Jump to content
  • 0
zdark11111

ID LETRAS DO L2

Question

3 answers to this question

Recommended Posts

  • 0
Em 17/08/2012 at 13:29, L2-Windows disse:

esta ae amigo

 

3875 L2Day - A
3876 L2Day - C
3877 L2Day - E
3878 L2Day - F
3879 L2Day - G
3880 L2Day - H
3881 L2Day - I
3882 L2Day - L
3883 L2Day - N
3884 L2Day - O
3885 L2Day - R
3886 L2Day - S
3887 L2Day - T
3888 L2Day - II
 

 

Amigo;

como faço para por essas letras noXML do NPC merchant?

 

4 minutos atrás, Sony Iroon disse:

Amigo;

como faço para por essas letras noXML do NPC merchant?

 

 

amigo n tem a letra B?

Share this post


Link to post
Share on other sites

Precisando de Dedicado ou VPS?

Conheça a L2JCenter
  • 0
On 17/08/2012 at 19:09, zdark11111 said:

Alguém sabe os ID de todas as letras do l2?

When you looking for Item ID search inside "system/itemname-e.dat" open it with L2FileEdit and copy/paste everything on Notepad++ and then search with Alt+F.
That's how magic works.

Share this post


Link to post
Share on other sites

esta ae amigo

3875 L2Day - A
3876 L2Day - C
3877 L2Day - E
3878 L2Day - F
3879 L2Day - G
3880 L2Day - H
3881 L2Day - I
3882 L2Day - L
3883 L2Day - N
3884 L2Day - O
3885 L2Day - R
3886 L2Day - S
3887 L2Day - T
3888 L2Day - II

  • Like 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...




     



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • Instalei perfeitamente, sem nenhum erro o MOD de AURA   O MOD é o SEGUINTE: Index: config/fun/champion.properties =================================================================== --- config/fun/champion.properties (revision 694) +++ config/fun/champion.properties (working copy) @@ -41,4 +41,9 @@ ChampionRewardItemQty = 1 # Champion Mob Custom Title -ChampionTitle = Champion \ No newline at end of file +ChampionTitle = Champion + +# Enable aura from champion mobs +# 0 - no aura / 1 - blue aura / 2 - red aura +# Default = 0 +ChampionEnableAura = 0 \ No newline at end of file Index: head-src/com/l2jfrozen/Config.java =================================================================== --- head-src/com/l2jfrozen/Config.java (revision 694) +++ head-src/com/l2jfrozen/Config.java (working copy) @@ -1454,6 +1454,7 @@ public static int L2JMOD_CHAMPION_REWARD_ID; public static int L2JMOD_CHAMPION_REWARD_QTY; public static String L2JMOD_CHAMP_TITLE; + public static int L2JMOD_CHAMPION_ENABLE_AURA; //============================================================ public static void loadChampionConfig() @@ -1481,6 +1482,8 @@ L2JMOD_CHAMPION_REWARD_ID = Integer.parseInt(ChampionSettings.getProperty("ChampionRewardItemID", "6393")); L2JMOD_CHAMPION_REWARD_QTY = Integer.parseInt(ChampionSettings.getProperty("ChampionRewardItemQty", "1")); L2JMOD_CHAMP_TITLE = ChampionSettings.getProperty("ChampionTitle", "Champion"); + L2JMOD_CHAMPION_ENABLE_AURA = Integer.parseInt(ChampionSettings.getProperty("ChampionEnableAura", "0")); + if (L2JMOD_CHAMPION_ENABLE_AURA != 0 && L2JMOD_CHAMPION_ENABLE_AURA != 1 && L2JMOD_CHAMPION_ENABLE_AURA != 2) L2JMOD_CHAMPION_ENABLE_AURA = 0; } catch(Exception e) Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/NpcInfo.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/serverpackets/NpcInfo.java (revision 694) +++ head-src/com/l2jfrozen/gameserver/network/serverpackets/NpcInfo.java (working copy) @@ -193,7 +193,14 @@ writeD(0000); // C2 writeC(0000); // C2 - writeC(0x00); // C3 team circle 1-blue, 2-red + if (Config.L2JMOD_CHAMPION_ENABLE) + { + writeC(_activeChar.isChampion() ? Config.L2JMOD_CHAMPION_ENABLE_AURA : 0); + } + else + { + writeC(0); + } writeF(_collisionRadius); writeF(_collisionHeight); writeD(0x00); // C4     Sabem se existe algum problema nele?
    • MANO PQ QUANDO VOU CRIA OUTRA KEY E BOTO NO PACK DA Q ESPIRO SABE MIN FALAR ?  
    • Proteção antiga, não funciona na metade dos windows 7 e alguns  windows 8.1 e windows 10. incompatibilidade do Delphi 7 para novos sistemas operacionais, quase deu fail em um server que fiz, olha que tinha  100 e poucos online, tive que desativar, funcionava para alguns, outros nem abriam.  
    • https://imgur.com/ocsr7L5 alguem poderia me ajudar com esse erro ?   Version: EP25_Global,BLS,V2110409,28 BuildDate: Thu Mar 24 02:18:31 2016 Time: 2019.4.20 19:40:58 [GTick=1,LGTicks=1] PosCode: 0:0:0 ZoneName:  OS: Windows 7(32) 6.1 (Build: 7601), Service Pack 1.0 CPU: GenuineIntel  Intel(R) Core(TM)2 Duo CPU     E7500  @ 2.93GHz @ 2926 MHz RAM: 2037MB RAM CPUInfo: 2,2,2,0 Video: Intel(R) G33/G31 Express Chipset Family (1930), Direct X is ver 0.3, rev 65188 VideoResources: 0 MB MAC: 64-70-02-2C-C9-40 LANG: ENGLISH IME: ??? Error: StaticMeshActor Lobby01.StaticMeshActor1994: Serial size mismatch: Got 142, Expected 144 History: 
    • Substitue  o conteúdo dos arquivos authserver.bat e gameserver.bat por esses: authserver.bat @echo off title Login Server Console :start echo Starting L2J Auth Server. echo. java --enable-preview -Dfile.encoding=UTF-8 -Xmx256m -p ./lib -cp ./lib/* -m org.l2j.authserver/org.l2j.authserver.AuthServer if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Admin Restart ... echo. goto start :error echo. echo Server terminated abnormaly echo. :end echo. echo server terminated echo. pause   gameserver.bat: @echo off title L2 Classic: Seven Signs (Game Server) :start echo Starting GameServer. echo. java --enable-preview -Dfile.encoding=UTF-8 -Xms512m -Xmx2g -p ./lib -cp config;./lib/* -m org.l2j.gameserver/org.l2j.gameserver.GameServer if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Server restarted ... echo. goto start :error echo. echo Server terminated abnormaly ... echo. :end echo. echo Server terminated ... echo. pause  
×
×
  • Create New...