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L2JDream Interlude


Wallz

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INSERT INTO `skill_trees` VALUES ('0', '5206', '52', 'Acumen', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5207', '52', 'Advanced Block', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5208', '52', 'Agillity', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5209', '52', 'Arcane Protection', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5210', '52', 'Beserker Spirit', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5211', '52', 'Blessed Shield', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5212', '52', 'Blessed Body', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5213', '52', 'Blessed Soul', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5214', '52', 'Clarity', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5215', '52', 'Concentration', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5216', '52', 'Death Whisper', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5217', '52', 'Decrease Wheigt', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5218', '52', 'Divine Protection', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5219', '52', 'Elemental Protection', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5220', '52', 'Empower', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5221', '52', 'Focus', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5222', '52', 'Greather Might', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5223', '52', 'Greather Shield', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5224', '52', 'Guidance', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5225', '52', 'Haste', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5226', '52', 'Holy Resistence', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5227', '52', 'Holy Weapon', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5228', '52', 'Kiss of Eva', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5229', '52', 'Magic Barrier', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5230', '52', 'Mental Shield', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5231', '52', 'Might', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5232', '52', 'Regeneration', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5233', '52', 'Resist Aqua', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5234', '52', 'Resist Fire', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5235', '52', 'Resist Wind', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5236', '52', 'Resist of Poison', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5237', '52', 'Resist Shock', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5238', '52', 'Shield', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5239', '52', 'Unholy', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5240', '52', 'Vampiric Rage', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5241', '52', 'Wild Magic', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5242', '52', 'Wind Walk', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5243', '52', 'Dance of Warrior', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5244', '52', 'Dance of Aqua Guard', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5245', '52', 'Dance of Concentration', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5246', '52', 'Dance of Earth Guard', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5247', '52', 'Dance of Fire', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5248', '52', 'Dance of Fury', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5249', '52', 'Dance of Inspiration', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5250', '52', 'Dance of Light', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5251', '52', 'Dance of Mystic', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5252', '52', 'Dance of Protection', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5253', '52', 'Dance of Siren', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5254', '52', 'Dance of Vampire', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5255', '52', 'Song of Earth', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5256', '52', 'Song of Champion', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5257', '52', 'Song of Flame Guard', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5258', '52', 'Song of Hunter', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5259', '52', 'Song of Invocation', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5260', '52', 'Song of Life', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5261', '52', 'Song of Meditation', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5262', '52', 'Song of Renewal', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5263', '52', 'Song of Storm Guard', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5264', '52', 'Song of Vengeance', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5265', '52', 'Song of Vitallity', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5266', '52', 'Song of Warding', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5267', '52', 'Song of Water', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5268', '52', 'Song of Wind', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5269', '52', 'Chant of Victory', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5270', '52', 'Chant of Battle', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5271', '52', 'Chant of Eagle', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5272', '52', 'Chant of Earth', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5273', '52', 'Chant of Evasion', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5274', '52', 'Chant of Fire', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5275', '52', 'Chant of Flame', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5276', '52', 'Chant of Fury', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5277', '52', 'Chant of Magnus', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5278', '52', 'Chant of Predator', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5279', '52', 'Chant of Rage', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5280', '52', 'Chant of Revenge', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5281', '52', 'Chant of Shielding', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5282', '52', 'Chant of Spirit', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5283', '52', 'Chant of Vampire', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5284', '52', 'Chant of War', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5285', '52', 'Prophecy of Fire', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5286', '52', 'Prophecy of Water', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5287', '52', 'Prophecy of Wind', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5288', '52', 'Pa agrios Fist', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5289', '52', 'Pa agrios Blessing', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5290', '52', 'Pa agrios Emblem', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5291', '52', 'Pa agrios Eye', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5292', '52', 'Pa agrios Gift', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5293', '52', 'Pa agrios Glory', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5294', '52', 'Pa agrios Haste', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5295', '52', 'Pa agrios Rage', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5296', '52', 'Pa agrios Soul', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5297', '52', 'Pa agrios Tact', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5298', '52', 'Pa agrios Victory', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5299', '52', 'Pa agrios Vision', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5300', '52', 'Blessing of Queen', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5301', '52', 'Blessing of Seraphim', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5302', '52', 'Gift of Queen', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5303', '52', 'Gift of Seraphim', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5304', '52', 'Pa agrio Protection', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5305', '52', 'Chant of Life', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5306', '52', 'Body Avatar', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5307', '52', 'Invigor', '13000', '79');

INSERT INTO `skill_trees` VALUES ('0', '5308', '52', 'Pa agrio Wisdom', '13000', '79');

 

 

 

Exatamente.

