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KhayrusS

[Tutorial] NPC BUFFER

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olha so vo tenta mostrar

http://img530.imageshack.us/img530/5567/shot00001oh.jpg

<skill id="61001" levels="1" name="Heal Buffer">

<set name="mpConsume" val="0" />

<table name="#maxHp"> 1.0 </table>

<set name="power" val="100" />

<set name="target" val="TARGET_SELF" />

<set name="reuseDelay" val="0" />

<set name="hitTime" val="0" />

<set name="skillType" val="HEAL_PERCENT" />

<set name="operateType" val="OP_ACTIVE" />

<set name="aggroPoints" val="181" />

<player hp="100" />

<for>

<effect name="Buff" time="60000" val="0" stackOrder="#maxHp" stackType="max_Hp_up">

<mul order="0x30" stat="maxHp" val="#maxHp" />

</effect>

</for>

</skill>

se poder passar outro meio de contato fico grato

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ainda não entendi muito bem o que você está querendo fazer com a skill,:mellow: mas vai ter que implementa-la no core para que se tentar usar outra vez pelo npc, não use.

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Man , eu tenho 1 NPC BUFF ! ,

 

Quero deixar ele NPC BUFF VIP

 

o ID DA MOEDA VIP É 9299

 

Tipo oque eu teria que fazer para nao precisar botar ACESSE LEVEL NELES e so quem poder usar quem tiver a MOEDA ?? Olha meu INT.PY ai

 

import sys

from com.l2jsecret.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from com.l2jsecret.gameserver.datatables import SkillTable

from com.l2jsecret import L2DatabaseFactory

from com.l2jsecret.gameserver.model.quest import State

from com.l2jsecret.gameserver.model.quest import QuestState

from com.l2jsecret.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "15010_NPCBuffer"

 

NPC=[40008]

ADENA_ID=9299

QuestId = 15010

QuestName = "NPCBuffer"

QuestDesc = "custom"

InitialHtml = "1.htm"

 

print "NPC Buffer VIP: By DS - Dazzel"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

count=st.getQuestItemsCount(ADENA_ID)

if count < 0 and st.getPlayer().getLevel() < 82 :

htmltext = "vip-no.htm"

else:

st.takeItems(ADENA_ID,0)

st.getPlayer().setTarget(st.getPlayer())

 

if event == "2":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "3":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "4":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "5":

st.takeItems(ADENA_ID,0)

st.getPlayer().stopAllEffects()

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

if event == "6":

st.takeItems(ADENA_ID,0)

return "1.htm"

st.setState(COMPLETED)

 

#Wind Walk

if event == "7":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Decrease Weight

if event == "8":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Shield

if event == "9":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Might

if event == "10":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Mental Shield

if event == "11":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Bless the Body

if event == "12":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Bless the Soul

if event == "13":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Magic Barrier

if event == "14":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Resist Shock

if event == "15":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Concentration

if event == "16":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Berserker Spirit

if event == "17":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Bless Shield

if event == "18":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Vampiric Rage

if event == "19":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Acumen

if event == "20":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Empower

if event == "21":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Haste

if event == "22":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Guidance

if event == "23":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Focus

if event == "24":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Death Whisper

if event == "25":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

if event == "26":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "27":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "28":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "29":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "30":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "31":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "32":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "33":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "34":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "35":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "36":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "37":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "38":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())

return "2.htm"

 

if event == "39":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "40":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "41":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "42":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "43":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "44":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "45":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "46":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "47":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "48":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "49":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "50":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "51":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

 

if event == "52":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())

return "3.htm"

st.setState(COMPLETED)

 

 

#Chant of Battle

if event == "53":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Shielding

if event == "54":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Fire

if event == "55":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Flame

if event == "56":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of life

if event == "57":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Fury

if event == "58":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Evasion

if event == "59":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Rage

if event == "60":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Revenge

if event == "61":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Vampire

if event == "62":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Eagle

if event == "63":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Predator

if event == "64":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Greater Might

if event == "71":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Noblesse Blessing

if event == "70":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

#Invigor

if event == "72":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Elemental Protection

if event == "73":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1352,1),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Divine Protection

if event == "74":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1353,1),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Arcane Protection

if event == "75":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1354,1),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Regeneration

if event == "76":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Agility

if event == "77":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Clarity

if event == "78":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Advanced Block

if event == "79":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Kiss of Eva

if event == "80":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Greater Shield

if event == "81":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Wild Magic

if event == "82":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Body of Avatar

if event == "83":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())

return "5.htm"

st.setState(COMPLETED)

 

#Resist Aqua

if event == "84":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Resist Fire

if event == "85":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Resist Wind

if event == "86":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Resist Poison

if event == "87":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)

return "12.htm"

st.setState(COMPLETED)

