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[L2OFF - Interlude] L2Aldora 35x


Levy

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vB6hFh8.png

Start date:    23 February 2019 19:00 (UTC-3)
1000+ Players expected on the Opening!

Why you should preffer Aldora Interlude server:

 - Chronicle: Interlude Mid Rate Server
 - 100% [L2OFF]  official platform PTS Interlude [NOT JAVA]
 - Fully authentic gameplay.
 - Fixed all known game bugs.
 - Exceptional quality and stability!
-  Unrivaled security and safety

2fai7kw.png GENERAL RATES

  • Exp 1-76 : x35
  • Exp 76-80 : x20
  • Adena: x50
  • Drop: chance x1
  • Spoil: chance х1
  • RB drop: chance х1
  • Epic drop: chance х1

1.png Enchants

  • Safe Enchant: +3
  • Max Enchant Weapon: +16
  • Max Armor / Jewels: +12
  • +3 to +5 : 60%
  • +6 to +9 : 50%
  • +10 to +13 : 40%
  • +14 to +16 : 30%

accessory_bear_cap_i00.png Start-up characters

  • Top No-Grade items and Passive Noblesse for 1h for all new Characters.

skill0239.png GAMEPLAY CONFIGURATION

  • Empower potion.
  • Auto Potions use : MP / CP / HP on -30% missing
  • Infinity shots to reduce SS lag.
  • Toogle skill that prevents grief buffing.
  • Skills that increases weight capacity/inventory/craft/trade/storage
  • Raids Ember, Shyeed and Galaxia, are under PVP zone with boosted drops like clan skill items and CRP, respawn 24h
  • Varka Horus and Ketra Brakki are without a PVP zone but also with boosted drops like clan skill items and CRP, respawn 24h.
  • All epics are boosted to level 80 also QA - Zaken , all epic zones are under pvp zone.
  • Valakas/Antharas and Frintezza have their fearing skill effects removed.
  • Queen Ant Ring, Frintezza Necklace are S-grade.
  • Retail Barakiel with the respawn of 8h. PVP-ZONE( cannot be dragged away )
  • Custom Barakiel in Bandit Stronghold with the respawn time of 24h - NON-PvP zone.
  • (Both Barakiels have slightly boosted HP)
  • VIP system : Vip Rune : 75% boosted exp/drops/adena/spoil.
  • Auto-learn skills untill and including level 75. 76+ skills can be learned by spellbooks.
  • 76-77-78 spellbooks can be bought from the shop or via drops in the solo farming zone.
  • 79-80 spellbooks are available only from raids, and a slight chance at party farming zone.
  • Npc Buffers and General Gatekeepers are set in all towns.
  • Special functions : .menu with special functions like Offline Shop and Gold Bar system .goldbar buy/sell command and /offline_shop
  • S-grade is obtained by retail craft ( 75% ), all recipes can be found in the Gear NPC.
  • Major Arcana Set gives Cast. Spd. and is slightly better than DC robe. just more cast and same m atk
  • Buffs that go through Anti-Buff toogle skill are : OL M.Def+P.Def+WW / Prayer / Body of Avatar / Blessing of Noblesse / Valor / Pet uffs (Cat+Pony)
  • Remote buff coin system, a special coin where you can buff yourself without a npc also includes resist buffs. ( no hp restore ) estricted in Coli/Olimpiad/Siege Areas.
  • Our client patch has unlimited zoom.

 

skill4683.png RAID BOSSES AND EPIC BOSSES

  • Ant Queen - 80 level - Respawn = 24hour Respawn Random + - 1hour - Drop Ring - 100%
  • Core - 80 level - Respawn = 36hour Respawn Random + - 1hour- Drop Ring - 100%
  • Orfen - 80 level - Respawn = 36hour Respawn Random + - 1hour - Drop Earring - 100%
  • Zaken - 80 level - Respawn = 48hour Respawn Random + - 1hour - Drop Earring - 100%
  • Baium - 80 level - Respawn = 120hour Respawn Random + - 1hour - Drop Ring - 100%
  • Antharas - 80 Level - Respawn = 168hour Respawn Random + - 1hour - Drop Earring - 100%
  • Valakas - 80 Level - Respawn = 240hour Respawn Random + - 1hour - Drop Necklace - 100%
  • Frintezza - 80 Level - Respawn = 48hour Respawn Random + - 1hour - Drop Necklace - 100%

