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[ Interlude ] NPC Buffer VIP


DS-Dazzel

O que acho Desse NPC ?  

124 votos

  1. 1. Voce Gosto do NPC ?

    • SIM
      98
    • NÃO
      26

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  • 2 weeks later...

Continua dando o erro "You do not have either criteria...."

Estou usando a versão Freya, da l2j SVN.

Já adicionei no scrip.cfg, mas continua o erro...

Alguém poderia adaptálo para l2j Freya? Ou fazer com que funcione nele?

Quem souber e quiser me ajudar, eu pago pelo serviço.

Me add no msn: [email protected]

 

Fico no aguardo.

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MSN PARA CONTATO - [email protected]

 

Rev = L2j-Brasil - Revision 1788

 

*ERRO DE QUEST NAO RESOLVO NEM FUDENDO. ja to a 5 horas e nada to desesperado me ajudem.

*vo me mata da qui a poco. pelo q vi fiz tudu certo

 

*no NAVICAT class = NPC.a_traderA_FHuman /// type = L2Npc eu coloquei L2Buff pra testa ai todos pega buff sem VIP

 

 

 

initi dentro de 15010_NPCBuffer

=====================================================================================

 

mport sys

from com.it.br.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from com.it.br.gameserver.datatables import SkillTable

from com.it.br import L2DatabaseFactory

from com.it.br.gameserver.model.quest import State

from com.it.br.gameserver.model.quest import QuestState

from com.it.br.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "15010_NPCBuffer"

 

NPC=[40008]

ADENA_ID=57

QuestId = 15010

QuestName = "NPCBuffer"

QuestDesc = "custom"

InitialHtml = "1.htm"

 

print "NPC Buffer VIP: By DS - Dazzel"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

====================================================================================

 

init dentro de custon - esse initi peguei de um DOT pq nao tinha NESSa REV

=====================================================================================

 

__all__ = [

'3995_echo',

'4000_ShadowWeapons',

'7000_HeroItems',

'8000_RaidbossInfo',

'6050_KetraOrcSupport',

'9999_NPCBuffer',

'6051_VarkaSilenosSupport',

'15010_NPCBuffer',

]

print ""

print "importing custom data ..."

for name in __all__ :

try :

__import__('data.jscript.custom.'+name,globals(), locals(), ['__init__'], -1)

except:

print "failed to import quest : ",name

print "... done"

print ""

 

=====================================================================================

init dentro de jscript - esse initi peguei de um DOT pq nao tinha NESSa REV

=====================================================================================

 

__all__ = [

'quests',

'custom',

'teleports',

'village_master',

'ai'

]

import quests

import custom

import teleports

import village_master

import ai

 

======================================================================================

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olha o erro q aki ta dando alguem da uma help ae :biggrin:

 

shot00001nr.jpg

 

grato

 

 

Va nesse arquivo scripts.cfg q se localiza dentro de Data e abra em bloco de notas e na parte custon adicione essa linha:

 

custom/15010_NPCBuffer/__init__.py

 

Dara certo porem vc tera Scritp erro foi o q aconteceu comigo resolve uma coisa fode outra esse npc nao funfa direito na rev l2j brasil..

 

Estou com problema se algum puder me ajuda tipo o buffer entra normal clico em buff me e escolho a parte de buff e aparece a tela preta sem buff e em cima de titulo aparece "Script Erro"

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o que vc fez para arrumar o erro que tava acontecendo

 

cara eu apenas editei a Scripts.CFG q nao tava editada i eu kerendo buff *-*

no meu caso foi apenas isso, se o seu tbm for faça assim

vá em GAMESERVE/DATA/Scripts Arquivo CFG

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!
olhe se nao ta dando erro na hora de executar o SQL :mellow:

 

 

tem como adaptar pra l2jfreee nao estou conseguindo alguem pode faser?

 

Basta vc mudar os import Para jfree

Editado por EduardoJ

Iniciando....