 

#Salvation

if event == "88":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)

return "1.htm"

st.setState(COMPLETED)

 

#Prophecy of Water

if event == "89":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())

return "8.htm"

st.setState(COMPLETED)

 

#Prophecy of Fire

if event == "90":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())

return "8.htm"

st.setState(COMPLETED)

 

#Prophecy of Wind

if event == "91":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())

return "8.htm"

st.setState(COMPLETED)

 

#War Chant

if event == "92":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Earth Chant

if event == "93":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Blessing of Queen

if event == "94":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Gift of Queen

if event == "95":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Blessing of Seraphim

if event == "96":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Gift of Seraphim

if event == "97":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())

return "9.htm"

st.setState(COMPLETED)

 

#Chant of Spirit

if event == "65":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Chant of Victory

if event == "66":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#chant of magnus

if event == "67":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())

return "7.htm"

st.setState(COMPLETED)

 

#Cancel

if event == "98":

st.getPlayer().stopAllEffects()

return "1.htm"

st.setState(COMPLETED)

 

#CPHEAL

if event == "69":

st.takeItems(ADENA_ID,0)

return "1.htm"

st.setState(COMPLETED)

#Mage Buffs

if event == "100":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

#Fighter Buffs

if event == "101":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer())

return "1.htm"

st.setState(COMPLETED)

 

#Argument Might

if event == "102":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Argument Focus

if event == "103":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Argument Empower

if event == "104":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Argument Wild Magic

if event == "105":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Salvation

if event == "106":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Heroic Valor

if event == "107":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1374,1).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Batle Force

if event == "108":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

#Spel Force

if event == "109":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer())

return "10.htm"

st.setState(COMPLETED)

 

# Holy Weapon 1

if event == "110":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

# Holy Resistance 3

if event == "111":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

# Unholy Resistance 3

if event == "112":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

#Restore CP/HP/MP

if event == "113":

st.takeItems(ADENA_ID,0)

st.getPlayer().restoreHP()

st.getPlayer().restoreMP()

return "11.htm"

st.setState(COMPLETED)

 

#Restore CP/HP/MP

if event == "114":

st.takeItems(ADENA_ID,0)

st.getPlayer().restoreHP()

st.getPlayer().restoreMP()

return "11.htm"

st.setState(COMPLETED)

 

#Heroic Valor

if event == "115":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1374,1).getEffects(st.getPlayer(),st.getPlayer())

return "13.htm"

st.setState(COMPLETED)

 

#Heroic Miracle

if event == "116":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer())

return "13.htm"

st.setState(COMPLETED)

 

#Batle Force

if event == "117":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Spel Force

if event == "118":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Salvation

if event == "119":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Mage Buffs

if event == "120":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

#Fighter Buffs

if event == "121":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer())

SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer())

return "11.htm"

st.setState(COMPLETED)

 

#Body of Avatar

if event == "122":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

#Advanced Block

if event == "123":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())

return "12.htm"

st.setState(COMPLETED)

 

 

#Prof Fire

if event == "124":

SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

#Prof Water

if event == "125":

SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Prof Wind

if event == "126":

SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

if htmltext != event:

st.setState(COMPLETED)

st.exitQuest(1)

return htmltext

 

 

def onTalk (self,npc,player):

st = player.getQuestState(qn)

htmltext = "<html><head><body>I have nothing to say to you</body></html>"

st.setState(STARTED)

return InitialHtml

 

QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

CREATED=State('Start',QUEST)

STARTED=State('Started',QUEST)

COMPLETED=State('Completed',QUEST)

 

QUEST.setInitialState(CREATED)

 

for npcId in NPC:

QUEST.addStartNpc(npcId)

QUEST.addTalkId(npcId)

 

 

Oque eu teria que fazer agora ?? espero reposta

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def onEvent(self,event,st):

htmltext = event

count=st.getQuestItemsCount(ADENA_ID)

if count < 0 and st.getPlayer().getLevel() < 82 : --------->> < 0

htmltext = "vip-no.htm"

else:

st.takeItems(ADENA_ID,0)

st.getPlayer().setTarget(st.getPlayer())

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Nao funciono .. eu quero que so quem tiver o TICKET tenha acesso.

 

, alguem teria 1 NPC BUFFER VIP que precisa de itens para se buffar para eu ver o modelo ?

