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sql AIOX COM TODOS BUFF


interlude1

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sql AIOX COM TODOS BUFF

 

BAIXAKI COLOQUE NO NAVICAT TODA FEZ Q VC FAZER UMA NOVA AIOX COPIAR E COLOCA O ARQUIVO DA AIOX E SO TROCA AONDE TEM 268478762 PELO NOVO CHAR FICA EM NAVICAT NOME CHARACTERS DEPOIS LA EM CIMA TEM OGJ_ID COPIAR E COLOCA ISSO AONDE TA ASSIM UPDATE characters SET level = 80 WHERE obj_id = 268478703;<<<NOVO

UPDATE characters SET x = 81608 WHERE obj_id = 268478762;<<<VELHO

UPDATE characters SET y = 148594 WHERE obj_id = 268478762;

UPDATE characters SET z = -3464 WHERE obj_id = 268478762;

DELETE FROM character_skills WHERE char_obj_id = 268478762;

INSERT INTO character_skills VALUES (268478703, 1085, 3, "Acumen", 0);<<<NOVO

INSERT INTO character_skills VALUES (268478762, 1304, 3, "Advanced Block", 0);<<<VELHO

DEIXA ASSIM TUDO COM NOVO SO COLOCA NOVOS ID DO CHAR AI VIRRA AIOX LEMBRANDO TEM Q COPIAR COLOCA E COLOCA NO NAVICAT NOVO CHAR AIOX ^^

 

EMBREVE TOU ARRUMANDO ELA AINDA

 

108h3k3.png

 

 

FOTOS DA AIOX :

 

255267_3537667000746_893606915_n.jpg

 

403922_3449531957425_637719165_n.jpg

BAIXA AIOX : http://www.4shared.c...y1vrd/aiox.html

AKI E OS BUFF Q TEM NA AIOX

 

UPDATE characters SET level = 80 WHERE obj_id = 268478278;

UPDATE characters SET x = 81608 WHERE obj_id = 268478278;

UPDATE characters SET y = 148594 WHERE obj_id = 268478278;

UPDATE characters SET z = -3464 WHERE obj_id = 268478278;

DELETE FROM character_skills WHERE char_obj_id = 268478278;

INSERT INTO character_skills VALUES (268478278, 1085, 3, "Acumen", 0);

INSERT INTO character_skills VALUES (268478278, 1304, 3, "Advanced Block", 0);

INSERT INTO character_skills VALUES (268478278, 1087, 3, "Agility", 0);

INSERT INTO character_skills VALUES (268478278, 1354, 1, "Arcane Protection", 0);

INSERT INTO character_skills VALUES (268478278, 1062, 2, "Berserker Spirit", 0);

INSERT INTO character_skills VALUES (268478278, 1005, 3, "Blessings of Pa'agrio", 0);

INSERT INTO character_skills VALUES (268478278, 4699, 13, "Blessing of Queen", 0);

INSERT INTO character_skills VALUES (268478278, 4702, 3, "Blessing of Seraphim", 0);

INSERT INTO character_skills VALUES (268478278, 1243, 6, "Bless Shield", 0);

INSERT INTO character_skills VALUES (268478278, 1045, 6, "Bless the Body", 0);

INSERT INTO character_skills VALUES (268478278, 1048, 6, "Bless the Soul", 0);

INSERT INTO character_skills VALUES (268478278, 1311, 6, "Body of Avatar", 0);

INSERT INTO character_skills VALUES (268478278, 168, 3, "Boost Attack Speed", 0);

INSERT INTO character_skills VALUES (268478278, 213, 8, "Boost Mana", 0);

INSERT INTO character_skills VALUES (268478278, 1007, 3, "Chant of Battle", 0);

INSERT INTO character_skills VALUES (268478278, 1309, 3, "Chant of Eagle", 0);

INSERT INTO character_skills VALUES (268478278, 1552, 3, "Chant of Evasion", 0);

INSERT INTO character_skills VALUES (268478278, 1006, 3, "Chant of Fire", 0);

INSERT INTO character_skills VALUES (268478278, 1229, 15, "Chant of Life", 0);

INSERT INTO character_skills VALUES (268478278, 1308, 3, "Chant of Predator", 0);

INSERT INTO character_skills VALUES (268478278, 1253, 3, "Chant of Rage", 0);

INSERT INTO character_skills VALUES (268478278, 1284, 3, "Chant of Revenge", 0);

INSERT INTO character_skills VALUES (268478278, 1009, 3, "Chant of Shielding", 0);

INSERT INTO character_skills VALUES (268478278, 1362, 1, "Chant of Spirit", 0);

INSERT INTO character_skills VALUES (268478278, 1310, 4, "Chant of Vampire", 0);

INSERT INTO character_skills VALUES (268478278, 1363, 1, "Chant of Victory", 0);

INSERT INTO character_skills VALUES (268478278, 1397, 3, "Clarity", 0);

INSERT INTO character_skills VALUES (268478278, 1292, 6, "Clear Mind", 0);