 

rapaz vou te passar o npc logo então ta ai

O conteúdo está oculto, favor efetuar login ou se cadastrar!

Editado por BlackHeart

5MeTP.gif

 

Sonhos são para serem sonhados, pesadelos para serem vividos

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Amigo estou atrás aqui de onde ponho as skill no Npc, se tu me informa o id do npc pode melhorar, porque aqui na Dream se eu por nas skill_tree todos os char irão obter essas skil ai.

 

e me diz uma coisa, esse teu npc buff tu quer que ele buff o player que nem o de clan hall?

Editado por gerlano

Estudando Java!!

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Estou com erro de carregar o custom/custom.properties quando abro o game-server.

Consigo ligar o servidor, tudo direitinho, só esse properties que da erro.

 

 

Foto do erro:

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!

 

 

 

Meu custom/custom.properties

 

 

 

#============================================

# WARNING WARNING

#============================================

# Those settings can modify the behaviour

# of your server. Your server will NOT be

# as retail servers.

#

# Those settings are useful if you own some

# special server or really small server.

# NOTE : "true" to enable "false" to disable.

#============================================

 

#============================================

# Big White Message on Enter

#============================================

 

# Display ExShowScreenMessage on Enter

# Its showing big white text in the center

AllowMessageOnEnter = False

# Text which sould be displayed

MessageOnEnter = Welcome

 

#============================================

# Online

#============================================

 

# Display the number of players entering the game.

OnlineOnLogin = False

 

# This will add set number to the actual amount of online players.

OnlinePlayerAdd = 10

 

#============================================

# Welcome

#============================================

 

# Show the news server "data/html/welcome.htm".

WelcomeHtm = True

 

#============================================

# Spawnlist

#============================================

 

# Save GM spawn on custom spawnlist table.

SaveGmSpawnOnCustom = True

 

# Delete GM spawn from custom spawnlist table.

DeleteGmSpawnOnCustom = True

 

# Delete directly from spawnlist table.

DeleteSpawnOnSpawnlist = False

 

#============================================

# Restrictions

#============================================

 

# True - Restriction enabled.

# False - Restriction disabled.

CastleShieldRestriction = True

ClanHallShieldRestriction = True

ApellaArmorsRestriction = True

OathArmorsRestriction = True

CastleLordsCrownRestriction = True

CastleCircletsRestriction = True

 

# Cruma Tower max lvl allowed to enter. Retail 56.

CrumaTowerLevelRestrict = 56

 

#============================================

# Sub Class

#============================================

 

# Stuck sub classes.

KeepSubClassSkills = False

 

# Number of allowed sub classes.

AllowedSubclass = 3

 

#============================================

# Character

#============================================

 

# Set default name color (white) on enter world.

# Useful for events.

DefaultNameColorOnEnter = True

 

# New players get fireworks effect

# when first time they log in.

NewPlayerEffect = False

 

# Start title on new character.

CharTitle = True

CharAddTitle = [New Player]

 

# Custom level on new character.

CustomStartingLvl = False

CharLvl = 80

 

# Custom spawn location for new characters.

CustomSpawn = False

SpawnX = 149999

SpawnY = 46728

SpawnZ = -3414

 

# Protect player till level of PvP.

# He also can't attack other players.

# 0 = disabled.

PlayerProtectionLevel = 25

 

# Prevents player to start selling inside a No Peace/Jail zone

StoreOnlyInPeaceZone = False

 

# Disable Weight Penalty.

DisableWeightPenalty = False

 

# If set True - grade penalty will be set off.

DisableGradePenalty = False

 

# When character get 80 lvl and 100% don't lost exp at dead in pvp.

DisableLostExp = True

 

