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Kain2021

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Opening x30 Reborn!

We have prepard for you new world "Reborn" from new concept, as well as a modification in the form of entry into the game through CLASSIC client now you can play your favorite chronicles HIGH-FIVE as through old client HF and new client CLASSIC!

 

 

HIGH-FIVE + CLASSIC
Opening November 23 in 20:00 GTM+3

 

Web: https://thebattle.club/
Community Forum: https://forum.thebattle.club/index.php

 

Server Rates and FAQ
 

  • Chornicles: High-five Part 5
  • You can use standard High-Five client, or Salvation (Classic Client, higher FPS)
  • Craft-PvP
  • Server time GTM +3 (Moscow Time)
  • EXP x30 | SP x30 Adena x15 | Drop x10 | Spoil Chance x10 | ClanRepScore x5 Manor x4 | Quest x3 | Reward x3 | RaidBossDrop x4 | Epaulette x10 | Fame x2
  • Server Platform : Java.
  • New players starts with a NG equiepement (TOP) + 300 000 Adena and Soul Shots (NG,D,C Grades)
  • Buff - 1 hour
  • 24(+4) buff slots , and 12 for Dance/Songs
  • Free buffer up to 80 level
  • Class Change for free .
  • Shout/Trade chat available only at 60 level.
  • Max level for subclass 85.
  • On server you can find Champion Monsters (Red x5, Blue x3) max level of champions - 80, without att drop.
  • Hellbound - open , max level.
  • Mana potion restores 1000 MP Coldown 10 sec.
  • Expanded inventory - 110 slots ( dwarfs - 130 ).
  • Boxes Limit - 3
  • Safe Enchant +3.
  • Max Enchant +16.
  • Autoloot -on .
  • Skills learning - automatically till 81 level, After you need - spell books, spell books not available in donate shop.
  • Trade Zone Giran

 

Olympiad:

 

  Reveal hidden contents

 

  • 130 competitions per week
  • Olympiad period 10 days, starts at November 23 , end of period November 30 (23:00 GMT +3), Getting Heroes will be im December 1 (13:00 GMT +3)
  • 18 Start Points
  • 18 Points every 3 days.

 

 

 

Server Currency: 

 

  Reveal hidden contents
  • Adena: main currency .
  • Silver Coin: You can got it when you : voting, win events, spend time in the game(time bonus)
  • Battle Coin: Donation currency.

 

 

Events:

 

  Reveal hidden contents
  • Team vs Team
  • Last Hero
  • PvP tournament 2x2\3х3\5х5\9х9
  • PvP tournament 1x1
  • GvE (Good vs Evil)

 

 

Sieiges , Fortress Sieges, Terretori Wars

 

  • First Sieges in December 1 at 16:00-18:00 и 20:00 - 22:00 (GMT +3)
  • First Terretory wars in December 2 20:00-22:00 (GMT +3)
  • Registration ends in 24 hours before siege will started.
  • Next Fortress is Avaialable : Bayou Fortress, Antharas' Fortress, Borderland Fortress, Cloud Mountain Fortress, Floran Fortress, Hunter's Fortress, Swamp Fortress, Southern Fortress, Western Fortress All other Fortress UNAVAILABLE
  • Fame & Epaluete drops x1,25

 

Raid and Epic Bosses:

  • All Epics/Raid Bossess respawn from 20:00 to 23:00. (GMT +3)
  •  
  • Queent Ant - 85 level , Ring drops 100%, Second Ring 50% respawn 2 days .
  • Core & Orfen 85 level , Ring/Earring drops 100%, respawn 3 days.
  • Baium , respawn 5 days , After Baium Awaking, other players will have 10 min to tp inside the Baium spot.
  • Antharas Respawn 8 days
  • Valakas Respawn 10 Days
  • Command Channel priority works.
  • PvP zone around all Epic Bosses.
  • In the server start, all epick bossess are dead.
  • Queen Shyed - / Crystal SA 16 level / QHP 100-150 items

 

New Raid Bosess

 

  Reveal hidden contents
  • Ghost of Peasant Leader 83
  • Katu Van Leader Atui 83
  • Barion 83
  • Verfa 83
  • Captain of Red Flag Shaka 83
  • Ghost of the Well Lidia 83
  • King Tarlk 83
  • Roaring Skylancer 83
  • Doom Blade Tanatos 83
  • Palibati Queen Themis 83
  • Beast Lord Behemoth 83
  • Varkas Hero Shadith 83
  • Bandit Leader Barda 83
  • Mirror of Oblivion 83
  • Harit Guardian Garangky 83

 

 

 

RaidBoss features :

 

  • High HP/P.attack
  • New Drop List :
  • Vorpal 
  • Vesper Rare
  • Mid Weapons
  • Enchanting SA crystal to 14 100% 1 random party member
  • Enchanting SA crystal to 15 100% 1 random party member
  • Enchanting SA crystal to 16 100% 1 random party member
  • Enchanting SA crystal to 17 50% 1 random party member
  • Enchanting SA crystal to 18 to 18 50% 1 random party member