INSERT INTO character_skills VALUES (268478278, 1078, 6, "Concentration", 0);

INSERT INTO character_skills VALUES (268478278, 307, 1, "Dance of Aqua Guard", 0);

INSERT INTO character_skills VALUES (268478278, 276, 1, "Dance of Concentration", 0);

INSERT INTO character_skills VALUES (268478278, 309, 1, "Dance of Earth Guard", 0);

INSERT INTO character_skills VALUES (268478278, 274, 1, "Dance of Fire", 0);

INSERT INTO character_skills VALUES (268478278, 275, 1, "Dance of Fury", 0);

INSERT INTO character_skills VALUES (268478278, 272, 1, "Dance of Inspiration", 0);

INSERT INTO character_skills VALUES (268478278, 277, 1, "Dance of Light", 0);

INSERT INTO character_skills VALUES (268478278, 273, 1, "Dance of Mystic", 0);

INSERT INTO character_skills VALUES (268478278, 311, 1, "Dance of Protection", 0);

INSERT INTO character_skills VALUES (268478278, 366, 1, "Dance of Shadow", 0);

INSERT INTO character_skills VALUES (268478278, 365, 1, "Dance of Siren", 0);

INSERT INTO character_skills VALUES (268478278, 310, 1, "Dance of Vampire", 0);

INSERT INTO character_skills VALUES (268478278, 271, 1, "Dance of Warrior", 0);

INSERT INTO character_skills VALUES (268478278, 1242, 3, "Death Whisper", 0);

INSERT INTO character_skills VALUES (268478278, 1353, 1, "Divine Protection", 0);

INSERT INTO character_skills VALUES (268478278, 1391, 3, "Earth Chant", 0);

INSERT INTO character_skills VALUES (268478278, 1352, 1, "Elemental Protection", 0);

INSERT INTO character_skills VALUES (268478278, 239, 5, "Expertise S", 0);

INSERT INTO character_skills VALUES (268478278, 229, 7, "Fast Mana Recovery", 0);

INSERT INTO character_skills VALUES (268478278, 228, 3, "Fast Spell Casting" ,0);

INSERT INTO character_skills VALUES (268478278, 1077, 3, "Focus", 0);

INSERT INTO character_skills VALUES (268478278, 1218, 28, "Greater Battle Heal", 0);

INSERT INTO character_skills VALUES (268478278, 1059, 3, "Greater Empower", 0);

INSERT INTO character_skills VALUES (268478278, 1219, 28, "Greater Group Heal", 0);

INSERT INTO character_skills VALUES (268478278, 1388, 3, "Greater Might", 0);

INSERT INTO character_skills VALUES (268478278, 1389, 3, "Greater Shield", 0);

INSERT INTO character_skills VALUES (268478278, 1240, 3, "Guidance", 0);

INSERT INTO character_skills VALUES (268478278, 1086, 2, "Haste", 0);

INSERT INTO character_skills VALUES (268478278, 1374, 1, "Heroic Valor", 0);

INSERT INTO character_skills VALUES (268478278, 1375, 1, "Heroic Grandeur", 0);

INSERT INTO character_skills VALUES (268478278, 285, 27, "Higher Mana Gain", 0);

INSERT INTO character_skills VALUES (268478278, 1392, 3, "Holy Resistance", 0);

INSERT INTO character_skills VALUES (268478278, 1043, 1, "Holy Weapon", 0);

INSERT INTO character_skills VALUES (268478278, 1036, 2, "Magic Barrier", 0);

INSERT INTO character_skills VALUES (268478278, 1413, 1, "Magnus' Chant", 0);

INSERT INTO character_skills VALUES (268478278, 1035, 4, "Mental Shield", 0);

INSERT INTO character_skills VALUES (268478278, 1068, 3, "Might", 0);

INSERT INTO character_skills VALUES (268478278, 1323, 1, "Nobles Blessing", 0);

INSERT INTO character_skills VALUES (268478278, 1003, 3, "Pa'agrian Gift", 0);

INSERT INTO character_skills VALUES (268478278, 1282, 2, "Pa'agrian Haste", 0);

INSERT INTO character_skills VALUES (268478278, 1416, 1, "Pa'agrio's Fist", 0);

INSERT INTO character_skills VALUES (268478278, 1415, 1, "Pa'agrio's Emblem", 0);

INSERT INTO character_skills VALUES (268478278, 1355, 1, "Prophecy of Water", 0);

INSERT INTO character_skills VALUES (268478278, 1356, 1, "Prophecy of Fire", 0);

INSERT INTO character_skills VALUES (268478278, 1357, 1, "Prophecy of Wind", 0);

INSERT INTO character_skills VALUES (268478278, 1044, 3, "Regeneration", 0);

INSERT INTO character_skills VALUES (268478278, 1182, 3, "Resist Aqua", 0);

INSERT INTO character_skills VALUES (268478278, 1191, 3, "Resist Fire", 0);

INSERT INTO character_skills VALUES (268478278, 1033, 3, "Resist Poison", 0);

