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Ajuda projeto frozen


Sr.mallone

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===================================================================
config/functions/L2jpx.properties	(working copy)
==================================================================

 # Npc Protector Messag
 ProtectorMessage = Hey Tu ! aqui no se puede matar !!!+
+# ========================= #
+#      Transformation       #
+# ========================= #
+# Allow Player To Transform
+EnableTransformCommand = False
+
+# NPC ID To Transform
+# Here Put The ID Of NPC That Player Will Be Transformed
+TransformNPCID = 14040
+TransformNPCID1 = 12077
+TransformNPCID2 = 12780
+TransformNPCID3 = 14702
+TransformNPCID4 = 12781
+
+# Transform NPC Name
+TransformNPCName = Zombie
+TransformNPCName1 = Wolf
+TransformNPCName2 = Baby Buffalo
+TransformNPCName3 = Hit Man
+TransformNPCName4 = Baby Kookaburra
+# Transform Item ID
+TransformItemID = 57
+
+# Transform Price
+TransformPrice = 250000000
/no dejar nueva linea

===================================================================
net\l2jpx\Config.java
===================================================================

     public static boolean WELCOME_HTM;
+    
+    /** Transformation */
+    public static boolean ALLOW_TRANSFORM_COMMAND;
+    public static String TRANSFORM_NPC_ID;
+    public static String TRANSFORM_NPC_ID1;
+    public static String TRANSFORM_NPC_ID2;
+    public static String TRANSFORM_NPC_ID3;
+    public static String TRANSFORM_NPC_ID4;
+    public static String TRANSFORM_NPC_NAME;
+    public static String TRANSFORM_NPC_NAME1;
+    public static String TRANSFORM_NPC_NAME2;
+    public static String TRANSFORM_NPC_NAME3;
+    public static String TRANSFORM_NPC_NAME4;
+    public static int TRANAFORM_ITEM_ID;
+    public static int TRANSFORM_PRICE;


                /** Welcome Htm **/
                WELCOME_HTM = Boolean.parseBoolean(L2JFrozenSettings.getProperty("WelcomeHtm", "False"));
+        		
+			ALLOW_TRANSFORM_COMMAND = Boolean.parseBoolean(p.getProperty("EnableTransformCommand", "False"));
+			TRANSFORM_NPC_ID = p.getProperty("TransformNPCID", "14040");
+			TRANSFORM_NPC_ID1 = p.getProperty("TransformNPCID1", "14040");
+			TRANSFORM_NPC_ID2 = p.getProperty("TransformNPCID2", "14040");
+			TRANSFORM_NPC_ID3 = p.getProperty("TransformNPCID3", "14040");
+			TRANSFORM_NPC_ID4 = p.getProperty("TransformNPCID4", "14040");
+			TRANSFORM_NPC_NAME = p.getProperty("TransformNPCName", "Zombie");
+			TRANSFORM_NPC_NAME1 = p.getProperty("TransformNPCName1", "Zombie");
+			TRANSFORM_NPC_NAME2 = p.getProperty("TransformNPCName2", "Zombie");
+			TRANSFORM_NPC_NAME3 = p.getProperty("TransformNPCName3", "Zombie");
+			TRANSFORM_NPC_NAME4 = p.getProperty("TransformNPCName4", "Zombie");
+			TRANAFORM_ITEM_ID = Integer.parseInt(p.getProperty("TransformItemID", "57"));
+			TRANSFORM_PRICE = Integer.parseInt(p.getProperty("TransformPrice", "250000000"));

===================================================================
net\l2jpx\gameserver\handler\VoicedCommandHandler.java
===================================================================

 import net.l2jpx.gameserver.handler.voicedcommandhandlers.Wedding; 		
+import net.l2jpx.gameserver.handler.voicedcommandhandlers.Transformation;
+registerVoicedCommandHandler(new Transformation());
+           LOGGER.info("Comandos .un .un1 .un2 .un3 .un4 .untransform Cargados");		  

===================================================================
net\l2jpx\gameserver\handler\voicedcommandhandlers ( New Class Name Transformation.java)
===================================================================

/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.l2jpx.gameserver.handler.voicedcommandhandlers;

import net.l2jpx.Config;
import net.l2jpx.gameserver.handler.IVoicedCommandHandler;
import net.l2jpx.gameserver.model.actor.instance.L2PcInstance;
/**
 *@author SkyLanceR
 */

public class Transformation implements IVoicedCommandHandler
{
    private static final String[] VOICED_COMMANDS = {"un","un1","un2","un3","un4","untransform"};
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    {

