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Help PvP TITLE COLOR PARA NICK PVP COLOR


astro10

Pergunta

alguém poderia editar este mod e colocar ele em vez de trocar o title trocasse o nick name 

code mod:

### Eclipse Workspace Patch 1.0
#P aCis_gameserver
Index: config/players.properties
===================================================================
--- config/players.properties	(revision 2)
+++ config/players.properties	(working copy)
@@ -288,4 +288,12 @@
 MaxBuffsAmount = 20
 
 # Store buffs/debuffs on user logout?
-StoreSkillCooltime = True
\ No newline at end of file
+StoreSkillCooltime = True
+
+#=============================================================
+#         Config Color PvP System
+#=============================================================
+# PvP Title color system.
+AllowPvpTitleColorSystem = True
+# PvP Title colors, works like: pvps,color;pvps,color;
+PvpColors = 100,00FFFF;200,FFFF00;400,8E236B;600,FF2400;1000,0000FF;2000,FF00FF;5000,000000;10000,545454;15000,FF0000;

Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 2)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -24,7 +24,9 @@
 import java.math.BigInteger;
 import java.util.ArrayList;
 import java.util.Arrays;
+import java.util.HashMap;
 import java.util.List;
+import java.util.Map;
 import java.util.Properties;
 import java.util.StringTokenizer;
 import java.util.logging.Logger;
@@ -484,6 +486,10 @@
 	public static boolean STORE_SKILL_COOLTIME;
 	public static int BUFFS_MAX_AMOUNT;
 	
+	/** PvP Color System */
+	public static boolean ALLOW_PVP_TITLE_COLOR_SYSTEM;
+	public static Map<Integer, Integer> PVP_COLORS = new HashMap<>();
+	
 	// --------------------------------------------------
 	// Server
 	// --------------------------------------------------
@@ -1089,7 +1095,16 @@
 			
 			BUFFS_MAX_AMOUNT = players.getProperty("MaxBuffsAmount", 20);
 			STORE_SKILL_COOLTIME = players.getProperty("StoreSkillCooltime", true);
+			ALLOW_PVP_TITLE_COLOR_SYSTEM = Boolean.parseBoolean(players.getProperty("AllowPvpTitleColorSystem", "false"));
 			
+			String pvp_colors = players.getProperty("PvpColors", "100,FFFF00");
+			String pvp_colors_splitted_1[] = pvp_colors.split(";");
+			for (String s : pvp_colors_splitted_1)
+			{
+			String pvp_colors_splitted_2[] = s.split(",");
+			PVP_COLORS.put(Integer.parseInt(pvp_colors_splitted_2[0]), Integer.decode("0x"+pvp_colors_splitted_2[1]));
+			}
+
 			// server
 			ExProperties server = load(SERVER_FILE);
 			
Index: java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(revision 2)
+++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -256,6 +256,10 @@
 		// Attacker or spectator logging into a siege zone will be ported at town.
 		if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2) && activeChar.isInsideZone(ZoneId.SIEGE))
 			activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
+				if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+			        {
+			                activeChar.colorsCheck();
+			        }
 	}
 	
 	private static void engage(L2PcInstance cha)

Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 2)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -1909,7 +1909,21 @@
 	{
 		return _pvpKills;
 	}
-	
+		       public void colorsCheck()
+		       {
+		               if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+		               {
+		                       for (int i : Config.PVP_COLORS.keySet())
+		                       {
+		                               if (getPvpKills() >= i)
+		                               {
+		                                       getAppearance().setTitleColor(Config.PVP_COLORS.get(i));
+		                                       broadcastUserInfo();
+		                               }
+		                       }
+		               }
+		             } 
+		    
 	/**
 	 * Set PvP Kills of the L2PcInstance (number of player killed during a PvP).
 	 * @param pvpKills A value.
@@ -4283,7 +4297,10 @@
 			{
 				// Add PvP point to attacker.
 				setPvpKills(getPvpKills() + 1);
-				
+			if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+			{
+			colorsCheck();
+			}
 				// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
 				sendPacket(new UserInfo(this));
 			}

 

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  • 0
### Eclipse Workspace Patch 1.0
#P aCis_gameserver
Index: config/players.properties
===================================================================
--- config/players.properties	(revision 2)
+++ config/players.properties	(working copy)
@@ -288,4 +288,12 @@
 MaxBuffsAmount = 20
 