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BELEZURAAAAAAA ... FIZ ALGUMAS MODIFICAÇÕES PRA FICAR DO JEITO Q MAIS ME AGRADOU E NA BOA... TA PERFEITO ;D

 

PARABÉNS

 

EU PARTICULARMENTE Ñ USEI O SEU BUFF TODO

PEGUEI SÓ ALGUMAS LINHAS DE CODIGOS

E UTILIZEI NO MEU PROPRIO BUFF E DAI CRIEI 2 BUFFS EM UM SÓ UM PARA PLAY VIP (TOTALMENTE FULL) E OUTRO PARA PLAY FREE (COM LIMITAÇÕES)

FICOU PAMPA , MELHOR IMPOSSIVEL *-*

 

KKKKKK VLW MAN ME AJUDOU BASTANTE ;D

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  • 2 weeks later...

ALguem manda ai o buffer Vip para l2jRox...

to no aguardo

 

Bom Dia Pessoal.

 

Atendendo ao pedido de um membro, segue __init__.py adptado para servers l2jrox.

 

Substituir do init original:

 

com.it.br

 

Trocar por:

 

com.l2jrox

 

No final da init.py remover ou comentar ( comentar usando o "#" no inicio da linha de codigo. )

#CREATED=State('Start',QUEST)

#STARTED=State('Started',QUEST)

#COMPLETED=State('Completed',QUEST)

 

#QUEST.setInitialState(CREATED)

 

Alterar essa linha:

 

st.setState(STARTED) para st.setState(State.STARTED)

 

Segue abaixo minha __ini__.py Editada para l2j.rox!

Espero Que seja Util à Todos!

 

 

 

 

 

 

import sys

from com.l2jrox.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from com.l2jrox.gameserver.datatables import SkillTable

from com.l2jrox import L2DatabaseFactory

from com.l2jrox.gameserver.model.quest import State

from com.l2jrox.gameserver.model.quest import QuestState

from com.l2jrox.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "15010_NPCBuffer"

 

NPC=[40008]

ADENA_ID=57

QuestId = 15010

QuestName = "NPCBuffer"

QuestDesc = "custom"

InitialHtml = "1.htm"

 

print "NPC Buffer VIP: By DS - Dazzel - Adaptado por Marlon BurnoutGames®"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

if st.getPlayer().isDonator() < 1 :

htmltext = "vip-no.htm"

else:

st.takeItems(ADENA_ID,0)

st.getPlayer().setTarget(st.getPlayer())

 

if event == "2":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "3":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "4":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "5":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "6":

st.takeItems(ADENA_ID,0)

return "1.htm"

st.setState(COMPLETED)

 

#Wind Walk

if event == "7":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Decrease Weight

if event == "8":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Shield

if event == "9":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Might

if event == "10":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Mental Shield

if event == "11":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Bless the Body

if event == "12":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Bless the Soul

if event == "13":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Magic Barrier

if event == "14":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Resist Shock

if event == "15":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Concentration

if event == "16":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Berserker Spirit

if event == "17":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Bless Shield

if event == "18":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Vampiric Rage

if event == "19":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Acumen

if event == "20":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Empower

if event == "21":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Haste

if event == "22":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Guidance

if event == "23":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Focus

if event == "24":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Death Whisper

if event == "25":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

if event == "26":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "27":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "28":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "29":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "30":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "31":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "32":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "33":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "34":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "35":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "36":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "37":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "38":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "39":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "40":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "41":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "42":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "43":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "44":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "45":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "46":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "47":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "48":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "49":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "50":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "51":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "52":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

st.setState(COMPLETED)

 

 

#Chant of Battle

if event == "53":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Shielding

if event == "54":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Fire

if event == "55":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Flame

if event == "56":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of life

if event == "57":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Fury

if event == "58":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Evasion

if event == "59":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Rage

if event == "60":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Revenge

if event == "61":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Vampire

if event == "62":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Eagle

if event == "63":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Predator

if event == "64":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Greater Might

if event == "71":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Noblesse Blessing

if event == "70":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

#Invigor

if event == "72":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Elemental Protection

if event == "73":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1352,1),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Divine Protection

if event == "74":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1353,1),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Arcane Protection

if event == "75":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1354,1),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Regeneration

if event == "76":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Agility

if event == "77":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Clarity

if event == "78":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Advanced Block

if event == "79":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Kiss of Eva

if event == "80":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Greater Shield

if event == "81":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Wild Magic

if event == "82":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Body of Avatar

if event == "83":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Resist Aqua

if event == "84":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Resist Fire

if event == "85":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Resist Wind

if event == "86":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Resist Poison

if event == "87":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Salvation

if event == "88":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)

return "1.htm"

st.setState(COMPLETED)

