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Source First Team r.2.1


tlutino

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Source First Team r.2.1

 

FIX:

 

Implemented:System with additional password authentication (Secondary Password)Commissary systemThe system of reincarnation of the characterThe system of mentoringSystem of a Summoner multipetov VenoChanging the subclass of the status window,Germunkusa instance with the message (the threshold of a profession quest for 4)Moving Mammon among all 11 cities S + updated multiselly.Stats sets R, R +R-weapons for the characters.Items for sharpening skills after four professionsUnidentified objects, the system of identification of objectsThe population of the initial locationsMany au for new NPCStudy skills, according to the GoD: Harmony Update:Skills, previously studied for the scrolls are now available in the list of study skills.Ability to learn this skill by using scrolls left, in this case is not consumed SP.Flying made the transformation from wood study skills.Fixed:Penalties for the difference in level between the player and monsterRemoved deleveling in player's deathFixed Olympiad System, in accordance with the Goddess of DestructionWarrior Skills Tyre and Archer Eura, implemented / fixed effects, kickbacks, the cast time,Skills and Rogue Knight Siegel OdalaSkills Wizard and Summoner Feo VenoUpdated Luxor shop in GiranPackets input, the groupUpdated system e-mail messages in accordance with the Goddess of DestrucitonFishing System, the system VitalityCorrection of the basic stat bonusesSpawn on speaking island + au for some NPCs speaking islandsShow target with (a yellow circle at the target)The award of the seven seals in questsRewards for quests Olympics.Changed the reward of all the quests, according to the Goddess of DestructionFixed basic character statsChanged the number of Sacred Incense healers received after the third change of profession.Added quests:_475_FortheSacrificed_487_OpenSecret_488_WondersofCaring_489_InThisQuietPlace_491_InNominePatris_10299_HowtoStandUpForYourself_10309_MysteriousLetter_10337_SakumsImpact (Effect Sakuma)_10358_DividedSakumPoslof (Ambassadors, causing Sakuma)_10359_SakumsTrace_10360_CertificationofFate (Quest for second class)_10370_MenacingTimes_10371_GraspThyPower_10372_PurgatoryVolvere.java_10388_Seize_Your_Destiny (Quest for the fourth profession)Rebellion of Monsters (Monster Rise) - Implementation of new items - Further development of the quest for first class - Correction of award from Olympus manager in accordance with the Year - Correction of the Olympic Games in accordance with the Year - Check the new city. - Fix some NPC stats. - Various fixes to skill kickbacks \ enchants \ missed moments - NPC dialogues speaking on the island - Processing systems for capsuled items and items that are retrieved using the skills - Initial implementation of a new quest for 3 profession - Fix quest Sacum Impact - Implementation of the new PvP community as well, accelerated and optimized to work. - Implemented enchant bonuses for R + grade. - Added a new R + an item. - Changed the look of the original storage required for the 4th pros. - Fixed a problem with the change of sex through the service and the admin team - Fixed stats charov. Mataka \ patacas, etc. - Added effect «TargetToOwner», attractive targets for the skills employed by the characters. - Added a scene review of the area at the first exit from the museum - Fixed a bug in the service Bash'a - Fixed bug with calling pets Implementation of auras in Wynn Summoner and Sigel KnightImplementation of donationsThe implementation of tags in the groupImplementation of the quest Kicking Out Unwelcome GuestsImplemented framework for auto-group (1)Implemented racial skills degenerated characters (1)Added exchanger items for a system of mentoring and the quest for the first and second classAdded a peaceful area on the island of speakingAdded the English versions of the dialogue for some questsAdded bonuses to enchant weapons for new itemsAdded to spawn labyrinth HarnackFixed a bug with the inability to re-call petsFixed most of the action for pets, new skillsFix price multisellah PvP CommunityFixed problems with the entrance to the tower of KrumFixed bugs with fishingFixed teleport out of the dome Sea of ​​SporesFixed population of locations around the village of dark elvesFixed bug with displaying the names of the teleportFixed skill Tyrant'aFixed crystallization itemsCorrection of the clan hall auctionFixed bugs with cubes of FortuneFixed some formulas for calculating statsRemoved forgotten priests sunset and sunriseFix quests:Get A PetBook Of GiantsSakums TraceTragedy In Von Hellmann Forest

 

 

 

LINK DOWNLOAD http://depositfiles.com/files/arsgt0db3

Projeto privado Lindvior - Ertheia


Source Godworld.



Ertheia -- > http://www.l2jbrasil.com/index.php?/topic/107157-l2-beta-ertheia/&do=findComment&comment=673397

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ele postou a source e vc postou a revisão é bem diferente

e eu sei que vc edito o topico hoje adicionando a source '-'

DataPack Developer Contact: [email protected]

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ele postou a source e vc postou a revisão é bem diferente

e eu sei que vc edito o topico hoje adicionando a source '-'

tem certeza? eu acho que postei sim a SOURCE :]

sim foi editado hoje, como foi postado hoje tb

XD

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tem certeza? eu acho que postei sim a SOURCE :]

sim foi editado hoje, como foi postado hoje tb

de um jeito ou de outro ja foi postado

nao tem pq ficarmos brigando por causa de post

fiquem ai que nao to afim disso ^^

quero continuar meu trabalho pra proxima Revisao L2JPegasus Amanha

DataPack Developer Contact: [email protected]

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setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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