- 0
-
Registre-se
Faça parte da maior e mais antigas comunidades sobre Lineage2 da América Latina.
- Entre
- ou
- Cadastre-se
Anúncios
-
Quem Está Navegando
- Nenhum usuário registrado visualizando esta página.
-
Posts
-
Por LordPriest · Postado
Teria como fazer do dusk shield e do zombie shield dessa maneira? Teria como fazer do dusk shield e do zombie shield dessa maneira? Teria como fazer do dusk shield e do zombie shield dessa maneira? Teria como fazer do dusk shield e do zombie shield dessa maneira? Teria como fazer do dusk shield e do zombie shield dessa maneira? Teria como fazer do dusk shield e do zombie shield dessa maneira? -
Por Henrique Silva · Postado
relaxa jovem gafanhoto, testa as quests. e posTa os erros indesejaveis. -
Se alguém pudesse me ensinar como codificar as missões, eu ficaria feliz em fazer isso sozinho ou pelo menos ajudar. Eu realmente quero jogar em um servidor onde todas as quests funcionem bem e melhor ainda se você puder fazer quests customizadas!
-
Por S.Christian · Postado
mas no interlude, nem todas as quests de class, vai mostrar onde tem que ir, ate o reborn nao mostrava quando era interlude, só mostrou depois que eles colocaram client classic pra rodar, e ficou melhor ainda quando virou hellbound em diante, mas ha sim alguma chance de modificar isso direto no script para fazer igualmente, só basta te um pouco de paciencia e persistencia exato -
Por Henrique S · Postado
408_PathToElvenwizard dá Orion eu tive que mexer tbm, até modifiquei e consegui deixar ela igual do Classic, com a seta e a marcação no mapa. (não retail IL) Dá pra importar py de várias revs, o foda é que não da regular as quest py através do debug em tempo real, pelo menos eu não consegui rsrs -
Hasta el momento todas las QUESTS son completables si te guias con un tutorial de youtube. El problema es que tienen bugs de locacion y de subquests que no avanzan o no te marcan correctamente a donde ir en el mapa, cosa que en Retail si se ve como corresponde.
-
Por S.Christian · Postado
estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class -
en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }
-
Pergunta
Yusulki Ryokan
Boa tarde, queria saber como resolver o erro a seguir:
Meu GameServer
Starting L2JBrasil Game Server.
Visite www.projeto.L2JBrasil.com/
loading gameserver config
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc
rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou
rceName -> 1jteha48fc2afmu1lrx7k|a4e2e3, debugUnreturnedConnectionStackTraces ->
false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassL
ocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1j
teha48fc2afmu1lrx7k|a4e2e3, idleConnectionTestPeriod -> 3600, initialPoolSize ->
10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0, ma
xConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoo
lSize -> 100, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize
-> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, prefe
rredTestQuery -> null, properties -> {user=******, password=******}, propertyCyc
le -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, un
returnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
---------------------------------------------------------------------IdFactory-
Updated characters online status.
IdFactory: Cleaned 0 elements from database.
IDFactory: 102912 id's available.
----------------------------------------------------------------l2jbrasil-info-
L2JBrasil Interlude Project
L2JBrasil Interlude deseja a voce um Feliz 2011
L2jbrasil Gameserver
___ _______ ________ ____ _____ ______`---`___
| | | | | | ` | ` .------.` |___| |
|. | |___| |__ .__|__| `| `|. _ . | _____|. |. |
|. |___ / ___/ | | - |. /|. / |: |_|: | |____.. |. |___
|: | |: |___ __. |`----|:: `| ` |: _ : |_____ |: |: | |
|::.. . |::.. . |::.. | |:::. | |`.`..::| |::|`----` |: |::.. . |
`-------`-------`----- `------`--` ---`--` `--`-------`---`-------`
-------------------------------------------------------------------------------
Core Revision: 1826
DataPack Revision: 1826
More Info: http://projeto.l2jbrasil.com/
-------------------------------------------------------------------------------
Initializing Script Engine Manager
Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Ver
sion: 1.6
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: java 1.6 - Language: java - Language Version: 1.6
-------------------------------------------------------------------------Items-
SkillTreeTable: Loaded 35892 skills.
FishingSkillTreeTable: Loaded 109 fishing skills.
DwarvenSkillTreeTable: Loaded 8 dwarven skills.
EnchantSkillTreeTable: Loaded 14310 enchant skills.
PledgeSkillTreeTable: Loaded 64 pledge skills
ItemTable: Loaded 1014 Armors.
ItemTable: Loaded 6880 Items.
ItemTable: Loaded 1313 Weapons.
Extractable items data: Loaded 333 extractable items!
Summon items data: Loaded 12 summon items.
TradeController: Loaded 506 Buylists.