 

#Prophecy of Water

if event == "89":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())

return "8.htm"

st.setState(COMPLETED)

 

#Prophecy of Fire

if event == "90":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())

return "8.htm"

st.setState(COMPLETED)

 

#Prophecy of Wind

if event == "91":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())

return "8.htm"

st.setState(COMPLETED)

 

#War Chant

if event == "92":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Earth Chant

if event == "93":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Blessing of Queen

if event == "94":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Gift of Queen

if event == "95":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Blessing of Seraphim

if event == "96":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Gift of Seraphim

if event == "97":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Chant of Spirit

if event == "65":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Victory

if event == "66":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#chant of magnus

if event == "67":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Cancel

if event == "98":

st.getPlayer().stopAllEffects()

return "1.htm"

st.setState(COMPLETED)

 

#CPHEAL

if event == "69":

st.takeItems(ADENA_ID,0)

return "1.htm"

st.setState(COMPLETED)

#Mage Buffs

if event == "100":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

#Fighter Buffs

if event == "101":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

#Argument Might

if event == "102":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Argument Focus

if event == "103":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Argument Empower

if event == "104":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Argument Wild Magic

if event == "105":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Salvation

if event == "106":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Heroic Valor

if event == "107":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1374,1).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Batle Force

if event == "108":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Spel Force

if event == "109":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

# Holy Weapon 1

if event == "110":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

# Holy Resistance 3

if event == "111":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

# Unholy Resistance 3

if event == "112":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

#Restore CP/HP/MP

if event == "113":

st.takeItems(ADENA_ID,0)

st.getPlayer().restoreHP()

st.getPlayer().restoreMP()

return "11.htm"

st.setState(COMPLETED)

 

#Restore CP/HP/MP

if event == "114":

st.takeItems(ADENA_ID,0)

st.getPlayer().restoreHP()

st.getPlayer().restoreMP()

return "11.htm"

st.setState(COMPLETED)

 

#Heroic Valor

if event == "115":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1374,1).getEffects(st.getPlayer(),st.getPlayer())

return "13.htm"

st.setState(COMPLETED)

 

#Heroic Miracle

if event == "116":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer())

return "13.htm"

st.setState(COMPLETED)

 

#Batle Force

if event == "117":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Spel Force

if event == "118":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Salvation

if event == "119":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Mage Buffs

if event == "120":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

#Fighter Buffs

if event == "121":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Body of Avatar

if event == "122":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

#Advanced Block

if event == "123":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

 

#Prof Fire

if event == "124":

SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

#Prof Water

if event == "125":

SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Prof Wind

if event == "126":

SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

if htmltext != event:

st.setState(COMPLETED)

st.exitQuest(1)

return htmltext

 

 

def onTalk (self,npc,player):

st = player.getQuestState(qn)

htmltext = "<html><head><body>I have nothing to say to you</body></html>"

st.setState(State.STARTED)

return InitialHtml

 

QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

#CREATED=State('Start',QUEST)

#STARTED=State('Started',QUEST)

#COMPLETED=State('Completed',QUEST)

 

#QUEST.setInitialState(CREATED)

 

for npcId in NPC:

QUEST.addStartNpc(npcId)

QUEST.addTalkId(npcId)

 

 

 

Att.

Marlon. Dev - Burnout L2

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galera para esse npc funfa certinho na rev l2jbrasil em qual quer versão com comando //setvip voc presiza altera essa linha para isso

 

pasta gameserve/data/jcripts/custon/15010_NPCBuffer

 

_init_

 

agora modifica essa linha que vai esta assim

 

if st.getPlayer().getAccessLevel() < 10 :

 

agora deixe ela assim

 

if st.getPlayer().isVip() < 1 :

 

 

bom galera naum sei se jah tem isso aqui mais eu num achei entao eu me matei para arruma isso kk por que num so muitu bom com npc mais para quem estiver procurando isso e não sabe facio so fazer isso ai que pega normal uso no meu serve o npc e é muitu bom .

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