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L2MAFIA.NET CRONOS INTERLUDE X3811 START: 2019-04-20


Warage

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GRAND OPENING: 2019-04-20 20:00 GMT +2

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Cronos is an Interlude PVP server within L2Mafia Network, that comes with a unique features and seen for a very first time in any Interlude Lineage II Server.

Our opinion is that Interlude client is the best client Lineage II can can offer but it is very limited to some gameplay aspects. We decided to take action and in order to encounter this, we added a unique Augmentation System developed by L2Mafia team and provide a better, more interested and of course long term gameplay.

You can augment your armor / jewels and with our client patch you will be able to see the Augmentation Skill / Stats as shown in the image above.

etc_mineral_unique_i03.png Armor & Jewel augmentation will be available with Top-Grade Lifestones.

Every character will make  his own combinations of Augmentations, so it will be really difficult to have the exact same stats with another player, unlike other pvp servers when players reach "top build" all characters are the server. A demanding player will want to have the best Augment stat in every part of his equipment which is won't be so easy.
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2fai7kw.png GENERAL RATES & GAMEPLAY CONFIGURATIONS

Br_cash_rune_of_exp_i00_0.jpg Exp/SP: x3811

etc_adena_i00.png Adena: x1

skill0333.png Drop: x1

skill0302.png Spoil: x1

bBQPRxm.jpg Quest Drop: x1

Etc_quest_account_reward_i00_0.jpg Quest Reward: x1

skill4111.png Raid Boss Drop: x2

accessory_necklace_of_valakas_i00.png Epic RB Jewel Drop: x2

sfnPVJj.jpg Safe Enchant: +4

aeOOM0X.jpg Blessed Max Enchant: +20

etc_scroll_of_enchant_weapon_i05.png Normal Scroll of Enchant Chance: 95%

etc_blessed_scrl_of_ench_wp_s_i05.png Blessed Scroll of Enchant Chance: 100%

aeOOM0X.jpg Crystal Max Enchant: +25

Giant_scrl_of_ench_wp_s_0.jpg Chances on Crystal Scroll of Enchant are Dynamic:
+21 (95%) / +22 (90%) / +23 (85%) / +24 (80%) / +25 (75%)
 
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SkF6lnm.jpg Maximum Clients per PC: 2

skill1086.png 1h duration on all buffs, dances, songs, summon, prophecies.

skill1068.png Buff slots: 30

skill0304.png Dance / Song slots: 18

Etc_sp_point_i00_0.jpg Skills are auto learn.

skill0150.png Automatic loot for monsters.

9CDXSll.jpg Automatic loot for raid bosses & epic bosses.
  ↪ The drop on Raid/Epic bosses x2 because it rewards the most damage and the last hit also.

human.png 1st, 2nd, 3rd profession change is free on Class Manager NPC.

elemental.png Sub-Class is free (No Quest required)
      
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sIsm1oO.png BASIC FEATURES

Qe0rfwX.jpg Full NPC Buffer with all buffs available.    6DbBqNU.jpg GM Shop up to S-Grade items.     

D3R3NgA.jpg Global Gatekeeper with all the important zones.    Y9xpAGi.jpg Ranking System on our ranking NPC.

ey49MyG.jpg Retail Auctioneer with a all clan halls.    

Etc_quest_add_reward_i00_0.jpg Item Auction House NPC: UNIQUE

Etc_question_mark_i00_0.jpg Character Control Panel with many functions accessible by .menu command.

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Weapon_diver_stick_i00_0.jpg EXTRA FEATURES
 
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Vote Reward System with a 12h cooldown usage and
a 12h duration Vote Buff that you can obtain each time you vote.

Increases your Maximum HP by 15%, your Magic Defense by 5% and your Physical Defense by 5%.
 
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Stream Reward System, every player that live streams our server for at least 4 hours a day will be rewarded with 5 Donation Coins daily!
 
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We have Automatic potions enabled, you can use them just by
left-clicking on the potion of your choice.
 
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skill0395.png OLYMPIAD

53QXEoi.jpg Olympiad has a 30 days circle. (First Olympiad Period begins 1st of May)

6V8dvSS.jpg New heroes every 1st day of each month.

Zrcg1bj.jpg Olympiad needs 9 minimum participants to begin.

By2QTiZ.jpg Class based option disabled.

P2Pk666.jpg There is no maximum enchant limit in Olympiad

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2Raw760.png
width=800 height=306https://i.imgur.com/Zv1FQml.jpg[/img]
 
SPOIL ZONE
Description: A unique zone full of drops that only Spoilers can enter.
(Fortune Seeker base or subclass)

- Zone is available 4 times a day for 20 minutes.
- All players enter as Female Dwarves appearance to make it more fun.

Event Duration: 20 minutes
TEAM VS TEAM
Description: In Team vs Team Event all participating members are divided in two sides (Red - Blue) and the only goal is to kill as many players you can from the enemy side. Each kill brings score to your Team.

Event Duration: 10 minutes
 
CAPTURE THE FLAG
Description: Capture the Flag is a Team Event. Try to steal Flag that is placed near enemy spawn location and bring it to your territory. Don't forget to defend your flag, we don't want it to be hold by enemy hands!

Event Duration: 10 minutes

skill4108.png EPIC & CRUMA RAIDBOSSES

Unique Raidbosses will appear in Cruma Tower every hour with a chance to drop Legacy Armor, Dynasty Armor, Weapon, Jewel or Lifestones
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Valakas: 24h Respawn
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Antharas: 24h Respawn
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Baium: 24h Respawn
 
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Zaken: 24h Respawn
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Ant Queen: 24h Respawn
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Frintezza: 24h Respawn
 
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Barakiel: 12h Respawn
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Orfen: 24h Respawn
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Core: 24h Respawn
 
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skill0013.png CASTLE SIEGES

3 Siegable Castles (Giran, Aden, Rune) with Castle Sieges every 15 days.

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Giran Castle
Every Friday at 20:00 GMT +2
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Rune Castle
Every Saturday at 20:00 GMT +2
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Aden Castle
Every Sunday at 20:00 GMT +2
 
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skill1447.png VOICED COMMANDS

.menu - Opens your Account Control Panel
.vip - You can check the remaining time of your VIP Status and your VIP benefits.
.vote - After you submit your votes for L2Mafia, use it to get rewarded with our Vote Buff
.boss - You can check the respawn time of all Raid bosses.
.pvpevent - You can check the Top PVP Player of the hour.
.buffon / .buffoff - Allow or Disallow if other player's buff will effect your character.
.repair Use it only when your character is stuck - Repairs your character.

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https://www.l2mafia.net/

https://www.l2mafia.net/cronos/

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    • Hasta el momento todas las QUESTS son completables si te guias con un tutorial de youtube. El problema es que tienen bugs de locacion y de subquests que no avanzan o no te marcan correctamente a donde ir en el mapa, cosa que en Retail si se ve como corresponde.
    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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