 # Store buffs/debuffs on user logout?
-StoreSkillCooltime = True
\ No newline at end of file
+StoreSkillCooltime = True
+
+#=============================================================
+#         Config Color PvP System
+#=============================================================
+# PvP Title color system.
+AllowPvpTitleColorSystem = True
+# PvP Title colors, works like: pvps,color;pvps,color;
+PvpColors = 100,00FFFF;200,FFFF00;400,8E236B;600,FF2400;1000,0000FF;2000,FF00FF;5000,000000;10000,545454;15000,FF0000;
+# PvP Name color system.
+AllowPvpNameColorSystem = True
+# PvP Name colors, works like: pvps,color;pvps,color;
+PvpColors = 100,00FFFF;200,FFFF00;400,8E236B;600,FF2400;1000,0000FF;2000,FF00FF;5000,000000;10000,545454;15000,FF0000;

Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 2)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -24,7 +24,9 @@
 import java.math.BigInteger;
 import java.util.ArrayList;
 import java.util.Arrays;
+import java.util.HashMap;
 import java.util.List;
+import java.util.Map;
 import java.util.Properties;
 import java.util.StringTokenizer;
 import java.util.logging.Logger;
@@ -484,6 +486,10 @@
 	public static boolean STORE_SKILL_COOLTIME;
 	public static int BUFFS_MAX_AMOUNT;
 	
+	/** PvP Color System */
+	public static boolean ALLOW_PVP_TITLE_COLOR_SYSTEM;
+	public static boolean ALLOW_PVP_NAME_COLOR_SYSTEM;
+	public static Map<Integer, Integer> PVP_COLORS = new HashMap<>();
+	
 	// --------------------------------------------------
 	// Server
 	// --------------------------------------------------
@@ -1089,7 +1095,16 @@
 			
 			BUFFS_MAX_AMOUNT = players.getProperty("MaxBuffsAmount", 20);
 			STORE_SKILL_COOLTIME = players.getProperty("StoreSkillCooltime", true);
+			ALLOW_PVP_TITLE_COLOR_SYSTEM = Boolean.parseBoolean(players.getProperty("AllowPvpTitleColorSystem", "false"));
+			ALLOW_PVP_NAME_COLOR_SYSTEM = Boolean.parseBoolean(players.getProperty("AllowPvpNameColorSystem", "false"));
 			
+			String pvp_colors = players.getProperty("PvpColors", "100,FFFF00");
+			String pvp_colors_splitted_1[] = pvp_colors.split(";");
+			for (String s : pvp_colors_splitted_1)
+			{
+			String pvp_colors_splitted_2[] = s.split(",");
+			PVP_COLORS.put(Integer.parseInt(pvp_colors_splitted_2[0]), Integer.decode("0x"+pvp_colors_splitted_2[1]));
+			}
+
 			// server
 			ExProperties server = load(SERVER_FILE);
 			
Index: java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(revision 2)
+++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -256,6 +256,10 @@
 		// Attacker or spectator logging into a siege zone will be ported at town.
 		if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2) && activeChar.isInsideZone(ZoneId.SIEGE))
 			activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
+				if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+			        {
+			                activeChar.colorsCheck();
+			        }
+				if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+			        {
+			                activeChar.colorsCheck();
+			        }
 	}
 	
 	private static void engage(L2PcInstance cha)

Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 2)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -1909,7 +1909,21 @@
 	{
 		return _pvpKills;
 	}
-	
+		       public void colorsCheck()
+		       {
+		               if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+		               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+		               {
+		                       for (int i : Config.PVP_COLORS.keySet())
+		                       {
+		                               if (getPvpKills() >= i)
+		                               {
+		                                       getAppearance().setTitleColor(Config.PVP_COLORS.get(i));
+		                                       getAppearance().setNameColor(Config.PVP_COLORS.get(i));
+		                                       broadcastUserInfo();
+		                               }
+		                       }
+		               }
+		             } 
+		    
 	/**
 	 * Set PvP Kills of the L2PcInstance (number of player killed during a PvP).
 	 * @param pvpKills A value.
@@ -4283,7 +4297,10 @@
 			{
 				// Add PvP point to attacker.
 				setPvpKills(getPvpKills() + 1);
-				
+			if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+			{
+			colorsCheck();
+			}
+			if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+			{
+			colorsCheck();
+			}
 				// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
 				sendPacket(new UserInfo(this));
 			}

 

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13 horas atrás, Kคrim disse:

### Eclipse Workspace Patch 1.0
#P aCis_gameserver
Index: config/players.properties
===================================================================
--- config/players.properties	(revision 2)
+++ config/players.properties	(working copy)
@@ -288,4 +288,12 @@
 MaxBuffsAmount = 20
 
