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Lindvior with Effects and Sounds

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Precisando de Dedicado ou VPS?

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Em 25/03/2019 at 12:36, gleyce123 disse:

Efeitos de skills alguém tem pfv ? não está completo....

Ele(a) disponibilizou incompleto e no forum não tem completo 😂💔

 

Em 25/03/2019 at 23:09, xluangpx disse:

Adicionei tudo certinho e está aparecendo um coelho.     😞

As texturas estão certas, só ta falando as skill

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try this 

update: https://www.mediafire.com/file/1sleoou135k537a/Linbossv2.rar/file

skillgrp (stats only sample)

536	1	1	0	-1	1	3.00000000	0	D			0	1	6	0	8	10
537	1	1	0	-1	3	2.00000000	0	U			1	0	0	0	-1	11
538	1	0	0	-1	8	3.00000000	0	t			0	0	0	0	9	11
539	1	1	0	-1	1	20.00000000	0	X			0	0	0	0	8	10
540	1	0	0	-1	3	5.00000000	0	V			0	0	0	0	9	11
541	1	1	0	-1	1	2.50000000	0	W			0	0	0	0	8	10

npc l2jacis (stats only sample)

	<npc id="00000" name="Lindvior" title="Wind Dragon">
		<set name="level" val="85"/>
		<set name="radius" val="190"/>
		<set name="height" val="150"/>
		<set name="rHand" val="0"/>
		<set name="lHand" val="0"/>
		<set name="type" val="Monster"/>
		<set name="exp" val="284286178"/>
		<set name="sp" val="27215401"/>
		<set name="hp" val="7500000"/>
		<set name="mp" val="1800000"/>
		<set name="hpRegen" val="1000"/>
		<set name="mpRegen" val="1000"/>
		<set name="pAtk" val="8932"/>
		<set name="pDef" val="3310"/>
		<set name="mAtk" val="3700"/>
		<set name="mDef" val="898.7"/>
		<set name="crit" val="1"/>
		<set name="atkSpd" val="253"/>
		<set name="str" val="60"/>
		<set name="int" val="76"/>
		<set name="dex" val="30"/>
		<set name="wit" val="20"/>
		<set name="con" val="57"/>
		<set name="men" val="80"/>
		<set name="corpseTime" val="9"/>
		<set name="walkSpd" val="120"/>
		<set name="runSpd" val="300"/>
		<set name="dropHerbGroup" val="0"/>
		<ai type="DEFAULT" ssCount="0" ssRate="0" spsCount="0" spsRate="0" aggro="0" canMove="true" seedable="false"/>
		<skills>
			<skill id="536" level="1"/> <!-- roar -->
			<skill id="537" level="1"/> <!-- tail -->
			<skill id="538" level="1"/> <!-- stun -->
			<skill id="539" level="1"/> <!-- beam -->
			<skill id="540" level="1"/> <!-- jump -->
			<skill id="541" level="1"/> <!-- fear -->
		</skills>
	</npc>

skill.xml l2jacis (stats only sample)

	<skill id="536" levels="1" name="Lindvior Skill 1">
		<set name="element" val="2" />
		<set name="power" val="499" />
		<set name="magicLvl" val="75" />
		<set name="target" val="TARGET_FRONT_AREA" />
		<set name="skillType" val="PDAM" />
		<set name="skillRadius" val="1700" />
		<set name="hitTime" val="3000" />
		<set name="coolTime" val="3000" />
		<set name="lvlDepend" val="2" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="isDebuff" val="true" />
		<set name="castRange" val="900" />
		<set name="effectRange" val="1400" />
	</skill>
	<skill id="537" levels="1" name="Lindvior Skill 2">
		<set name="element" val="2" />
		<set name="power" val="499" />
		<set name="magicLvl" val="75" />
		<set name="target" val="TARGET_FRONT_AREA" />
		<set name="skillType" val="PDAM" />
		<set name="skillRadius" val="1700" />
		<set name="hitTime" val="2000" />
		<set name="coolTime" val="2000" />
		<set name="lvlDepend" val="2" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="isDebuff" val="true" />
		<set name="castRange" val="900" />
		<set name="effectRange" val="1400" />
	</skill>
	<skill id="538" levels="1" name="Lindvior Skill 3">
		<set name="element" val="2" />
		<set name="power" val="499" />
		<set name="magicLvl" val="75" />
		<set name="target" val="TARGET_FRONT_AREA" />
		<set name="skillType" val="PDAM" />
		<set name="skillRadius" val="1700" />
		<set name="hitTime" val="3000" />
		<set name="coolTime" val="3000" />
		<set name="lvlDepend" val="2" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="isDebuff" val="true" />
		<set name="castRange" val="900" />
		<set name="effectRange" val="1400" />
	</skill>
	<skill id="539" levels="1" name="Lindvior Skill 4">
		<set name="element" val="2" />
		<set name="power" val="499" />
		<set name="magicLvl" val="75" />
		<set name="target" val="TARGET_FRONT_AREA" />
		<set name="skillType" val="PDAM" />
		<set name="skillRadius" val="1700" />
		<set name="hitTime" val="15000" />
		<set name="coolTime" val="20000" />
		<set name="lvlDepend" val="2" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="isDebuff" val="true" />
		<set name="castRange" val="900" />
		<set name="effectRange" val="1400" />
	</skill>
	<skill id="540" levels="1" name="Lindvior Skill 5">
		<set name="element" val="2" />
		<set name="power" val="499" />
		<set name="magicLvl" val="75" />
		<set name="target" val="TARGET_FRONT_AREA" />
		<set name="skillType" val="PDAM" />
		<set name="skillRadius" val="1700" />
		<set name="hitTime" val="5000" />
		<set name="coolTime" val="5000" />
		<set name="lvlDepend" val="2" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="isDebuff" val="true" />
		<set name="castRange" val="900" />
		<set name="effectRange" val="1400" />
	</skill>
	<skill id="541" levels="1" name="Lindvior Skill 6">
		<set name="element" val="2" />
		<set name="power" val="499" />
		<set name="magicLvl" val="75" />
		<set name="target" val="TARGET_FRONT_AREA" />
		<set name="skillType" val="PDAM" />
		<set name="skillRadius" val="1700" />
		<set name="hitTime" val="2500" />
		<set name="coolTime" val="2500" />
		<set name="lvlDepend" val="2" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="isDebuff" val="true" />
		<set name="castRange" val="900" />
		<set name="effectRange" val="1400" />
	</skill>

 

Edited by SGERfjs

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hace 23 horas, gleyce123 dijo:

Ta dando error na hora de salvar o skillgpr

536	1	1	0	-1	1	3.00000000	0	D			0	1	6	0	8	10
537	1	1	0	-1	3	2.00000000	0	U			1	0	0	0	-1	11
538	1	0	0	-1	8	3.00000000	0	t			0	0	0	0	9	11
539	1	1	0	-1	1	20.0000000	0	X			0	0	0	0	8	10
540	1	0	0	-1	3	5.00000000	0	V			0	0	0	0	9	11
541	1	1	0	-1	1	2.50000000	0	W			0	0	0	0	8	10

try now

https://www.mediafire.com/file/1sleoou135k537a/Linbossv2.rar/file

Edited by SGERfjs

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