TradeController: Loaded 120 Limited Buylists.
Initializing Walkers Routes Table.
WalkerRoutesTable: Loaded 167 Npc Walker Routes.
RecipeController: Loaded 871 Recipes.
ArmorSetsTable: Loaded 51 armor sets.
FishTable: Loaded 270 Fishes.
SkillSpellbookTable: Loaded 334 Spellbooks.
CharTemplateTable: Loaded 89 Character Templates.
Cache
Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
Restored 0 clans from the database.
NpcTable: Loaded 7081 Npc Templates.
NpcTable: Loaded 7082 Npc Templates.
CustomDropList : Added 0 custom droplist
NpcTable: Loaded 439 Minions.
HennaTable: Loaded 180 Templates.
HennaTreeTable: Loaded 7128 Henna Tree Templates.
Helper Buff Table: Loaded 14 Templates.
Geodata Engine: Disabled.
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Initializing CastleManager
L2World: Setting up World Regions
L2World: (87 by 128) World Region Grid set up.
Loaded: 9 castles
Initializing SiegeManager
Initializing FortManager
Loaded: 21 fortress
Initializing FortSiegeManager
TeleportLocationTable: Loaded 686 Teleport Location Templates.
LevelUpData: Loaded 89 Character Level Up Templates.
Loading zones...
Initializing ArenaManager
Initializing TownManager
Initializing OlympiadStadiaManager
Initializing FishingZoneManager
Initializing GrandBossManager
GrandBossManager: Loaded 13 Instances
GrandBossManager: Initialized 12 Grand Boss Zones
Done: loaded 496 zones.
Siege of Dion: Sat Apr 16 20:00:00 BRT 2011
Siege of Oren: Sun Apr 17 16:00:00 BRT 2011
Siege of Gludio: Sat Apr 16 20:00:00 BRT 2011
Siege of Giran: Sun Apr 17 16:00:00 BRT 2011
Siege of Innadril: Sun Apr 17 16:00:00 BRT 2011
Siege of Aden: Sat Apr 16 20:00:00 BRT 2011
Siege of Goddard: Sun Apr 17 16:00:00 BRT 2011
DayNightSpawnManager: Day/Night handler initialized
Siege of Rune: Sat Apr 16 20:00:00 BRT 2011
Siege of Schuttgart: Sat Apr 16 20:00:00 BRT 2011
SpawnTable: Loaded 37619 Npc Spawn Locations.
CustomSpawnTable: Loaded 0 Npc Spawn Locations.
DayNightSpawnManager: Deleted 0 night creatures
DayNightSpawnManager: Spawning 232 day creatures
RaidBossSpawnManager: Loaded 191 Instances
RaidBossSpawnManager: Scheduled 0 Instances
FourSepulchersManager: loaded 20 Mysterious-Box spawns.
FourSepulchersManager: loaded 716 Physical type monsters spawns.
FourSepulchersManager: loaded 716 Magical type monsters spawns.
FourSepulchersManager: loaded 92 Church of duke monsters spawns.
FourSepulchersManager: loaded 68 Emperor's grave NPC spawns.
FourSepulchersManager: Beginning in Attack time
Wed Apr 06 12:42:45 BRT 2011 Atk announce scheduled to 45.0 minute of this hour.
DimensionalRiftManager: Loaded 7 room types with 56 rooms.
DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
Announcements: Loaded 7 Announcements.
GameServer: Loaded 0 Auto Announcements.
ManorManager: Loaded 256 seeds
Initializing AuctionManager
Loaded: 38 auction(s)
Initializing BoatManager
Initializing CastleManorManager
Manor System: Manor refresh updated
Manor System: Manor period approve updated
Manor System: New Schedule for period approve @ Thu Apr 07 06:00:45 BRT 2011
Initializing MercTicketManager
Loaded: 0 Mercenary Tickets
Initializing PetitionManager
Initializing AugmentationData.
AugmentationData: Loaded: 52 augmentation stats.
AugmentationData: Loaded: 82 active, 21 passive and 75 chance skills
Initializing ItemsAutoDestroy.
Searching clan halls doors:
DoorTable: Loaded 542 Door Templates.
StaticObject: Loaded 30 StaticObject Templates.
SevenSigns: Currently in the Competition (Quest Event) period!
SevenSigns: The Seal of Avarice remains unclaimed.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The competition, if the current trend continues, will end in a tie t
his week.
SevenSigns: Next period begins in 5 days, 5 hours and 17 mins.
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
-------------------------------------------------------------------------------
Olympiad System: Loading Olympiad System....
Olympiad System: Currently in Olympiad Period
Olympiad System: Period Ends....
Olympiad System: In 24 days, 23 hours and 17 mins.