 # Store buffs/debuffs on user logout?
-StoreSkillCooltime = True
\ No newline at end of file
+StoreSkillCooltime = True
+
+#=============================================================
+#         Config Color PvP System
+#=============================================================
+# PvP Title color system.
+AllowPvpTitleColorSystem = True
+# PvP Title colors, works like: pvps,color;pvps,color;
+PvpColors = 100,00FFFF;200,FFFF00;400,8E236B;600,FF2400;1000,0000FF;2000,FF00FF;5000,000000;10000,545454;15000,FF0000;
+# PvP Name color system.
+AllowPvpNameColorSystem = True
+# PvP Name colors, works like: pvps,color;pvps,color;
+PvpColors = 100,00FFFF;200,FFFF00;400,8E236B;600,FF2400;1000,0000FF;2000,FF00FF;5000,000000;10000,545454;15000,FF0000;

Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 2)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -24,7 +24,9 @@
 import java.math.BigInteger;
 import java.util.ArrayList;
 import java.util.Arrays;
+import java.util.HashMap;
 import java.util.List;
+import java.util.Map;
 import java.util.Properties;
 import java.util.StringTokenizer;
 import java.util.logging.Logger;
@@ -484,6 +486,10 @@
 	public static boolean STORE_SKILL_COOLTIME;
 	public static int BUFFS_MAX_AMOUNT;
 	
+	/** PvP Color System */
+	public static boolean ALLOW_PVP_TITLE_COLOR_SYSTEM;
+	public static boolean ALLOW_PVP_NAME_COLOR_SYSTEM;
+	public static Map<Integer, Integer> PVP_COLORS = new HashMap<>();
+	
 	// --------------------------------------------------
 	// Server
 	// --------------------------------------------------
@@ -1089,7 +1095,16 @@
 			
 			BUFFS_MAX_AMOUNT = players.getProperty("MaxBuffsAmount", 20);
 			STORE_SKILL_COOLTIME = players.getProperty("StoreSkillCooltime", true);
+			ALLOW_PVP_TITLE_COLOR_SYSTEM = Boolean.parseBoolean(players.getProperty("AllowPvpTitleColorSystem", "false"));
+			ALLOW_PVP_NAME_COLOR_SYSTEM = Boolean.parseBoolean(players.getProperty("AllowPvpNameColorSystem", "false"));
 			
+			String pvp_colors = players.getProperty("PvpColors", "100,FFFF00");
+			String pvp_colors_splitted_1[] = pvp_colors.split(";");
+			for (String s : pvp_colors_splitted_1)
+			{
+			String pvp_colors_splitted_2[] = s.split(",");
+			PVP_COLORS.put(Integer.parseInt(pvp_colors_splitted_2[0]), Integer.decode("0x"+pvp_colors_splitted_2[1]));
+			}
+
 			// server
 			ExProperties server = load(SERVER_FILE);
 			
Index: java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(revision 2)
+++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -256,6 +256,10 @@
 		// Attacker or spectator logging into a siege zone will be ported at town.
 		if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2) && activeChar.isInsideZone(ZoneId.SIEGE))
 			activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
+				if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+			        {
+			                activeChar.colorsCheck();
+			        }
+				if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+			        {
+			                activeChar.colorsCheck();
+			        }
 	}
 	
 	private static void engage(L2PcInstance cha)

Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 2)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -1909,7 +1909,21 @@
 	{
 		return _pvpKills;
 	}
-	
+		       public void colorsCheck()
+		       {
+		               if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+		               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+		               {
+		                       for (int i : Config.PVP_COLORS.keySet())
+		                       {
+		                               if (getPvpKills() >= i)
+		                               {
+		                                       getAppearance().setTitleColor(Config.PVP_COLORS.get(i));
+		                                       getAppearance().setNameColor(Config.PVP_COLORS.get(i));
+		                                       broadcastUserInfo();
+		                               }
+		                       }
+		               }
+		             } 
+		    
 	/**
 	 * Set PvP Kills of the L2PcInstance (number of player killed during a PvP).
 	 * @param pvpKills A value.
@@ -4283,7 +4297,10 @@
 			{
 				// Add PvP point to attacker.
 				setPvpKills(getPvpKills() + 1);
-				
+			if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM)
+			{
+			colorsCheck();
+			}
+			if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+			{
+			colorsCheck();
+			}
 				// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
 				sendPacket(new UserInfo(this));
 			}

 

valeu meu querido <3, eu tinha editado tipo CHAR_NAME kkkk dai n pegou ;3

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private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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