maxZ="-3630"/> <!-- [21_21_6] The Pilgrim"s Necropolis - horizontal -->

<zone id="15077" type="WaterZone" shape="Cuboid" minZ="-6110" maxZ="-5534"/> <!-- [21_21_7] The Pilgrim"s Necropolis - vertical -->

<zone id="15078" type="WaterZone" shape="NPoly" minZ="-3979" maxZ="-3779"/> <!-- [21_22_1] water zone-->

<zone id="15079" type="WaterZone" shape="Cuboid" minZ="-6078" maxZ="-3600"/> <!-- [21_22_2] Catacomb of the Heretic - vertical -->

<zone id="15080" type="WaterZone" shape="Cuboid" minZ="-6078" maxZ="-5501"/> <!-- [21_22_3] Catacomb of the Heretic - horizontal -->

<zone id="15081" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_23_1] water zone-->

<zone id="15082" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_23_2] water zone-->

<zone id="15083" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_23_3] water zone-->

<zone id="15084" type="WaterZone" shape="Cuboid" minZ="-5678" maxZ="-3200"/> <!-- [21_23_4] Catacomb of the Branded - vertical -->

<zone id="15085" type="WaterZone" shape="Cuboid" minZ="-5678" maxZ="-5101"/> <!-- [21_23_5] Catacomb of the Branded - horizontal -->

<zone id="15086" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_24_1] water zone-->

<zone id="15087" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_18_1] water zone-->

<zone id="15088" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_18_2] water zone-->

<zone id="15089" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_19_1] water zone-->

<zone id="15090" type="WaterZone" shape="NPoly" minZ="-4802" maxZ="-3802"/> <!-- [22_20_1] water zone-->

<zone id="15091" type="WaterZone" shape="NPoly" minZ="-4802" maxZ="-3802"/> <!-- [22_20_2] water zone-->

<zone id="15092" type="WaterZone" shape="Cuboid" minZ="-5822" maxZ="-3340"/> <!-- [22_20_3] Catacomb of the Apostate - vertical -->

<zone id="15093" type="WaterZone" shape="Cuboid" minZ="-5822" maxZ="-5245"/> <!-- [22_20_4] Catacomb of the Apostate - horizontal -->

<zone id="15094" type="WaterZone" shape="NPoly" minZ="-8808" maxZ="-3810"/> <!-- [22_22_1] water zone-->

<zone id="15095" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_1] water zone-->

<zone id="15096" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_2] water zone-->

<zone id="15097" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_3] water zone-->

<zone id="15098" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_4] water zone-->

<zone id="15099" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_5] water zone-->

<zone id="15100" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_6] water zone-->

<zone id="15101" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_7] water zone-->

<zone id="15102" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_23_8] water zone-->

<zone id="15103" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_24_1] water zone-->

<zone id="15104" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_24_2] water zone-->

<zone id="15105" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_24_3] water zone-->

<zone id="15106" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_24_4] water zone-->

<zone id="15107" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_24_5] water zone-->

<zone id="15108" type="WaterZone" shape="NPoly" minZ="-4298" maxZ="-3810"/> <!-- [22_24_6] water zone-->

<zone id="15109" type="WaterZone" shape="NPoly" minZ="-4298" maxZ="-3810"/> <!-- [22_24_7] water zone-->

<zone id="15110" type="WaterZone" shape="NPoly" minZ="-4298" maxZ="-3810"/> <!-- [22_24_8] water zone-->

<zone id="15111" type="WaterZone" shape="NPoly" minZ="-4298" maxZ="-3810"/> <!-- [22_24_9] water zone-->

<zone id="15112" type="WaterZone" shape="Cuboid" minZ="-6136" maxZ="-3630"/> <!-- [22_24_10] The Saint"s Necropolis - vertical -->

<zone id="15113" type="WaterZone" shape="Cuboid" minZ="-6136" maxZ="-5559"/> <!-- [22_24_11] The Saint"s Necropolis - horizontal -->

<zone id="15114" type="WaterZone" shape="NPoly" minZ="-4298" maxZ="-3810"/> <!-- [22_24_12] water zone-->