INSERT INTO character_skills VALUES (268478278, 1259, 4, "Resist Shock", 0);

INSERT INTO character_skills VALUES (268478278, 1189, 3, "Resist Wind", 0);

INSERT INTO character_skills VALUES (268478278, 1306, 6, "Ritual of Life", 0);

INSERT INTO character_skills VALUES (268478278, 251, 44, "Robe Mastery", 0);

INSERT INTO character_skills VALUES (268478278, 1040, 3, "Shield", 0);

INSERT INTO character_skills VALUES (268478278, 364, 1, "Song of Champion", 0);

INSERT INTO character_skills VALUES (268478278, 264, 1, "Song of Earth", 0);

INSERT INTO character_skills VALUES (268478278, 306, 1, "Song of Flame Guard", 0);

INSERT INTO character_skills VALUES (268478278, 269, 1, "Song of Hunter", 0);

INSERT INTO character_skills VALUES (268478278, 270, 1, "Song of Invocation", 0);

INSERT INTO character_skills VALUES (268478278, 265, 1, "Song of Life", 0);

INSERT INTO character_skills VALUES (268478278, 363, 1, "Song of Meditation", 0);

INSERT INTO character_skills VALUES (268478278, 349, 1, "Song of Renewal", 0);

INSERT INTO character_skills VALUES (268478278, 308, 1, "Song of Storm Guard", 0);

INSERT INTO character_skills VALUES (268478278, 305, 1, "Song of Vengeance", 0);

INSERT INTO character_skills VALUES (268478278, 304, 1, "Song of Vitality", 0);

INSERT INTO character_skills VALUES (268478278, 267, 1, "Song of Warding", 0);

INSERT INTO character_skills VALUES (268478278, 266, 1, "Song of Water", 0);

INSERT INTO character_skills VALUES (268478278, 268, 1, "Song of Wind", 0);

INSERT INTO character_skills VALUES (268478278, 1268, 4, "Vampiric Rage", 0);

INSERT INTO character_skills VALUES (268478278, 1393, 3, "Unholy Resistence", 0);

INSERT INTO character_skills VALUES (268478278, 1390, 3, "War Chant", 0);

INSERT INTO character_skills VALUES (268478278, 1303, 2, "Wild Magic", 0);

INSERT INTO character_skills VALUES (268478278, 1204, 2, "Wind Walk", 0);

INSERT INTO character_skills VALUES (268478278, 4554, 4, "Hot Springs Malaria", 0);

INSERT INTO character_skills VALUES (268478278, 4551, 4, "Hot Springs Rheumatism", 0);

INSERT INTO character_skills VALUES (268478278, 4552, 4, "Hot Springs Cholera", 0);

INSERT INTO character_skills VALUES (268478278, 4554, 4, "Hot Springs Flu", 0);

INSERT INTO character_skills VALUES (268478278, 4554, 4, "Hot Springs Malaria", 0);

INSERT INTO character_skills VALUES (268478278, 395, 1, "Heroic Miracle", 0);

INSERT INTO character_skills VALUES (268478278, 4699, 13, "blessing of queen", 0);

INSERT INTO character_skills VALUES (268478278, 4700, 13, "Gift of Queen", 0);

INSERT INTO character_skills VALUES (268478278, 4703, 13, "Gift of Seraphim Magical", 0);

INSERT INTO character_skills VALUES (268478278, 1364, 4, "The Eye of Pa'agrio Critical Damage +50%", 0);

INSERT INTO character_skills VALUES (268478278, 1413, 4, "Magnu's Chant Max MP +20%, M. Atk +30%, M. Def. +30% ", 0);

INSERT INTO character_skills VALUES (268478278, 1364, 4, "The Eye of Pa'agrio Critical Damage +50%", 0);

INSERT INTO character_skills VALUES (268478278, 1008, 4, "The Glory of Pa'agrio M. Def. +30%", 0);

INSERT INTO character_skills VALUES (268478278, 1365, 4, "The Soul of Pa'agrio M. Atk. +75%", 0);

INSERT INTO character_skills VALUES (268478278, 1260, 4, "The Tact of Pa'agrio Evasion +4", 0);

INSERT INTO character_skills VALUES (268478278, 1004, 4, "The Wisdom of Pa'agrio Casting Spd +30%", 0);

INSERT INTO character_skills VALUES (268478278, 1414, 4, "Victories of Pa'agrio HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%", 0);

INSERT INTO character_skills VALUES (268478278, 1390, 4, "War Chant P. Atk. +10%", 0);

INSERT INTO character_skills VALUES (268478278, 1363, 4, "War Chant P. Atk. +10%", 0);

Editado por interlude1

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na hora q uso as malaria n pega . nem da a malaria pq?

e meu heroic ta 1 minuto :/

va em skill la tem esse pasta copia e cola de outro serve ai pega 4500-4599 o hero vc tem q almenta os tempo de buff do seu hero ai fica uma hora ou mas em skill tem ela so arruma la ^^

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private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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