#============================================

# Newbie

#============================================

 

# The maximum level of players that can't be attacked.

NewbieMaxLevel = 20

 

# Buff newbie character.

NewbieBuffCharacter = False

 

# Custom adena rates additional to player lvl or lower.

# Usefull when You want add other adena rates for newbie players.

NewbieAdenaRate = False

NewbieAdenaMaxLvL = 40

NewbieAdenaeDropRate = 1.00

 

#============================================

# Soul Shots

#============================================

 

# Do not consume shots when using.

DontDestroySS = False

 

# Automatic activation of soulshots/spiritshots on player log in.

AutoActivateShotsEnabled = False

 

# Minimum shots needed to activate (make it over 100)

AutoActivateShotsMin = 200

 

#============================================

# Raid Bosses

#============================================

 

# Enable Raid Boss petrification.

AllowRaidBossPetrified = True

 

# Delay before teleporting monsters back to spawn if past drift range in seconds

# 0 - disabled, 300 - 5 minutes, etc.

MonsterReturnDelay = 0

 

# If set this to false.

# Normal players can't heal Raid Bosses.

PlayersCanHealRb = True

 

# Return Raidboss/Grandboss to spawnpoint range.

RbLockRange = 5000

GbLockRange = 10000

 

#============================================

# Clan Leader

#============================================

 

# Change color of Clan Leader's name.

ClanLeaderNameColorEnabled = True

 

# Options: 1 - title, 2 - name.

ClanLeaderColored = 1

 

# Define color of title/name.

ClanLeaderColor = FF1493

 

# Clan level needed for title/name color.

ClanLeaderColorAtClanLevel = 8

 

#============================================

# Chat Social Actions

#============================================

 

# Chat handler social actions, if you ever played Aion or WoW, you know what this is.

# Basically you type in words like 'lol', 'haha', 'sad', etc

# and your character will do a social action correspondingly with the associate key.

ChatSocialEmotions = False

 

#============================================

# Other Modifications

#============================================

 

# Maximum of items that can be purchased through multisell.

MaxMultisell = 5000

 

# Private Sell/Buy by custom item.

SellByItem = False

SellItem = 6392

 

# Regen System Settings:

# If you set this 0, players will not regen in towns.

# If you set this under 1.0 players will have less regen.

# If you set this over 1.0 players will have more regen.

# If you set this 1.0 nothing will happen.

AllowRegenSystemInTown = False

RegenSystemInTownCP = 1.0

RegenSystemInTownHP = 1.0

RegenSystemInTownMP = 1.0

 

#============================================

# Multilanguage

#============================================

 

# Allow to use Multilang system.

# (.lang en/ru and etc...)

AllowMultilanguage = False

 

# Default language for all players who not select lang.

DefaultLanguage = en

 

# List of allowed languages.

# (All files in .\data\localization\"langName"\messages.xml)

AllowedMultiLanguages = en;ru

 

#============================================

# Banking

#============================================

 

# Enable banking system.

BankingEnabled = True

 

# Amount of Goldbars a player gets when they use the ".deposit" command.

# Also the same amount they will lose with ".withdraw".

BankingGoldbarCount = 1

 

# Amount of Adena a player gets when they use the ".withdraw" command.

# Also the same amount they will lose with ".deposit".

BankingAdenaCount = 1000000000

 

#============================================

# Champion Mobs

#============================================

 

# Enable champion mobs.

ChampionEnable = True

 

# Chance for a mob to became champion (in percents), 0 to disable.

ChampionFrequency = 10

 

# Min and max lvl allowed for a mob to be champion.

ChampionMinLevel = 20

ChampionMaxLevel = 60

 

# Champion stats

ChampionHp = 7

ChampionRegenHp = 1.0

ChampionRewards = 8

ChampionAdenasRewards = 1

ChampionAtk = 1.0

ChampionSpdAtk = 1.0

 

# Chance to obtain a specified reward item from a higher lvl champion mob (in percents).

ChampionRewardItem = 0

 

# Specified reward item ID

ChampionRewardItemID = 6393

 

# Specified reward item random quantity.

ChampionRewardItemQty = 1

 

# Title for champion mobs.

ChampionTitle = Champion

 