<zone id="15115" type="WaterZone" shape="NPoly" minZ="-4298" maxZ="-3810"/> <!-- [22_24_13] water zone-->

<zone id="15116" type="WaterZone" shape="NPoly" minZ="-10932" maxZ="-10916"/><!-- [22_25_1] water zone-->

<zone id="15117" type="WaterZone" shape="NPoly" minZ="-7249" maxZ="-4233"/> <!-- [22_25_2] water zone-->

<zone id="15118" type="WaterZone" shape="NPoly" minZ="-7249" maxZ="-6793"/> <!-- [22_25_3] water zone-->

<zone id="15119" type="WaterZone" shape="NPoly" minZ="-9384" maxZ="-8928"/> <!-- [22_25_4] water zone-->

<zone id="15120" type="WaterZone" shape="NPoly" minZ="-9384" maxZ="-8928"/> <!-- [22_25_5] water zone-->

<zone id="15121" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_25_6] water zone-->

<zone id="15122" type="WaterZone" shape="NPoly" minZ="-10932" maxZ="-10916"/><!-- [22_25_7] water zone-->

<zone id="15123" type="WaterZone" shape="NPoly" minZ="-10932" maxZ="-10916"/><!-- [22_25_8] water zone-->

<zone id="15124" type="WaterZone" shape="NPoly" minZ="-10932" maxZ="-10916"/><!-- [22_25_9] water zone-->

<zone id="15125" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_11_1] water zone-->

<zone id="15126" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_12_1] water zone-->

<zone id="15127" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_18_1] water zone-->

<zone id="15128" type="WaterZone" shape="NPoly" minZ="-5686" maxZ="-4686"/> <!-- [23_19_1] water zone-->

<zone id="15129" type="WaterZone" shape="Cuboid" minZ="-7214" maxZ="-4760"/> <!-- [23_20_1] Catacomb of the Forbidden Path - vertical -->

<zone id="15130" type="WaterZone" shape="Cuboid" minZ="-7238" maxZ="-6661"/> <!-- [23_20_2] Catacomb of the Forbidden Path - hoizontal -->

<zone id="15131" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_22_1] water zone-->

<zone id="15132" type="WaterZone" shape="NPoly" minZ="-3206" maxZ="-2922"/> <!-- [23_22_2] water zone-->

<zone id="15133" type="WaterZone" shape="NPoly" minZ="-4110" maxZ="-3810"/> <!-- [23_22_3] water zone-->

<zone id="15134" type="WaterZone" shape="NPoly" minZ="-4110" maxZ="-3810"/> <!-- [23_22_4] water zone-->

<zone id="15135" type="WaterZone" shape="NPoly" minZ="-4110" maxZ="-3810"/> <!-- [23_22_5] water zone-->

<zone id="15136" type="WaterZone" shape="Cuboid" minZ="-5534" maxZ="-3020"/> <!-- [23_22_6] Necropolis of Martyrdom - horizontal -->

<zone id="15137" type="WaterZone" shape="Cuboid" minZ="-5534" maxZ="-4900"/> <!-- [23_22_7] Necropolis of Martyrdom - vertical -->

<zone id="15138" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_23_1] water zone-->

<zone id="15139" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_23_2] water zone-->

<zone id="15140" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_23_3] water zone-->

<zone id="15141" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_23_4] water zone-->

<zone id="15142" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_23_5] water zone-->

<zone id="15143" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_23_6] water zone-->

<zone id="15144" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_23_7] water zone-->

<zone id="15145" type="WaterZone" shape="Cuboid" minZ="-6126" maxZ="-3660"/> <!-- [23_23_8] Necropolis of Worship - horizontal -->

<zone id="15146" type="WaterZone" shape="Cuboid" minZ="-6136" maxZ="-5520"/> <!-- [23_23_9] Necropolis of Worship - vertical -->

<zone id="15147" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_24_1] water zone-->

<zone id="15148" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [23_25_1] water zone-->

<zone id="15149" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [24_11_1] water zone-->

<zone id="15150" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [24_12_1] water zone-->

<zone id="15151" type="WaterZone" shape="NPoly" minZ="-2656" maxZ="-2558"/> <!-- [24_18_1] water zone-->

