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Boa Noite Galera o @Mr.Kadu postou o link do projeto mas eu fiz um erro e estarei postando a correção. aqueles que baixou o projeto e tentou ligar e deu erro e por causa do java que foi copilado eu copilei no java 22 e o projeto e no java 17 vou postar o link aqui para vcs, vai incluso a Geodata O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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Nova Revisão com AutoFarm e .Menu O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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alguem tambem esta tendo problemas com email ? quando vc loga com a conta e nao tem email cadastrado. eu levo erro 500
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muito bom meu amigo. vou começar os testes........
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@Mr.Kadu VOU COMEÇA OS TESTES AGORA MESMO. VOU VER SE COLOCO UM PROJETO ONLINE. USANDO SUA BASE, AI SERÁ MUITO BOM PRA REPORTAR. abraços mano e muito boa iniciativa com esse projeto, que muitos usaram.
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Por Gabrieljdb · Postado
Falta arquivo "armorgrp.dat" alguém poderia postar. Grato! -
Também to querendo só a textura do drop no chão, se alguém tiver.
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Opa Obrigado amigo e aguarde que vamos tentar por todas as quests 99,9% funcional principalemnte porque projeto acis nao vi ate agora com quest 90%
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O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se Nova Revisão 1.0 O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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Pergunta
XxXTenTaCioN
Bom Dia!
Eu estou com overenchant e não consigo remover... podem me ajudar? todos os enchants eu quero que continue 50% de chance e o max+26 Weapon..
# Enchant Settings #
#============================================================#
# Pack: l2jfrozen Site: www.l2jfrozen.com #
#============================================================#
# Special Enchanting System -
# ----------------------------------------------
# Chance enchanting presented as a series of pairs of numbers where the first
# Indicates the number of levels, and the second chance of successful enchanting.
# Also have the option of limiting the maximum level of echanting
# For weapons / armor / jewelry.
# If you have a maximum level of grinding 50 and you do not want
# Give all the chances for each level (from 1 to 50) then
# You can specify for example:
# NormalWeaponEnchantLevel = 1,50; 2,50; 3,50; 4,75; 5,50;
# Example: 5,92; = if you enchant weapon to +5 you have 92% to success.
# ----------------------------------------------
# Chance For Normal Scrolls -
# ----------------------------------------------
# Weapon
NormalWeaponEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,50;22,50;23,50;24,50;25,50;
# Armor
NormalArmorEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,50;22,50;23,50;24,50;25,50;
# Jewel
NormalJewelryEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,50;22,50;23,50;24,50;25,50;
# Chance For Blessed Scrolls -
# ----------------------------------------------
# Weapon
BlessWeaponEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,50;22,50;23,50;24,50;25,50;
# Armor
BlessArmorEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,50;22,50;23,50;24,50;25,50;
# Jewel
BlessJewelryEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,50;22,50;23,50;24,50;25,50;
# Chance For Golden Scrolls -
# ---------------------------------------------
# Weapon
CrystalWeaponEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,80;22,60;23,40;24,20;25,10;
# Armor
CrystalArmorEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,80;22,60;23,40;24,20;25,10;
# Jewel
CrystalJewelryEnchantLevel = 1,50;2,50;3,50;4,50;5,50;6,50;7,50;8,50;9,50;10,50;11,50;12,50;13,50;14,50;15,50;16,50;17,50;18,50;19,50;20,50;21,80;22,60;23,40;24,20;25,10;
EnchantSafeMax = 3
EnchantSafeMaxFull = 3
BreakEnchantCrystal = 20
CrystalEnchantMin = 20
CrystalEnchantMax = 25
EnchantWeaponMax=26
EnchantArmorMax=12
EnchantJewelryMax=12
# Custom Patch, Dwarf have a bonus on Enchant!
# Default: False
EnableDwarfEnchantBonus = False
# Minimun level for enchant
DwarfEnchantMinLevel = 80
# bonus enchant
DwarfEnchantBonus = 15
EnableEnchantHeroWeapons = False
# For example: If CustomEnchantValue = 5 Sharpening will:
# From 0 till the +5, with +5 to +10, from +10 to +15, etc.
# Total: 15 for three to scroll
# Default: 1
CustomEnchantValue = 1
# Augmentation -
# --------------------------
# Chance to get a skill
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60
# Chance to get a base stat
# Default: 1
AugmentationBaseStatChance = 1
# Note:
# No Grade / Mid Grade not have emission
# Default: 0, 40, 70, 50
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 50
DeleteAgmentPassiveEffectOnChangeWep=True
DeleteAgmentActiveEffectOnChangeWep=True
# Soul Crystal -
# ----------------------
# The chance that the crystal breaks
SoulCrystalBreakChance = 10
SoulCrystalLevelChance = 32
SoulCrystalMaxLevel = 13
#----------------------
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
BreakEnchant = 5
GMOverEnchant = 0
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 27
Line][Age Ancestral
100x / Titanium Armor / Weapons Grad: S / PvP
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