#============================================

# Offline Trade

#============================================

 

# Option to enable or disable offline trade feature.

OfflineTradeEnable = True

 

# Option to enable or disable offline craft feature.

OfflineCraftEnable = False

 

# If set to True, name color will be changed then entering offline mode.

OfflineNameColorEnable = False

 

# Color of the name in offline mode (if OfflineSetNameColor = True).

OfflineNameColor = CCCCCC

 

# Add sleep effect when entering offline mode.

# Default: False

OfflineSleepEffect = True

 

# Offline trade restore system

RestoreOffliners = False

OfflineMaxDays = 10

 

# When items will be selled/buyed character logout.

OfflineDisconnectFinished = False

 

#============================================

# Wedding System

#============================================

 

# Enable wedding system.

AllowWedding = True

 

# Announce weddings

WeddingAnnounce = True

 

# Cost of wedding, set the price in adena, remember not to exceed the max!

WeddingPrice = 250000000

 

# Punish player for disloyalty to their spouses?

WeddingPunishInfidelity = True

 

# Married player can teleport to partner.

WeddingTeleport = True

 

# Teleport price in adena.

WeddingTeleportPrice = 50000

 

# Teleportation time (in seconds).

WeddingTeleportDuration = 60

 

# Players with same sex can be married.

WeddingAllowSameSex = True

 

# Require players to wear formal wear.

WeddingFormalWear = True

 

# Cost of divorce, % of adena.

WeddingDivorceCosts = 20

 

# Give bow for couples.

WeddingGiveBow = True

 

# Same IP marriage.

WeddingAllowSameIP = False

 

#============================================

# Announce System

#============================================

 

# Announces when a Player PK another Player. Default - False

AnnouncePkKill = False

 

# Announces when a Player Pvp another Player. Default - False

AnnouncePvPKill = False

 

# Announces when a Player kill another Player. Default - False

# NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled.

AnnounceAllKill = False

 

# Announce castle lords on enter game. Default = False

AnnounceCastleLords = True

 

#============================================

# Advanced PvP color system

#============================================

# Enable PvP Name color System.

EnablePvPColorSystem = True

 

# It works like: PvP,Color;PvP1,Color1..; Example: 100,00FF00;200,FF0000;300,0000FF;...

# Note: Colors Must Be in RBG format

PvpsColors = 500,FFFFFF;1000,FFFFFF;1500,FFFFFF;2000,FFFFFF;

 

#============================================

# Advanced Pk color system

#============================================

# Enable Pk Title color System.

EnablePkColorSystem = False

 

# It works like: Pk,Color;Pk1,Color1..; Example: 100,00FF00;200,FF0000;300,0000FF;...

# Note: Colors Must Be in RBG format.

PksColors = 100,00FF00;

 

#========================================

# Aio System

#========================================

EnableAioSystem = True

 

# Enable / Disable Name Color

AllowAioNameColor = True

AioNameColor = #2F4F4F

 

# Enable / Disable Title Color

AllowAioTitleColor = True

AioTitleColor = #2F4F4F

 

# List of Aio Skills

# Format : skillid,skilllvl;skillid2,skilllvl2;....skillidn,skilllvln

AioSkills = 1085,3;1304,3;1087,3;1354,1;1062,2;1005,3;4699,13;4702,3;

 

# Allow Aio Item False/True!

AllowAIOItem = True

 

# AIO Item Id!

ItemIdAio = 17544

 

# Aio Buffers can use GK?

AllowAioUseGk = False

 

# Aio Buffers can speak to Class Master?

AllowAioUseClassMaster = False

 

# Aio Buffers cant Joi in Events TVT/CTF/DM/BW ?

# Default = False

AllowAioEvent = False

 

# Aio Buffers cant exit Tows.

# Default = True

RestrictAioInTown = True

 

# Aio Buffers cant enter in BossZone.

# Default = True

RestrictAioEnterInBossZone = True

 

#========================================

# Vip System

#========================================

# Enable / Disable Name Color

AllowVipNameColor = False

VipNameColor = 0088FF

 

# Enable / Disable Title Color

AllowVipTitleColor = False

VipTitleColor = 0088FF

 

# if True Player Vip gain Xp*VipMulXp and Sp*VipMulSp

# Note only works if player not in party

AllowVipMulXpSp = False

 

# Multipliers Xp

VipMulXp = 2

 

# Multipliers Sp

VipMulSp = 2

 

# Multipliers Adena

VipAdenaRate = 1.5

 

# Multipliers Drop

VipDropRate = 1.5

 

# Multipliers Spoil

VipSpoilRate = 1.5

 

 

 

Alguem identificou onde esta o erro ? Alguem com este mesmo erro ?