<zone id="15152" type="WaterZone" shape="NPoly" minZ="-4806" maxZ="-3806"/> <!-- [24_19_1] water zone-->

<zone id="15153" type="WaterZone" shape="Cuboid" minZ="-6126" maxZ="-3650"/> <!-- [24_20_1] Catacomb of the Witch - vertical -->

<zone id="15154" type="WaterZone" shape="Cuboid" minZ="-6126" maxZ="-5549"/> <!-- [24_20_2] Catacomb of the Witch - horizontal -->

<zone id="15155" type="WaterZone" shape="NPoly" minZ="-4510" maxZ="-3810"/> <!-- [24_20_3] water zone-->

<zone id="15156" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [24_21_1] water zone-->

<zone id="15157" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [25_11_1] water zone-->

<zone id="15158" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [25_12_1] water zone-->

<zone id="15159" type="WaterZone" shape="NPoly" minZ="-5495" maxZ="-4495"/> <!-- [25_12_2] water zone-->

<zone id="15160" type="WaterZone" shape="NPoly" minZ="-2352" maxZ="-2096"/> <!-- [25_12_3] water zone-->

<zone id="15161" type="WaterZone" shape="NPoly" minZ="-4673" maxZ="-4063"/> <!-- [25_14_1] water zone-->

<zone id="15162" type="WaterZone" shape="NPoly" minZ="-6160" maxZ="-5286"/> <!-- [25_14_2] water zone-->

<zone id="15163" type="WaterZone" shape="NPoly" minZ="-4310" maxZ="-3810"/> <!-- [25_20_1] water zone-->

<zone id="15164" type="WaterZone" shape="Cuboid" minZ="-5598" maxZ="-3120"/> <!-- [25_17_1] The Disciple"s Necropolis - vertical -->

<zone id="15165" type="WaterZone" shape="Cuboid" minZ="-5598" maxZ="-5021"/> <!-- [25_17_2] The Disciple"s Necropolis - horizontal -->

<zone id="15166" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_15_1] water zone-->

<zone id="15167" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [20_16_1] water zone-->

<zone id="15168" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_15_1] water zone-->

<zone id="15169" type="WaterZone" shape="NPoly" minZ="-4814" maxZ="-3814"/> <!-- [21_16_1] water zone-->

<zone id="15170" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [21_17_1] water zone-->

<zone id="15171" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_16_1] water zone-->

<zone id="15172" type="WaterZone" shape="NPoly" minZ="-2919" maxZ="-2663"/> <!-- [22_16_2] water zone-->

<zone id="15173" type="WaterZone" shape="NPoly" minZ="-2919" maxZ="-2663"/> <!-- [22_16_3] water zone-->

<zone id="15174" type="WaterZone" shape="NPoly" minZ="-3438" maxZ="-3182"/> <!-- [22_16_4] water zone-->

<zone id="15175" type="WaterZone" shape="NPoly" minZ="-3534" maxZ="-3278"/> <!-- [22_16_5] water zone-->

<zone id="15176" type="WaterZone" shape="NPoly" minZ="-3447" maxZ="-3191"/> <!-- [22_16_6] water zone-->

<zone id="15177" type="WaterZone" shape="NPoly" minZ="-3447" maxZ="-3191"/> <!-- [22_16_7] water zone-->

<zone id="15178" type="WaterZone" shape="NPoly" minZ="-3447" maxZ="-3191"/> <!-- [22_16_8] water zone-->

<zone id="15179" type="WaterZone" shape="NPoly" minZ="-2638" maxZ="-2382"/> <!-- [22_16_9] water zone-->

<zone id="15180" type="WaterZone" shape="NPoly" minZ="-2638" maxZ="-2382"/> <!-- [22_16_10] water zone-->

<zone id="15181" type="WaterZone" shape="NPoly" minZ="-2638" maxZ="-2382"/> <!-- [22_16_11] water zone-->

<zone id="15182" type="WaterZone" shape="NPoly" minZ="-2638" maxZ="-2382"/> <!-- [22_16_12] water zone-->

<zone id="15183" type="WaterZone" shape="NPoly" minZ="-2638" maxZ="-2382"/> <!-- [22_16_13] water zone-->