 

  • Flame Splendor of Barakiel - 80 Level : 4 Hours (Chaotic Zone)
  • Flame Splendor of Barakiel - 80 Level : 12 Hours (No Chaotic Zone)
  • Cabrio - 80 Level : 3 Hours.
  • Golkonda - 80 Level : 3 Hours.
  • Hallate - 80 Level : 3 Hours.
  • Kernon - 80 Level : 3 Hours.

Item_7694.jpg Nobless and Sub class

  • First, Second and Third class change information can be found at Class Manager in the Main Town.
  • When changing to 1st and 2nd class you will be receiving a reward pack with help-out gear to match your level.
  • Third class requires a special task.
  • (Hunt in Shrine of Loyalty for a 10x items that can be exchanged to a item that allows you to change 3rd class)
  • (Drop rate is 35% per x1 item)
  • When changing to 3rd class you will be receiving a 3rd Class Boost Reward that will boost your 25% exp/drops/adena for 30minutes.
  • (The 3rd Class Boost Reward cannot be traded/sold/dropped and it will expire no matter if you are online or not)
  • Subclass Quest is retail. TOI raids have 8h respawn. Baium item can be found in the shop.
  • Noblesse Quest is retail.
  • (Hellfire Oil / Lunargent can be found in the Misc Shop or retail quested)
  • (Subclass/Noblesse Quest Pouches unlock moonstone shards on a x4 amount)

skill0395.png  OLYMPIAD

  • Olympiad system is on a 7-day cycle.
  • Mystic classes will now benefit of Acumen Lv3 buff in olympiad games
  • Hero Weapons are equal to +10 S-grade weapons.
  • Hero Spear cancels only 1 buff per critical hit.
  • No enchant restriction in olympiad.
  • Augments are allowed in olympiad.

skill0391.png  Clan Infos

  • Seal of Ruler - Castle cresting skill cast time has been reduced in half.
  • Maximum clans in one ally is set to 2 clans
  • RoyalGuard/OrderKnight are disabled
  • All clan penalties are removed
  • Npc Buffer, General Gatekeeper and Warehouse are set in all clan halls.
  • Castle Registration NPC's are available in Main Town.

Sieges

  • Available Siegeble Castles : 
  • Aden / Rune are our supreme 1st class castles with amazing rewards !!!
  • Giran / Goddard and Schuttgart are our 2nd class castles aswell with rewards !!!
  • Crown of Lord gives special stats
  • Normal User Crown gives extra stats
  • We have only 3 siegeble Clan Halls enabled available. (Fortress of Ressistance/Devastated Castle/Fortress of Dead)
  • The siegeble Clan Halls have also rewards when you obtain them.

Others

  • Most of the mobs world wide are removed just the needed ones for quests and leveling are left.
  • All town npcs are removed, what is left are just the most necesary ones.
  • (This feature is done to prevent NPC server lags and increase the load time of it)
  • Some misc items have a new look
  • Zone 1 : Monastary of Silence - Base (solo zone) + Monastary of Silence - End Rooms (party zone)
  • Zone 2 : Primeval Forrest (solo zone) + Primeval Plains (party & chaotic zone)
  • Party mobs uppon death give 10 CRP to the slayer's clan
  • All classes were balanced, so all classes can fight with the same force.
  • One skill has been improved in the sumonner class so that it can parcitipate from pvp normally.
  • Modified Skill - Servitor haste: Skill gives increased status to your servitor.
  • Servitor haste is prohibited in the Olympics.
  • The atk speed that was given in the skill servitor haste was added to skill servitor shield so that there is no loss of power in the olympic
  • Skills that require skill battle force and spell force to function, now work without the need to use them before .

Start date:    23 February 2019 19:00 (UTC-3)

Downloads and Register Online 22 February 2019

More info: https://www.l2aldora.com

Editado por Levy

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private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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