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[L2J]L2G-Hybrid interlude


iiyama

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Dear community,

I am here to present you our new project based on L2Gold Style but a different bit from the same and same thing that everyone does.  

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Website: http://www.l2g-hybrid.com

Forum: http://www.l2g-hybrid.com/forum

Facebook page: http://www.facebook.com/L2GHybrid

Today, the Beta phase will take place 19:00 UTC / GMT +2 hours. The patch will be uploaded on our forums! Try our server and tell us your opinion! We need to know what is wrong or miscalculated. Stay tuned! Register also your clan to our forum and win 10 days clan hall! On this post I will explain all the information you need to know about our server.

General Informations

Rates: xp 75x / sp 75x / adena 1x (all adena is divided by 100 / all shops prices too). Server: Full C6 Server (retail like) with some custom modifications. Gameplay: Buff slot 26 + 4 divine, Buffs 2 hours, Rebirths, Subclass free, No class change quests, increased movement speed on all classes. Safe enchant +3 & Max enchant is with scale.

Special AIO Buffer

There is a buffer buffer spawned in every-important town.The buffs last for 2 hours and are free of charge. 3rd class buffs supports as well for 20 minutes. Scheme existed as well.

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Character Creation

A new character will spawn in the basement of Ivory Tower.There you can buff yourself up and you're good to go! 
The new character will start with all the needed items. You will be able to use Shout after you reach 40 level. All the low level zones up to 60 level are protected by our low level zone guards. These guards kill red players in order to give new and low level players a fair chance to train up to a decent level.

Boosted Characters

in order to give buffer classes such as prophets, bladedancers and swordsingers a fair chance to participate in pvp action, they have been given a special boost. All these classes will receive higher level skills whitch they can buff on themself only. For example: A prophet will get might3, shield3, windwalk3, haste3, etc.

Third class

As soon as your character is 76 level or above, you are able to do the 3rd occupation change that can be done at the NPC job changer "Carola" who stands next to the church entrance in Aden Castle Town.

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Rebirth System

Once a player becomes 78 level, he can choose to rebirth at the Rebirth Manager in Aden. Your char will become level 1 and you will get a rebirth book but you will not lose your occupation. Each player can get a maximum of 3 rebirths and because of sub class and olympiad, you can change them anytime you want.

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Noblesse System

L2g-Hybrid has its own noblesse system based on Gold style. Once you have completed 3x rebirths, 78 level and sub class you need to collect various items from the following raid bosses in order to become Noblesse.

Death Lord Hallate

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Kernon

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Longhorn Golkonda

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Shilen's Messenger Cabrio

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Once you have collected all the items and your character is 78 level, you can go to the Noblesse Manager "Eddy Wally" who is located on the stairs at Aden Town and become Noblesse.

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Subclass

You are free to make subclass anytime you want.

Weapons and Special Abilities

To obtain an A and S grade weapon with special ability, you need to farm some mantras and enrias. Then talk to Mantra Manager "Wilbrand". You need 300 Fire Mantras, 200 Wind Mantras, 100 Water Mantras, 5 Enrias and some adena for S grade weapons. You can put lifestones also from the same NPC.

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S Grade Armors and Dynasty

In L2g-Hybrid you can find a great way to power up your armor and jewels. Refining is the custom system with witch you have the chance to increase the defense of your S grade armors and Jewels or even transform your armor into Dynasty! Collecting materials and increasing the% of your armor and jewels is easyer if you farm in groups at the special zone of Monastery of Silence or Primeval Island where monsters with Boosted drops and stats can be found. Dynasty armors have passive noblesse from 55%.

Some things you need to know before you start to refine your armor:

-Refining of armor or jewels can not fail.

-As soon as 1 part of your armor set to different% of the rest, you will lose your set bonus.

-You will not lose enchants on the armor or jewels if you refine it.

-Keep in mind that Dynasty armor has one more part, you need to buy that extra part from npc "Rex" with 75 Enria.

Custom Boss Jewels

There are some special jewels that can be collected only by killing the Raid Bosses that owns them!For example: Earring of Garacsia can be droped only by Cherub Galaxia.

1) Earring of Garacsia: MP +31, + 10% bow resistance and +7 speed.

2) Earring of Ipos: MP +31, + 10% dagger resistance and +7 speed.

3) Earring of Vermilion: MP +31, + 20% fire resistance and +7 speed.

4) Earring of Von Helman: MP +31, + 20% dark resistance and +7 speed.

5) Earring of Kandra: MP +31, + 20% wind resistance and +7 speed. 
6) Earring of Falston: MP +31, + 20% water resistance and +7 speed.
7) Ring of Tayr: MP +21 and +100 bow range.
<font style=?"> Ring of Mos: MP +21 and + 10% M.Def.
9) Ring of Shadith: MP +21 and 500% faster hp regen.
10) Ring of Horuth: MP +21 and + 10% P.Def  
11) Necklace of Naga: MP +42 and + 15% HP
12) Necklace of Brakki: MP +42 and +60% resistance to most of the debuffs.
1) Necklace of Hekaton: MP +42 and + 15% CP.  

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Olympiad

Custom Weekly Olympiad, alowed gears A grade, Boosted Hero weapons and skills.  

PK Manager

When a player gets more than 5 PK Points he risks loosing his items.
To prevent that from happening use the PK Manager standing in front of Aden Warehouse to erase your pks by offering him a few materials.

Other System / Info

Offline shop system, 3 Clients max per pc, 2 Clans per ally, No clan penalties, Max lvl8 clan, No need eggs for clan skills just reputation points.

Automatic Events

Team VS Team,

Soon: (DeathMatch, Korean Style, Capture The Flag, High Rate Event)

Augmentation System

You can farm Lifestones at Primeval Island from T-Rex.
1 active 1 passive alowed.

Hope to see you there! With best wishes as always

Editado por iiyama
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else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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