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# ----------------------------------------------

# Special Enchanting System -

# ----------------------------------------------

# Chance enchanting presented as a series of pairs of numbers where the first

# Indicates the number of levels, and the second chance of successful enchanting.

# Also have the option of limiting the maximum level of echanting

# For weapons / armor / jewelry.

# If you have a maximum level of grinding 50 and you do not want

# Give all the chances for each level (from 1 to 50) then

# You can specify for example:

# NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50;

# Example: 5,92; = if you enchant weapon to +5 you have 92% to success.

# ----------------------------------------------

# Chance For Normal Scrolls -

# ----------------------------------------------

# Weapon

NormalWeaponEnchantLevel = 1,76;2,76;3,76;4,76;5,76;6,76;7,76;8,76;9,76;10,76;11,76;12,76;13,76;14,76;15,76;16,76;17,76;18,76;19,76;20,76;

# Armor

NormalArmorEnchantLevel = 1,76;2,76;3,76;4,76;5,76;6,76;7,76;8,76;9,76;10,76;11,76;12,76;13,76;14,76;15,76;16,76;17,76;18,76;19,76;20,76;

# Jewel

NormalJewelryEnchantLevel = 1,76;2,76;3,76;4,76;5,76;6,76;7,76;8,76;9,76;10,76;11,76;12,76;13,76;14,76;15,76;16,76;17,76;18,76;19,76;20,76;

 

# ----------------------------------------------

# Chance For Blessed Scrolls -

# ----------------------------------------------

# Weapon

BlessWeaponEnchantLevel = 1,87;2,87;3,87;4,87;5,87;6,87;7,87;8,87;9,87;10,87;11,87;12,87;13,87;14,87;15,87;16,87;17,87;18,87;19,87;20,87;

# Armor

BlessArmorEnchantLevel = 1,87;2,87;3,87;4,87;5,87;6,87;7,87;8,87;9,87;10,87;11,87;12,87;13,87;14,87;15,87;16,87;17,87;18,87;19,87;20,87;

# Jewel

BlessJewelryEnchantLevel = 1,87;2,87;3,87;4,87;5,87;6,87;7,87;8,87;9,87;10,87;11,87;12,87;13,87;14,87;15,87;16,87;17,87;18,87;19,87;20,87;

 

# ---------------------------------------------

# Chance For Crystal Scrolls -

# ---------------------------------------------

# Weapon

CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;

# Armor

CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;

# Jewel

CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;

 

# Safe enchant

EnchantSafeMax = 5

EnchantSafeMaxFull = 5

 

# Crystal Limits

CrystalEnchantMin = 0

CrystalEnchantMax = 25

 

# Max enchant Settings by scrolls.

EnchantWeaponMax=25

EnchantArmorMax=25

EnchantJewelryMax=25

 

# On / off bonuses at enchant dwarfs

# Custom Patch, Dwarf have a bonus on Enchant!

# Default: False

EnableDwarfEnchantBonus = False

# Minimun level for enchant

DwarfEnchantMinLevel = 80

# bonus enchant

DwarfEnchantBonus = 5

 

# On / off enchant hero weapons

EnableEnchantHeroWeapons = False

 

# The value of enchanting

# For example: If CustomEnchantValue = 5 Sharpening will:

# From 0 till the +5, with +5 to +10, from +10 to +15, etc.

# Total: 15 for three to scroll

# Default: 1

CustomEnchantValue = 1

 

# --------------------------

# Augmentation -

# --------------------------

# Chance to get a skill

# Default: 15, 30, 45, 60

AugmentationNGSkillChance = 10

AugmentationMidSkillChance = 20

AugmentationHighSkillChance = 30

AugmentationTopSkillChance = 40

# Chance to get a base stat

# Default: 1

AugmentationBaseStatChance = 1

 

# Chance to get the glow

# Note:

# No Grade / Mid Grade not have emission

# Default: 0, 40, 70, 100

AugmentationNGGlowChance = 0

AugmentationMidGlowChance = 40

AugmentationHighGlowChance = 70

AugmentationTopGlowChance = 100

 

# Augments Active and Passive skills delete on change weapon

DeleteAgmentPassiveEffectonchangeWep=true

DeleteAgmentActiveEffectonchangeWep=true

 

# ----------------------

# Soul Crystal -

# ----------------------

# The chance that the crystal breaks

SoulCrystalBreakChance = 10

 

# Chance to improve Cristal

SoulCrystalLevelChance = 32

 

# Chance to improve Cristal

SoulCrystalMaxLevel = 13

#----------------------

 

# Enchant limit for Olympiad battles.

# (Maximum enchant level allowed for an item to be equipped, -1 to disable)

AltOlyMaxEnchant = -1

 

# Enchant after break with blessed scroll.

BreakEnchant = 5

 

# Limit enchant GM players (// setew and others) (0 disabled)

GMOverEnchant = 30

 

# IMPORTANT: anti Over Enchant system

# HOW WORKS: if you set it to 20, and player have an item > 20

# he will be kicked and the item will disappear!

# Enchant amount at which a player gets punished (0 disabled)

EnchantKick = 0

 

# ---------------------------------------------

# Chance For Donator Scrolls #

# ---------------------------------------------

# Weapon

DonatorWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;

# Armor

DonatorArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;

# Jewel

DonatorJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;

 

# Enchant after break with donator scroll.

DonatorEnchantAfterBreak = 10

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GMOverEnchant = 30

coloca 0 e testa pra ver. pois GMOVERENCHANT = Quantidade maxima que o GM pode colocar em um player sem levar ban

 

 

Se esta OVERENCHANT=30 e ele esta colocando +25 NAO ERA PRA DAR BAN,entao nao seria esse o problema..

 

 

 

Tive esse mesmo problema com a revisao JFrozen 936, por isso uso a 963 agora..

Peguei uma rev mais atualizada sem dar Wipe sem perder nada, tente fazer o mesmo seria melhor pra vc tbm..

Editado por HasDied-
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Se esta OVERENCHANT=30 e ele esta colocando +25 NAO ERA PRA DAR BAN,entao nao seria esse o problema..

 

 

 

Tive esse mesmo problema com a revisao JFrozen 936, por isso uso a 963 agora..

Peguei uma rev mais atualizada sem dar Wipe sem perder nada, tente fazer o mesmo seria melhor pra vc tbm..

 

falei pra ele testar pois pode ser ja esteja bugado, ja aconteceu cmg.. e eu deixei 0 e melhorou ;D

Guilherme Almeida

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