Olympiad System: Next Weekly Change is in....
Olympiad System: 6 days, 5 hours and 49 mins.
Olympiad System: Loaded 0 Nobles
Olympiad System: Competition Period Starts in 0 days, 5 hours and 18 mins.
Olympiad System: Event starts/started : Wed Apr 06 18:00:47 BRT 2011
Hero System: Loaded 0 Heroes.
Hero System: Loaded 0 all time Heroes.
-------------------------------------------------------------------------------
Event ID: (Valentines Event) has passed... Ignored.
Initializing QuestManager
Initializing CursedWeaponsManager
Loaded : 2 cursed weapon(s).
--------------------------------------Handlers---------------------------------
AutoSpawnHandler: Loaded 129 handlers in total.
ItemHandler: Loaded 2010 handlers.
SkillHandler: Loaded 74 handlers.
AdminCommandHandler: Loading 410 handlers.
UserCommandHandler: Loaded 14 handlers.
VoicedCommandHandler: Loaded 25 handlers.
ChatHandler: Loaded 12 handlers.
-------------------------------------------------------------------------------
Loading Server Scripts
Start Loading Group Template AI
Start Loading Individual AI
Orfen: live
Start Loading Custom Scripts
3aXBaT Ba3a:.....................................Initialized
Start Loading Quests
Replaced: (SagasSuperclass) with a new version (SagasSuperclass)
start loading Scripts Teleports
start loading Village Master
Compiled Scripts Cache is disabled.
Loaded: 416 quests
IdFactory: Free ObjectID's remaining: 1879006254
TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.
Buffer reload: entries 85, muls 0
NpcBufferSkillIdsTable: Loaded 1 buffers and 51 skills.
-------------------------------------------------------------------------------
Connecting to login on 127.0.0.1:9014
Maximum Numbers of Connected Players: 100
Server Loaded in 47 seconds
Telnet is disabled.
Registered on login as Server 1 : Bartz
CrownManager: initialized
Client: [Character: Yusulki - Account: ryokan - IP: 127.0.0.1] - Failed running:
[C] 03 EnterWorld - L2J Server Version: 1826 - DP Revision: 1826
java.lang.UnsatisfiedLinkError: C:\Program Files\Java\jre6\bin\awt.dll: Acesso n
egado
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at sun.security.action.LoadLibraryAction.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Toolkit.loadLibraries(Unknown Source)
at java.awt.Toolkit.<clinit>(Unknown Source)
at java.awt.Rectangle.<clinit>(Unknown Source)
at java.awt.Polygon.calculateBounds(Unknown Source)
at java.awt.Polygon.getBoundingBox(Unknown Source)
at java.awt.Polygon.contains(Unknown Source)
at com.it.br.gameserver.instancemanager.DimensionalRiftManager$Dimension
alRiftRoom.checkIfInZone(DimensionalRiftManager.java:413)
at com.it.br.gameserver.instancemanager.DimensionalRiftManager.checkIfIn
RiftZone(DimensionalRiftManager.java:258)
at com.it.br.gameserver.network.clientpackets.EnterWorld.runImpl(EnterWo
rld.java:390)
at com.it.br.gameserver.network.clientpackets.L2GameClientPacket.run(L2G
ameClientPacket.java:81)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Erro:
Client: [Character: Yusulki - Account: ryokan - IP: 127.0.0.1] - Failed running:
[C] 03 EnterWorld - L2J Server Version: 1826 - DP Revision: 1826
java.lang.UnsatisfiedLinkError: C:\Program Files\Java\jre6\bin\awt.dll: Acesso n
egado
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at sun.security.action.LoadLibraryAction.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Toolkit.loadLibraries(Unknown Source)
at java.awt.Toolkit.<clinit>(Unknown Source)
at java.awt.Rectangle.<clinit>(Unknown Source)
at java.awt.Polygon.calculateBounds(Unknown Source)
at java.awt.Polygon.getBoundingBox(Unknown Source)
at java.awt.Polygon.contains(Unknown Source)
at com.it.br.gameserver.instancemanager.DimensionalRiftManager$Dimension
alRiftRoom.checkIfInZone(DimensionalRiftManager.java:413)
at com.it.br.gameserver.instancemanager.DimensionalRiftManager.checkIfIn
RiftZone(DimensionalRiftManager.java:258)
at com.it.br.gameserver.network.clientpackets.EnterWorld.runImpl(EnterWo
rld.java:390)
at com.it.br.gameserver.network.clientpackets.L2GameClientPacket.run(L2G
ameClientPacket.java:81)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Obs: Uso win7 Ultimate. L2JBrasil revision 1826
Obrigado.
Link para o comentário
Compartilhar em outros sites
23 respostass a esta questão
Posts recomendados
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.