 

 

Obr

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Aqui você tem que colocar < 1, o player nunca terá -1 item, ou usar <= 0

 

count=st.getQuestItemsCount(ADENA_ID)

if count < 1 and st.getPlayer().getLevel() < 82 :

htmltext = "vip-no.htm"

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Amigo nao entendi , eu quero fazer um sitema assim :

 

EXEMPLO ::

 

Quando a pessoa pagar eu criar 1 TICKET VIP APENAS no char dele , e ai ele ir usando esse ticket ate o fim do mes

 

so que tipo , eu queria que o NPC nao cobrasse o ticket e so buffa-se quem tinha o ticket entendeu ?

 

Tipo para buffar sumiria 0 TICKET'S mais so bufaria quem tivesse ele no INVENTARIO entendeu ?

 

caso num entendeu , me adicione no msn para agente converssa melhor , preciso muito da sua ajuda ! Obr Lucca Fernandes

[email protected]

 

vllw ai Kha , tente me ajudar plx

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Tente usar assim:

 

Assumindo que ADENA_ID é a id do tickt

def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID) # definindo a variavel count
if count < 1 and st.getPlayer().getLevel() < 82: # checando se o player tem pelo menos 1 ticket e o level maior que 82
htmltext = "vip-no.htm" # se o player nao tiver o ticket vai ser direcionado para essa html, do contrario vai ter acesso a os buffs
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer()) 

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Nao Funcionou , continua assim : qualquer player pega os Buff's , tendo o ticket o nao ,

 

Msm assim , obr pela tentativa

 

 

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

count=st.getQuestItemsCount(ADENA_ID)

if count < 1 and st.getPlayer().getLevel() < 1:

htmltext = "vip-no.htm"

else:

 

st.takeItems(ADENA_ID,0)

st.getPlayer().setTarget(st.getPlayer())

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 class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID) 
if count < 1 and st.getPlayer().getLevel() < 1: 
htmltext = "vip-no.htm" 
else:

st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer()) 

 

 

if count < 1 or st.getPlayer().getLevel() < 0 :

Edita nessa parte e vê se funciona! ;D

 

e nos Event coloque assim:

if event == "2":

st.takeItems(ADENA_ID,0)

 

 

Espero ter ajudado! :unsure:

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Ainda n funcionou , se alguem tiver outra solução ..

 

POSTAR SEU NPC pra alguem edita-lo para você, acho que seria o melhor a se fazer! :blush:

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Parabens KhayrusS, Otimo Post.

 

Mas Ainda Não Aprendi a Configurar pro Script...

 

mas não a Problema Ja que estava a procura de configurar via Html e Consegui Tudo o que Queria... Parabens

 

(Y)

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Opa, galera, estou com 1 dúvida:

 

Como coloca Cancelation por template?

 

Tentei esse código

Quote

 

<a action="bypass -h npc_%objectId%_Buff 1056">Cancelation</a><br>

mas não funciona.

 

Uso o L2j 6200 do k4n4bs, e eu adicionei o Cancelation na tabela NPC_buffer.

 

Dá um help ai plz!

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Kayrus to vendo no site aqui tem apenas 1 video tutorial e naum fica muito bem especificado tudo, vc teria as moral de fazer um tutorial pra galera tipo como se vc estivesse adicionando um npc buffer no seu servidor logando e se buffando pra galera ver que naum tem erro por que assim eu to me quebrando todo aqui no forum e nada de eu conseguir, o meu npc logah e tudo mas na hora de buffar ele fala que naum tenho os requiitos minimos da quest jah virei tudo aqui e nada to usando o buffer do bison como maskara

 

grato se poder ajudar a galera ai com esse video tutorial jah que vi que entende mesmo de NPC Buffer

 

OBS: Uso O Divine Enchanter Como NpcBuffer

Na Hora Que Carrega O Server Aparece Assim no Ms-dos

======================================================

npctable: ai data error with id: 13117

 

vale lembrar que isso aqui e no game server

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@Aprendiz, Se eu estivesse com tempo até que faria, mas não estou com tempo nem pro projeto mellow.gif, estou com alguns problemas aqui, assim não dá pra fazer um video tutorial, mas quem sabe quando as coisas melhorarem

 

att.

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Grato por Me responder Kayrus .... Gostaria Que Quando Fizer a Pedido De Muitos Com Um Buffer Pre Config Do Prorio forum Ou Se Vc Poder Me Postar Um Buffer Ai Que Jah estejah Com os Arquivos Configurados pra Rodar na Copilação do StainBach Aqui Do Forum Ficaria Grato pois Eu Editarei O Npc E As Categoria De Buffs Por Conta So QueRia Os Arquivos Para Estrair Pois Eu Faria As Alterações Por Conta Propria

pois estou com o mesmo erro de requizitos minimos pra quest

 

 

Fico No Aguarde Do Video Tutorial e recomendo o Programa Camtazia Studio Muito Bom Para Videos Tutoriais

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