Aguardo respostas.

Obrigado.

Editado por Wallace Carvalho

"O importante não é vencer, mas sim saber que o outro cara vai perder! " - Homer Simpson

" Se a culpa é minha, posso por ela em quem eu quiser! " - Homer Simpson.

 

Email : - Clique Here

Mensagem Privada : Clique Here[/i]

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#========================================

# Aio System

#========================================

EnableAioSystem = True

 

# Enable / Disable Name Color

AllowAioNameColor = True

AioNameColor = #2F4F4F <- oque é isso?

 

# Enable / Disable Title Color

AllowAioTitleColor = True

AioTitleColor = #2F4F4F <- oque é isso?

 

O erro esta na cara né ;S

 

e na próxima vez mano usa o

após ver a resposta avisa que irei pedir pra oculta teu post, porque está muito grande e está desnecessário

 

Editado por gerlano

Estudando Java!!

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pega leve gerlano kkkk poucos sabem que os codigos HEXADECIMAL usados em L2 eh sem o "#" :D

Te Ajudei? Curte ai para me ajudar!
Ass.: Daniel Amaral

Denky Project Is Coming Soon, Acessem o Site: Denky Project

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Sem SVN parceiro

Minha Configuração:


Processador: I7 3770 - 3,4 Ghz / Placa Mãe: P8B75-M LE (Asus) / Placa de Vídeo: GTX 780 OC - 3GB - 384 bits (EVGA)


----------------------------------------------------


SSD: 240gb / 2x - HD 1,5 TB / Monitor: 23º (LG) 1920x1080


----------------------------------------------------


Gabinete: Corsair 500R / Water Cooler: H100i (Corsair) / Head Set: Corsair Vengeance 1500 / Mouse: Corsair Vengence M95 / Teclado: Corsair Vengeance K95 / Memória: 2x4GB 1600 Mhz - (Corsair Vengeance)

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vo montar um server com essa rev, vo esperar só um tekin pra ver mais algumas att '-' parece ser mto boa rs

 

e bom esperar o projeto e bom mais ta com alguns bugs criticos parece que foi corrigidos mais sem previsao de post

L2Wok <-- Novo Servidor Interlud PvP Não Fique De Fora Dessa

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so ta faltando por ums mods de restrições nela... tipo archer não usar heavy, tanker de bow... titan de bow ... :excl:

Amigo, este mod não será adicionado pois é normal os chars utilizarem os itens que bem entenderem.

 

Vale lembrar que a revisão segue as caracteristicas retail, sendo assim prezando pela jogabilidade original do jogo

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Amigo, este mod não será adicionado pois é normal os chars utilizarem os itens que bem entenderem.

 

Vale lembrar que a revisão segue as caracteristicas retail, sendo assim prezando pela jogabilidade original do jogo

 

Concordo (:

 

Também, o pessoal que colocar status : ptack 30 k, pdef 15k, hp 50k , buga "mermo" rs.

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so ta faltando por ums mods de restrições nela... tipo archer não usar heavy, tanker de bow... titan de bow ... :excl:

 

Faça isso por Skill amigo ;)

cyCrFTF.jpg

Obrigado pelo presente Mickaelll

Corintiano Fanático;

Estudante de T.I e l2jbrasileiro nas horas vagas.

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Cara hoje aqui eu vi a melhor de todas as revisões parabéns começa a usa ela aqui.

Amigo, este mod não será adicionado pois é normal os chars utilizarem os itens que bem entenderem.

 

Vale lembrar que a revisão segue as caracteristicas retail, sendo assim prezando pela jogabilidade original do jogo

 

Com certeza.

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