 

Server features 

 

  Reveal hidden contents
  • Premium Account 40% EXP/40% SP/30% Adena/30% Drop/30% Spoil/20% Epaulettes/30% Limit weight
  • 1 day - 45 Battle Coin
  • 3 days- 80 Battle Coin
  • 7 days- 150 Battle Coin
  • 14 days - 230 Battle Coin
  • 30 days- 330 Battle Coin
  • 60 days - 500 Battle Coin
  •  
  • +10% Craft Chance
  • +1% Craft Chance (Rare items)
  • +3% Chance for Enchanting Armos/Jewelery/Weapon
  • Runes :
  •  
  • EXP rune : gives you +20% exp , if you have premium account, your rates will be x1.4 . with rune x1.6
  • Drop rune: gives you +20% drop chance.
  • Spoil "chance"/Adena - Gives you +20% for Spoi/Adena Rate. Runes Life time : 12 hours / 24 hours / 72 hours.
  •  
  •  
  •  
  • Time Rewards
  • 5 min- Silver Shilen
  • 10 min 20 GCP + 2 Silver Shilen
  • 20 minutes 2 Silver Shilen

 

 

Instance Zone

 

  Reveal hidden contents
  • Night Zaken
  • Min level = 1
  • Min Players : 36
  • Max PLayers : 72
  • Command Channel - required
  •  
  • Day Zaken:
  • Min level = 1
  • Min Players = 9 Max players = 27
  •  
  • Day High Zaken :
  • Min level = 78
  • Min Players : 9
  • Max Players : 72
  • Frintezza:
  • Min level = 80
  • Min players = 11
  • Max players = 27
  • Command Channel - required
  •  
  • Freya\Blessed Freya:
  • Min level = 82
  • Min playes = 11
  • Command Channel - required

 

 

Game features: 

 

  Reveal hidden contents
  • Counter Critical и Chant Of Protection doesn't stack!"Cancel" - cancel you 4-5 buffs, like a pts.
  • Champions till 80 level.
  • SS lags - off.
  • Reuse bug with marcoss - off
  • Recycle Macrosess - off
  • Some items can be wrong displayed on High-Five client, we recomend you to use Salvation (Classic Client) ,

 

 

Ingame Commands 

  Reveal hidden contents
  • .cfg - Settings , ATT services (auto on/off), Game Option, Language, Game Language.
  • .whoiam - info about your toon
  • .recall - command for clan leaders, recall all your members, cd 5 minutes price 20kk
  • .repair - If you toon stack, You need to create a new charachter, than in the game write ".repair" and put the name into the fill form, after try to log in into your previous charachter
  • .autocp - auto combat potions
  • .ping - check your internet connection
  • .relog - clean your game cache
  • .ipro - set password to your items (defend you against scam) they can't trade your items or drop it.
  • .unipro - disable antiscamm system
  • .norecall - Disable a possibility to use skill party recall in the instance zones.
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fire_1f525.png Hot news. New Event on OBT "Olympiad Heroes" 5 players who will get more Olympioad Points than other players will get 1000 RUR into their personal cabinet
 The Winners can't be same class (For example it can't be 5 DA winners, it should be 5 different classes ) 
 Standard time (GMT +2)
 5 places, 5 different players, it can't be 1 person (or 1 person can't take 2 win place)


 Also we will have "Searching Event" with a special prizes for our english speaking players.
 You can get Premium Accounts , Items , Battle Coins, Fun =)


Event starts at 20.11.2018 (16:00 CET)

 

HIGH-FIVE + CLASSIC
Opening November 23 in 20:00 GTM+3

 

Web: https://thebattle.club/
Community Forum: https://forum.thebattle.club/index.php

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    • muchas gracias muy lindos NPC 🙂
    • relaxa jovem gafanhoto, testa as quests. e posTa os erros indesejaveis.  
    • Se alguém pudesse me ensinar como codificar as missões, eu ficaria feliz em fazer isso sozinho ou pelo menos ajudar. Eu realmente quero jogar em um servidor onde todas as quests funcionem bem e melhor ainda se você puder fazer quests customizadas!
    • mas no interlude, nem todas as quests de class,  vai mostrar onde tem que ir, ate o reborn nao mostrava quando era interlude, só mostrou depois que eles colocaram client classic pra rodar, e ficou melhor ainda quando virou hellbound em diante, mas ha sim alguma chance de modificar isso direto no script para fazer igualmente, só basta te um pouco de paciencia e persistencia exato
    • 408_PathToElvenwizard dá Orion eu tive que mexer tbm, até modifiquei e consegui deixar ela igual do Classic, com a seta e a marcação no mapa. (não retail IL) Dá pra importar py de várias revs, o foda é que não da regular as quest py através do debug em tempo real, pelo menos eu não consegui rsrs
    • Hasta el momento todas las QUESTS son completables si te guias con un tutorial de youtube. El problema es que tienen bugs de locacion y de subquests que no avanzan o no te marcan correctamente a donde ir en el mapa, cosa que en Retail si se ve como corresponde.
    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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