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Douglas.

Maceió - AL

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Olá pessoas!

Sou Douglas um usuário antigo e que nunca mais apareceu por aqui.

Mas queria saber se tem alguém ou alguns aqui no fórum pra me ajudar.

Então estou querendo me mudar para essa cidade do titulo. E gostaria de saber a respeito de custo de vida e criminalidade. Vi algumas coisas no Google mas são meio superficiais 

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Conheça também nossa linha de Dedicados Gamer

Conheça a L2JCenter

Moro numa cidade vizinha, Capital é Capital, criminalidade, bom como posso te explicar... Da uma olhadinha aqui: https://g1.globo.com/al/alagoas/noticia/maceio-e-a-9-capital-com-maior-taxa-de-homicidios-do-brasil-diz-estudo.ghtml

É a 9ª capital com a maior taxa de homicidios do Brasil. Sobre custo de vida, bom, é relativo, capital sempre terá o custo de vida maior que as cidades vizinhas, pra alguém solteiro vamos colocar 450 de Aluguél, 200 de feira semanal(Fora as do final de semana, que você vai a feira e etc)... Água 100, luz 150 e gás 60/mês, digamos que queira sair duas vezes no mês pra um rolezinho, chutando baixo uns 100R$  a noite, totalizando uns 200 as duas... Ah, lembrando claro da Internet... Vou colocar o preço que pago aqui, 90R$ por 10MB/mês... Totalizando a bagatela de 1,250.00R$ mensal, chutando baixo.

Edited by BySouza
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Dependendo de qual bairro vai ficar ou com quantas pessoas vc vem vai influenciar bastante e por isso não posso te dar muitas informações sobre o quanto vai custar sua vida aqui em maceió, mas sobre a criminalidade não tem muito segredo, há bairros perigosos e bairros tranquilo, mas em geral só é não se misturar com gente errada que nada vai acontecer contigo ou andar em bairros perigosos muito tarde.

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INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28020, 'Tattoo of the Brave', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28021, 'Tattoo of the Mirror', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28022, 'Tattoo of the Golem', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28023, 'Tattoo of Fire', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28024, 'Tattoo of Blood', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28025, 'Tattoo of Magic Power', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28026, 'Tattoo of the Rabbit', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28027, 'Tattoo of the Monk', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28028, 'Tattoo of the Assassin', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28029, 'Tattoo of the Giant', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28030, 'Tattoo of the Scholar', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28031, 'Tattoo of the Troll', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28032, 'Tattoo of the Nymph', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28033, 'Tattoo of the Sniper', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28034, 'Tattoo of the Ghost', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28035, 'Tattoo of the Witch', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28036, 'Tattoo of the Dryad', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28037, 'Tattoo of the Undead', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28038, 'Tattoo of the Brave', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28039, 'Tattoo of the Mirro', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28040, 'Tattoo of the Golem', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28041, 'Tattoo of Fire', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28042, 'Tattoo of Blood', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28043, 'Tattoo of Magic Power', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28044, 'Tattoo of the Rabbit', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28045, 'Tattoo of the Monk', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28046, 'Tattoo of the Assassin', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28047, 'Tattoo of the Giant', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28048, 'Tattoo of the Scholar', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28049, 'Tattoo of the Troll', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28050, 'Tattoo of the Nymph', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28051, 'Tattoo of the Sniper', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28052, 'Tattoo of the Ghost', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28053, 'Tattoo of the Witch', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28054, 'Tattoo of the Divine Protection', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28055, 'Tattoo of the Angel Protection', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28056, 'Tattoo of the Giant Protection', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28057, 'Tattoo of the Fugitive', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28058, 'Tattoo of the Divine Witch', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28059, 'Tattoo of the Divine Monk', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28060, 'Tattoo of the Divine Assassin', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28061, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28062, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28063, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28064, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28065, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28066, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28067, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28068, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28069, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28070, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28071, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28072, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28073, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28074, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28075, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28076, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28077, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (28078, 'Enchanted Angel Wings', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30010, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30011, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30012, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30013, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30014, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30015, 'Tattoo of the Mirror', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30016, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30017, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30018, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30019, 'Tattoo of Shield', 'hair', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'true', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30020, 'Tattoo of Divine Warrior', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'false', 'true', 'true', 0, 0); INSERT INTO armor    (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `item_skill_id`, `item_skill_lvl`) VALUES    (30021, 'Tattoo of Divine Wizard', 'underwear', 'true', 'none', 570, 'fine_steel', 'none', 0, -1, 0, 0, 0, 0, 0, 'true', 'false', 'true', 'true', 0, 0);  
    • Pessoal boa noite! Estou usando a revisão #1132 e estou tendo dificuldades pra por o PC (Computador) conectado na rede para logar-se no servidor. Tinha esta revisão já na maquina e estava finalizando (Fazendo teste cliente e servidor na mesma máquina.) porém tive alguns problemas pessoais e retornei a alguns dias para finalizar minhas edições encima da rev e usá-la para o público.   Segue algumas informações de como esta a princípio as minhas configurações: # #============================================================# #                       Frozen Dev.Team                      # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 192.168.15.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 192.168.15.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname =* LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)   LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs   LoginHostname =* # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType = c3p0 # Database info Driver = com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL = jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password =  # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance,  # each incoming connection request picks off a connection from a pool that has thread-affinity,  # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case  # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start  # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server.  SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168;10.0. # =============================================================== # Test server configuration, not to switch on the game server!  = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection.  # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = False # ============================================================= # Anti Bruteforce protection. (credits RT-Interlude) # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP address, who time BrutAvgTime less specified #900 second = 15 minute  BrutBanIpTime = 900 Assert = False EnableAllExceptionsLog = False DebugPackets = False  Se estiver na área errada por favor, perdoe-me! A dúvida é relacionada a questão de por outro pc na mesma rede para abrir o servidor e poder editar sem ser na máquina que esta RODANDO o server. Desde já agradeço a atenção de todo(a)s! 
    • Ola amigos adaptei o dragaozinho espero que gostem     DOWNLOAD: http://www.mediafire.com/file/ifriib3ii6323lg/Fafurion_H5_by_Locodark.rar/file        
    • abaixa os status do seus itens ou faz um balanço na revisao em StatsPayer pra travar cada class sim podendo definir attk speed e casting speed por cada class
    • Olá amigos venho pedir ajuda em um problema que estou tendo.. Eu defini no meu server o Max de casting speed e atak speed porém quando uso qualquer itens grade s até mesmo os originais o personagem fight fica full atak speed e personagem mage full casting... Enfim gostaria de saber como deixar retail não deixar pra ficar full assim... brigadão des de já.  Uso a rev do Marcos Project x
    • Bom dia   Adicionei o NPC, mas ele não altera o ID do Template do MOB, quando dou spawn nele, ele funciona normalmente o Scheme, porém, ele vem com nome de: Anakim e oTitle (Raid Boss) (ID Template que usei para ele), ele vem como se fosse o Boss Anakim, porém, quando clica nele, abre o schema normal e funfa tudinho 
    • Bom dia Alguém? ainda não consegui resolver mudando os nomes, o que preciso fazer será?
    • Boa noite, como faço para aparecer o nível do enchant do item á venda no shop? Já editei a multisell, e quando se compra o item, ele vem enchantado. Porém não aparece o nível do enchant no shop.
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