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killerzinho

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Aprendiz de Novato

Aprendiz de Novato (1/14)

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  1. podem mandar o link de um bom?
  2. ALGUEM ARRUMA AI UM SERVER SEM BUGS DETECTADO . COM CLASSES BALANCEADAS. PVP BALANCEADO, TUDO CERTIN?/ NAO PRECISA SER L2JFROZEN PODE SER QUALQUER UM SE TIVER ESSAS COISAS Q FALEI
  3. killerzinho

    Server pronto

    la2base ou jfrozen
  4. killerzinho

    Server pronto

    la2base ou j frozen
  5. killerzinho

    Server pronto

    QUERIA UM SERVE INTERLUDE SEM BUGS DETECTADO, CLASSES BALANCEADAS E TAL. RESUMINDO PRONTO PRA DEIXAR ONLINE! ALGUEM PODE AJUDAR??
  6. killerzinho

    Server pronto

    QUERIA UM SERVE SEM BUGS DETECTADO, CLASSES BALANCEADAS E TAL. RESUMINDO PRONTO PRA DEIXAR ONLINE! ALGUEM PODE AJUDAR??
  7. skill id="3132" levels="10" name="Item Skill: Might"> <!-- Done by Dead --> <!-- Lvl 1-10 - Active: Increases P. Atk. temporarily. --> <table name="#mpConsume"> 48 53 55 59 64 65 69 73 77 82 </table> <table name="#rate"> 5 10 15 20 25 30 35 40 45 50 </table> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="4000"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="400"/> <set name="effectRange" val="900"/> <for> <effect count="1" name="Buff" time="1200" val="0" stackOrder="#rate" stackType="pAtkLS"> <add order="0x30" stat="pAtk" val="#rate"/> Minha XML tá assim, tem algo errado ou eu tenho que configurar ainda pra poder pegar? eu peguei essa skill e tentei usar não funfou '
  8. skill id="3132" levels="10" name="Item Skill: Might"> <!-- Done by Dead --> <!-- Lvl 1-10 - Active: Increases P. Atk. temporarily. --> <table name="#mpConsume"> 48 53 55 59 64 65 69 73 77 82 </table> <table name="#rate"> 5 10 15 20 25 30 35 40 45 50 </table> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="4000"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="400"/> <set name="effectRange" val="900"/> <for> <effect count="1" name="Buff" time="1200" val="0" stackOrder="#rate" stackType="pAtkLS"> <add order="0x30" stat="pAtk" val="#rate"/> Minha XML tá assim, tem algo errado ou eu tenho que configurar ainda pra poder pegar? eu peguei essa skill e tentei usar não funfou '
  9. killerzinho

    Enchants

    mais eu nao quero o Enable Modify , eu mudei aqui : # Probability safely sharpen a percentage c normal sharpening # Probability sharpen up to 10 EnchantChanceWeaponToTen = 66 EnchantChanceArmorToTen = 66 EnchantChanceJewelryToTen = 66 , onde está 66 botei 70, e vou testar agora, se der certo posto aqui
  10. No meu servidor, o buff de Paladino " Iron will " está substituindo o " Magic Barrier " , tem como colocar pra não substituir ? tipo , ficar os dois ?
  11. opa, consegui achar, alguém fecha aqui'
  12. killerzinho

