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[Tutorial] Abrindo portas do modem D-LINK 500B


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  • 1 month later...
  • 1 month later...

vc nao conseguiu abrir as "cong com" /

 

nao intendi...

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activeMember.sendMessage("Quase tudo é possível quando se tem dedicação e habilidade. Grandes trabalhos são realizados não pela força, mas pela perseverança")

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vc nao conseguiu abrir as "cong com" /

 

nao intendi...

descupas eu nao consegui abrir as config com o loguin e senha: admin

 

estou precisando de uma ajuda em um ero e uma duvida tbm.

Loginserver

FATAL: Failed to start the Game Server Listener. Reason: Cannot assign requested

address: JVM_Bind

 

e para q serve a pasta Libs (gracia final)

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aki vc pode tira duvida do modem nao de outros assuntos .

sobre o modem tenta rezeta ele ai ele volta ao normal ai vc pode entra como admin .

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vc tera q ir ate no pc onde esta o modem e liberar as portas !

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activeMember.sendMessage("Quase tudo é possível quando se tem dedicação e habilidade. Grandes trabalhos são realizados não pela força, mas pela perseverança")

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  • 4 months later...

Alguem me ajuda galera !

 

 

Eu liberei as portas que esta pedindo, so que o siguinte, o pessoal consegue loga no server e entra no site numa boa...

 

Mas eu nao consigo entra no site nem Loga no meo server ..

 

OBS: Site e o server estao no meo Pc!

OBS2: Modem Dlink 500b Rotiado PPPOE!

 

 

Ajuda Ae Plis

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  • 4 weeks later...

Inframe, saka só, fiz tudo certin e ficou do jeito q c mandô !

:: aaapr.jpg

 

e as config do meu server:

 

gameserver/config/server..

 

server.proprieties

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http:\\l2dot.info\forum\

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com'>http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname = *

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname = l2explosion.servegame.com

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname = 127.0.0.1

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login = root

Password =

MaximumDbConnections = 100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 1000

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

#====================================================

# L2Dot #

# EXTRA fuctions #

# before you set them up ready carefully the info #

# Thanks Dimis4 #

#====================================================

# Activate Protection for unknownPacket flooding

PacketProtection = False

# How much unknown packets before punishment.

# If the player send more than 5 unknownPackets per second, the player get punished.

UnknownPacketsBeforeBan = 5

# Punishments

# 1 - broadcast warning to gms only

# 2 - kick player (default)

# 3 - kick & ban player (Accesslevel -100)

UnknownPacketsPunishment = 2

 

 

gameserver/config/telnet..

 

telnet.proprieties

#Telnet is disabled by default.

EnableTelnet = false

 

#This is the port telnet server will bind to

StatusPort = 12345

 

#If the following is not set, a random password is generated on server startup.

#StatusPW = somePass

 

#This list can contain IPs or Hosts of clients you wish to allow.

#Hosts must be resolvable to an IP.

#The format is as follows:

#ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3

#Make sure there are no spaces between hosts/ips

ListOfHosts = 127.0.0.1,localhost

 

 

login/config/loginserver..

 

loginserver

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = l2explosion.servegame.com

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

# Bind ip of the LoginServer, use * to bind on all available IPs

LoginserverHostname = *

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = true

 

# If false, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = False

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login = root

Password =

MaximumDbConnections = 10

 

# Useable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

IpUpdateTime = 15

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = False

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

 

login/config/telnet..

 

telnet

#Telnet is disabled by default.

EnableTelnet = false

 

#This is the port telnet server will bind to

StatusPort = 12345

 

#If the following is not set, a random password is generated on server startup.

#StatusPW = somePass

 

#This list can contain IPs or Hosts of clients you wish to allow.

#Hosts must be resolvable to an IP.

#The format is as follows:

#ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3

#Make sure there are no spaces between hosts/ips

ListOfHosts = 127.0.0.1,localhost

 

 

 

 

 

veh si ta td certo, ou se tiver algo errado, me manda corrigir

 

 

 

 

Desde já, agradeço !

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Poste na área de duvidas, tópico não sugerido para discussão de duvidas.

Some people simply are worth. Luanna

coracao.gif

 

Não basta conquistar a sabedoria, é preciso utilizá-la bem.

 

22760012.jpg

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  • 4 weeks later...
  • 1 month later...

Otimo Tuto posso estar sendo inconveninete mas

alguem tira 1 duvida?

tipo eu tinha esse moden ai seria mole mas essa bosta e fraca e queimo com2 semanas

mas n vem ao caso

agora to usando outro roteado dividindo com switch da D-link

a porta de onde eu abro do switch ou do moden?

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a kelvin eu uso o dsl-500b e fiz como no tutu igualzinho

primeiro sem a abrir a 7777 e deu certo abri o login do server testei no site e de certo

mas na hora do 7777 meu modem pede pra reiniciar padrao so que ai naum pega net fica toda hora reiniciando e so faz isso na hora da porta 7777

por que vlw

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