<zone id="15184" type="WaterZone" shape="NPoly" minZ="-2638" maxZ="-2382"/> <!-- [22_16_14] water zone-->

<zone id="15185" type="WaterZone" shape="NPoly" minZ="-3534" maxZ="-3278"/> <!-- [22_16_15] water zone-->

<zone id="15186" type="WaterZone" shape="NPoly" minZ="-2638" maxZ="-2382"/> <!-- [22_16_16] water zone-->

<zone id="15187" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_17_1] water zone-->

<zone id="15188" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [22_17_2] water zone-->

 

<!-- Damage zones -->

<zone id="20000" type="DamageZone" shape="NPoly" minZ="-6519" maxZ="-6319"/>

 

<!-- Poison zones -->

<zone id="20050" type="PoisonZone" shape="NPoly" minZ="-4468" maxZ="-4118"/>

<zone id="20051" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_weakness-->

<stat name="skillId" val="4146"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20052" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_pddown-->

<stat name="skillId" val="4145"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20053" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_poison-->

<stat name="skillId" val="4148"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20054" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_nonheal-->

<stat name="skillId" val="4624"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20055" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_weakness-->

<stat name="skillId" val="4146"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20056" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_pddown-->

<stat name="skillId" val="4145"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20057" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_poison-->

<stat name="skillId" val="4148"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20058" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_nonheal-->

<stat name="skillId" val="4624"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20059" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_weakness-->

<stat name="skillId" val="4146"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20060" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_pddown-->

<stat name="skillId" val="4145"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20061" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_poison-->

<stat name="skillId" val="4148"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20062" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_nonheal-->

<stat name="skillId" val="4624"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20063" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_weakness-->

<stat name="skillId" val="4146"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20064" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_pddown-->

<stat name="skillId" val="4145"/>

<stat name="skillLvl" val="3"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20065" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_poison-->

<stat name="skillId" val="4148"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

<zone id="20066" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_nonheal-->

<stat name="skillId" val="4624"/>

<stat name="skillLvl" val="9"/>

<stat name="chance" val="70"/>

<stat name="reuse" val="6000"/>

</zone>

 

<!-- Swamp zones -->

<zone id="20100" type="SwampZone" shape="NPoly" minZ="-4468" maxZ="-4118"/>

</list>

51606912.jpg

 

 

Vô Fingir Que Nem Te Conheço

Link para o comentário
Compartilhar em outros sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Visitante
Responder esta pergunta...

×   Você colou conteúdo com formatação.   Remover formatação

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Processando...
  • Registre-se

    Faça parte da maior e  mais antigas comunidades sobre Lineage2 da América Latina.





  • Patrocinadores

  • Quem Está Navegando

    • Nenhum usuário registrado visualizando esta página.
  • Posts

    • Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?    
    • muchas gracias muy lindos NPC 🙂
    • relaxa jovem gafanhoto, testa as quests. e posTa os erros indesejaveis.  
    • Se alguém pudesse me ensinar como codificar as missões, eu ficaria feliz em fazer isso sozinho ou pelo menos ajudar. Eu realmente quero jogar em um servidor onde todas as quests funcionem bem e melhor ainda se você puder fazer quests customizadas!
    • mas no interlude, nem todas as quests de class,  vai mostrar onde tem que ir, ate o reborn nao mostrava quando era interlude, só mostrou depois que eles colocaram client classic pra rodar, e ficou melhor ainda quando virou hellbound em diante, mas ha sim alguma chance de modificar isso direto no script para fazer igualmente, só basta te um pouco de paciencia e persistencia exato
    • 408_PathToElvenwizard dá Orion eu tive que mexer tbm, até modifiquei e consegui deixar ela igual do Classic, com a seta e a marcação no mapa. (não retail IL) Dá pra importar py de várias revs, o foda é que não da regular as quest py através do debug em tempo real, pelo menos eu não consegui rsrs
    • Hasta el momento todas las QUESTS son completables si te guias con un tutorial de youtube. El problema es que tienen bugs de locacion y de subquests que no avanzan o no te marcan correctamente a donde ir en el mapa, cosa que en Retail si se ve como corresponde.
    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
×
×
  • Criar Novo...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.