    Enchants

    tudo onde tá 3,66; eu boto 3,80; ?
  13. killerzinho

    Enchants

    Alguém pode me dizer se tem algo errado aqui ? no meu servidor os itens não estão passando de +3 com enchant normal .... ######################################## # # Configuration optimizations ######################################## # Probability safely sharpen a percentage c normal sharpening # Probability sharpen up to 10 EnchantChanceWeaponToTen = 66 EnchantChanceArmorToTen = 66 EnchantChanceJewelryToTen = 66 # Probability sharpen from 10 to 15 EnchantChanceWeaponTenToFifteen = 33 EnchantChanceArmorTenToFifteen = 33 EnchantChanceJewelryTenToFifteen = 33 # Probability imprison more than 15 EnchantChanceWeaponAboveFifteen = 0 EnchantChanceArmorAboveFifteen = 0 EnchantChanceJewelryAboveFifteen = 0 # Probability safely sharpen a percentage c Blessed Scroll # Probability sharpen up to 10 BlessedChanceWeaponToTen=80 BlessedChanceArmorToTen=80 BlessedChanceJewelryToTen=80 # Probability sharpen from 10 to 15 BlessedChanceWeaponTenToFifteen=65 BlessedChanceArmorTenToFifteen=65 BlessedChanceJewelryTenToFifteen=65 # Probability imprison more than 15 BlessedChanceWeaponAboveFifteen=0 BlessedChanceArmorAboveFifteen=0 BlessedChanceJewelryAboveFifteen=0 # Probability safely sharpen a percentage c Crystal Scroll # Probability sharpen up to 10 CrystalChanceWeaponToTen=99 CrystalChanceArmorToTen=99 CrystalChanceJewelryToTen=99 # Probability sharpen from 10 to 15 CrystalChanceWeaponTenToFifteen=99 CrystalChanceArmorTenToFifteen=99 CrystalChanceJewelryTenToFifteen=99 # Probability imprison more than 15 CrystalChanceWeaponAboveFifteen=99 CrystalChanceArmorAboveFifteen=99 CrystalChanceJewelryAboveFifteen=99 # Restrict sharpening [0 = no limit] EnchantMaxWeapon = 21 EnchantMaxArmor = 15 EnchantMaxJewelry = 15 # 100% sharpening to the specified value. Must be greater than 0. EnchantSafeMax = 3 EnchantSafeMaxFull = 4 ######################################## # Config Chance Enchant Items # ######################################## # An alternative system of sharpening weapons EnableModifyEnchantChanceWeapon = False # This config describe the individual a chance sharpening percentage for individual levels of sharpening # For example: EnchantChanceListWeapon = 3,66 # For an object imprisoned for 3 chance to sharpen the level above will be equal to 66% # CAUTION For sharpening levels are not specified in the config file will take the value of sharpening EnchantChanceWeapon # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantChanceListWeapon=3,66;4,63;5,60;6,57;7,54;8,51;9,48;10,45;11,42;12,39;13,36;14,33;15,30 # The alternative system grinding armor EnableModifyEnchantChanceArmor = False # This config describe the individual a chance sharpening percentage for individual levels of sharpening # For example: EnchantChanceListArmor = 3,66 # For an object imprisoned for 3 chance to sharpen the level above will be equal to 66% # CAUTION For sharpening levels are not specified in the config file will take the value of sharpening EnchantChanceArmor # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantChanceListArmor=3,66;4,63;5,60;6,57;7,54;8,51;9,48;10,45;11,42;12,39;13,36;14,33;15,30 # The alternative system grinding jewelry EnableModifyEnchantChanceJewelry = False # This config file describe the individual a chance to sharpening in percentage for individual levels of sharpening # For example: EnchantChanceListJewelry = 3,66 # For an object imprisoned for 3 chance to sharpen the level above will be equal to 66% # CAUTION For sharpening levels are not specified in the config file will take the value of sharpening EnchantChanceJewelry # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantChanceListJewelry=3,66;4,63;5,60;6,57;7,54;8,51;9,48;10,45;11,42;12,39;13,36;14,33;15,30 ######################################## # Enchant from Multisell # ######################################## # Selling sharpened things through multiselly EnableModifyEnchantMultisell = False # Rooms multisellov which will be sharpened things for sale # For example: EnchantMultisellList = 1001,10; 1002,5 # Indicates that multiselle 1001.xml all things in the sale will tochitsya 10 # And multiselle 1002.xml respectively tochitsya 5 # CAUTION Do not place a semicolon at the end and write all without spaces! EnchantMultisellList=1000,0;1001,0
  14. Gente, procurei procurei e não consegui achar onde almenta os slot de buff no La2Base, alguém poderia me informar ?
  15. ALGUEM ADAPTA ESSAS SQL PRA MIN PLS??? [Hidden Content] ADAPTA PA LA2BASE PLS?
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