        //===========================================================
        if (command.equalsIgnoreCase("un"));
        //===========================================================	
        {
            if(activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID).getCount() >= Config.TRANSFORM_PRICE)
            {
                activeChar.getInventory().destroyItemByItemId("Transformation", Config.TRANAFORM_ITEM_ID, Config.TRANSFORM_PRICE, activeChar, activeChar.getTarget());
                String id = Config.TRANSFORM_NPC_ID;
                activeChar.getPoly().setPolyInfo("npc", id);
                activeChar.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), false);
                activeChar.sendMessage("Haz sido transformado en "+Config.TRANSFORM_NPC_NAME+".");
                activeChar.broadcastUserInfo();
            }
            else
            {
                activeChar.sendMessage("No tienes los items necesarios.");
            }
        }
        //===========================================================
        if (command.equalsIgnoreCase("un1"))
        //===========================================================	
        {
            if(activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID).getCount() >= Config.TRANSFORM_PRICE)
            {
                activeChar.getInventory().destroyItemByItemId("Transformation", Config.TRANAFORM_ITEM_ID, Config.TRANSFORM_PRICE, activeChar, activeChar.getTarget());
                String id = Config.TRANSFORM_NPC_ID1;
                activeChar.getPoly().setPolyInfo("npc", id);
                activeChar.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), false);
                activeChar.sendMessage("Haz sido transformado en "+Config.TRANSFORM_NPC_NAME1+".");
                activeChar.broadcastUserInfo();
            }
            else
            {
                activeChar.sendMessage("No tienes los items necesarios.");
            }
        }
        //===========================================================
        else if (command.equalsIgnoreCase("un2"))
        //===========================================================

        {
            if(activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID).getCount() >= Config.TRANSFORM_PRICE)
            {
                activeChar.getInventory().destroyItemByItemId("Transformation", Config.TRANAFORM_ITEM_ID, Config.TRANSFORM_PRICE, activeChar, activeChar.getTarget());
                String id = Config.TRANSFORM_NPC_ID2;
                activeChar.getPoly().setPolyInfo("npc", id);
                activeChar.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), false);
                activeChar.sendMessage("Haz sido transformado en "+Config.TRANSFORM_NPC_NAME2+".");
                activeChar.broadcastUserInfo();
            }
            else
            {
                activeChar.sendMessage("No tienes los items necesarios.");
            }
        }
        //===========================================================
        else if (command.equalsIgnoreCase("un3"))
        //===========================================================	
        {
            if(activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID).getCount() >= Config.TRANSFORM_PRICE)
            {
                activeChar.getInventory().destroyItemByItemId("Transformation", Config.TRANAFORM_ITEM_ID, Config.TRANSFORM_PRICE, activeChar, activeChar.getTarget());
                String id = Config.TRANSFORM_NPC_ID3;
                activeChar.getPoly().setPolyInfo("npc", id);
                activeChar.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), false);
                activeChar.sendMessage("Haz sido transformado en "+Config.TRANSFORM_NPC_NAME3+".");
                activeChar.broadcastUserInfo();
            }
            else
            {
                activeChar.sendMessage("No tienes los items necesarios.");
            }
        }
        //===========================================================
        else if (command.equalsIgnoreCase("un4"))
        //===========================================================

        {
            if(activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.TRANAFORM_ITEM_ID).getCount() >= Config.TRANSFORM_PRICE)
            {
                activeChar.getInventory().destroyItemByItemId("Transformation", Config.TRANAFORM_ITEM_ID, Config.TRANSFORM_PRICE, activeChar, activeChar.getTarget());
                String id = Config.TRANSFORM_NPC_ID4;
                activeChar.getPoly().setPolyInfo("npc", id);
                activeChar.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), false);
                activeChar.sendMessage("Haz sido transformado en "+Config.TRANSFORM_NPC_NAME4+".");
                activeChar.broadcastUserInfo();
            }
            else
            {
                activeChar.sendMessage("No tienes los items necesarios.");
            }
        }
        //===========================================================
        // Eject for untransform
        //===========================================================
        //===========================================================
        else if (command.equalsIgnoreCase("untransform"))
        //===========================================================
        {
            activeChar.getPoly().setPolyInfo(null, "1");
            activeChar.decayMe();
            activeChar.spawnMe(activeChar.getX(),activeChar.getY(),activeChar.getZ());
            activeChar.sendMessage("Ha sido destransformado.");
            activeChar.broadcastUserInfo();
        }
        return false;

    }
    public String[] getVoicedCommandList()
    {
        return VOICED_COMMANDS;
    }
}	

tenta desse jeito e ver se da certo 

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18 minutos atrás, Sr.mallone disse:

agora executo o comando faz a transformação mais o boneco nao muda em nada somente o title e nao apresenta erro algum no game serv

+# ========================= #
+#      Transformation       #
+# ========================= #
+# Allow Player To Transform
+EnableTransformCommand = False

 

verifique se  EnableTransformCommand está True

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10 horas atrás, Sr.mallone disse:

está manow e to fazendo o teste com char normal sem ser com admin

A transformação apenas outro Player pode vê você transformado. não sei por que isso acontece só no interlude. isso só o Tayran que entende mais de Java que eu pra responder uma pergunta dessas. Loga outra conta e olha seu char transformado. :) isso não é erro no mod isso acontece mesmo no interlude e é uma coisa que eu gostaria de saber o por que.

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giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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