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Como edita chance de skill?


Michael Jordan

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bom galera estoou com um pequeno problema.

 

a skill de dbuff do SH esta com a chance muito alta

 

fora o cancel dos magos

 

os stuns

 

a lethal

 

e o Desarm no kamael e duelist

 

 

 

</skill>

<skill id="1169" levels="14" name="Curse Fear" enchantGroup1="2" enchantGroup2="2">

<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>

<table name="#ench1Count"> 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 </table>

<table name="#ench1mpConsume"> 55 54 52 51 50 50 50 48 47 46 45 43 42 41 41 39 39 38 37 36 34 33 33 32 30 29 28 28 27 25 </table>

<table name="#ench1mpInitialConsume"> 13 13 13 13 13 12 12 12 12 12 12 12 12 12 11 11 11 11 11 11 11 11 10 10 10 10 10 10 10 10 </table>

<table name="#ench2Power"> 41 42 44 45 46 48 49 50 52 53 54 56 57 58 60 61 62 64 65 66 68 69 70 72 73 74 76 77 78 80 </table>

<table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>

<table name="#mpConsume"> 28 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>

<table name="#mpInitialConsume"> 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>

<set name="castRange" val="600" />

<set name="lvlDepend" val="1" />

<set name="effectRange" val="1100" />

<set name="saveVs" val="MEN" />

<set name="hitTime" val="4000" />

<set name="isDebuff" val="true" />

<set name="isMagic" val="true" />

<set name="magicLvl" val="#magicLvl" />

<set name="mpConsume" val="#mpConsume" />

<set name="mpInitialConsume" val="#mpInitialConsume" />

<set name="operateType" val="OP_ACTIVE" />

<set name="power" val="1" /> <!-- Base Land Rate -->

<set name="target" val="TARGET_ONE" />

<set name="reuseDelay" val="15000" />

<set name="skillType" val="FEAR" />

<set name="trait" val="DERANGEMENT" />

<enchant1 name="magicLvl" val="#enchantMagicLvl" />

<enchant1 name="mpConsume" val="#ench1mpConsume" />

<enchant1 name="mpInitialConsume" val="#ench1mpInitialConsume" />

<enchant2 name="magicLvl" val="#enchantMagicLvl" />

<enchant2 name="power" val="#ench2Power" />

<for>

<effect count="5" name="Fear" abnormalTime="2" val="0" abnormalLvl="1" abnormalType="turn_flee" />

</for>

<enchant1for>

<effect count="#ench1Count" name="Fear" abnormalTime="2" val="0" abnormalLvl="1" abnormalType="turn_flee" />

</enchant1for>

</skill>

Editado por Michael Jordan
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