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zitops2

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  1. leanrocki, não adiantou mesmo deixando como default o * estou seguindo o tutorial do Kevin mesmo,porque?
  2. PESSOAL, MAIS ALGUEM PODE ME AJUDAR?;
  3. Rayon, fiz porem não resolveu... mais alguma dica?.
  4. Olá Rayon, boa tarde! sim configurei o ServerAdress do l2.ini com o ip do NO-IP (sicomcc.no-ip.org).
  5. Olá, bom dia! estou com um problema com meu servidor. configurei ele como diz o tutorial do Kevin, ja fiz a parte do no-ip, porem ele não fica online, não passa da tela de login. ..localmente ele até loga, 'na maquina que está rodando o server', mais em outras maquinas, da mesma rede, ou até distintas não entra de jeito algum. - Ja fiz alguns procedimentos como Desativar o FIREWALL. - Postei duas prints, e colocarei disponivel também meu server.cfg, e login. # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * ExternalHostname = sicomcc.no-ip.org # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * InternalHostname = 10.0.0.3 # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Default: * GameserverHostname = 0.0.0.0 # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. # DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 500 # Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # Default: 83 MinProtocolRevision = 83 # Default: 87 MaxProtocolRevision = 87 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # Default: 127.0.0.1 ExternalHostname = sicomcc.no-ip.org # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # --------------------------------------------------------------------------- # Default: 127.0.0.1 InternalHostname = 10.0.0.3 # --------------------------------------------------------------------------- # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers # local IP if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # RouterHostname = # Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = * # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = * # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # Default: True LogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = True # Enforce GameGuard authorization from client? # If True, login server will kick client if the client bypassed GameGuard authentication. # Default: True ForceGGAuth = True # Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb(default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 10 MaximumDbConnections = 10 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # --------------------------------------------------------------------------- # Developer Settings # --------------------------------------------------------------------------- # Default: False Debug = False # Default: False Assert = False # Default: False Developer = False
  6. One piece. Meu Gerenciador de Tarefas travou sozinho tenho outra saída? Penetra como desativaria as Seven Signs? Desculpa a Nubice.
  7. Galera fiz aq l2jdot pego normal os erver mais na hora de criar o char da isso> Your Character Creation has Failed oq faço ? o.O'
  8. tu ja ta add faz um tempin , falta acc só.. [email protected] vou te esperar rpa tu me dar mais uma dicas de l2jdot
  9. Galera Trokeii a Rev, agora to com a do Fábioo! bom , seguinte. o tal lag em x1 resolveu 'um pouco' ele ainda da mto lag se o x1 for entre Warrior xWarrior ai eh laag geral de quando alguem morrer fica um minuto batendo ainda o.O'.. alguma dica a + ?? sem ser trocar de Rev denovo.. lembrete status do pc: 1Gb Ram 320HD 2Mb net Server só pra 5 pessoas o.O'
  10. Vlww Ae manOw , tu eh o kra . vou tentar aqui editar a dy !
  11. OPA GALERA... TO AQUI PRA FAZER NA VDD UM PEDIDO , MAIS UMA PEQUENA OBERSEVAÇÃO NAO POSTEI NA ÁREA DE PEDIDOS PQ TMB É UMA DÚVIDA! LA VAI; PEÇO AOS MODERADORES Q ANTES DE FECHAR O TOPICO POSTE O LINK SE JA EXISTIR UM TUTO. SEGUINTE GALERA A DUVIDA , EU QUERIA SABER SE TEM COMO EU EDITAR OS STATUS Q UMA ROUPA ME DA! NO CASO É A DYNASTY NA REV DO FÁBIO A QUAL ESTOU USANDO A DY NÃO DA CP-ZÃO. EU DE GLADIADOR COM DYNASTY FICO COM 5K DE CP. PRECISO Q ELAS FIKEM IGUAL A DO KOSGLAD Q POR EXEMPLO CP DO ORC É 4K QUANDO USA A DY VAI P/ 7K. OU SEJA QUERO APRENDER EDITAR OS BONUS DAS ARMADURAS :/ SE EXISTIR UM TUTO ME PASSA O LINK PLS. SE NAO TIVER ALGUEM DA UMA LUZ! VLWWW!
  12. Dj nego ta add no msn me acc pra ve se vc pode me ajudar com mais detalhes , desculpa o incomodo!
  13. Opa cata mto obrigado pela resposta 1' deu certinhO. agora a 2 nao enttendi mto bem.. poderia ser mais especifico? ex editar as skill dark vortex e Wind vortex , q até agora foi as que achei bugada.. *fora o hit do over q tmb ta monstrO*
  14. GALERA TO COM UMA PROBLEMA AQUI PRA LÁ DE ESTRANHO. ALIAS UM NÃO '2'. 1º - O AIOX QUE FIZ NAO TA BUFFANDO CHAR GM , ELE BUFFA OS CHARS NORMAIS DE BOA MAIS GM NAO!. 2º OS HITS DOS MAGOS ESTÃO MUITO ALTO QUANDO ELES SOLTAM VORTEX TIRAM 16K COM ZEUS +7 . o.O' SE ALGUEM TIVER UMA SUGESTÃO DE COMO AGEITAR UM, DOS PROBLEMAS OU OS DOIS SEREI GRATO VLW PRA QM LEU!.
  15. Puts ... mais tenho uma dúvida.. se eu trocar l2jfree por dot.. teria q repor os itens tudo denvoo? (os custons q eu add). e teria q repassar as pastas pros meucolegas se conectarem denovo? ou eh só baixar uma Rev Dot e fazer backup e pega normal?? precisa mudar + nada?? :x
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